Final Fantasy 7 Remake - Both Brilliant and Flawed

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The Cosmonaut Variety Hour

The Cosmonaut Variety Hour

Күн бұрын

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@PurpleSnake
@PurpleSnake 4 жыл бұрын
Whispers. When plot armor has evolved into a genuine plot device on a sort of meta level that none of us expected.
@TheNameCannotBeFound
@TheNameCannotBeFound 4 жыл бұрын
Have you seen Easy Allies discussion with Maximillian Dood? If not, they dove into the whole Whisper/Sephiroth/Aerith/Planet theories and what they might mean and if you enjoy that kind of ''Next level meta mindfuck'', you might enjoy their video. I couldn't stand the Whispers and the ending, but their discussion definitely gave me a brand new appreciation for the ending and made my 2nd playthrough very eye opening.
@m0ckyzo185
@m0ckyzo185 4 жыл бұрын
That's Nomura for you. He's got interesting ideas (even if alot of them are pretty dumb)
@danyosuna7276
@danyosuna7276 4 жыл бұрын
One Piece does the same. The author and the audience know Luffy can not die so he wrote a scene glorifying his luck and it is one of the best on the whole series to be honest
@biancad.4440
@biancad.4440 4 жыл бұрын
honestly i fucking hated the ending with the whispers personally. However i can def appreciate the idea behind it and it gets set up properly. personally those types of over convoluted “meta” stories just always leave me feeling empty without any sense of accomplishment and no weight of my actions story wise. i think it’s a natural instinct to want all your favourite characters to survive and have a happy ending and with these types of meta stories that becomes a possibility, but truth is, some characters oftentimes become beloved and memorable because of their sacrifice and the weight that follows. however that’s just pure personal preference and i know a lot of people love these types of mindfuck ideas, so i don’t think FF7R is necessary bad because of it. just a different type of story not everybody is going to enjoy
@ShawnWeeded510
@ShawnWeeded510 3 жыл бұрын
"Sort of meta" mkay bruh.
@johnallen6254
@johnallen6254 4 жыл бұрын
The train graveyard honestly felt weird to me because all I could think was “the Plate is falling, there’s a literal war right over there!! I don’t have time for Ghostbusters right now!!!”
@draco89123
@draco89123 4 жыл бұрын
But the ghost is sad. And maybe Aerith dicked around there as a child. We have time for this.
@BenoitAdam
@BenoitAdam 4 жыл бұрын
Totally agreed, especially when they begin to see the helicopters
@draco89123
@draco89123 4 жыл бұрын
@@BenoitAdam Might've worked better if they left it as "No way they would do it." from Tifa, do the ghostcapades, and then after the boss, the helicopters make it real.
@johnallen6254
@johnallen6254 4 жыл бұрын
draco89123 I should probably clarify, I loved the ghosts and the haunting atmosphere of the trains! It was very cool, I just think it was odd to put it at a really dramatic story moment with tension and urgency. I wish I had the opportunity to encounter both the ghosts and the “plate is falling scenario” separate from each other, but oh well 🤷‍♂️
@draco89123
@draco89123 4 жыл бұрын
@@johnallen6254 Yeah maybe Sector 5 part when you're messing around with Aeris anyway.
@Brione30
@Brione30 4 жыл бұрын
One note I’d like to make on this game’s presentation: *EVERYONE IS SO HOT*
@Bloodynine606
@Bloodynine606 4 жыл бұрын
Except random citizens
@Julian-nd5cl
@Julian-nd5cl 4 жыл бұрын
Cloud is prettier than tifa and aerith
@shannon1242
@shannon1242 4 жыл бұрын
@@Julian-nd5cl Rufus prettier then Cloud.
@Kevin03341
@Kevin03341 4 жыл бұрын
@JEFF boi oh god no remembering their faces meakes me wince
@UltraTaco223
@UltraTaco223 4 жыл бұрын
Welcome to JRPGs kiddo
@Kine-re6nq
@Kine-re6nq 4 жыл бұрын
The sewer and train graveyard were in the original, they were just short.
@JellicleCat09
@JellicleCat09 4 жыл бұрын
TBH I hated the train graveyard in the original, so if they've taken that bit and made it way longer, well.... that sucks.
@kronagan
@kronagan 4 жыл бұрын
I didn't like the original train graveyard and it was forgettable. I thought it was nice in the remake. Sewers was the only part I just wanna get through because it was so uninteresting.
@VideoGameVillians
@VideoGameVillians 4 жыл бұрын
I think you can blow through the pair of them in under 10 mins
@Ramsey276one
@Ramsey276one 4 жыл бұрын
Which is a bit of a problem
@RuneKatashima
@RuneKatashima 4 жыл бұрын
Funny, I see a lot of people saying they disliked the Train Graveyard this time around, but I enjoyed it. Sewers was a bit meh though. I think the large problem with the Graveyard though is that the Sewers precedes it, whether you enjoyed them or not, it makes Graveyard feel like a slog. Every other area generally grants you the ability to return to town after. Not Sewers/Graveyard though.
@BetterNateThanN3ver
@BetterNateThanN3ver 4 жыл бұрын
I’m just relieved that they managed to get the characters right. If they acted like how they did in Advent Children, it would not have worked.
@izuo3610
@izuo3610 4 жыл бұрын
I shouldn't be on youtube right now nah not really
@izuo3610
@izuo3610 4 жыл бұрын
I shouldn't be on youtube right now personally I believe that the characters were portrayed accurately throughout the game like how cloud isn’t emo or looking for “a reason to fight” or how Aerith isn’t some pure infallible angel like she is in AC and it made sense that she was talking about the planet and destiny since she is an ancient. In regards to the ending, I understand how older fans feel about how destiny was destroyed leaving an “unknown journey” but if you look into the new lore of the game, the implications are much grander and could leave room for more interesting scenarios which are not tied down by the constraints of the original narrative. While FF7 is my favourite FF, with the new opportunity the dev team have I don’t blame them for this direction and believe it hold exciting prospects for the next parts.
@smasher1200
@smasher1200 4 жыл бұрын
@@sub.sa.3058 I think you're right on the money, I felt the same when I was playing through it. They suddenly stopped talking like real people and got super preachy out of nowhere, Aerith especially.
@alphared920
@alphared920 4 жыл бұрын
We do not need Linkin Park Cloud
@megashark1013
@megashark1013 4 жыл бұрын
I was shocked at how much I liked Barret in this one. And I never thought a relationship between Tifa and Ameritech would be so good.
@BenoitAdam
@BenoitAdam 4 жыл бұрын
Sewers in FF7 : 2 screens Sewers in FF7 Remake : Whole Chapter
@bladeofmird
@bladeofmird 4 жыл бұрын
Actually it's 2 chapters where you have to revisit the same area all over again as if one long boring chapter wasn't enough to add to the stretching this game thin.
@superlombax1561
@superlombax1561 4 жыл бұрын
Blade of Mird At least you visit different areas of the places you revisit in that game to keep them somewhat fresh. And honestly the second sewer visit would be fine without the whole ‘chasing down the thing that stole the key’ thing.
@bladeofmird
@bladeofmird 4 жыл бұрын
@@superlombax1561 My problem was that in the second visit in the sewers we visited the exact same area. And to add insult to injury it also had a section with forced walking. The forced walking in general was one of the things that annoyed me the most in the game.
@BillyBob_McSanchez
@BillyBob_McSanchez 4 жыл бұрын
They should of made Corneo the boss fight for the sewer level part 2, not his pet monster
@handsdowntoo7150
@handsdowntoo7150 4 жыл бұрын
@@bladeofmird Square needs to fire whoever thought it was a good idea to have TWO sewer levels in this game. Sewer levels have sucked since the 90s. It's 2020 now...surely there are better ways to pad out a game than a damn sewer level :/
@weedforfrogs
@weedforfrogs 4 жыл бұрын
the train graveyard was in the original, it was just like a 5 minute section
@GrenaGreystone
@GrenaGreystone 4 жыл бұрын
Actually i think it was a signal area that you see but nothing happens near it
@weedforfrogs
@weedforfrogs 4 жыл бұрын
beanos requiem i legit just replayed the original a few days ago. you go through the train graveyard and do some puzzles that require you to crash old trains into each other
@hypeman1825
@hypeman1825 4 жыл бұрын
Hey I'm just glad he acknowledges that it's great but has alot of dumb crap and that its very flawed. All I've been hearing are remake haters giving it a 0 and dumb tasteless fanboys giving it a 10 and saying "the only problem is having to wait for the next segment".. like really?... it had NO other problems. Lol I'd personally give this game Ironically a 7.. maybeeee an 8.
@audreybauer6860
@audreybauer6860 4 жыл бұрын
More like 15 but yeah it was there, I like it in the remake as they're adding context for the enemies in the original. Like the hell house or the ghosts
@captainmac1005
@captainmac1005 4 жыл бұрын
@@audreybauer6860 Yeah but did those even need context? Lol they don't give content to the majority of the other enemies so why waste time? Like it was cute with hell house but not after that.
@Nocturne989
@Nocturne989 4 жыл бұрын
"Unless your name is Persona, you're gonna be hard pressed to get anyone interested in turn based combat." I'm still not used to how big Persona has gotten sometimes. As an old fan, its goddamn wild.
@chipslight738
@chipslight738 4 жыл бұрын
I just want SMTV man
@zcritten
@zcritten 4 жыл бұрын
Yeah it got me to care about turn-based rpgs
@Nocturne989
@Nocturne989 4 жыл бұрын
@@chipslight738 I'm trying to forget they ever announced it so I can be surprised when I hear about it again when I'm 80
@bernardocarneiro1982
@bernardocarneiro1982 4 жыл бұрын
Im playing P5 and absolutely loving it...what is the best way to play P4 and P3?I don't have a Vita
@kcoose5356
@kcoose5356 4 жыл бұрын
Persona is gay
@superlombax1561
@superlombax1561 4 жыл бұрын
I like your interpretations on the Whispers and Sephiroth, And that honestly makes me appreciate the FF7R ending a bit more, regardless of the fact that it sorta came out of nowhere.
