0:49 That would explain why Contra III: Alien Wars is set in the year 2636, and most of us were surprised by the huge time-skip. Because both the first and second game already took place in the 27th Century not the late 20th Century as we originally thought. Something the NES version failed to mentioned at the start of the game. So in reality, Contra III actually took place 5 years after the first two games, not over 700 years after.
@zooropa046 жыл бұрын
Got to love how commandos use massive walkie talkies with extending antennas in the 27th century. ;)
@DarthEquus6 жыл бұрын
Probably budget cuts. ;-p
@Jarock3165 жыл бұрын
Or they had to go low tech for a reason.
@CallofDutyBlackOps285 жыл бұрын
Aliens use advanced technology, they'd probobly pick up their signals.
@mmoarchives25424 жыл бұрын
those are satellite phones, not talkies, and back in the 80s, that was futuristic
@mugzee844 жыл бұрын
Maybe they are talking people from other planet haha
@Sliider365 жыл бұрын
ill be damned, the famicom version has all kinds of additional content. map screens, cut-scenes, animated backgrounds. very cool.
@alphalax77473 жыл бұрын
Legitamely looks like another game
@AndrewSouzaGames5552 жыл бұрын
Verdade
@ProjectRichard96 Жыл бұрын
@@AndrewSouzaGames555 Hola Pal
@gameingdude22663 ай бұрын
This was all possible cause the Japanese version used a special chip
@seanjenkins46542 ай бұрын
@@gameingdude2266on the cartridge or did the famicom utilize a chip that wasn’t in Nintendo entertainment systems?
@NintendoComplete6 жыл бұрын
It plays the same as you remember it, but the Japanese Famicom version of Contra was graphically a huge improvement over the western NES releases. Really cool stuff, this :)
@Dorian_Scott6 жыл бұрын
*HOLY CRAP!* The Japanese _Contra_ Is So Much Better. And, As Usual Back Then... WE AMERICANS🇺🇸 (EUROPEANS🇪🇺) GOT CHIPPED!!!
@freddyvidz6 жыл бұрын
This version dominates the US version
@hdofu6 жыл бұрын
@@Dorian_Scott You don't know the half of it with konami (which I'm convinced hates us.. just look up what they did to Bayou Billy, Contra Hard Corps, Xmen Arcade, Haunted Castle (arcade version of Castlevania))
@yellowblanka60585 жыл бұрын
"Huge" is being a bit hyperbolic, there are some extra animated tiles on a few stages and the stage map/story intro, but other than that the games look the same. Granted, those touches do add to the look of the game, but I don't think they're huge IMO.
@NintendoComplete5 жыл бұрын
@@yellowblanka6058 I dunno, I thought the difference was pretty dramatic in a few places, especially in the last stage
@spartanheero216 жыл бұрын
The over world map, the cutscenes though small, and the names of the enemies with added graphical improvements. Loved the game before, now I want this version
@nintendoentertainmentsyste57052 жыл бұрын
You're in luck. It's on Nintendo Switch, Xbox One, and PS4.
@M0rinkashi9 ай бұрын
@nintendoentertainmentsyste5705 Which is part of the anniversary collection that features both the NES and Famicom versions of the game. However, the Famicom version is not localized and still in Japanese.
@toddlindsay88468 ай бұрын
@@M0rinkashiI have this. Contra Anniversary Collection
@lukasbludau63898 ай бұрын
I have never known before this sequences with the map and the cutscenes. I have an idea of a script to a real-life movie of this game, but only filmed with old cameras from panavision taken from the 80's. For example First Blood, Escape From New York and Predator
@OperationChicago6 ай бұрын
@@nintendoentertainmentsyste5705 Yea, I have all of them. It's tha same game though, lol
@bobafeet12344 жыл бұрын
Why am I just seeing this in 2020? I bought this game back in 1987. I had no idea the US/North American NES version deleted all of those cool cut scenes! I feel robbed!
