Here is the link to the Google Drive. There are 2 blueprints, one with and one without the sink. These should be in their own 'Concrete Dimensional Depot' folder: drive.google.com/drive/folders/1gXI-DB0irIVGzrFHjbQEpz6s3ACoHPqf?usp=sharing
@cerealsgames311818 күн бұрын
I was hoping for an episode today 😊 Thanks for this!
@Darkea200819 күн бұрын
I had no clue you could do math right in the Clock Speed/Target production rate fields! Massive time saver, thanks!
@moo12119 күн бұрын
It definitely saves some time, glad it was useful!
@dougscott488318 күн бұрын
super clean thanks
@BiscuitOverlord18 күн бұрын
hey moo, i just finished making a very similar rocket fuel power plant to yours, however i didnt use any power shards in the fuel gens so i had to place 576 of them wanted to thank you for the design and the motivation
@moo12118 күн бұрын
That’s so many fuel gens! I’m glad you liked the design, power plants are always fun for me. Good luck with the next project!
@ReQuiem_209918 күн бұрын
Wet concrete makes so much more sense.
@sealheart822918 күн бұрын
Im glad i play same like you,i hate fluctuating on power,im using currently 60-62k power ,sadly no fluctuate is impossible to do
@moo12118 күн бұрын
The fluctuating power is annoying. Before 1.0 I used 2 separate power grids so that all the trains and particle accelerators could be on their own. It was a great way to see if anything was wrong with any normal factory since that power graph was supposed to be completely flat.
@sealheart822917 күн бұрын
@moo121 i have setup on power like control room ,which i separate (currently)6 big factories and whenever i like i can manually shutdown these,which helps by a lot diagnosis power fluctuate .i do agree,fluctuate power of some buildings is annoying as hell ,like particle acceleretors,if overclock them fully and use summerslop,it fluctuates between 6k and 20k :D
@harrisonlorens358519 күн бұрын
You are a moochine with these uploads (I’m so sorry) 😂
@moo12119 күн бұрын
Haha! Thanks for the chuckle. I’m glad you liked it.
@tehNashty18 күн бұрын
I think there are better alternative recipes, but at this rate, why bother? Or could you save on power shards???🤔 I am getting excited for your next reveal!!!
@moo12118 күн бұрын
There is certainly an argument to be made for the 2 alternate recipes. I actually made a wet concrete version first. It’s more efficient on Limestone however there are 50 normal Limestone nodes and I doubt I’ll use all of them. This way I don’t need to add water or Silica and it’s just very simple. Saving on power shards is never a bad thing, although I’m hoping soon I won’t need to go slug hunting anymore :) The next one will be a long one, who knew Turbo Motors would take a long time to make?!
@tehNashty17 күн бұрын
OOOOH, OOOOH, I did, I did!!! You did too, I reckon!!!