@theluckyeditor6647
@theluckyeditor6647 3 жыл бұрын
I thought the same thing! I was late to playing the game and my friends were constantly telling me that the ending and certain plot choices were "Interestingly weird" so I was looking out for them. I didn't know what to think as I finished the game but this explanation kinds makes me love it. I sincerely didn't think about the implications of killing the big Whisper boss.
@Vinthechad
@Vinthechad Жыл бұрын
It has taken me 2 and a half years to process the ending for this game. Not only is the og timeline altered, now we're gonna be expecting the unexpected for FF7 Rebirth
@nationalsocialist6590
@nationalsocialist6590 Жыл бұрын
Why would Baret go against the planet?
@Julian-mj4tb
@Julian-mj4tb Жыл бұрын
I am 😮bread,... 😊😊😊 . n. . Browser B nicht n. p
@indedgames4359
@indedgames4359 7 ай бұрын
But it didnt itwas set up a the start
@kyletreat3724
@kyletreat3724 4 жыл бұрын
the final scene when cloud and aerith walk past zack and the music hits is done so fucking well in my opinion
@MereBearScare
@MereBearScare 4 жыл бұрын
"I love Sephiroth in OG FF7, but HATE him in everything else. He's the biggest example of an overused character." I'm screaming, your comment about Sephiroth is EXACTLY my feelings about him that I've been trying to convey for a billion years. OG Sephiroth didn't show up that often but he packed a punch when he did, and it just always gave him a mysterious, otherworldly vibe. I felt legit afraid when he showed up. All subsequent iterations of Sephiroth just make him into the smirky villain and it just cheapens him for me.
@HeatherHolt
@HeatherHolt 4 жыл бұрын
So this is a Cosmo-Not Quickie?... Don’t hate me, I tried lol
@jkeirejejhehehehe6796
@jkeirejejhehehehe6796 4 жыл бұрын
Heather Holt nice one.
@darthslinger1129
@darthslinger1129 3 жыл бұрын
Nice one,my guy
@franknfoot7200
@franknfoot7200 2 жыл бұрын
Cosmo… Canyon? :)
@Wobbuffet64
@Wobbuffet64 4 жыл бұрын
I'd love to hear his full opinion on Persona, there's so much to talk about
@TheJadedJames
@TheJadedJames 4 жыл бұрын
Wobbuffet64 Dear lord I’ve played over 100 hours of Persona 5 Royal and I’m not even done yet
@coffeethief7550
@coffeethief7550 4 жыл бұрын
@@TheJadedJames HA I'm at 137 hours still not done
@Ramsey276one
@Ramsey276one 4 жыл бұрын
The whole series, or the latest ones I lived through the Philemon Saga in PlayStation, FYI
@sofaris576
@sofaris576 4 жыл бұрын
I love Persona 5 but I also really like the Persona Q spin offs. They dont seem to be that popular but I enjoy them a lot.
@jesusplayzhd3728
@jesusplayzhd3728 4 жыл бұрын
he said he only played 3 and doesn’t really want to play 5 or any other because it’s so long
@adamfreddo5703
@adamfreddo5703 4 жыл бұрын
I was actually feeling quite anxious/nervous during chapter 18. So in that sense, I felt that the whole "anything could happen" aspect worked tremendously.
@franknfoot7200
@franknfoot7200 2 жыл бұрын
I went nuts when one winged Angel started. WAIT WERE DOING THIS NOW?!(this isn’t right, this isn’t right) DGAFFFFFFFFFFFFFF!!!!!
@TheHero136
@TheHero136 4 жыл бұрын
Hey Cosmonaut, just letting you know that I can't wait to hear your take on Star Wars: The Clone Wars Season 7 if you ever make a video about it! For that matter, I would also be interested to hear you talk about Star Wars: Resistance and the Mandalorian. Keep up the awesome content.
@KhaosKontroller
@KhaosKontroller 4 жыл бұрын
He hasn't watched Season 7 yet. He's kinda burnt out on SW.
@holden_7597
@holden_7597 4 жыл бұрын
I want him to talk about the Tartakovsky Clone Wars from 2003.
@holden_7597
@holden_7597 4 жыл бұрын
Proggy Froggy that’s pretty reasonable.
@KeishenLloyd
@KeishenLloyd 4 жыл бұрын
@@KhaosKontroller I'm shocked he didn't jump on CW right away. I know that's his shit.
@dustyhistory
@dustyhistory 4 жыл бұрын
Only two more episodes in the season and a 40 minute season finale. God, I love the show.
@dylantaylor603
@dylantaylor603 4 жыл бұрын
The ending first blew my mind and made me angry and upset, and then I fanboyed out that I was basically going to play it for the first time all over again when the next parts come out.
@AzureRoxe
@AzureRoxe 4 жыл бұрын
So you're an idiot, good to know.
@sorinnoctis652
@sorinnoctis652 4 жыл бұрын
@@AzureRoxe why you calling him an idiot? Lol.
@whatif9854
@whatif9854 4 жыл бұрын
@@AzureRoxe Literally no reason for you to respond like this. Calm the fuck down dude lmaoo
@TechnicalOtaku
@TechnicalOtaku 4 жыл бұрын
I never played the origional (But I know most of the plot points) and I like how both fans and new comers can be excited and theorizing about what happens next
@kevinzhu6417
@kevinzhu6417 4 жыл бұрын
@@whatif9854 The internet has too many angry socially inept people, its sad that this is considered normal behaviour to some people. We can't even discuss differing opinions without a few of these guys hurling insults.
@jaygee9095
@jaygee9095 4 жыл бұрын
“You can’t tell them to do stuff when you’re not controlling them” L2 and R2 my guy
@MajinLordVegeta
@MajinLordVegeta 4 жыл бұрын
pretty sure he means like regular basic attacking to build up the gauge, or getting the fuck out of the way and not taking unnecessary damage.
@thats4thebirds
@thats4thebirds 4 жыл бұрын
Like I want Barrett to do his overcharge when it’s fucking ready lmao
@NamsCompendium
@NamsCompendium 4 жыл бұрын
@@thats4thebirds That's why you switch to controlling them. The unique moves and the faster atb charging is what encourage you to use the other party members rather than sticking to cloud the entire time.
@sunburn8273
@sunburn8273 4 жыл бұрын
@@NamsCompendium Its still incredibly retarded that the character with a fucking machine gun grafted to his arm walks into MELEE range instead if shooting from afar.
@kingjayded4752
@kingjayded4752 4 жыл бұрын
Watch the video again, either you missed what he meant or you're being obtuse in purpose
@shawnknepper3442
@shawnknepper3442 4 жыл бұрын
7/10, and that’s proof enough that the Final Fantasy 7 and Final Fantasy 10 universe are connected
@taylord5381
@taylord5381 4 жыл бұрын
10-2 does have a character named Shinra...
@chrislangton4662
@chrislangton4662 4 жыл бұрын
@@taylord5381 Its already known that both share the same universe
@taylord5381
@taylord5381 4 жыл бұрын
@@chrislangton4662 and I hate it...
@Aplesedjr
@Aplesedjr 4 жыл бұрын
Taylord you hate that multiple games in the exact same series share the same universe? You must hate when anything gets a direct sequel then.
@taylord5381
@taylord5381 4 жыл бұрын
@@Aplesedjr nah. Just when final fantasy does it. One reason why i love this series is that every new game started fresh. Like some gameplay or plot devices may carry over, but each new game otherwise had a new world, new characters, new plot, and new gameplay. And when they start implying one game may share the same universe as another it kind of loses its magic. Plus, I think square is better at making one off plots and not expansive universes that spread across different games or media, you know if the ff7 compilation, or those games and books based on ff10, or kingdom hearts is anything to go by.
@parzival_35f32
@parzival_35f32 4 жыл бұрын
At first I thought the point of the ghosts were for Cloud to end up saving Aerith. I love the idea that Sephiroth is manipulating everything so he can finally win.
@Karaloft-TR
@Karaloft-TR 2 жыл бұрын
Yeah It would make more sense ! I agree
@foggyinc724
@foggyinc724 4 жыл бұрын
This game's ending gives me a similar vibe to Half-life alyx's ending, in the sense that anything can happen.
@Nicholas.Villeneuve
@Nicholas.Villeneuve 4 жыл бұрын
While these two games are comparable in their mission to resurrect/reboot a decades-old classic story, I think that FF7R seems to pull it off better than Alyx, based off playing Half-Life: Alyx and reading up on FF7R online. Based on this, it seems that that alternate timeline story and the time ghosts seeking to restore the natural plot of the 1998 story, as well as Cloud and Sephiroth being aware of this, has been naturally built up and integrated throughout the game. As gameplay segments, characters, and plot points are expanded upon in the remake, it fits well in revisioning what Final Fantasy VII could become in the future and what it will means for the characters and the players as well. Whereas in Alyx, the ending twist comes in the very last minutes of the game to redeem a decades-old mistake to try and breath new life into Half-Life, and it comes out of nowhere. Granted, the game does establish from the beginning that the narrative (and the player) knows that that event will happen in Episode 2, but then drops it 1/3 into the story only to bring it back at the very last moment. In my view, the twist is unearned and frustrating from the plot contrivances and conveniences that it took to get there.
@megaham1552
@megaham1552 4 жыл бұрын
Expect Alyx's ending was good and didn't rely on fan service
@foggyinc724
@foggyinc724 4 жыл бұрын
@@Nicholas.Villeneuve in my opinion, HLA's ending was executed very well and it almost felt like it was planned all along (which isn't the case) the gman always had his eyes on alyx and he was always planning to let go of Gordon etc. The new writers knew what they were doing.
