I'm keeping that State of Play footage just in case
@HummusmanMusicАй бұрын
May it haunt your files forever Arlo
@DanominatorАй бұрын
Arlo has this trailer driven you insane yet? Scream for yes and blink for no
@DariusRoman-p6xАй бұрын
Probably the most amount of mileage that cinematic will get 😂
@tkfarms7882Ай бұрын
Has anyone EVER seen Arlo blink?
@D3X1K_AXYZАй бұрын
In this day and age, you never know. XD
@SnaksiXDАй бұрын
It seems that Concord's cons outweighed the cords.
@KingdomKing13Ай бұрын
That one hurt lol
@joshuabaker67Ай бұрын
Good one
@raymondjones7423Ай бұрын
Thats rough buddy
@mrpaavo1590Ай бұрын
oof.. that was genius lol
@wantedminion5966Ай бұрын
What Sony said before they pulled the trigger
@billyrubin7713Ай бұрын
Prediction: this will not be the last Concord video by Arlo
@tkfarms7882Ай бұрын
Prolli.
@diabeticman2194Ай бұрын
We need to super cut of Arlo Concord discussion videos
@RomapolitanАй бұрын
Secret Level with Arlo
@blue-cloud-studiosАй бұрын
Concordia In mario and luigi brothership:
@asdadsgsaadasf6043Ай бұрын
I imagine we haven't heard the last about it's development. Probably going to be people with stories to tell now that the studio is done.
@Jripped1209Ай бұрын
If I have to watch this cinematic ONE MORE TIME
@JoshTheWozАй бұрын
lmao this trailer is driving me insane
@lorettabes4553Ай бұрын
Facts @@JoshTheWoz
@tyldrthepark64Ай бұрын
I’ve seen that green guy pour hot sauce more than I’ve seen actual gameplay
@Sir_PsychАй бұрын
Concord_gameplay_footage file not found
@ZuckussbuilderАй бұрын
Because nobody played it
@nanashi7779Ай бұрын
It's Concover boys
@melpmaz7041Ай бұрын
I hate you so much it's unreal
@chrislevack405Ай бұрын
I don't wanna con cover boys!!! Noooo...!
@Henez89Ай бұрын
Time to bail out. Pull the ConCord
@globalistgamer6418Ай бұрын
Next week: we’re so Concback!
@HimekoIzayoiАй бұрын
Good. I'm so concover this game already.
@HimePenguinАй бұрын
"We learned important lessons" is always a funny quote when everyone who attended the class has been tossed out the building.
@ProjectPhoenix194518 күн бұрын
😂😂😂
@N0TYALC5 күн бұрын
"We" means "the executives". "Important lessons" means "nothing".
@skinnyluigiАй бұрын
Arlo can finally delete that State of Play footage.
@RachelRoseMitchellАй бұрын
Let’s not get crazy!
@tkfarms7882Ай бұрын
Don't you dare jinx it.
@WaveSmashАй бұрын
Again lol. Maybe not though. Concord may be gone but it lives on in the most pathetic and disgusting way.
@justinsixdee30Ай бұрын
End of year/decade review videos
@cato3277Ай бұрын
You're not gonna believe this
@JoshTheWozАй бұрын
The 'TopicArlo Concord Saga' was 1000x more entertaining than anything from the game itself
@DrPumpkinzАй бұрын
From the single story I've heard from someone who actually played Concord, apparently the game itself was actually pretty fun.
@ricln5464Ай бұрын
It lasted longer than the game
@WolfaydragoonАй бұрын
@@DrPumpkinzI don’t know, so not gonna knock their experience. The main issues were that there is f2p alternatives already and that concord didn’t really stand out. Basically, it might have been fun, but there just wasn’t enough to pull an audience away from competitors.
@m1n3c7aftyАй бұрын
The saga isn't ending yet, we still have the Amazon series episode to go
@m1n3c7aftyАй бұрын
spoke too soon he mentions it around 7:40 lol
@AllustarАй бұрын
No, it is. That episode won't be enough to revive a franchise. Especially one that was practically killed off in its infancy.
@Bombardier15Ай бұрын
@@AllustarI think the point is there will be no more after that😂
@grafphal5103Ай бұрын
And possibly Concord 2: Electric Bugalloo
@fadedBLAZE89Ай бұрын
Fairgames is next
@SonicRooncoPrimeАй бұрын
Anyone else notice the exec said Sony still wanted live service games? They learned nothing, least of all "stop killing your studios to recoup costs".
@MrEnzio777Ай бұрын
Tax write-offs. Same reason Warner Bros torpedoed Batgirl and a Scooby Doo movie.
@z34567890123456Ай бұрын
They desperately want every game to be a constant cash cow. It’s pathetic.
@antagonist7Ай бұрын
Helldivers made a ton of money so yeah they are going to try again
@FateBringsMe2UАй бұрын
@@MrEnzio777Do you actually know tax code or are you spouting nonsense?
@lordclansman4205Ай бұрын
We're gonna have to teach that old man this lesson again when that fairgame$ thing comes out.
@makikuma91Ай бұрын
This "Arlo-showing-the-concord-trailer" thing has meme potential at this point
@thatdanjamesguy.330Ай бұрын
I can’t wait until it’s the background footage for his entire Tears of the Kingdom review
@RedBaronFlyerАй бұрын
@@thatdanjamesguy.330 oh wait that's still coming along? I could have sworn he said he was working on his review a few weeks back but I haven't been able to find where I read him announcing it in the community comments, on the fan arlo reddit, or his twitter.