@Zekium3 жыл бұрын
The reason is simple : mapper. As you maybe know, the NES/Famicom can only address 40kb of memory (SMB does that size) at max. In order to outcome that limitation, mapper had to be implemented into the cartridge in order to switch memory on the fly. And here's the problem : Nintendo had his own mappers that Europeen/US version had to use when the Japanese Famicom allow for custom mapper. And even if the Konami mappers were better than the official Nintendo ones at this moment (even at the console end of life), they were simply not allowed to use it. So Konami were forced to use a less powerful mapper (only half memory possible) and had to cut content part for the game to get in.
@Bladzejdzej3 жыл бұрын
@@Zekium dang, that sucks. But still if it works. Then im Down for it
@misterkuda7043 жыл бұрын
@@Zekium *cough* *cough*
@DanTheMan1985ful3 жыл бұрын
Well you got to look at it from US, Japan's, and Europe's standpoint in those days... Japan's Famicom including its Disc add-on can hold more memory that's why the sound (given 8-bit) sounded clearer and the background graphics can move and allow cutscenes. Japan gave "Contra" a future time-line which is where actually belongs in. US had to settle for (at the time) when "Commando," "Rambo," "Predator," and "Alien" was influenced and inspired Konami to give its US release a modern day look instead taking place in the mid 25th century it's taking place in 1987. And for Europe they had to change the name "Contra" to "Probotector" as well as changing the characters (Because of Strict German Law) from humans to robots. So each region for the game had to undergo alot of localization to appeal it customers. It's the same game, sound, and plot the only differences between them change in characters, graphics, and cutscenes (Japan only).
@scottjulie278 ай бұрын
That’s just one of MANY Japanese versions of Nes games we never knew about. If you were a fan of Bionic Commando, that game is MASSIVELY different in the Japanese version. Look it up on Wikipedia and you will see. 😊
@infinitygenealpa2 жыл бұрын
That opening cutscene makes things look much more epic.
@EffySalcedo Жыл бұрын
No frills just real statement of how Bad-a$$ this game was, is and will always be.
@DanielAyy6 жыл бұрын
Japan always gets the best stuff...
@maquiztop60182 жыл бұрын
Don't always see Mario bros 3 jp for example.
@apocalypse9302 жыл бұрын
Sometimes not, the US version of Jackal is vastly better than the Japanese one, for example.
@apocalypse930 Жыл бұрын
@SFEX七瀬 Not only that. 1. The Japanese stages can't scroll horizontally, only one screen's width. Because of this, Stage 3 boss had to be turned around to fix in the screen. 2. The final stage is trimmed to only contain the final parts. 3. The Japanese version lacks the inter-stage artworks(the 'HERE?' and 'YEAHHH!' ones).
@luiscastillo-tt4is6 жыл бұрын
Now we can know the story and reason of what's happening,i love the details they added like the trees moving with the wind on the 1st level and level 5,and the last one everything moving like the organs or whatever they are,and many other details that NES lacks
@SANESX5 жыл бұрын
Konami used their own custom chips for Famicom. NA however use standard Nintendo cartridge. Effect of famicom is impossible in NA.
@RavenRR_Playz4 жыл бұрын
I play this in the gameboy and i keep raging
@RavenRR_Playz4 жыл бұрын
plus no effects or cutscenes
@maquiztop60182 жыл бұрын
you can play this on your NES with everdrive today.
@lkrocks43863 жыл бұрын
Never knew there was a story for contra, I’ve played contra since I was 5. It is my very first game and I still play it. This is much better version. The snowfall in snowfield, the animation in aliens lair and more important the story. Thanks for the video
@StoicNatsoc4 жыл бұрын
Pay attention at the last level where the organic mass moves, the closer he was the to the Heart the faster it moved and pulsated. now that is a beautiful attention to details from Konami. also when the heart dies, it stops moving completely. it was one gigantic body powered by that heart which now remains silent.