@ELFanatic
@ELFanatic 4 жыл бұрын
Everyone wants anything to happen in HL. Every HL has been phenomenal. Square hasn't arguably made a good game since early 2000's. And Square loves to overdose on obfuscating storylines.
@ELFanatic
@ELFanatic 4 жыл бұрын
@Mad Dog Billy FF7R plot is horrible. All it managed to do is take the potency out of scenes. Seph's original intro was blood streaked through the halls of Shinra only to find that Seph had murdered him. That's your intro to Seph. You know nothing about him, except that he's violent and a menace. He doesn't care about you or your team, his ambitions make no sense to you. You realize how much more there is to learn in this universe. Barrett being stabbed so that your party can be 3 for a boss fight only takes away the potency of Aeris' death. They comic booked death in this one. Anyone who dies may not actually stay dead. Seph in the original was insanely stronger than you. Now he's just a level 20 boss fight. nothing to be scared of. The cloaked ghosts are gimmicky and reek of kh style story telling. The changes are baaaaad.
@haha-uj5rj
@haha-uj5rj 4 жыл бұрын
The sewer and train graveyard were in the original game. The problem is that they only took up about four to five screens. This section was meant as a way to cool off after (potential spoilers) meeting Don Corneo and hearing Plate 7 is going to be dropped. Since this game wants to be full length they stretched the section out to one full chapter.
@xLeGend87
@xLeGend87 4 жыл бұрын
finally someone explained what happened, this is an alternate timeline and new shit is happening. I'm so excited for what's to come! Thank you for helping me understand what the hell was going on with the ending! I played the original and loved it.
@Etridamu
@Etridamu 4 жыл бұрын
People have been talking about this for the past week.
@Milkman69ner
@Milkman69ner 4 жыл бұрын
Hack writing
@Rihcterwilker
@Rihcterwilker 4 жыл бұрын
@@Etridamu yeah, even by just playing the game it is kinda explained, by the visions of future and past, and the word "fate" being thrown here and there.
@xLeGend87
@xLeGend87 4 жыл бұрын
Well I’m sure that most people were able to finish it and talk about it, but was not one of those people. I finished it about 2-3 days ago and decided to still stay away from any research to have my own opinion on the game. I usually trust Marcus’s opinion about games and movies so I watched this and he explained it. So sorry that I still have work and school to consider and can’t devote 100% of my time to playing games and understand their stories.
@Milkman69ner
@Milkman69ner 4 жыл бұрын
Dade Lee Murphy Final Fantasy 7: Kingdom Hearts retarded fuckery edition
@MO-zk8qs
@MO-zk8qs 4 жыл бұрын
ff7 virgin here, can definitely confirm that the ending had me 110% lost. I could sense the plot ghosts were clearly geared towards old fans which didn't help either. What did have me interested was Cloud's vision headaches, Aerith's mysterious powers, and Sephiroth. I appreciate the message that they'll be trying new things, but im really hoping the next installments stay away from the meta commentary that'll make 0 sense to players like me and just tell a good story.
@marciamakesmusic
@marciamakesmusic 4 жыл бұрын
Or you know, you could have both? I don't understand what's hard to understand about this story without prior knowledge
@MO-zk8qs
@MO-zk8qs 4 жыл бұрын
@@marciamakesmusic I'm not a fan of meta mixed with conventional story-telling personally. The story was going at a steady, mysterious pace up until we got aerith out. Once we go dimension hopping for a vague mission of saving the world from whatever sephiroth has planned, it lost me. It was still fun though, great boss fight.
@ChefSwooby
@ChefSwooby 4 жыл бұрын
Red Cloak I’d recommend playing through the original FF7 if it lost you. Or, at least look up a summary of the story on KZbin. I fear the remake part 2 will continue to treat the player as a FF7 veteran.
@PenguinsAreColdish
@PenguinsAreColdish 4 жыл бұрын
Red Cloak this is a sequel to ff7, it's necessary to play the og to fully understand the story
@hk_802
@hk_802 4 жыл бұрын
It's not a bad thing that new players feel lost. I think a bunch of older players sometimes forget a few of those moments in the original game that had you going "what in the ever living hell?!?" So the remake ending is not really too out of the way. I do agree with the criticisms that it feel out of nowhere and could of been lead up a bit better. Though with a second playthrough you do see the small hints of it that you didn't pay any mind to the first time through. The main problem is that we have to wait 3 years to find out what it all means. Before, you could just keep playing and you could find those explanations in the next 6 hours or so.
@christianwalls7994
@christianwalls7994 3 жыл бұрын
I found that instead of hoping the other members of your party do stuff, you actually have to switch between them rapidly in order to use their abilities off cooldown. My playthrough had a lot of swapping between members that were each useful in different situations, very quickly on the fly.
@TheDeviousYodeler
@TheDeviousYodeler 4 жыл бұрын
I'll be honest, I loved everything until the end. I knew all the major plot points, but never actually played the game. I've always wondered about it and when I heard about the remake being "faithful" I assumed small changes might happen. I'm a little disappointed because this means I'll never get to play the game everyone else played. It's pretty much the main reason I got the game too. I'm fine with what I have, but still a bit disappointed it wasn't what I thought they were advertising.
@yasuke267
@yasuke267 4 жыл бұрын
I mean.. It may not have aged to your liking, but the original game still exists and its available on every platform out there. You can still play the game everyone else played.
@mightyasterisk8333
@mightyasterisk8333 4 жыл бұрын
@@yasuke267 thats exactly what i was about to say, Ive never played the original so I plan to beat the remake then go back to the original
@TheDeviousYodeler
@TheDeviousYodeler 4 жыл бұрын
@@yasuke267 that's true...I mean the whole revamped graphics was what drew me to this the most, but at this point I might just play the original so I can see the whole story
@VBandit47
@VBandit47 4 жыл бұрын
@@TheDeviousYodeler And there's also plenty of mods and re-translations that try to fix the shortcomings the original had
@nmjoey
@nmjoey 4 жыл бұрын
Its not like the original game is gone. There a billion ports of the game and mods on the PC version that even tone up the graphics and fix the translation issues
@EdoItachiAnbu
@EdoItachiAnbu 4 жыл бұрын
I swear One winged angel is the most epic theme I've ever heard
@Nobodysurvivesevenonebit
@Nobodysurvivesevenonebit 4 жыл бұрын
Sephiroth theme.
@somethingsomething9006
@somethingsomething9006 4 жыл бұрын
It always has been one of the best video game songs ever.
@akebo92
@akebo92 4 жыл бұрын
I put it up there with Guile’s theme
@leosabat4636
@leosabat4636 4 жыл бұрын
7 had awesome music for specificaly for epicness i think ff8 wins, or kafka ff6 all movements
@honestcat8881
@honestcat8881 4 жыл бұрын
I think To Zanarkand is the best but these two songs are so different. Let’s agree Nobuo is truly the Beethoven of game soundtracks.
@StarlightDragon
@StarlightDragon 4 жыл бұрын
the combat is the way it is because you're not intended to camp one character, but constantly switch between the three of them regularly. There are specific builds and materia designed to play around this, so that you can optimize characters that you aren't centering on. Hard mode, especially super bosses, really requires you to understand the nuance of what's expected here. On one level, I'd say your general criticisms amount to "get gud", but on another level I can understand why someone would be adverse to this expectation. Outside of annoying aerial combat being dumb, I feel like the "random bullshit" is less of a design issue and more of a skill/knowledge issue. I loved the execution of this combat far more than any other square game, especially 15 which is probably my least favorite game of all time. But even then, I'll concede that SOME additional control of AI controlled allies would be helpful here. I don't think it needs full on gambit design, like in ff12 as that would be directly counter to the combat intent/design of the game. But it would be nice to designate characters to be set to "range" or "mele" or "aggressive" or "defensive". Seeing Aerith run out of her ward and directly into the face of the enemy gives me conniptions.
@SnaggingRaccoon
@SnaggingRaccoon 4 жыл бұрын
Yeah I honestly loved the combat and there’s definitely a level of depth that Cosmo didn’t even touch on, but he’s right about the chaotic and random bullshit issue, the Whisper Bahamut is where this is more evident, he has an attack that single handedly kills most of the party and even though you can prevent this attack by using your Limit, if by some chance you didn’t manage to build it up and the boss casts the attack, you’re pretty much fucked (it didn’t help that losing to this boss meant a 20 min redo of the whole segment since the checkpoint is awfully placed)
@StarlightDragon
@StarlightDragon 4 жыл бұрын
@@SnaggingRaccoon There are other ways to deal with megaflare, like manawall and Reprieve. When you play through hard mode and the secret challenge boss, it basically requires you get comfortable with the stuff that seems like random bullshit and counter it. I didn't know you could interrupt it with limit though, that's interesting
@hypeman1825
@hypeman1825 3 жыл бұрын
It's because at its base view.. it's NOT very fun to have to micromanage characters during a fight. I would say that it bothered me like Age of Calamity.. but those characters weren't completely braindead when I wasn't in control. ... it's like having a team full of donalds from kingdom hearts.. useless lmao.