@jpbo98Ай бұрын
YES, GREEN MAN! POUR THE SAUCE INTO THE PURPLE GOOP!!!!!!! 🔥🔥🔥🔥
@Satellaview1889Ай бұрын
POUR!!!!!!! 🔥🔥🔥🔥
@globalistgamer6418Ай бұрын
I love the moment where he says “I ENJOY ADDING THIS CONDIMENT TO MY MEALS” ❤❤❤
@fatyoshi1456Ай бұрын
I loved the part when the characters on screen "talked" (air from lungs goes through windpipe and larynx, coming out of the mouth as "speech")
@Lupercal6319Ай бұрын
People get distracted by how ugly the characters are and overlook how offputtingly and subconsciously ugly the world of it is. Part of what's repellent is this subtle message of "yeah he's just like you, you love absolute processed slop don't you. Eat it with your big fucked up bizarrely shaped spoon you stupid fucking giggling baby".
@juniorjunior5884Ай бұрын
Look, not starlord is eating goop, how relatable!
@CharnutboyАй бұрын
It's sad to see this, "Arlo talking over that one concord cinematic" was one of my favorite video genres on this channel. It will be missed
@broham3458Ай бұрын
Gonna miss all those memorable characters: Trash can guy Green alien person Monkey thing The girl with the powers The sniper character The straight ripoff off character from another game
@ShadowMuppetXАй бұрын
Saviors of the Solar System
@wokeupinapanicАй бұрын
Asian Gamora Green Peter Quill Vacuum Groot Drax but hairy Rocket but black lady
@yesmansam6686Ай бұрын
You forgot Carlos of Duty
@autobotstarscream765Ай бұрын
@@wokeupinapanicDoom Snorlax
@TrymeplaysАй бұрын
@@ShadowMuppetX lol not gonna front that's gold 😂
@darcidious99Ай бұрын
And the best part of all of this, is that the guy who poured unfathomable resources into this project and touted concord as being "the future of playstation", the guy who's an objective failure in every metric... He's gonna get a raise this holiday season and probably buy a yacht. This industry is truly amazing
@user-sw7js4jw7vАй бұрын
bingo
@z34567890123456Ай бұрын
Remember, in the past we used to find people that did stuff like this and break their bones so they get the idea that it’s bad 🙂 CEOs and big business people will continually do this until they face some sort of repercussions because they have enough money to not care if the game doesn’t sell. They have investments and other streams on income… only one set of knees though.
@user-sw7js4jw7vАй бұрын
@@z34567890123456 eat the rich
@NotAGoodUsername360Ай бұрын
He's still the current head of Playstation.
@CBKremeАй бұрын
You're just describing Capitalism, but yea. Been loving Comrade Arlo's multi-year long descent into publicly hating investors, CEOs and the whole framework of profitmotives, it's been awesome
@danieljliverslxxxix1164Ай бұрын
Arlo has got more mileage out of that SoP footage than anyone alive.
@blazingvictory3260Ай бұрын
Definitely more than Sony did, amma right?
@galahad3325Ай бұрын
He got more mileage out of that SoP footage than Sony got out of the entirety of Concord
@DanominatorАй бұрын
I can't believe that after all of this, Sony has the audacity to say that they want to double-down on support for live service games to "make them better". This is exactly like Microsoft shutting down their smaller studios, then saying they want more games like the ones those studios made. Disgusting.
@lorettabes4553Ай бұрын
YES, what's up with that?
@parlaptieАй бұрын
@@lorettabes4553 They said they'll learn their lesson from this but whatever lesson they learned ain't the right one.
@flameguy21Ай бұрын
"Hmmm, this genre isn't making us any money. Let's double down on it" - Sony, probably
@DanominatorАй бұрын
@@flameguy21 lol yup, good to see ya flameguy
@Finozzi96Ай бұрын
at least I hope this means they won't put any more of their "they them" woke crap and see if that will make their next live service sell a little bit better than this one
@HenrikoMagnificoАй бұрын
This concord trailer is becoming more and more funny. It's like steamed hams at this point
@swaggerdagger8976Ай бұрын
“He’s gonna do it! He’s gonna pour the hot sauce in the purple slop again! YEAHHHHHHHH! What’s Arlo talking about again? Meatball machine?”
@SupremeMarioGamerАй бұрын
The executive that wanted Concord to be "the next Star Wars" closes Firewalk & gets to stay at Sony. He's just gonna try again with some other IP & studio. The next live service fresh off the conveyor belt is gonna get "the Concord treatment" & we can watch that one die too.
@0uttaS1TEАй бұрын
It's probably going to be Bungie and Marathon that are next on the chopping block
@Satellaview1889Ай бұрын
@@0uttaS1TEYep, I can already see the titles: “Sony has officially closed Bungie”
@cyxcevenАй бұрын
They call him "the reaper". They say every studio he touches, dies. Spooky.
@andrebrynkus2055Ай бұрын
I don't think it was trying to be the next Star Wars that killed it. People still love Star Wars and like getting new shows. Guardians of the Galaxy was going for that rag tag crew feeling too. Not enough people wanted another hero shooter. The people that like those games already have a favourite with preferred characters, a community, and already unlocked stuff. They didn't want to pay full price on the same game without those perks. Concord could have worked as a single play action RPG, or a Telltale adventure, or some kind of multi-player heist. It's just those aren't easy to monetize so they made a game in a genre that was 8 years late.
@jampine8268Ай бұрын
@andrebrynkus2055 it probably was the largest contributor to the budget spiraling out of control, everything about it was based of "WHEN" it succeeds, not "IF" it succeeds. Rather than make a game, thry tried to launch a multi media franchise, but without any foundations.
@potatodadaveАй бұрын
Arlo's hard drive can finally rest
@GourmetSubZeeАй бұрын
Two weeks later: "Sony Just Teased Concord II?!"
@Spatu10Ай бұрын
Finally we can stop watching that man’s hot sauce
@sedeuphadude80Ай бұрын
I don't think that time has come yet.
@EbenezerEibenhardtАй бұрын
I think the copious amounts of hot sauce in the purple oatmeal he didn't even finish eating were symbolic of the copious amounts of money spent on the studio they didn't even keep.
@poorlymadeproduction27 күн бұрын
would you eat that funny yellow mans hot sauce???????? tell me!
