Thank you for the shoutout Woody!!! (now let me watch the whole thing xD)
@itsfynn Жыл бұрын
thanks champ I reckon this'll be supes useful!
@rereed7877 Жыл бұрын
Awesome tutorial, subbing! If you ever go more in depth on features and different ways to use this in unreal engine (no matter how long the vid lol) i will instantly consume. Thanks!
@DankSoss Жыл бұрын
I finally got around to playing with this stuff! Thanks for this video!
@WoodyDevs Жыл бұрын
Cheers!
@rkaidia2 жыл бұрын
great tutorial, super well laid out. bookmarked for the next time my ue vtuber project corrupts!
@HanaxBanana2 жыл бұрын
Smashin dat like button
@th1nonlydg886 ай бұрын
please make a tutorial on how you made your fish tank
@Sarboxz2 жыл бұрын
Awesome, can make this with KZbin?, Thanks
@AlgorithimError2 жыл бұрын
hey so i have my control rig and character skeleton, but i cant seem to figure out how to control the eyes
@the.virtual.samurai3 ай бұрын
Any chance somthing like this will work with TikTok or other platforms that have api access?
@WoodyDevs3 ай бұрын
@@the.virtual.samurai you would need a different plugin or you’d need to make calls to those apis separately
@Youshisu6 ай бұрын
Would this work for somebody else? Using auth code inside game and not editor ? 🤔
@WoodyDevs6 ай бұрын
I’m not sure I understand the question. This will definitely build into your exe if that’s what you’re asking
@Youshisu6 ай бұрын
compiling code into exe means only you can use, so I was wondering if you can make this work with any code give by user actually> Also I think making dev app is not necessery for just chat command
@Keifer-D Жыл бұрын
How do we set up a fish tank? I want one!
@Keifer-D Жыл бұрын
5:26
@deebee53782 жыл бұрын
You mentioned the function for scaning for the Box actor in your scene isn't optimized. Can anyone suggest a better way to do it? I'm pretty new to blueprints
@mikewilliams287 Жыл бұрын
I could be wrong, but I think he's referring to the "Get Actor of Class" function being used to point to the Actor (box) in the scene. You could try something like an Event Dispatcher instead, which is much "cheaper" for the engine to execute, and then have the logic in the actor blueprint itself. That said, im not sure how that would work, getting the value of how much to move from the chat command...
@OfficerBewm2 жыл бұрын
*printscreen*
@RikkuVR2 жыл бұрын
oO
@officedrummerdaily Жыл бұрын
boom! 🔥🔥
@YEAHSURETHINGMAN Жыл бұрын
I am just trying to make a simple player list that one someone uses !join, they show up in the WB_Playerlist - any tips?
@WoodyDevs Жыл бұрын
Arrays would be really helpful! Maybe make a custom struct of your player names?
@YEAHSURETHINGMAN6 ай бұрын
@@WoodyDevs Never saw this reply!! still trying to figure this out 5 months later - If you know of any tutorials that would help me achieve that goal I would be forever grateful!!!