@StarlightDragon
@StarlightDragon 3 жыл бұрын
@@hypeman1825 well, I didn't have any issue wiht it. It felt super smooth snapping between each of em. And then you get so good at it that you have one skill Goin, swap to the next character and have their skill Goin, swap to aerith for a second so you can shoot off a heal. It feels REALLY solid and clean when you get into the groove. And the skill ceiling is ridiculous. Just look up the crazy shit people pull off in the game. It doesn't really feel micromanagey to me. The only thing that DID feel like I had to micromanage was controlling aerith to make sure she would keep at a distance. THAT is something that was frustrating that we should be able to control (range)
@hypeman1825
@hypeman1825 3 жыл бұрын
@@StarlightDragon It definitely has polish but I found it more toward the tedious side as unless I'm constantly swapping and micromanaging.. I'm not gonna get far (especially on hard). For a game that has characters with such unique basic combat sets.. it's disappointing that so so many fights aren't about the combat itself but the managing of ATBs to actually dish out the important damage. It feels less like a fight and more of a battle of attrition to keep my character's away from damage and to build up ATB. Thats why I said it should have just gone to one or the other. I don't get the fulfilling sense of real time combat like devil may cry or the feeling of outsmarting enemies in a game of chess like turn based combat.
@HALF_DAY
@HALF_DAY 4 жыл бұрын
3:43 actually, that was in the original
@RuneKatashima
@RuneKatashima 4 жыл бұрын
Lots of people have said that so I'll only make this comment once and hope it sticks. I'm pretty sure he said that in terms of additional content. Not that the Train Graveyard *was there* but that it was over an hour longer. Also, by context of what he's saying he's including the Sewers as well and that was an even shorter section in the original and much longer in the remake. Slapping them both together really feels like a slog for a lot of people.
@kalecraft8906
@kalecraft8906 4 жыл бұрын
I initially hated the ending of this game as an OG fan...but after hearing your take and some others from content creators I respect Im warming up to it a lot. Im going to somehow be more hyped for part 2 than I ever thought I could be
@Nero_PR
@Nero_PR 4 жыл бұрын
The thing is, the stakes right now are so high for where the current story is. It was impossible for the party to win against this version of Sephiroth. He really just seems to be toying with them to see if will be ready for what is coming, and fall and can fulfill his plans. Sephiroth skill alone is already something to fear, him knowing the events that lead to his defeat just makes him even more dangerous to deal with. The only other person who really knows what is happening is Aerith herself, and it seems she is acting reluctant/hesitant because she knows her fate and is wishing if it could be changed somehow if they defy Destiny (the camera work with shots and the angles on her face and how her body language shows that she is hiding something, or is trying not to show her real feelings is incredibly done). I think that maybe Red XIII must know something else too. Aerith makes a lot faces/expressions to him when trying to explain to the party what is happening, and how he knows all these things. She makes that face "tell them just the necessary, it isn't the time for them to know every detail yet". This new FFVII can go places and achieve heights that Square only dreamed of for years. But only if it's done right.
@handzar6402
@handzar6402 2 жыл бұрын
Lol yeah, let other people influence your opinion...don't think for yourself.
@jamiedandy8311
@jamiedandy8311 4 жыл бұрын
I liked the sewers and train graveyard section 🤷‍♀️ watching Tifa and Aerith become friends ❤️
@ffxiisucks
@ffxiisucks 4 жыл бұрын
WTF. There was zero friction to begin with. They became friends in a matter of seconds. It's terrible shonen anime garbage.
@jamiedandy8311
@jamiedandy8311 4 жыл бұрын
Generic Gmail Account I don’t understand, do you think there needed to be friction between Tifa and Aerith? If so, why? If you played the original Final Fantasy 7, Tifa and Aerith did not have friction and became very close. Tifa was just as devastated as Cloud with Aerith’s death. In fact it was Aerith who helped protect Tifa when she went into the lifestream to help Cloud sort out his identity crisis... or do you just think all women should hate each other and fight over a man? You should replay the original game
@ffxiisucks
@ffxiisucks 4 жыл бұрын
@@jamiedandy8311 I didn't made them into thirsty anime girls, the devs did. I didn't create the lazy, manipulative and cringy love square (how ironic), the devs did. I didn't made these 2 women who know nothing about each other hit it off as if they were old buddies, the devs did. Barrett is the only main character that acts remotely like a human being in this story.
@jamiedandy8311
@jamiedandy8311 4 жыл бұрын
Generic Gmail Account sounds like you had issues with them since the original game. Good luck with that. I think their friendship was natural and well done in both games and true to their characters personality. Also Barret was nice but he was definitely the least relatable character to me, especially compared to Tifa and Aerith.
@sparxskywriter2589
@sparxskywriter2589 4 жыл бұрын
What the fuck happens in the trainyard and sewers that is significant enough for them to now be friends that wouldn't happen in the other games or hasn't happened elsewhere? God people like you struggle to justify anything, dipshit
@quadrodopollock
@quadrodopollock 4 жыл бұрын
Marcus geeking out towards the end is the cutest thing
@TheHobbitFTW
@TheHobbitFTW 4 жыл бұрын
Claims it’s his top 3 game of all time, forgets the train yard was in the original
@izuo3610
@izuo3610 4 жыл бұрын
Good boy joe 😂😂😂
@captainmac1005
@captainmac1005 4 жыл бұрын
Yeah the 2 minutes I spent there was totally relevant compared to the HOUR I did here in the remake helping Aerith and her dumb ghost friend. Lol if you ask me they're partly to blame for the deaths in this version since they wanna waste so much time.
@mattkrause1573
@mattkrause1573 4 жыл бұрын
Also that's a part where you have to steal a thing from a ghost I don't remember what because I'm too old to remember things now...
@NinjaGuyDan_
@NinjaGuyDan_ 4 жыл бұрын
@@mattkrause1573 that would be the Striking Staff :) and it turns out you steal a weapon in this game from that same enemy lol
@Milkman69ner
@Milkman69ner 4 жыл бұрын
Yea but it was sub 5 minutes.it stretched out trash
@joii6224
@joii6224 4 жыл бұрын
I played the demo i'm like 90% sure you can make your party members cast a specific spell while not playing as them
@AyazU2589
@AyazU2589 4 жыл бұрын
nope not without the synergy materia, which was not in the demo
@bernardocarneiro1982
@bernardocarneiro1982 4 жыл бұрын
Obviously you can,I don't know what the hell these dudes are talking about
@KarasuVII
@KarasuVII 4 жыл бұрын
You can press L2 or R2 to give them a command without switching to them. What I think he was trying to say is that they wouldnt use ATB on their own without your input
@Rellekkian
@Rellekkian 4 жыл бұрын
​@@AyazU2589 incorrect, pressing L2/R2 brings up the ally command screen while still controlling the character you were controlling, where you can use their abilities (Except for Triangle abilities) as long as they have the right amount of ATB and or MP. I didn't get into the deeper ally controls but I also believe you can setup shortcuts using L2/R2 + Square/Cross/Circle/Triangle to quick-use ally commands without bringing up any menus.
@bernardocarneiro1982
@bernardocarneiro1982 4 жыл бұрын
Ayaz Synergy materia has nothing to do with controlling party members bro
@bungifish2227
@bungifish2227 4 жыл бұрын
"I've not liked a square enix game in years" Nier Automata: I'm I a joke to you?
@francesco8000
@francesco8000 4 жыл бұрын
To be fair that was made by platinum games and square enix was "only" giving the money
@isaiahdavis9486
@isaiahdavis9486 4 жыл бұрын
bungi fish Yeah, and he said he loved FFXV when it first came out, and the game was basically unfinished when it first came out. Kingdom Hearts 3 makes sense, though.
@bungifish2227
@bungifish2227 4 жыл бұрын
@@francesco8000 not necessarily, the franchise belongs to square, the gameplay mechanics was the only thing platinum did. And imo the best thing was it's story and that was made by the genius Yoko taro who is part of square enix.
@Cologram
@Cologram 4 жыл бұрын
bungi fish Hitman & Hitman 2: am I a joke to you?
@masterzombie161
@masterzombie161 4 жыл бұрын
I really love that game, I might just play it again today.
@egil9859
@egil9859 4 жыл бұрын
‘AI is bad’ I thought the same, then I learned how to play.
@100AcreWoodz1
@100AcreWoodz1 4 жыл бұрын
Hell yeah. the ai was meant to play idle and defensively. Switching between characters is vital and is pushed for
@A-Dubs398
@A-Dubs398 4 жыл бұрын
I know right. You can literally give your AI's commands through the menu without actually switching to them. I guess Cosmo just missed that. But I like the game forces you to give other party members the right commands on the right time, so it doesn't feel like the game is playing itself, which I would hate.
@RogueSky55
@RogueSky55 4 жыл бұрын
😂😂😂
@pedropereira6888
@pedropereira6888 3 жыл бұрын
I wont judge him. I did everything I could in this game and my game save has 160 hours but in my first 40 which was my first playthrough I really wasnt great and couldn't understand the fights. When I did my hard mode playthrough I was looking at the fights in a different way and now having more experience with the gameplay itself and from there I really learned how these damage sponges can just get destroyed with heavy hitting ability after heavy hitting ability But yeah its not easy to see these things at the first time. I didn't get the hell house fight first time playing it so I just brute forced it but it was still fun for me so that's what counts for me
@moistman3110
@moistman3110 3 жыл бұрын
@@pedropereira6888 for real. Incredibly fun combat system, but also one of the hardest to master in any game I've seen. It's meant to imitate a turn based style, while still letting you have full control over your movement, just like an action game. It's a really unique fusion of two genres, and I feel that it plays like a truly modern version of the old turn based style. Easily one of the best things in the game.