@Spatu1027 күн бұрын
@@poorlymadeproduction well I do like hot sauce but I’m not sure about the purple goop
@poorlymadeproduction27 күн бұрын
@@Spatu10 the purple gloop looks mildly appealing but i guess we will never know bc they went out of business forever, sadchi
@noahsryanАй бұрын
Dang, Concord fully dead before the Secret Level episode even released
@GarryLarryBarryАй бұрын
They should turn Concord into a single player game, with a meta story where the characters find out their game is a flop and they have save themselves from being deleted, while commenting on how poorly concieved the idea was and how live service is bad.
@xavier8951Ай бұрын
Or at least make it a PVE game with both a single-player and co-op mode.
@MainlineThruTheRockiesАй бұрын
That’s an amazing idea actually, a single player game that acts like it was once a huge multiplayer game that has since been abandoned. All the NPC’s being shocked someone’s around and trying to keep the quickly falling apart game together.
@dullahandan4067Ай бұрын
Reboot for the modern audience
@peterpop-offАй бұрын
this could've slapped
@TheWorstPartyMemberАй бұрын
Looking at that cinematic trailer, part of me is convinced the game was originally meant to be a single player game but then some suit walked in and said "hey we need an Overwatch make me one" and they had to hastily change everything.
@charliephoenix5260Ай бұрын
I wouldn't be surprised if its episode gets removed from that Amazon show.
@tkfarms7882Ай бұрын
If I was a gambler, I'd put money on that.
@stapidomcazfaikeurmom4935Ай бұрын
@@tkfarms7882 Let's go gambling
@Sir_PsychАй бұрын
@@tkfarms7882 I'd bet they leave it in to get those rich headlines of the dead game episode to get more exposure for the show
@EMLtheViewerАй бұрын
I think it would be more interesting and a bit ironic if the episode stays in and ends up being very well received and turns into a decent film/TV franchise. Not that it’s likely, but it would be neat to see.
@z34567890123456Ай бұрын
@@EMLtheViewerI hope it does well so they re-release the game only to let it flop a second time
@RednasTheRedАй бұрын
Waiter Waiter!! More Arlo ranting about Concord while looping the announcement trailer please!
@nookmiles1895Ай бұрын
Coming right up sir! And might we interest you in a side of hot sauce? It's very hot right now.
@uraynukeАй бұрын
Hot sauce with the purple goop??? Yessir, yessir - fill me up, boss!
@DigitalLuciferАй бұрын
@@uraynuke Excuse me waiter, I'll have what they're having!
@NeoStorm247Ай бұрын
Notice how Hulst said "deliver GROWTH in this area" instead of "deliver amazing games in this genre". Clearly meaning that they want to make more games purely in the interest of making ridiculous money, rather than making good games people will actually WANT to play.
@Surkk2960Ай бұрын
They forgot the fact that in order for a product to sell, people need to want it first and has to be good.
@AlphaladZXAАй бұрын
Sounds like they just bank on it being addictive not a fun gameplay experience that's two different things
@DKarkarovАй бұрын
Lol. Gamers need to stop reading news releases and comments to shareholders. He was literally talking about the companies financial plans, this is stock corporate speak which is what you use when talking to shareholders.
@wokeupinapanicАй бұрын
@@DKarkarovObviously he’s talking to the fking shareholders. That’s the ENTIRE problem.
@DKarkarovАй бұрын
@wokeupinapanic wrong. That's his job. That's the whole freaking point. You are trying to blame someone who most likely was not actually within 100 miles of the dev work other than mailing a check to pay for it.
@blazingruin2975Ай бұрын
Ya know, old generation legacy games like Mario and Zelda, and Monster Hunter, for some examples had a model, and that model was to start with a small budget and a small team. Then upon later releases, they had more budget and a bigger team, that allowed them to upscale everything each new release. I am surprised that these companies are going 100% on starter games that may flop. You'd think they'd know that it is more cost efficient to cut the fluff out so that once Franchise is established, you can start adding that to later releases, and even if the game does fail, it won't be a disaster like this game. Unless the company has a history of games behind them, that are recognizable, going budget deep as your first release is scary. What this game did, was provide an excellent case study of what not to do to launch a franchise.
@birdbig6852Ай бұрын
Ever heard of Star Citizen? It's the biggest budget game and I don't think the studio ever released a single game.
@thatdanjamesguy.330Ай бұрын
This is a lot of why AAA games are unsustainable. You either make relatively safe sequels because you built up to that point, or spend an absurd amount of time and money on something that might not work. If there was less of a cultural push to max out the hardware, there could be more of a AAA middle ground like indies are comfortable in, but almost every AAA company wants to make the biggest, most maximalist game possible on the belief it will sell. It can sell, sometimes, but usually it doesn’t in recent years. So these companies effectively trap themselves through Moore’s Law into investing insane amounts of money into a single project in order to stay competitive in the areas they care about.
@lordderpingtonIIАй бұрын
Execs and investors think big money goes in and bigger money comes out. The only thing money guarantees is risk.
@HandOn-c40009Ай бұрын
@@birdbig6852star citizen is a weird exception that would be super hard to replicate
@Finn_the_Cat25 күн бұрын
There are always weird exceptions to every rule, just because one can be successful doesn't mean all can be. If you have a really good idea then it might be worth going through with but I'm guessing with Concord they went in with the idea of: "live servive shooter game multiplayer" and thats not a great basis especially if you're not gonna do anything unique @birdbig6852
@jacobepp9820Ай бұрын
Of course the studio is axed, but the ceo or whatever who steamrolled his shitty vision into reality will probably get a raise
@elianewinter2638Ай бұрын
Here’s what a friend told me about the game: (he was one of the "lucky" people who actually played Concord when it was still possible.): "Right from the start, I noticed how incredibly long it took to find a lobby. It’s definitely not a bad game. I was pleasantly surprised by how polished everything is; it runs very smoothly, and there were basically no errors or bugs. The game looks beautiful too; aside from the art direction, the pure graphics are definitely appealing. You can tell that the team behind it put in a lot of effort. But the biggest problem with the game is its soullessness. All the heroes feel like they were just designed somehow, lacking charm and any real identity. The same can be said for their abilities, they all feel familiar and too similar from other games. Like a budget Overwatch. A cool idea was that a new short film gets released every week, highlighting the characters and providing more lore about the world. THAT is something I’ve never seen before and is actually quite sweet. The problem here, though, is that the characters are just completely forgettable, and no one cares. It’s such a shame because I feel like the team behind Concord could create something cool if they tapped into a different, less overdone genre and incorporated more original ideas. One can definitely see the talent in the developers. Except for that one guy who had a mental breakdown on Twitter after criticism of the game."