@toddlindsay88468 ай бұрын
We gave Red Falcon a ventricular fibrillation.
@Sekiria238 ай бұрын
"Don't tell me we're in this thing's guts!" - Bill Rizer, Contra: Operation Galuga
@VahanNisanian6 жыл бұрын
The Famicom version eats the NES version alive anyday.
@VahanNisanian6 жыл бұрын
@@Dorian_Scott Just fixed it.
@Dorian_Scott6 жыл бұрын
@@VahanNisanian My Bad!😅
@noside.foxhound6 жыл бұрын
Word.
@ancientone59035 жыл бұрын
@@VahanNisanian Imagine of what would happen if the NES version was just like the Famicom version back in the day of the 1980s era, what would that be like?
@jeremyfultineer74 жыл бұрын
Goddamn. I was today years old when I found out about everything between hitting start and the stage starting. Geez we got robbed in the states lol
@ThrowedGenji2 жыл бұрын
as long as I have been playing games there are things like this that still surprise me, thank you
@Gato303co6 жыл бұрын
All those additional graphics and intermissions, make Contra great again, I wish I could play this version back in the day, so many memories, it was very tough but one of my favorite NES games back then
@es-ed5ug3 жыл бұрын
every adult who played this game as a kid now feels robbed
@SoldierOfFate6 жыл бұрын
To think this all began because humanity decided to steal an alien relic that was never meant to be trifled to begin with.
@SoldierOfFate6 жыл бұрын
@James Williams Contra: Shattered Soldier answers the real truth behind Red Falcon and the Alien Wars.
@Errol-ze1qb Жыл бұрын
😂😂😂😂. I'm sure this will happen in the future if there's aliens out there.
@yorch5d2 ай бұрын
@LamestLameOKYes, what happened was that humanity stole a very powerful alien relic, which caused Red Falcon and the aliens to launch their attack in retaliation. In *Contra: Shattered Soldier*, it’s revealed that they weren’t simply the villains but were actually defending what was theirs.
@InessaMaximova3 жыл бұрын
I swear this is I think third fan translation I see for this game. Wish I spoke Japanese so I could rate them all :/ EDIT: Here's a fun thing most people overlook. During the ending, before the closing credits starts rolling, press and hold Select+Start and keep on holding until the credits are over. If done correctly, you will receive a message from Red Falcon, vowing his revenge.
@toddlindsay88468 ай бұрын
“I will wreck you, humans!!”
@yorch5d2 ай бұрын
Do this work in the NES version?
@InessaMaximova2 ай бұрын
@@yorch5d Nope, as western version is devoid of any storyline.
@ancientone59036 жыл бұрын
They need to put Bill Rizer and Lance Bean on Smash Ultimate if given the chance so they can take multitude of hits like a boss.
@ReyndOut4 жыл бұрын
Ancient One but it would most likely be like 1 hp per pew pew
@scribese7en3 жыл бұрын
And give them that gun in the cutscenes. I wanna see what it looks like.
@MarMaxGaming4 жыл бұрын
That's simply amazing. What in the world.... imagine how much better it could've been for us. That's crazy.
@RavenRR_Playz4 жыл бұрын
MarMax Gaming WOAH 2020?
@kurtstark99664 жыл бұрын
ugh wish we could have had this version, it was awesome
@valdish96205 жыл бұрын
It's a good thing these videos are made to prove that these games were not unfair, we all just sucked at them.
@thanos_d34835 жыл бұрын
Well, apart from the good games, the NES library, was infested with a ton of crappy ones, to be honest.
@nayyarrashid46614 жыл бұрын
We got pretty good at it after a while. These games needed a lot of practice especially when we had never even seen joy pads before. .