@frigidfusion1072
@frigidfusion1072 4 жыл бұрын
You can control the box teammates actions when not using them. Not basic attacks or block per say but you missed the options literally in the bottom left corner. If you decide to go through a second play through helpful tip you can use special abilities and magic based attacks if their gauge is full. Go to the control menu, cycle to the specific character with R2 L2 and select an action
@pmaac1564
@pmaac1564 4 жыл бұрын
i’ve never seen cosmo make just wrong claims i’m glad someone said something bc i didn’t care enough
@AzraelChaos
@AzraelChaos 4 жыл бұрын
I think you misunderstood what he's saying. He's specifically saying WITHOUT actively micromanaging their commands at the same time you're controlling someone else. He likes that you can switch between people and issue commands, but he doesn't like that whenever you're not ACTIVELY issuing them commands, they futz around uselessly. Which is pretty accurate. Whenever I wasn't directly controlling them or issuing commands to a character, I generally could assume they were doing jack shit other than taking damage. The game's solution to this is giving the actively controlled character enemy aggro, which is a little bit of a clunky at best and chaotic at worst solution avoidable by just making the other character's AI slightly better and/or customizable. In other more action-oriented games under Square, like Kingdom Hearts or FF15, you can set party members to behave in a certain way automatically, like being primarily offensive (aggressive, runs at the enemy), primarily defensive (keeps enemy at a distance, prioritizes ranged damage and staying alive), primarily support/healing (self-explanatory), or the default, a balanced mix. The closest thing this game had to options like that was the auto-cure materia. The exception to this was Red XIII because he was an immortal NPC who used special attacks on his own and, for me at least, that was really noticeable mainly because it was so different from how the other non-controlled characters behaved. Now I'm not saying I want all my uncontrolled characters to be unkillable. That'd be too much. There's a balance here. I just want them not to act like dumb dumbs and lumber mindlessly into danger. Like if I revived a character before getting the Arise spell, by default I was switching to them to get them the hell away so they don't just immediately get themselves merc'd again, cuz that happened...a lot. Like I get it's a simple strategy to have a second ATB charge lined up to restore HP right after reviving someone, but because it takes time to charge a spell, that can get interrupted, and it'd be nice if in desperate situations you could assume your non-controlled character with 5 HP would simply move more than 2 feet away from the damned robot. Sorry, that got ranty.
@moretestmorebreast7654
@moretestmorebreast7654 4 жыл бұрын
@@AzraelChaos my thoughts exactly, along with the enemies being way too tanky the combat clunkiness was the greatest detractor from this game besides the 15 hours of filler. Still really enjoyed it though especially when you could get your characters on a rotation to quickly charge their attacks and pump out a bunch of dps and actually win the fight in a timely fashion. Overall liked the game quite a lot with all the flaws just hope they learn from their mistakes with the next one.
@aliceramenhead
@aliceramenhead 4 жыл бұрын
I read the title as "Fast & Furious 7 Remake" and I was all "When? Where?? How???"
@Kaybossboi
@Kaybossboi 7 ай бұрын
Lool 😂
@SttudDioPierrot
@SttudDioPierrot 4 жыл бұрын
3:30 The jounery through the Sewer and the Train Graveyard WERE in the original.
@ghostdavid4838
@ghostdavid4838 4 жыл бұрын
Yeah but it was way shorter.
@andreseh87
@andreseh87 4 жыл бұрын
@@ghostdavid4838 Yeah, and expanded upon.
@jeck8005
@jeck8005 4 жыл бұрын
@Quick Thinking lol no
@victorhugocosta1127
@victorhugocosta1127 4 жыл бұрын
@Quick Thinking He was talking about all the puzzles and padding in these areas. Nice interpretation skills, mate
@handsdowntoo7150
@handsdowntoo7150 4 жыл бұрын
@Quick Thinking the train graveyard wasn't a "main story section" in the original. It was literally two screens with a handful of puzzles.
@Agent234sp
@Agent234sp 4 жыл бұрын
As someone who played and loved FF7 in modern times, The remake is awesome. I wholeheartedly agree with you about what they did to the story. I disagree about the combat, my play-style was all about micro-managing the other characters (which I think was to make the game feel more like the original), while constantly swapping characters and preparing for big attacks by assessing enemies and hitting weaknesses for staggers. Hard mode was a blast, but having to play all the side quests again (meaning I had to do them twice) in order to get all the skill books sucked.
@IamKoreanMan
@IamKoreanMan 4 жыл бұрын
But see, the problem is that I need to trust square enix to tell a good story in the next game.
@smashlee5459
@smashlee5459 4 жыл бұрын
I loooooved this game. As a fan of the original I was kind of expecting it to more or less the same as I remembered but NO. Plenty of surprises including the way it shifts towards the end of this first part. Honestly can't wait to see what weird sh*t they do with the next part.
@MrLightlike78
@MrLightlike78 4 жыл бұрын
I honestly am kind of excited to see alternate time lines where Aerith doesn't die and Zack is still alive. I'm happy they're not just re-telling but really hope they (Nomura) doesn't go too crazy...keep him on a leash!
@eausora3038
@eausora3038 3 жыл бұрын
The fact that I knew everything about this franchise made this game visual ecstasy for me
@KHfan0011
@KHfan0011 4 жыл бұрын
I feel like you're never fully impressed by anything lol
@bricky7081
@bricky7081 4 жыл бұрын
He is, but at the same time he's not wanting to get so swept up with the good he doesn't notice the bad. And it's honestly something I get. I have some friends who literally will get hype over a game & blow some money on it only to gigabrain how God-tier it is & then look at the flaws later. As if they suddenly exist. I honestly am not so oblivious to things like they can be
@solarmaru49
@solarmaru49 4 жыл бұрын
And he doesn’t have to be
@justfriends7581
@justfriends7581 4 жыл бұрын
Geralt of Trivia the furry gay boy? Love him! Lol
@justinkessinger7204
@justinkessinger7204 4 жыл бұрын
You can love something but still criticize it for its flaws
@dashman8499
@dashman8499 4 жыл бұрын
That’s what I love about his videos. It’s never just “it’s good!” It’s “yeah it’s great but there is some stuff that’s lame”
@aquajus
@aquajus 4 жыл бұрын
So your top 3 favourite games are 1. Windwaker 2. Final Fantasy VII 3. Resident Evil 4
@napoleon4153
@napoleon4153 4 жыл бұрын
Finally, you cracked the code XD
@aquajus
@aquajus 4 жыл бұрын
@@napoleon4153 I'm the code breaker
@iamconfusion9042
@iamconfusion9042 4 жыл бұрын
@@aquajus don't bring along Sakurakouji🙏
@aquajus
@aquajus 4 жыл бұрын
@G he says in this video that ff7 is in his top 3 Favourite games He says in the resie 3 video that resie 4 is in his top 3 favourite games He says in the most anticipated games of 2017 video that windwaker is probably his favourite game
@XIIIBeatoSensei
@XIIIBeatoSensei 3 жыл бұрын
I just wanted to say I didn't really get your complaint about the combat and the party's AI being bad. I didn't use AI at all, I issued commands to the party with R2/L2 as soon as their ATB filled up, it was really an amazing way to bring us something close to a turn based system. You don't get to set party members to prioritize healing or offense in the game settings but that's because they are playable.This game is enjoyed most by issuing commands to the party and not using AI. Also I love your videos so much, they're so entertaining and you really know your stuff!
@sithstalker6936
@sithstalker6936 4 жыл бұрын
You know the sewers and the train graveyard were in the original, right?
@enderjsvl
@enderjsvl 4 жыл бұрын
yeah I was actually confused about a lot of his statements. Like when he said not being able to control characters without actively taking control. I mean I guess maybe he means not being able to give them auto commands like auto heal and stuff but you can most definitely issue commands to characters without switching to them.
@revlarmilion9574
@revlarmilion9574 4 жыл бұрын
They are, but they're 2 screens each, 10-15 minutes of playtime put together. In the Remake they're stretched like crazy.
@loganray3503
@loganray3503 4 жыл бұрын
@@revlarmilion9574 Although I did enjoy them both, I have to agree they were stretched WAY too long. I mean, really, did the train graveyard need TWO boss battles? And I'm not saying that just cuz the second boss (the chariot ghost) was a total kick in dick boss fight. Also didn't care for the boss battle with the Prototype machine in the train tunnel after jumping from the train. It wasn't a difficult fight, but felt unnecessary for a boss battle.
@simeonwashington9995
@simeonwashington9995 4 жыл бұрын
Yaaay! I really love this look at the game! When I figured out what Aerith was talking about in the end and them destroying the ghost, it was like a sea of possibilities opening up.
@Ettrix
@Ettrix 4 жыл бұрын
Me: Restaurant(Sony/Nomura), please REMAKE me the dish I ordered last time. Restaurant: Sure, but this time it is only going to be the mashed potatoes portion, but don't worry, we will increase the portion size to a full plate, and change the spices/ingredients.
@nbabackcourtmedia
@nbabackcourtmedia 4 жыл бұрын
This is a pretty good remake imo, it’s pretty hard to bring back something as legendary as this and I think they did a decent job
@resinfruit
@resinfruit 4 жыл бұрын
i think that the first 17 chapters are fucking amazing and the ending was just weird. it made no sense and it confused the hell out of me
@izuo3610
@izuo3610 4 жыл бұрын
Sebastien Kennedy Inamoto Basically the time ghosts, who were forcing the timeline to stat exactly as it was in the old game, were killed be cloud meaning that the fate of the characters is not going to be exactly how it was in the original game (through I’m sure Aerith will still die). This caused another timeline to be created where Zack survives which is separate to the timeline we play in during the remake because his fate to die was broken. This was all Sephiroth’s big brain plan to free himself from the fate if losing to cloud in the original game and in Advent Children so the stakes are even higher for the crew. Also Cloud destroys fate because he and the rest of the party see into the future that even after the events of the original game and Advent Children a cataclysm happens which wipes out humanity (this is seen in the flash forward were red xiii is running towards the camera with his cubs centuries after the game to a person-less Midgar)
@samt3412
@samt3412 4 жыл бұрын
@@izuo3610 So basically, we get an entirely different plot with a similar ending? Regardless, a One-Winged Angel fight still sounds likely, but Supernova is definitely gonna get significant changes
@izuo3610
@izuo3610 4 жыл бұрын
Sam T I don’t believe they will make hugely crazy deviations in tone and narrative just some liberties to make a more modern story
@cf3304
@cf3304 4 жыл бұрын
Fuck off hater it's not decent it's the GOAT!