@axios4702Ай бұрын
Tl;Dr Talented people were forced to work on a soul-less cash grab none of them actually wanted to make.
@CosmicNebula444Ай бұрын
If he liked the short film idea, Team Fortress has the "Meet the (X character) series which is basically exactly that.
@completely-normal-wolfАй бұрын
That thing about short animations to highlight the characters? That’s something Valve already did for TF2 *15 years ago* with the Meet the Team videos. So yeah, not even that’s unique to Concord!
@walaceandrade4046Ай бұрын
@@axios4702 OP just mentioned how the major problem for him is the soullessness of the characters. I heavily doubt they werent what the studio envisioned them to be. Its a product with quality everywhere, except where it really matters. Thats mostly of the reason why they failed
@epsilon1372Ай бұрын
Reading this makes it a lot more sad because it seems like talented people were likely forced by executives to make this. They gave it their best, but they completely failed and now their entire studio gets shut down by the people who asked they make the game. I can’t imagine how upsetting it must be for any employee to not only have their work for the past 8 years shut down, but also to lose the studio they work for. I hope they can still find jobs in the industry
@zaccary14Ай бұрын
Gonna need a video of arlo placing the last rose on concords casket.
@OChunksАй бұрын
I would say Rest In Peace but... I don't think peace is a luxury Concord deserves.
@chopper8209Ай бұрын
Can’t wait for you to talk about the Secret Level Concord Episode.
@NulthazorАй бұрын
At least then he’d have more footage lol
@inquisitivemind8061Ай бұрын
11:39 Studios can make a successful game and still be shutdown *cough*Hi-Fi Rush*cough*.
@Surkk2960Ай бұрын
You know something is wrong when success and failure have the same outcome...
@HerowebcomicsАй бұрын
Sparking 0 Visions of Mana Prince of Persia...😡
@MaskDestructionАй бұрын
No one bought hifi rush. It was a good game, but it did not sell well.
@i8dacookies890Ай бұрын
It's so Concover.
@lorettabes4553Ай бұрын
So concover
@BoeBinsАй бұрын
One concordillion dollars
@Dante...Ай бұрын
If I have to see green Star Lord screwing around with that damn hot sauce one more time than I am gonna lose it.
@peridrawland5955Ай бұрын
*Creators yearn for the Concord Mines* Although this seems to be our last expedition...
@josefarias5216Ай бұрын
For now... The supposed upcoming show is still in the air
@perciusmandateАй бұрын
The thing about the ET game is that even after its colossal failure, at last the games still EXISTED. They were in a landfill that someone could go dig up. They were trash, but even trash exists. Concord... NO. LONGER. EXISTS. It is GONE. You cannot play it. You cannot look at it. You cannot go somewhere and find it. Because it was a digital product that relied solely on someone keeping it running on a server somewhere, it now no longer exists unless someone somehow has a software backup of it. For the vast majority of the public, the only proof that Concord was even real is video evidence. The game itself is effectively lost media. That's why I think it's a bigger failure than ET.
@MystiaLoreАй бұрын
*Look at his physical copy of the game* Sony can't prevent me for possessing it !
@perciusmandateАй бұрын
@@MystiaLore The game disc is a coaster. You cannot play the game with it because the game is gone. ET carts still work, because the game is IN the cartridge and not on some server somewhere.
@HandOn-c40009Ай бұрын
ET also sell millions and made in five week by single dev who is very likely paid peanut for it, it's just the icing on the cake that is Atari constant blunder
@ThereIsNo4thWallАй бұрын
Memes about Concord having never existed when?
@Magnet97723 күн бұрын
If I were any large corporate entity with half a brain stem, I would never want to have Herman Hulst leading a major project for 2 reasons: 1. He directly oversaw Concord as its leading vision. 2. He unironically believed it was going to be "the next star wars" and the project was his baby. The latter point is the worse one because it honestly demonstrates his lack of ability to look at projects objectively and adapt as a creative. He had the desire to create a mega blockbuster but could only see it through the lens of something that came before it as he envisioned it. This demonstrates that he looked backward and not forward and can only compare it to his vision of star wars as it once was. It is that kind of thinking that made an atari E.T level failure instead of a success. Don't be like Hulst. Having an artistic vision is fine but you have to know who (or what) your vision is designed for. Otherwise you wind up with Concord, which is the artistic version of duct taping a 15-pound solid gold banana to the wall and thinking it will be the next Mona Lisa.
@ThisSteveGuyАй бұрын
On the bright side, Concord has given us a bunch of great videos from various visual artists showing how they would fix each of the character designs. Those have been fun.
@PeacefulSubmissionАй бұрын
People have played those old Tiger Electronic handheld games longer than Concord.
@SalafessienАй бұрын
Tax write-offs let's goooo
@EvanAskew-j8dАй бұрын
BARELY!
@517darknightАй бұрын
Gonna play devil's advocate here: Concord took like 9 years to develop. Sony took a risk by buying the studio to finish the game. The risk did not pay off and the game failed horribly. Are they supposed to fund the Studio for another 9 years to develop a new game? One that might fail again?
@marialuisalino2915Ай бұрын
just DON'T make another 9 years development game. Just DON'T put 400 million dollars in it.