@serigraph733 жыл бұрын
speak for yourself. This was the one game a was freaking amazing at. I could defeat the game 3 times through without dying. NOW, I suck at it. lol
@isaacthelastn76875 жыл бұрын
Kinda wish i had this version growing up
@exoo8454 жыл бұрын
History In the year 2631 A.D., a mysterious meteorite fell into the Galuga archipelago near New Zealand. Two year later, calling itself “RED FALCON” plots the downfall of mankind by fortifying the entire Galuga archipelago. Orders were given to Bill and Lance of the Earth Marine Corp’s “Contra” unit to destroy the enemy’s base.
@conradojavier75475 жыл бұрын
The Intro gives it more Depth.
@patrickcaville8250 Жыл бұрын
And it was the leverage for the Shattered Soldier
@jamesl.anderson13842 жыл бұрын
I beat Contra before breakfast - James D. Rolfe
@scottjulie278 ай бұрын
I wonder if even he knows about the version differences. If so, that should be his next AGVN episode. It would be one of the most educational for the original Nes fans. 😊
@Penfold82 жыл бұрын
I never knew there was an actual story with the game. The US version should have kept it in.
@verysadcatc7897 Жыл бұрын
I have a confession, for many years me and my brother barely beaten the first level...
@digi_edits4 жыл бұрын
I remember my friend from school had this version while I had the Nes version, I still prefer the Nes version because of nostalgia. Still both good games.
@jamesroberts1810 Жыл бұрын
When games were,simple but still had that complexity vibe..contra was one of the harder games to beat
@-.-.-.-.-.-.-.-.-.-.-6 жыл бұрын
23:32 - the year is _2631_ and they are still using helicopters?
@ancientone59034 жыл бұрын
Magic of the 1980s, makes it so awesome =)
@metadotjpg4 жыл бұрын
Sure - they're just solar-powered and emissions-free now, and apparently land themselves, because Bill jumped into the cockpit like there was no one there...
@fluxmuldar3 жыл бұрын
This is the version I grew up on. Great game. I couldn't find the ROM for this one and got the US one instead. The differences are shocking.
@_aitchfactor1886 жыл бұрын
Holding start and select throughout the ending gets you a secret message. Also fun fact - in 2 player mode, Lance will appear in the cutscenes instead of Bill if Player 1 has no lives left.
@gonzalotorres52826 жыл бұрын
_aitchFactor Lance also appears when Player 2 has a higher score than Player 1.
@thecowboy26 жыл бұрын
23:34 GET TO THE CHOPPAH!!!!!!!
@toddlindsay88468 ай бұрын
(Predator initiated self destruct and his laughter echoed through the jungle
@СтанимирМушников Жыл бұрын
Fun fact: 1987's Contra ( both arcade and Nes versions) take place in the year 2633😀👍🏼🎮
@universalperson4 жыл бұрын
"So which one of you is Contra? Is it me? Am I the Contra?" *"CONTRA" IS A TITLE AWARDED TO A SUPERIOR SOLDIER* "Ohhhhhhhhh! That explains it! But...who's Red Falcon?" Localizers of Konami's old instruction manuals: *mocking laughter*
@thepulseman71542 жыл бұрын
15:40: So short from being perfect, I legit hoped for that theme to be complete in this version.
@LilReikoGold6 жыл бұрын
So it had cut scenes on the us version? I never seen them on there
@Brand2Tiny6 жыл бұрын
This is actually the Japanese version, just patched to be translated in English, in case you didn't read the description, or the title of the video.
@LilReikoGold6 жыл бұрын
@@Brand2Tiny I have read it. I'm just saying though
@DeskoDev6 жыл бұрын
@@LilReikoGold yeah, only the Japanese version had cutscenes due to the removal of the game's special VRC2 mapper.
@peterhausen31852 жыл бұрын
Outside of Rockman 1 and 2 (Megaman), this game and its soundtrack is pure awesome..
@ganjagun0025 Жыл бұрын
Wow there was actually a story line. The American version you pressed start and it was fucking on big time.