@superbproductions7193
@superbproductions7193 4 жыл бұрын
But you said Final Fantasy XV was ” THE REAL DEAL”
@jimpickens1701
@jimpickens1701 4 жыл бұрын
He's been pretty inconsistent lately, just roll with it
@jimpickens1701
@jimpickens1701 4 жыл бұрын
@@rekkuchi "I did not like Final Fantasy 15" Implies he never liked it and this has always been his opinion, which is contradictary of what he said before, this combined with his Re3 video where he says he doesn't like the action side of Resident Evil, while he said before he loved RE4, Marcus isn't very consistent with his opinions, they change on a whim depending on the video, I wouldn't be surprised if he made a video talking about how Clone Wars has terrible writing
@superbproductions7193
@superbproductions7193 4 жыл бұрын
Dr Killenger but he didn't just say it was good he called it THE REAL DEAL
@ragerodracir
@ragerodracir 4 жыл бұрын
@@jimpickens1701 He's the Tetsuya Nomura of KZbinrs
@jimpickens1701
@jimpickens1701 4 жыл бұрын
@@ragerodracir as much as I love Kingdom Hearts... Yeah I'll give you that one
@DaddyCj1
@DaddyCj1 Жыл бұрын
As a nooby, the zak thing was thebinly thing i was like oh who dat. Everything else was interesting and kept me hooked cos I didn’t know much and learning friendships and progress was class. The ending kinda made me feel like i wasn’t learning stuff everyone already knew even if that may be the case
@revthescatman137
@revthescatman137 4 жыл бұрын
They ruined the suspense with sephiroth and personally I would’ve made jenova Dreamweaver the final boss
@TheDiego908
@TheDiego908 4 жыл бұрын
Dreamweaver makes so much sense as a final boss. It's not even a big deviation from the original story since you fight her anyway like 20 minutes after Midgar. I'd even say it's more appropiate to fight her now rather than in the original: imagine the once sick black hooded man carrying Sephiroth's Masamune dropping a small bit of Jenova's flesh into the ground. Then at the very edge of Midgar after escaping Shinra you fight this alien creature that threatens to destroy everything. You have a nice cliffhanger, a better understanding of the real threat and more potential for a satisfying conclusion
@revthescatman137
@revthescatman137 4 жыл бұрын
TheDiego908 yeah!! They could also up the anti juuuust a little bit for it to feel like a “final boss”
@overnightsiren
@overnightsiren 4 жыл бұрын
@@TheDiego908 You first fight Jenova several hours after Midgar. You fight Jenova after leaving Junon
@dekaidoku
@dekaidoku 4 жыл бұрын
Cause there is no reason for the Suspense anymore, we know who he is, almost completely now. Tho. Then again, plot wise, there is also no reason for Seph to hide himself anymore. Rather, its more beneficial for him...especially considering the fact that his "Post AC" Sephiroth, aka Requires Cloud to remember him CONSTANTLY to exist.
@revthescatman137
@revthescatman137 4 жыл бұрын
dekaidoku okay but you have to consider the fact that this really only does things for people who’ve ACTUALLY played ff7 and considering the amount of people who were introduced to ff7 because of the remake this does nothing for them like for example, Alphrad
@CooperSummersVA
@CooperSummersVA 4 жыл бұрын
One day, people will recognize the whole of the Megami Tensei series for its quality turn based, not just persona
@DarthUchiha91
@DarthUchiha91 4 жыл бұрын
Those games are far more gameplay heavy, I suspect people play persona for its waifu highschool sim as much as they do for the gameplay.
@CooperSummersVA
@CooperSummersVA 4 жыл бұрын
@@DarthUchiha91 Oh 100%, but press turn is right fun
@TheMetalGaia
@TheMetalGaia 4 жыл бұрын
Favorite MegaTen game?
@RPGFReeKZ
@RPGFReeKZ 4 жыл бұрын
@@DarthUchiha91 Yeah but nocturne has best husbando Dante
@CooperSummersVA
@CooperSummersVA 4 жыл бұрын
@@TheMetalGaia That's a tough one, I really do like Strange Journey, Nocturne, and 4, but I'd probably go with Devil Survivor Overclocked
@grindkane
@grindkane 4 жыл бұрын
"You cant control what your teammates do." What do you mean by this? During battle, you toggle your teammates command menus with L2 and R2. If they have the ATB gauges, you can issue commands without switching to control them. If that's not what you're talking about, my apologies, but if it is, I'm pretty sure that would explain most of your problems with the combat. And I didnt have any problems with the AI. They seemed to mostly play defensively and I'm fine with that. Personally, I think FF7R has one of my favorite battle systems in the series. I agree pretty much 100% on your take on the story though.
@kingjayded4752
@kingjayded4752 4 жыл бұрын
He likely meant there are no ai settings to control how they act and what they do such as "Aggressive, heal only, save mp, etc etc".
@grindkane
@grindkane 4 жыл бұрын
@@kingjayded4752 I'm not so sure. As he was complaining about this, I was watching his gameplay and his teammates had full ATB and he was doing nothing with any it. But if it is the AI hes talking about, I disagree with that too. I dont want the AI to issue their own commands and I don't want them to rush in mashing attack only to get pummeled by an enemy AOE or something. ATB bar can be filled just fine with the right Materia loadouts and proper character switching.
@kpopandanimederp1786
@kpopandanimederp1786 4 жыл бұрын
He's just bad at the game
@andrewcarlton6196
@andrewcarlton6196 4 жыл бұрын
The problem is people focuse on the basic actions which are just meant to fill the ATB gudge. The key to winning is know what actions to take and when while switching between characters to build up the gauge
@damonboughton5177
@damonboughton5177 4 жыл бұрын
Pretty sure the sewer and train graveyard were in the original dude
@OshipakaNaga
@OshipakaNaga 4 жыл бұрын
He didn't say they weren't. He said they were boring.
@damonboughton5177
@damonboughton5177 4 жыл бұрын
@@OshipakaNaga What? He literally says 'it bugs me because I know this shit wasn't in the original'. It's at 3:38 if you wanna proof check but that's literally exactly what he says
@diegog1853
@diegog1853 4 жыл бұрын
I don't think "shot for shot remake" is a fair description of what people expected. Most people would be perfectly satisfied with a re-interpretation similar to the resident evil 2 remake. People were overall supportive of the new combat, new camera, dialogue and systems. But honestly it was kind of an awful move by square in making the marketing of this game so confusing to the audience... to the point that a good number of players didn't even know that this wasn't a full remake of the original.
@drew8235
@drew8235 4 жыл бұрын
So basically Tetsuya Nomura (his last name keeps trying to auto correct to "Bonita") isn't a great director even if he's a great character designer? Trying to figure out what's going wrong. I'm not a huge FF 7 fan myself, but I certainly can understand that there's something wrong with if not necessarily the first Kingdom Hearts then at least every KH and FF game that's come after it. =( From what I see the FF series has been good up until 12, and 14 of course is amazing, but every mainline and KH game after the first has been a straight mess and I've never known why to be honest.
@puttingthethotinthottbot
@puttingthethotinthottbot 4 жыл бұрын
Yeah, basically that first line. He's actually good at making individual games, but suffers in how coherent his plots are; each subsequent one usually gets more convoluted.
@michaelmattson2227
@michaelmattson2227 4 жыл бұрын
Drew Kingdom hearts is good, even arguably still today. But the problem with tetauya nomura is when kingdom hearts became a huge success(I believe it’s still the best selling Disney game of all time) square started sucking nomura off hard and somewhere Along the way nomura showed off his complexity fetish. But the games he makes keep selling really well so of course square is gonna keep letting him do his own thing. I love kingdom hearts, even the stupid stuff. But that’s the only series nomura should be allowed to direct
@Astraldymensions
@Astraldymensions 4 жыл бұрын
The problem Nomura has is this: He is a good director and is a good ideas guy, but he is not a good writer. Kinda like George Lucas. Up until now his best directed game was KH1. And frankly KH1 has a heart warming story that's actually good because he didn't write it. Nojima who was the scenario writer for FFVII, VIII, and X wrote KH1. And Nojima is also the one writing FFVII Remake. Which means Nomura gets to just focus on his direction while someone else actually writes a solid script for him.
@michaelmattson2227
@michaelmattson2227 4 жыл бұрын
Astraldymensions nojima also isn’t that great from what I’ve heard. Didn’t he blow up tidus in a FFX novel because he thought it was a blitz ball?
@BankBryee
@BankBryee 4 жыл бұрын
Imo, KH would be a decently written series if it wasn’t for 358/2, DDD, and KH3. Nomura has brilliant ideas and can make some great characters but he needs someone to reel him in sometimes. I actually didn’t feel that way about the Whispers and the whole alternate timelines in this game but the way he introduced time travel in KH in the second to last game chronologically was frankly dumb. I also hate the character of Xion.
