Complex and Clean Topology Gears with Blender in Minutes

  Рет қаралды 20,874

Rescan

Rescan

Күн бұрын

With this easy array rotation technique and some modifier tricks you can quickly create complex gears in Blender within minutes. The gear we create in this Blender tutorial makes use of the simple deform modifier to create a twisted effect. With a few tricks we will heavily reduce and optimize the topology of the gear and bevel all the edges.
Download the project files here: rescan.gumroad.com/l/easy-gears
00:00 Intro
00:26 Preperation
01:43 Array Modifier
02:33 Creating the gear profile
03:23 Bevelling
04:06 Reducing Topology
06:54 Mirror Modifier
07:51 Twist Effect
08:15 Filling the center
Do you have any questions? Just let me know in the comments.
Connect with me:
▶ Instagram: / re.scan
▶ Twitter: / rescan_yt

Пікірлер: 22
@saniancreations
@saniancreations Жыл бұрын
This is the best tutorial when you're trying to make large gears. The rotational symmetry that you get from using the Array modifier is exactly what I needed. All other videos just assume you'll be able to quickly select the whole outer ring and apply transformations that way.
@adambarry1455
@adambarry1455 2 жыл бұрын
Exactly what I needed. Thanks!
@torniki2131
@torniki2131 2 жыл бұрын
amazing tutorial thank you
@fn3x321
@fn3x321 2 жыл бұрын
As a beginner this is very helpful 👍
@keshiuy
@keshiuy 2 жыл бұрын
Спасибо, огромное! Всё ясно и чётко!!!
@gustavoalvarez3335
@gustavoalvarez3335 3 жыл бұрын
Hola muchas gracias por la técnica de creación súper genial. Saludos Hi thank you so much for the super cool creation technique. Greetings
@zephaniahdejene1746
@zephaniahdejene1746 2 жыл бұрын
So underrated
@JoseMartinez-iq3xq
@JoseMartinez-iq3xq 2 жыл бұрын
Excelent
@amcomma
@amcomma 2 жыл бұрын
Hey you may know this already but easier way of rotating than array modifier is using (F3 ->) spin command!
@Rescan
@Rescan 2 жыл бұрын
Didn't know that. Pretty useful 💪
@evgeniydeus8137
@evgeniydeus8137 2 жыл бұрын
It seems though that this method won't allow you to tweak the profile after spinning.
@skybyte4me
@skybyte4me 2 жыл бұрын
400th
@EpicWorkout
@EpicWorkout 5 ай бұрын
Полезно, но много лишних приемов. Можно и проще сделать
@MrPokemon7777
@MrPokemon7777 2 жыл бұрын
“no object in real life have very sharp edges” Knifes: *am i a joke to you?*
@Empry28
@Empry28 3 жыл бұрын
Your triangles wrong
@onlyonutube
@onlyonutube 2 жыл бұрын
Don't be a drive-by complainer. Explain why and what to do differently.
@Empry28
@Empry28 2 жыл бұрын
@@onlyonutube Sorry, I meant to say that it's better not to use quad where one point kind of falls inward. You can see that at 5:03. These squares can cause shading problems
@onlyonutube
@onlyonutube 2 жыл бұрын
@@Empry28 Thank you. That's extremely helpful to know. Appreciate you making the effort to update your post. I would have never figured out why the shading didn't look right.
@ConorFenlon
@ConorFenlon 2 жыл бұрын
Only in the comment section of a Blender tutorial video will you find conflict, followed by a healthy, responsible, and helpful response in return. Legendary.
@stoopidbastid6420
@stoopidbastid6420 2 жыл бұрын
Far too complicated. Why not just generate a gear with the add-on and use the simple deform mod? You can do a soft bevel after. 30 seconds tops
@denvercity809
@denvercity809 2 жыл бұрын
Don't show this "clean topology" to an actual engineer working with gears... 😁
@U8Kio
@U8Kio Жыл бұрын
Such geometry turned out to be of poor quality
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