@DemiuuuАй бұрын
@@marialuisalino2915 They BARELY made a game in those 9 years. And not some RPG with expansive open world, locations, dialogue and complex interconnected questline, but a fucking arena shooter, one of the least work intensive genres there is. They can't make a game under 9 years
@MisterNightfishАй бұрын
Imagine if they had taken the concept art of the characters and shown it to 100 gamers with the question "Do you want to play as any of these?". All this could have been averted. I firmly believe that is a huge part of why it failed, more so than the pricetag or anything else. Even free to play, this would have failed. You can see by how much hype there is for Deadlock that it's not the genre's fault.
@thatdanjamesguy.330Ай бұрын
It’s true, 90% of the negative reaction to Concord was how painfully obnoxious (and somehow also bland) the characters and writing were. The “Concord universe” is what people meme generic soulless corporate produced media as being.
@Dakr2000Ай бұрын
@@thatdanjamesguy.330tell me you haven’t played concord without telling me you haven’t played concord:
@hippieyoda1993Ай бұрын
@@Dakr2000no one’s played concord 😂
@hippieyoda1993Ай бұрын
Deadlock is trashhh people need to stop riding valve’s sausage. It’s literally just DotaWatch 2.
@MisterNightfishАй бұрын
@@hippieyoda1993 And you need to stop having a knee jerk reaction just because you hate dota or valve or whatever. I never said deadlock was good. I haven't even played it. I'm just stating a fact. Lots of people were willing to try a new heroshooter so clearly the genre is not what stopped concord from succeeding. That is my entire point. Nobody was trying concord even when it was in free trial. That's all on concord and it's not evil gamers, the market or anything else.
@zacharymccoy7091Ай бұрын
We are lucky to be alive as this once in a generation historical gaming catastrophe unfolds.
@DorgpoopАй бұрын
If sony aren't careful in repeating their mistakes it might not be once in a generation lol. Concorde was intended to be the first of many live service projects.
@PixyEmАй бұрын
Yeah, when was the last historical gaming catastrophe? definitely before I was born
@AlphaladZXAАй бұрын
This is more like an entertainment industry catastrophe times are hard right now
@skippertheeyechild6621Ай бұрын
You take great joy in watching people lose their jobs? OK.
@PixyEmАй бұрын
@@skippertheeyechild6621 I do, and I'm tired of pretending it's not (funny)
@debroofgreenАй бұрын
"Give them a good game to work on." About a year before launch, Sony had to use other studios to make major fixes to Concord, which was said to have been unplayable at that point. They had years to develop it and couldn't do it on their own, and even when finished it failed. According to an insider, the budget almost doubled due to the necessary fixes. They absolutely should've been shut down and not given another chance.
@kenpachiramasama1139Ай бұрын
Yeah this developer get a free pass stuff is getting annoying. Firewalk delivered the worst aaa disaster in last two decades. If that doesn’t warrant a studio closure what does?
@DemiuuuАй бұрын
No you don't understand the developers are NEVER responsible. Even if they are working on exactly what they want, even if they're given full support to do what they want, even if they take over half a decade to make an arena shooter, even if they are given all the money in the world. Just give them another chance. The greedy investors shut them down instead of letting the studio fail for a full decade!
@derrickcrowe3888Ай бұрын
Yeah, this was a really weird video. Arlo acknowledged that Firewalk was working on Concord long before Sony bought them, and then continued to blame Sony for making them work on Concord. Also, all the stories that have come out about the work environment there suggest the studio really wasn't worth saving.
@MetalizationerАй бұрын
Sony defense is so gross ngl@@derrickcrowe3888
@10upstudiosАй бұрын
"can we fit this meatball machine into a guillotine? i dunno, but we're gonna try" 14:40 new all time favorite arlo quote unlocked
@rileydecoteau5238Ай бұрын
“Don’t game studios deserve a few more chances?” My guy, you don’t get another chance after a 400 Million Dollar mistake.
@fletcher371Ай бұрын
Good to see sony actually learned from Morbius and didnt make the same mistake twice.
@MajinheroАй бұрын
oooh boy this costed them way more though.
@lol-ih1tlАй бұрын
Concord didn't flop twice.
@AngelictwinkieАй бұрын
I'm all for bashing on Sony but I think they 100% made the right call on closing Firewalk. I don't think you should get to make a screw-up that monumentally catastrophic and walk away unscathed and expect your parent company to just go "oh well make another game and hopefully you'll do better". Tango Gameworks being closed by MS was worthy of outrage because they had demonstrated *multiple* times throughout the years that they can make compelling titles, (though perhaps not the block-busters that MS wanted) and more importantly showed that they can tackle a completely new genre and absolutely NAIL it. Tango has now been plucked from the jaws of closure due to Krafton's intervention, and reading their CEO's comments on the matter, it really came off to me as someone who understood that Tango still has a lot more to offer. Firewalk had a disgustingly obscene amount of money and resources at their disposal, and they used it to make a game no one wanted to play. An embarrassment that will go down in Sony's history as an everlasting stain on their reputation not only as a game publisher, but as a business. I hope to see Herman Hulst and other Sony executives share in some of these consequences as well, but I have my doubts.
@UltimaKeyMasterАй бұрын
I honestly disagree with the notion that Concord wasn't a game made by suits. It...absolutely was. Fully trend chasing with no soul, the character designs are so ugly, no one is even finding anything positive to say about them (which just to reiterate is not a certain type of whining some grifters love to do), the gameplay was slow as balls and it had the audacity to charge 40 dollars for a game that's competing with Overwatch or any other hero shooter being free. Yeah, Concord was 150% made by suits. Let's also not forget Sony doubled down on making live services after this crashed. They wasted at LEAST 1/5 of a BILLION dollars and a decade of development only to go "And I'll fuckin' do it again."
@Dakr2000Ай бұрын
I’m going to take a wild guess and say you didn’t even play the game for yourself
@waluigiisthebest2802Ай бұрын
@@Dakr2000To be fair, not many people even had the chance to.