@livetoriga
@livetoriga Жыл бұрын
Marcus, baby. They had the train graveyard in the original. They even called it as such in the menu
@izuo3610
@izuo3610 4 жыл бұрын
For anyone trying to understand the games ending *SPOILERS*: Basically the time ghosts, who were forcing the timeline to stat exactly as it was in the old game, were killed be cloud meaning that the fate of the characters is not going to be exactly how it was in the original game (through I’m sure Aerith will still die). This caused another timeline to be created where Zack survives which is separate to the timeline we play in during the remake (we know this because the stamp bag is clearly shown to be different than the stamp in the timeline we play in) because his fate to die was broken. This was all Sephiroth’s big brain plan to free himself from the fate of losing to cloud in the original game and in Advent Children so the stakes are even higher for the crew. Also Cloud destroys fate because he and the rest of the party see into the future that even after the events of the original game and Advent Children a cataclysm happens which wipes out humanity (this is seen in the flash forward were red xiii is running towards the camera with his cubs centuries after the game to a person-less Midgar)
@christiangutierrez9715
@christiangutierrez9715 4 жыл бұрын
I actually understood this explanation! Thanks man I shall give u 1 like😎
@sterlingkart9562
@sterlingkart9562 4 жыл бұрын
Exactly! This remake i hope we see the end to that cataclysm. Or stop it. I always found it so bizarre that even through all the events the cataclysm still happened
@christiangutierrez9715
@christiangutierrez9715 4 жыл бұрын
@@sterlingkart9562 never noticed until recently thats crazy in AC it even says like 300 years earlier or something😳 how did I miss that?!😂
@dc7981
@dc7981 4 жыл бұрын
Was that supposed to be a cataclysm? I thought it was just Sephiroth tricking them into thinking the OG games ending was a bad ending
@izuo3610
@izuo3610 4 жыл бұрын
Christian Gutierrez i get you man. It didn’t matter and has only been referenced since by this game. I love how this game ends and ties in/references a lot from the compilation. Thankfully because of this ending all the bad decisions in the timeline made after the original game can be ripped from the timeline (e.g that one Vincent game that was terrible)
@Soooooooooooonicable
@Soooooooooooonicable 4 жыл бұрын
My least favorite segment in this game was when you gotta run around on the catwalks and turn off the sun lamps. Such a slog.
@vayshah
@vayshah 6 ай бұрын
As a first time consumer of anything Final Fantasy, I was completely lost after the game ended. Thanks to watching a video like this, I actually understand what went down. It's quite the bold and imo intelligent move to self-reference the story of the original game via the whispers and have that disbanded at the end of this game so that players don't know what to expect for the next two games.
@SilasSeiler
@SilasSeiler 4 жыл бұрын
Seeing HD Zack makes me want a Crisis Core remake
@SilasSeiler
@SilasSeiler 4 жыл бұрын
Crisis Core wasn't perfect but I still enjoyed the gameplay and story. If they could remake it like this I'd be a happy man.
@marroch9601
@marroch9601 4 жыл бұрын
If they just remake the cutscenes in hd in this style i would be happy
@franknfoot7200
@franknfoot7200 2 жыл бұрын
I’m hoping that’s like the first 10 hours of part 2. Just all “flashback” but way more crisis core as well
@jqyhlmnp
@jqyhlmnp 4 жыл бұрын
I loved the filler, I ate up every second I could seeing these characters interact.
@jqyhlmnp
@jqyhlmnp 4 жыл бұрын
You’re right about new comers and seph
@franknfoot7200
@franknfoot7200 2 жыл бұрын
I ate it up as well. Num num num good stuff
@handzar6402
@handzar6402 2 жыл бұрын
So, you basically like corny dialogue and cutscenes that are basically high-budget anime? Good to know.
@socialdeviant13
@socialdeviant13 2 жыл бұрын
@@handzar6402 yup! It was fun to see them interact with the world and the people in it, actually showing Cloud's flashbacks, etc. The great thing about ff7 WAS the story. This game adds to it. But the combat is...disappointing.
@handzar6402
@handzar6402 2 жыл бұрын
@@socialdeviant13 Couldn't disagree more. The combat is this game's saving grace. That, along with the visuals and sound design, are the only things that prevent this game from being a mess. FF7's story was already kinda lame. This just reframes that lameness in a more modern context with updated graphics..
@gumbo342
@gumbo342 2 жыл бұрын
3:42 but...the train graveyard and the sewer section were in the original...
@vendormc9901
@vendormc9901 4 жыл бұрын
The whole point of the ATP filling up slowly is to create an incentive to switch characters. I dont know how this is a flaw in your eyes
@TechnicalOtaku
@TechnicalOtaku 4 жыл бұрын
Yeah the game is designed in a way that it wants you to switch characters after using an ability. Just like in classic RPGs
@vendormc9901
@vendormc9901 4 жыл бұрын
@@TechnicalOtaku I wish they design the combat in a way so that their is an incentive to watch abilities and limit breaks play out tho
@TechnicalOtaku
@TechnicalOtaku 4 жыл бұрын
@@vendormc9901 I believe time slows down a little if you watch limit breaks making them less likely to miss. But other then that Idont really see a way they could do that for abilities
@Myrmonden
@Myrmonden 4 жыл бұрын
@@TechnicalOtaku Yes, when using limit breaks u should be the character as they hit % is a lot higher as well as faster invincible frame. But when using any other ability, u should actually swap character. That limit breaks can miss in general felt really stupid and it happens a lot if its not ur active character.
@jacobwolbert9588
@jacobwolbert9588 3 жыл бұрын
You were spot on with the ending breakdown. I do see your points in regards to the padding throughout the game. I personally was able to brush it all off, considering what this game did great.
@barrybusan1294
@barrybusan1294 4 жыл бұрын
Theres a billion things you can do to a story to make it feel original. I just really hate the ways they chose this time. I feel like they could have kept all the character growth and fleshed out scenes without the meta-dementors and it would have still blown people away. I love the fuck out of the original RE2 and when RE2 remake came out I wasn't disappointed with them pretty much following the same story beats because the nature of adapting a game from the ps1 era is already a drastically new experience. I reeeeeallly want a remake of Snake Eater but if Ocelot starts talking about fighting destiny and fate and its implied that The Joy knows the future, I'm gonna be disappointed regardless of how fresh and new it is. Also, I just hate that we see Sephi just summon meteor after the biggest threats in the story are a rich boy with a shotgun who hates his dad and his cronies.
@gbdeck200
@gbdeck200 4 жыл бұрын
This, undermines so much the classic to say it was all fate and destiny like they didn't try their best or win by their own power Worse is they can't redo this for a faithful remake till years after this one, souring it for pretty much ever
@Ephelle
@Ephelle 4 жыл бұрын
@@gbdeck200 I think you misunderstand the concept. The original Final Fantasy 7 is the original timeline. They definitely won by their own power in the original. Remake appears to be an alternate timeline, and the Whispers show up in alternate timelines to ensure that they follow what happened in the original timeline. I think this is way more exciting than just a shot-for-shot remake of the original. I wouldn't have been opposed to that, but if I want to play the original again I can still play the original. Now that this timeline isn't beholden to the original we have the possibility of a lot of "What if?" scenarios written by the same team that wrote the original, and we can be surprised again.
@comradeweeble5317
@comradeweeble5317 4 жыл бұрын
Take a shot everytime he rates something a 7/10
@kevklatman
@kevklatman 4 жыл бұрын
I was the new person described in the video. Was more into the story than any story I can remember, and then there was a cat thing with a crown on that was upset about the sector 7 plate falling, and I was like who the fuck is that, but it was cool; I just kept going, and it was still all good until I got to the end, and I realized I was just tricked into playing Kingdom Hearts 4.
@griffinkelly8694
@griffinkelly8694 7 ай бұрын
So many Japanese games --- FF7 remake, Sonic Adventure games, Mario Odyssey --- will have the main characters looking cartoony or anime as hell with lots of style and detail, but then all the NPCs look like bland humanoid robots. It's not a complaint. I get it --- no reason to budget so much time, money, and creativity into extras. I just think the juxtaposition is funny.
@edwardkelland7502
@edwardkelland7502 3 жыл бұрын
Anyone here after free on ps plus
@Goblin_Hands
@Goblin_Hands 4 жыл бұрын
5:25 Sounds like Remake could take a page from recent FF titles, like XII with the gambit system. Miss that game.
@linusfehre3812
@linusfehre3812 4 жыл бұрын
3:43 the sewers and the train graveyard were most definitely in the original, that's where you steal the striking staff for Aeris to make her OP in the early game :)
@gregmc621
@gregmc621 2 жыл бұрын
Yeah, 4 screens turned into a couple hours of gameplay including 3 new boss fights. I took it to mean that they didn't exist in the original as full dungeons, and were padded on sections of the remake.
@Goblin_Hands
@Goblin_Hands 4 жыл бұрын
3:40 I haven't played remake, but I think there is indeed a train graveyard in the original...it's next to the Train station by Tifa's Bar.
@EvilPumpkin
@EvilPumpkin 4 жыл бұрын
I feel sorry for the poor people that thinks that the time travel reboot in the ending was clever and fun. Now Nomura have free reign to do what the hell he wants and doesn't need to follow the original. Every game that he ever directed has atrocious writing.
@Imps603
@Imps603 4 жыл бұрын
He didn't write this tho 🤦 in fact, he was on the writing team for the OG game, but not this
@isaacfreeman1
@isaacfreeman1 4 жыл бұрын
I wonder how they're going to handle the beginning of part 2 with the exposition dump in the Junon hotel.
@Operation_Bagel
@Operation_Bagel 4 жыл бұрын
You mean Kalm and it definitely won’t have the same effect as in the original, can’t build up Sephiroth’s power when at the end of Midgar we were already flying through the sky AC style fighting him throwing buildings at us. But at least we’ll get his backstory
@dysgregulated
@dysgregulated 4 жыл бұрын
I had a terrible time with hell house because at the time, I didn't know it was coming and didn't have a diverse enough set of magic types equipped on my party. The fight is a lot more fun when you can actually take advantage of its weaknesses and fight it "properly". Without the right tools equipped it was an excessive grind, with frustrating immunity. Which, come to think of it, applies to most of the combat in this game.