@shadowhenge7118 Жыл бұрын
The spread gun was so effective in this game i legit tried to design irl guns as a kid that could do it.
@Errol-ze1qb Жыл бұрын
Decades later now i know why i was fighting for.
@CainNuke3 жыл бұрын
Dont understand why we didnt get this version instead... the epilogue is missing from this version though. Also, there is a translation error. He is supposed to say "what thing is this enemy anyway" instead of "what is this place".
@gonzalotorres52822 жыл бұрын
I think it's a nod to Super Contra's intro.
@mechmancannon6 жыл бұрын
Video Game Companies PRODUCE. Video Game Fans PERFECT.
@mechmancannon6 жыл бұрын
This ROM needs a mass produced cartridge of it's own.
@moderusprime Жыл бұрын
@@mechmancannon It was mass produced on the famicom.
@AndrewSouzaGames555 Жыл бұрын
23:22 epic
@herschell643 жыл бұрын
And let's talk about how in the UK and Europe there were further changes made and it was called Probotector with the 2 main protagonists being robots and other minor graphical changes
6 жыл бұрын
Konami. Como se te extraña
@SylentEcho Жыл бұрын
Why does the Famicom version have the extra animations in the trees and the last stage and not the NES version?
@vientoerrante3 жыл бұрын
Yeah, I still remember when rambo & commando fights vs alien
@DarthBrtt4 жыл бұрын
I know the animations had to be cut due to less memory on the NA carts. But part of me also thinks the cutscenes may have been excised in the U.S. to avoid getting sued by Fox. The game uses a ton of story elements and ideas from Predator and the cutscenes make it seem like more of a blatant ripoff. Cutting those out make it not nearly as much of a copycat. Although the cover art was heavily inspired by Predator and still used. Anyways, not saying that is what happened. Just a possible theory and speculation.
@royalkumar7954 жыл бұрын
Top 10 childhood betrayed , I didn't know Contra has story and Better graphics, god damnit
@SledgeNE6 жыл бұрын
"S" is the ultimate weapon. "F" and "L" makes no sense.
@DeskoDev6 жыл бұрын
L does the most damage and pierces through enemies and bosses better. F, on the other hand, has good range but isn't very good otherwise.
@metadotjpg4 жыл бұрын
@@DeskoDev ...at the cost of speed. Once you get rapid spread, there's no need to pick up any other power-up in the entire game, unless you know it's going to be a B. If the player in this run-through hadn't switched out for machine gun, they would have taken out the spike-tanks in the snow level without a death, so they'd only have lost one life to the mounted cannon they forgot to duck for...
@sonichuizcool74454 жыл бұрын
wait so the famicom version had more content? All those extra screens, dialog... wow!
@rolandkatsuragi2 жыл бұрын
Not surprised there's so much content lost in the international version, given many developers quickly switched to producing games for the Disk add-on, which I believe was exclusive to Japan.
@heroiclegend32295 жыл бұрын
I loved this game when i was younger it was hard but incredibly fun
@sachinvenugopal69264 жыл бұрын
Famicom version is always one step ahead
@DJCowcat Жыл бұрын
the japan version rom was 256kb while the nes version was 128kb they doubled the capacity
@LSTNSCRFN2 жыл бұрын
I envy the Famicom so much….
@rogeneyusi19433 жыл бұрын
I bought so many Japanese Konami Famicom carts (my favorite kind) back in the day but they were all in Japanese. I wished I could have bought the U.S. versions of these games instead back then since I preferred games in English but the Japanese versions were the only games available in my corner of the world(SE Asia). Fast forward decades later and I'm shocked to know I actually had the better deal all along with my favorite Famicom/NES games.
@Bubsy_Mods2 жыл бұрын
Holy shit, after 34 years later we're seeing how the original contra was before being changed in the states, wow.