@jacksonboyd8630Ай бұрын
@@Dakr2000played the beta. It was dogshit. Stiff aiming, sluggish movement, horrid ttk, uninspired abilities, maps were too big, and the game didn’t feel like it had a focus on what it wanted to be like it couldn’t decide if it wanted to be overwatch or valorant. The embarrassment didn’t even have a FoV slider for crying out loud
@Talking_EdАй бұрын
Yeah it's basically Destiny 😂
@WurmzeАй бұрын
Overwatch is free? (I don’t play shooters I’m here for arlo aha)
@isned2000Ай бұрын
I feel bad for the devs at Firewalk. From everything I have seen they were talented, capable people in a mismanaged, potentially toxic workplace, some of which have spent upwards of 5 years of their life on this project. Now they are all out of a job and the only thing they have to show for all that work is a resume with the most notorious flop in modern gaming history on it.
@natk8541Ай бұрын
I don't. The toxicity of their team was obvious. They had 5 years to bail. Only loyal cultists stay aboard the ship the whole way to oblivion.
@DemiuuuАй бұрын
"From everything I have seen" so from the ONE GIANT FLOP, which is the only thing they made? Concord made you think "wow this is made by talented, capable people"???
@derrickcrowe3888Ай бұрын
If they're actually talented, their portfolio will speak for itself and they'll find other work. The video game industry isn't going away anytime soon. Losing your job sucks, but it's very far from the end of the world.
@Talking_EdАй бұрын
The game took 8 years to develop that's 10% of a person's life just gone.
@DemiuuuАй бұрын
@@Talking_Ed It's not "gone", it's spent chilling, barely doing any work. They still got paid. 10% of your life doing shit job with no expectation is a pretty sweet deal. Then the performance review came and they didn't meet the standard.
@setaindustriesАй бұрын
Execs: "Make us a game that nobody wants!" Studio: Makes the exact game they asked for, nobody plays it Execs: O_O
@Dakr2000Ай бұрын
No, they bought the studio & concord during development, helped finish it way too late. They never ordered anything from Firewalk, they saw the product & the potential and fully invested in it. That’s their job.
@DemiuuuАй бұрын
They wanted to make it. Is it not possible that somebody other than execs is shit at their job?
@LukeSkywalker-zv3xyАй бұрын
Funny how this happens the same day xenoblade x drops. The whole xeno franchise has been a passionate creative and engaging sci fi epic that has spanned 20+ years of small successes and failures and now here we are 1 xenogears game 3 xenosaga games (+spin-offs) 3 xenoblade games (+ports +spinoff +dlcs) and now we have one of the most involved engrossing sci-fi epic that was homegrown and thoughtfully put together with little to no corporate meddling(budget and schedule issues aside) and this world that xeno has created is only going to get more popular and bigger and I believe is one day bound to be a blockbuster. Concord in contrast did none of this they expected to have a sci fi epic handed to them instantly and now they have nothing
@siondafyddАй бұрын
In conclussion, never name a product "Concord", no planes or games named Concord have succeeded.
@fattiger6957Ай бұрын
The Concord plane was around for 20-something years. The concord game wasn't even around for 20-something days!
@GourmetSubZeeАй бұрын
It can only succeed as New England towns
@minibotas9496Ай бұрын
I just remembered Costa Concordia...
@DisturbedNeoАй бұрын
One of the main selling points was the weekly cinematics, which would require even more money being routinely sunk into the project, so even if they made it free, they'd be spending far more than they'd be making. It's no surprise they're choosing to axe it now rather than lose another $100m over the next few months.
@MajinheroАй бұрын
the question is; how many did they make in advance?
@BlaizeTheDragonАй бұрын
@@Majinhero It would likely have been a year's worth, or near as damn it. A lot of live service games function on a year's worth of content and, depending on how much revenue is gained, the content output is adjusted accordingly. It's why you'll see a lot of live service games get a lot of decent treatment in the first year but the quantity and quality starts to rapidly drop each year after as players spend less money on it. So for arguments sake, if Concord somehow managed to sell well enough to stick around for a full year, there's a high chance that the weekly cinematics would change to every two weeks or even every month instead for year two before eventually grinding to a complete halt to "focus on making the *game* better" as false leverage.
@TKAandMoreАй бұрын
I remember Halo 4's Spartan Ops had weekly cinematics too. Granted, there were only ten total, but they didn't really make Spartan Ops feel like an amazing must-play experience. I doubt 42 more cinematics would have changed that.
@theredblooperАй бұрын
It's gonna be *really* awkward when the Secret Level anthology series drops the Concord short and we gotta explain to friends and family members who ask about it that this game literally does not exist any more
@thatdanjamesguy.330Ай бұрын
It’s kind of better that way. By failing so hard, Concord takes on a kind of mythic status, just like ET once did.
@asdadsgsaadasf6043Ай бұрын
The studio is extremely expensive and rumours about how it was managed and the attitudes there about making games tell me that shutting it down was probably their only good decision.
@stephenmogensen4073Ай бұрын
From all the information coming out about the culture at Firewalk Studios, it sounds like it’s actually for the best that they were shuddered. It sounds like they had a deep seated culture of toxic positivity, not to mention the only thing they were capable of doing was live service games, and we all know that we don’t need more of those. So, it was obviously incredibly dumb of Sony to buy the studio and expect big things of Concord, but I will not be shedding a tear on their behalf.
@Mach-2-FishbedАй бұрын
When they pulled Concord and refunded players, I said that Firewalk's clock was ticking and at best, Sony would try to snag a few of their staff before axing the studio. It was such a colossal waste of money and likely did so much damage to the names "Concord' and "Firewalk" that there was probably little that could be done with them.
@MrEnzio777Ай бұрын
Yeah, the BIBLICAL failure poisoned the well so severely that shutting down the studio to get a tax break was the only option.
@dugoose6934Ай бұрын
feel bad for the developers who are actually talented, but not surprised
@Xnaut314Ай бұрын
Don't. The fact that they stayed and played along with the woke ideology and "toxic positivity" long enough to be credited as developers proves they're no better and will likely carry that mindset wherever they go next. Pity only the ones wise enough to quit early for wasting as much time as they did.