@liz5100
@liz5100 4 жыл бұрын
I hope they bring Zack into this some how, the emotional heart of this story for me was always the tragedy of Sephiroth. Maybe Zack can talk him down if he's alive and not just another thing hes guilty of. FF7 is a tragedy for me which is not an overly popular view of the story. Zack and Sepiroth were friends, Seph's first human connection, Zack takes Cloud in and helps train him. He is the center of it all. I was so upset at how the original ended, not that it was bad, but that it got to me. Here's this hero that you have to hunt down and put down like a rabies diseased dog. Sephiroth meant something to them all once upon a time, he's also a person too who matters to himself not just a plot object, and his insanity/death is a tragedy. A proper Greek tragedy.
@Hi-fd4cw
@Hi-fd4cw 2 жыл бұрын
Well it’s not exactly what you might be looking for, but they’re redoing crisis core! So that’s something
@devildavin
@devildavin 4 жыл бұрын
the thing i really hated was the little cut scenes in the boss fights, i never wanted to use my limit break because i was worried that i would do a sliver a damage, it goes into a cutscene or a fight mechanic and negate the rest of my limit. it happend to me multiple times.
@kamilee4123
@kamilee4123 4 жыл бұрын
It still kinda blows my mind that they made the Midgar portion so long. I just reached the 33 hour mark on the original game and if I had to guess I’d say I’m a little over halfway through disc 2. I’ve done a few side quests but not much extra stuff in the grand scope of things. And you’re telling me that they basically expanded the first 1/3 or 1/4 of the first disc of the game to be about as long as that? Wild.
@MageKirby
@MageKirby 4 жыл бұрын
"Unless your name is Persona, you're gonna be hard pressed to get anyone interested in turn based combat." Sad pokemon noises.
@bloodyraptor6251
@bloodyraptor6251 4 жыл бұрын
@@Emily848 agreed, Sword and Shield were amateurish as hell. Let's Go Eevee and Pikachu weren't that good either. I just want a Pokemon Colleseum Remake
@Jethammer117
@Jethammer117 3 жыл бұрын
I’m glad Biggs survived it subverted my expectations and literally made me squeal because I love his character
@shartercam
@shartercam 4 жыл бұрын
Re4 and FF7 are in Marcus’s top 3 games of all time. We gotta find out the other game
@shundanone
@shundanone 3 жыл бұрын
watch it be something in between the lines of MGS1 and a Metroidvania
@thatsruffdog
@thatsruffdog Жыл бұрын
I don’t remember what state I was in when I finished the game but it was after Sephiroth was announced for Smash so the way I looked at him in the game was “this is a total badass with incredibly destructive powers.” I didn’t care what his backstory was or his relation to Cloud because I knew all would be explained at some point. I just knew he was a guy that’s been haunting Cloud whether physically or just in his head and that really scared Cloud. And I think I knew who Sack was because of Me? Gongaga. It was from a video explaining the meme where I learned about his backstory and that he was even a character in FFVII in the first place. I’m glad I learned about his entire backstory when I first learned about him because I could see myself getting so invested in his character and then finding out about everything that happened to him and getting spoiled. But you can’t get spoiled if you learn about the existence and Spoiler about a character in the same sentence. So going into Crisis Core, I knew what to expect which allowed me to play the game with the mindset of having this story foresight and still enjoying the game and experiencing the other surprise story beats at the same time. So I think a newcomer who has the patience to invest in the story can enjoy this game. This is one of my favorite games and it’s my 3rd time playing it. I’m editing it into a movie and removing all of the filler that I’ve grown to accept as needless padding. So I accept that this game has flaws but I still love it so much that I’m dedicating dozens of hours of my free time editing this movie just for fun.
@BlackBirdOni
@BlackBirdOni 3 жыл бұрын
If they kill Tifa, I'm out 🙄😂
@shundanone
@shundanone 3 жыл бұрын
nahh they probably won't, she's too much into the original story for them to kill her off
@Atelier427
@Atelier427 4 жыл бұрын
The part of the padding that really got to me was when the second bombing mission was 3 long dungeons in a row.
@fraenznoa5508
@fraenznoa5508 4 жыл бұрын
They pretty much show how big Midgar is.
@Astraldymensions
@Astraldymensions 4 жыл бұрын
Did anyone else have a lot of issue with combat in this game? I played through this whole game and died maybe twice due to my own negligence. I never really noticed my party members AI since I was rotating characters every 10 seconds so I guess I'll keep an eye on that on hard mode.
@Chatrbuug
@Chatrbuug 4 жыл бұрын
Imo you stumbled into playing it the way it was meant to be played. I favored Cloud too much so I died plenty.
@BankBryee
@BankBryee 4 жыл бұрын
Congratulations, you played the game how’s it’s actually meant to be played. A lot of people didn’t realize this but you’re supposed to constantly switch characters to mirror the originals turn based system.
@samt3412
@samt3412 4 жыл бұрын
What I usually did was use the command menu and use the AI characters to throw out potions to me or cast spells so I could still use Cloud faster, and switch characters when I needed Cloud to cast spells or throw out potions
@devildavin
@devildavin 4 жыл бұрын
honestly if they are going to do the whole diffrent timeline route it kind of gives me hope that one day maybe we will actually get Versus 13 and it will be an alternate timeline to 15
@Just_Some_Guy_with_a_Mustache
@Just_Some_Guy_with_a_Mustache 4 жыл бұрын
In summary, it's the video game version of what happened with Evangelion and Evangelion (1.0) movie series.
@benjaminsteele4161
@benjaminsteele4161 4 жыл бұрын
I’m so glad you mentioned the WEAPON theory. That’s how I interpreted the final boss, and when viewed that way it makes it pretty cool, lore-wise. I’m still not sure how I feel about the interdimensional stuff, but I wasn’t sure about making midgar a full game either and I loved every second of this one. I even liked the “padding”, though I understand the criticism and I think they could spice up the side content a lot more in future games. They’re still light years beyond the side quests in XV, at least.
@R3IMU
@R3IMU 4 жыл бұрын
"I did not like final fantasy XV" Excuse me? Didn't you love FF XV when it came out?
@hashbrownslinging-slasher872
@hashbrownslinging-slasher872 4 жыл бұрын
R3IMU Lmao, yeah, forgot about that. Ah well, opinions change, I suppose.
@jevonjordan681
@jevonjordan681 4 жыл бұрын
Yeah when it first came out none of us knew that it was an unfinished mess with very important story plots that were taken out purposefully for DLC and would take a whole year before it was actually playable...so maybe that's why his opinion changed
@cataylasunandriel8636
@cataylasunandriel8636 8 ай бұрын
The music has been the best part of a lot of square enix games. At least the most unvontroversially game changing part. I know I am commenting late but like 16 is out now. And so 16, 7 remake and 14 have gripped me with their use of music omg I love editing music into itself so it’s different each time or u don’t know when a theme will be mixed in or when it is it makes it even more impactful
@lionsandmoon
@lionsandmoon 4 жыл бұрын
Sephiroth: "They act like you should already know who he is." Rookie mistake, right there. Sadly, it's par for the course for Square, and has been for decades. I'm always baffled that they can blow so much money on production values and forget to hire a competent writer. It's like they take their cues from Hollywood. Anyone play FF7:CC? Same shit, right there. Characters do things that don't make sense. Comprehensible characters motivations are a *requirement* for any story, if it is going to be even remotely coherent. Sigh, Square.
@icecatti
@icecatti 4 жыл бұрын
I played FF7 for the first time this year and I was blown away by its contemporary story and EXTREMELY innovative mechanics as storytelling. It's one of the best games I've ever played and I could not stop thinking, talking, and writing about it. I'm also apparently a dumbass boomer because I hate modern Square and I hate what they've done to this property and I seem to be the only person on this planet who enjoys when entertainment has an actual end point. I had zero respect for this game and this company, but it looks sort of fine as a standalone game that panders to a specific new age of post-Kingdom Hearts teens and preteens. I just don't carry that kind of cynicism in me to be okay with these hacks creating a "definitive" version of what is already, in my mind, a criminally misunderstood work. This is really the same as those NGE Rebuilds, right up to a "retread fake-out" that takes the story in a new direction, being years and years apart, with bloated production schedules, and universally loved by complacent plebs. Maybe I'm just too fuckin' old for video games or something. When I see stuff like this, it makes me feel like my specific wants are so wildly different from corporate and/or public interests that I might as well just get into the most incomprehensible underground indie garbage on the deep web, but any entertainment is doomed to be corpsefucked. Holy hell, sorry for the negativity. I just am a guy on the internet with some opinions, stop me if you've heard that one before. Thanks for the video, Marcus. Appreciate 'ya.
@thicciroh
@thicciroh 4 жыл бұрын
“I usually tune Marcus out when he starts a sentence with ‘the implications’” - Dan
@aggressivebuttonmasher5486
@aggressivebuttonmasher5486 4 жыл бұрын
You said you generally dont like what square's put out recently, have you played dragons quest 11? I personally don't tend to enjoy turn based RPGs (the exception being fire emblem due to a mix of the permadeath system and some nostalgia) but even though I didn't enjoy it per say, I didn't feel bored and I cant bring myself to say it was bad because it wasn't it was phenomenal, just not my type of game unfortunately. I reccomend you give it a go I'd love to here your thoughts on it
@Sammael757
@Sammael757 4 жыл бұрын
That battle song for the final train graveyard boss sounds like the main theme from Soul Reaver 1.
@Ramsey276one
@Ramsey276one 4 жыл бұрын
6:30 you mean in the CD era because the NES ones were all turn-based ATB is from SNES forward
@GENIUSGT
@GENIUSGT 4 жыл бұрын
14:57 The ghosts sound like the G-man from Half-Life.
Офицер, я всё объясню
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История одного вокалиста
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Spongebob ate Michael Jackson 😱 #meme #spongebob #gmod
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Mr. LoLo
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Worst flight ever
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Adam W
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Офицер, я всё объясню
01:00
История одного вокалиста
Рет қаралды 3,2 МЛН