@murdersimulator89196 жыл бұрын
Interesting stuff for us North Americans who didn't get all the cinematics and backstory
@MrNorbert19946 жыл бұрын
Because you either used the shitty UNROM board, or you won't get the royalities for releasing the game into western regions. That's how it was back then.
@yamilethaguirre76152 жыл бұрын
1.Intro 2.Tittle 3.Introduction 4.Stage 1 Jungle
@michaelsuarez69013 жыл бұрын
Here in the late 80s through early 90swe call this game RAMBO due to resemblace to the film. I noticed on the label of the cartridge that the characters closely resembled 2 prominent Hollywood actors of the 80s Arnold Schwarzenegger and Sylvester Stallone!
@toddlindsay88468 ай бұрын
“I’ll be back!” “Red Falcon’s too strong! (Wheezing) I can’t get him off! I can’t get him iff! Where’s Mick? I need him now!”
@TexasAggie972 жыл бұрын
WAIT! There's a backstory to this game???? We in the US were ROBBED of this!
@AlfonsoECruz3 жыл бұрын
Hello, great playthrough and thank you for uploading, did you know about the secret ending?
@robertosuareztolosa16592 жыл бұрын
a best original music opening of game
@vishaldesai52624 жыл бұрын
I wish contra a create a new modern version of Title name is "Contra - the Universal Soldier".That's it
@movieclipz50346 жыл бұрын
You sir are a gaming god.
@NintendoComplete6 жыл бұрын
Why tyvm :)
@lukasbludau63898 ай бұрын
In my version the background doesn't moving
@ricardohuff8774 Жыл бұрын
Either version of Contra is awesome, the Famicom version got extras and I love it.
@CapnRetro Жыл бұрын
NintendoComplete I tried playing this version on my Steam Deck, but the screen is black. I used nestopia. How did you make it work? Pc, different emulator?
@leronnieclopton19066 жыл бұрын
I like famicom version better than Nintendo
@ivoreategui781 Жыл бұрын
Why the NES version deletes the cutscenes and the map????
@Vinny792 Жыл бұрын
Data storage maybe? They also removed the moving backgrounds.
@KenMasters. Жыл бұрын
@@Vinny792 The removal of cutscenes should've just been a cheat code.
@LSTNSCRFN4 ай бұрын
Because Konami US didn’t import the chips used in Japan and opted for standard issued chips which dimished lots of ram space
@pizzahawaii67196 жыл бұрын
oh man im gonna play contra this christmas :o
@Accelluter6 жыл бұрын
Me pergunto por que desas alterações na versão US... Será que era para baratear os custos dos cartuchos?
@metadotjpg4 жыл бұрын
Pues, los cartuchos por la Famicom tienen doble memoria que los que fue usado en el NES; entonces tiene razon economicamente si necesitan pagar por cada... creo que tienen un idea interesante, jajaja...
@tobalaz Жыл бұрын
Honestly, I'm glad i bought a Famicom to replace my nes when it was stolen. Only issue i have is my black Tengen Gauntlet won't run with the adapter.
@saintjza23 жыл бұрын
17:41 Rambo 2
@chunk19785 жыл бұрын
I wonder why they edited out all those scenes from the NES version? The map adds context to the seemingly random levels on NES and the ending was cooler.
@M0rinkashi3 жыл бұрын
Limited memory usage.
@hoodmistressreloaded3 жыл бұрын
Nintendo of America didn't want to pay the extra dough to import the graphics chip in the Famicom version that gave us the cutscenes/storyline and other bells & whistles
@WhoJustReplying2 жыл бұрын
1:49 I remember this map from somewhere, it was also on my game but which console I can’t remember.
@ZZtheDark6 жыл бұрын
There was actually a story in this game? I didn't know that. Well..the US version kinda got suckered in and now Ninja Gaiden in USA was considered a game with grand cutscenes.
@charliev75103 жыл бұрын
Wish I had played this version. The original one. The backstory, map, swaying trees, snowstorm, undulating floors, secret message. I only noticed on NES version, it’s easier obviously. In the lair, the heart beats faster at the beginning if you have no special weapon. The good thing is if you continue playing for the 2nd time onwards, those with knapsacks keep on multiplying.