@patrickserrats6919Ай бұрын
@@Xnaut314 some people need a job to survive
@JeannieLoveАй бұрын
@@Xnaut314what do you people get from being so miserable?
@iannazario2028Ай бұрын
@@Xnaut314what a truly braindead opinion on devs needing jobs to survive.
@FateBringsMe2UАй бұрын
@@Xnaut314what is woke?
@Harmon2Ай бұрын
Aw man. I was so looking forward to the inevitable sequel: Lexington.
@sirlionheart4614Ай бұрын
Nothing of value was lost.
@YoshixandirАй бұрын
About f ing time. Even more embarrassing is how this was supposed to be the main attraction for the state of play now that embarrassing
@DrewStalgicАй бұрын
03:07: Arlo talking about acceptance while the characters are hanging on for dear life 😂
@jessehcreativeАй бұрын
So glad that Mario and Luigi is carrying the Concord torch
@noahsryanАй бұрын
Downloaded state of play one last time
@austinmorrison6953Ай бұрын
Concord wound up in the Museum of Failure. And no that’s not just me being poetic or dramatic there’s literally a museum of Failure and Concord is in it
@drackyslimeАй бұрын
I’ve seen this trailer more times than I’ve seen my family in my entire lifetime
@noah_body_cares27 күн бұрын
Concord could have been a cool RPG, like a knockoff Knights of the Old Republic
@FlarisАй бұрын
I get the argument. But the game wasn't made because of some suit in a tower and wasn't imposed on them. This was their game! Usually I'd agree the one failure and done thing is way too harsh. All the more so with games forced onto a studio and team. But they made it! It was theirs! Sony just funded some more after buying it. If any studio earned this result it's Firewalk! It's not up to others to give them good ideas to protect them from themselves.
@goufr3540Ай бұрын
And nothing of value was lost.
@javierper3zАй бұрын
I imagine the enterprise bridge, full of Arlos in every station and Cptn. Arlo shouting: RED ALERT! EVASIVE MANEUVERS! EVASIVE MANEUVERS!!! Dragon Age The Veilguard looming large on the screen.
@rskillet5325Ай бұрын
Can we get a theatrical release of every arlo concord commentary in order?
@UndeadEggmiesterАй бұрын
Honestly I hate seeing dev teams get axed and people lose their jobs. The team clearly are capable of making good games. If it wasn't for this "passion project" that allegedly spent 8 years and that 400 million in costs. It truly does suck and I hope they can still keep that passion in the future.
@En_Joshi-GodrezАй бұрын
Define "clearly" because I assure you it's the opposite.
@Dakr2000Ай бұрын
@@En_Joshi-Godrezwhen you get past all of the blind rage hate reviews theyre actually pretty positive
@Surkk2960Ай бұрын
I would say they probably could if they had the right idea, lead, and design, but if your flagship game is deemed "the biggest failure in modern gaming history", losing your job is kind of inevitable.
@DemiuuuАй бұрын
"The team clearly are capable of making good games." based on what? They made only concord
@En_Joshi-GodrezАй бұрын
@Dakr2000 citations needed
@whoevencares219Ай бұрын
I would normally agree that it was bad to axe the team, but as the guy mentioned in the podcast that had insider knowledge, it took them so many years to develop a prototype so by the time Sony saw it, it was in such a "laughable" state, that they had to invest way more money so that they could outsource the game to other studios just to get it to where it was just before launch, so i truly believe that the team was just that incompetent, 8 years to make a game that took other devs less than half to make?, honestly the decision to axe the team just makes sense.
@natk8541Ай бұрын
Yeah it's absolutely pathetic that Arlo is so eager to defend the people who made the biggest flop in gaming history. They deserve to lose their jobs.
@thevioletskull8158Ай бұрын
that seem harsh,they still need to live
@Nick-ue7iwАй бұрын
They can live, by taking my order and asking if I want fries with that. Seems more their skill level.
@ARocketsPocketАй бұрын
Normally I would be totally with you that shutting down a studio is a terrible idea but in the case of concord I do believe it is the right decision. The studio wasted A LOT of money. Such huge amounts that they can't simply keep them open. And am I the only one who thinks Sony was always kinda disgusting as a company? They were always greedy and a bit of a bully. Nothing new.
@darkangel2347Ай бұрын
I was lucky enough to be passing a physical video game store and I saw a PlayStation poster in store that showed Concord. I took out my IPhone 12 and photographed the poster. This image will be my only reminder that Concord ever existed.
@kazekamihaАй бұрын
The flies have been feasting on the dead horse for weeks now...
@Lord_Senpai13Ай бұрын
dude firewalk CHOSE to make this game... sony def invested poorly BUT that studio didnt deliver a good product period. You don't get to fail that hard and get another chance. they aren't an asset failing in the actual millions. so Sony's move was very logical and makes a ton sense. Sony buying them didnt change the fact they were making a bad game. I could care less about sony but bro this is just basic corporate.
@lorettabes4553Ай бұрын
04:43 So this man is still pushing for live service? Wth?
@infamouseli92Ай бұрын
It’s about got damn time
@newhope33Ай бұрын
No you don't give this studio another chance this isn't a case where they failed a little but the game was good, no this game bomb hard selling maybe 25k copies and by the sounds of it the studio itself was incompetent with Sony having to bring in outside help to make a game that was even even playable. When something fails as bad as this it's needs to be allowed to die instead on been propped up.
@DariusRoman-p6xАй бұрын
Looks like it's truly the final time Arlo will have to download the State of Play footage for Concord 😭
@MillicenteАй бұрын
I completely disagree with firewalk studios being people who can make a good game. They all seemed to be all in on what that game was, is, and stood for, and I for one do not think anyone involved in the creative process of that game deserves another product and millions of dollars to burn
@DemiuuuАй бұрын
come on bro, just give them another five years to burn another 400 mil for actual return of ZERO, you're not some sort of investor are you?
@drlemon7729Ай бұрын
You vastly overestimate the agency or creative control of your average employee in the creative process lmao.
@JustyHakubiАй бұрын
I would say that Sony (very late, bad on Sony) found a flaw that particular meatball machine. Sony analyzed the product and then the machine and found a flaw in the machine. That machine would pump out garbage no matter what recipe was plugged into the machine. Sony decided it was best to stop the hemorraging and cut bait and find a new meatball machine. Pretty simple.
@TheSCBGeneralАй бұрын
The issue is that this wasn't some small flop. This was an enormous financial loss for Sony, who are probably extremely jaded with Firewalk Studios for wasting so much of their time and money, and figured why should they give them a second chance and continue paying the devs' salaries when they took eight years and multiple hundreds of millions of dollars to create a game that died in just two weeks? While it sucks that some talented devs will be out of a job, that's simply how the free market works. They created a game that nobody wanted and are now reaping the consequences of it. I think a better analogy would be throwing away a defective meatball machine than one that produced meat with the wrong recipe.
@SonnavafitchАй бұрын
me watching this cinematic for the 20th time in a TopicArlo video: huh this looks pretty good actually
@PKMNRangerDentonАй бұрын
Could you imagine if Nintendo shut down Monolithsoft because the original Xenoblade Chronicles didnt immediately become the next Zelda or Mario
@cosmicspacething3474Ай бұрын
I don’t think it would’ve happened with Concord too tbf
@natk8541Ай бұрын
Bruh, XBC wasn't a legendary flop with a huge budget and dev cycle.
@TKAandMoreАй бұрын
This is so much worse than that. Nintendo probably would axe Monolithsoft if XBC only earned back 0.25% of its development cost 25,000 copies at $40 each -> $1 million Concord's been estimated to have cost $400 million over its entire development This is like if XBC failed to live up to one of those awful Wii shovelware games you'd find in the bargain bin at Office Depot
@derrickcrowe3888Ай бұрын
@@TKAandMore Not even 0.25%. They had to issue refunds to everyone who bought the game. It earned back literally 0% of its cost.
@TKAandMoreАй бұрын
@derrickcrowe3888 That's true! I was being generous by using the earnings prior to refunds, since it better illustrates the scope of Concord's failure, but yeah, that $1M has pretty much evaporated. Just for giggles, I'd like to see the current revenue figures for Concord. Not all the physical copies were brought back to retailers for refunds, so there are still some sales on the balance sheet.
@Antasma1Ай бұрын
To get into Sony’s mindset, they bought the studio to produce Concord, and that didn’t turn out well. Why keep a meatball machine that doesn’t make meatballs?
@5liter47Ай бұрын
Farewell, CRATER CITY. We hardly knew you.
@browncoatkevinАй бұрын
It cratered.
@tylerfun3158Ай бұрын
For years, I've thought that the last big live service win on console will be when Microsoft forces Blizzard to release WOW on Xbox. There's literally nothing left to do in the space other than to take the most massive live service product, an MMORPG, and let the console people finally have a go at it. Every other avenue has been well worn at this point, and most of us are done with it. I never need another weekly update or battlepass notification ever again. Just give me fun games with meaningful progression and valuable dlc options.
@QuizMasterEntertainmentАй бұрын
Reminder, Senran Kagura was cancelled by Sony to work on Concord, so not only they cut a franchise that made them millions, they pretty much used more money than those games got them just to make Concord, literally ruined it every possible way they could.
@Surkk2960Ай бұрын
Didn't the creator of the SK series leave because of Sony's corpo mindset on game building? Wonder what the guy's doing now?
@psychokinrazalonАй бұрын
Since when did Sony own Senran Kagura?
@thelazyworkersandwich4169Ай бұрын
At least nothing of value was lost. Also when did they ever own it?
@QuizMasterEntertainmentАй бұрын
@@thelazyworkersandwich4169 Apparently they had stock on it since the start, they didn't own the IP, just the team.
@QuizMasterEntertainmentАй бұрын
@@Surkk2960 Exactly they issue, then the team went on to work in Concord's development.
@philltheotherguy1868Ай бұрын
I don’t see your point, keeping Firewalk around in the hopes that they’ll make a better game seems like sunk cost fallacy to me.
@GameTimeNLLАй бұрын
The problem isnt really firewalk tho. As an actual working game concord is very solid. Its the people making the decisions for firewalk that are the problem. The higher up "creative" people. Because there are no creative people there.
@philltheotherguy1868Ай бұрын
@ I don’t think the game itself is solid. Has realistic graphics, but nothing else going for it.
@GameTimeNLLАй бұрын
@@philltheotherguy1868 i mean technically speaking. Everything works. It plays fluently. Not a lot of bugs. Which are all pretty much above standard nowadays. In terms of a videogame being a technical piece of software (not counting anything creative) concord is objectively a fine game. The people executing the (bad) ideas did a professional job. If you put those people on actual good ideas they would do a good job too.
@Rlowe247Ай бұрын
It is dead, buried and dirt is pat with a shovel.
@mravg79Ай бұрын
I wonder if 10 years from now someone will take this footage and do a video on this game.
@DamnedSillyАй бұрын
The most telling point, I believe, wasn't the loss of the investment but that the release was so bad they were likely to just continue losing money by keeping it going. Even minimal support was likely to cost more than it was ever going to bring in. I actually applaud them for not falling for the lost cost fallacy and throwing good money after bad, as the old saying goes.
@EJaDavАй бұрын
Wonderful news! Now make something good Sony!
@En_Joshi-GodrezАй бұрын
They did (astro bot), but they hid it behind this piece of crap.
@frogmouth2Ай бұрын
I love how when announcing they’re closing the dev team, they can’t even say they made a bad product.
@AmbiVA-g8dАй бұрын
It’s gonna be really funny if this game returns from the grave before the year ends