@emptyspotlight4 жыл бұрын
You know what's ironic? Bootlegs that feature this game use the US version
@metadotjpg4 жыл бұрын
12:01 - [clenches fists] "Noooooooooo!"
@psyquebelique761026 күн бұрын
Does the 30 lives Konami code work on the US translated version ?
@marcusnewkirk63786 жыл бұрын
America for the short end of the stick this time.
@fernanlopez50002 жыл бұрын
up up down down left right left right b a b a gives u 30 lives :)
@minhha89816 жыл бұрын
Wow.....This make the US version looks like crap due to the lack of presentation(s).
@MrNorbert19946 жыл бұрын
Blame Nintendo Of America Inc. for forcing them to use their inferior UNROM boards. :P
@minhha89816 жыл бұрын
MrNorbert1994 ah, economical scheme I suppose. Aw, well.... Thanks for the fact pally.
@tamngo9379 Жыл бұрын
I like this game because is very good!🥰👍👍👍
@Leprechaun2325 ай бұрын
in 2 player mode Bill will give a high five to Lance every time you completed a level
@davidmreyes775 жыл бұрын
The U.S. was denied swaying trees. So cruel.
@LSTNSCRFN2 жыл бұрын
That was because Konami used their own chips for the game and it couldn’t work on the NES so that’s why the majority of cut scenes and dialogue were scrapped because of technical limitations
@ajayprabhakar2853 жыл бұрын
What happened to the red falcon message ending ?
@mariusamber32376 жыл бұрын
Something similar happened with the western version of Karnov, but in that case it was probably due to censorship - after all, religious imagery wasn't really permitted for the most part. Would be cool to see a playthrough of the Japanese version with the English patch someday too. :)
@metadotjpg4 жыл бұрын
0_0 - I had no idea there was an in-game narrative to that game; all I had was the instruction manual in the states (www.thegameisafootarcade.com/wp-content/uploads/2017/02/Karnov-Game-Manual.pdf)... Thank you for mentioning this!
@waht93606 жыл бұрын
i love this version better than the original, don't get me wrong the original is great but cmon, does the original have swaying trees??, no!!! both are great on their own right though
@ToyBonBoy4 жыл бұрын
@Aslin Fire Safety same. This guys a dope
@OperationChicago6 ай бұрын
So safe to say that this is pretty much tha same game as tha Nintendo Version in America without tha extra story boards ?
@frozenburst643 жыл бұрын
How can I play this? I really want to play it, but every time I search it up I find nothing.
@ValentinesEve19963 жыл бұрын
Does the Konami Code work in the Japanese version of Contra?
@doctorpetrovich92963 жыл бұрын
yes
@louiskeiflin58586 жыл бұрын
I still don't get why the nes version cuts off the cutscenes from the famicom.
@DavideGendo6 жыл бұрын
From the description: "The US version did not make use of Konami's custom VRC2 memory-mapper and it shipped on a 1 megabit cart, which was only half the size of the Famicom cartridge's ROM capacity." In short: they had to cut details to make it fit.
@metadotjpg4 жыл бұрын
@Ro G. Videos At the time (1988), home consoles were still under the expectation to deliver an "arcade experience" to your living-room, and the arcade version (released almost exactly one year earlier) had no cut-scenes, so that may have contributed to their decision to exclude them. Also, it's notable that they ditched the futuristic setting and revised the location from the fictitious "Galuga archipelago" to the Amazon river, clearly abandoning the narrative in the interest of confining the story to to the instruction manual (www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES/manual/Formated/Contra_-_1988_-_Konami.pdf)...
@bollywoodoak2 жыл бұрын
"Get to da choppa"
@novakjoey3 жыл бұрын
Where can I download the English version of this rom?