Courseplay - Grapes and Olives - FS22

  Рет қаралды 11,879

Disturbed Simulations

Disturbed Simulations

Күн бұрын

Пікірлер
@1over137
@1over137 2 жыл бұрын
Last night I learnt that you can attach the sillage auger wagon to the back of the Claas forage harvester and have 2 pipes out. When it's not supported by a "chase bin" it dumps into it's own auger wagon. When a chase bin catches up, both harvester and auger wagon empty into the chase bin. (chase bin/grain cart/whatever :). Two of those in a field with 3 or 4 chase bins will make rapid work of a grass sillage... or any chaff cutting.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
That is cool :)
@MrBuyerman
@MrBuyerman 2 жыл бұрын
Amazing team behind the mod, I can't imagine playing without Courseplay now, and adding g in olives and grapes makes it so much more versatile. Happy days.🥳🥳
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
yeah it's a must have mod for me.
@DavidBump
@DavidBump 2 жыл бұрын
Really appreciate you pointing out this added feature to CP, as well as the excellent demo!
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Thanks, think it was someone on my discord that pointed out it had been added
@1over137
@1over137 2 жыл бұрын
I actually arrived looking for hints/tips for dealing with things like the harvester getting full or the sprayer empty. The first thing I did was work out how many runs a harvester would do, then went back and deleted one row. On my field it did 6 runs and filled on the 7th and so I deleted the 7th row. This works, but it basically means you have to start the harvester off on 5 or 10 different courses, not mass scalable, which is what I'm after. I want a vineyard so massive it would be stupid to hand work it. The next plan is to, for harvest, record an AD path across the whole field, even the end point turns. Just by recording in AD while CP drives. Join all the end point curves to a "field exit" and "field entry" path, leading to the unload trailer area. The idea is, when course play hands over to AD, AD already has a path which correct leads them out of any vine and off to unload. I have tested that this much works. What I have yet to test is if AD will return and hand back to CP correctly and will CP drive to it's last waypoint correctly. I'm on Huron County Michigan so "next year" is a few evenings game play away to re-do and test the grapes.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Sounds like you are a lot deeper in to grape farming than I am.
@1over137
@1over137 2 жыл бұрын
@@DisTurbedSimulations I just started (grapes), it's more that my game with FS is to max it out in scale with automation. Got most things scalable, grapes are obviously tricky. Things like silage I run a few years with the bunkers and then buy a silage factory :)
@1over137
@1over137 2 жыл бұрын
@@DisTurbedSimulations Actually I haven't even got mulching working yet. Doesn't do anything for me. Think it's too soon, maybe just a month before harvest to get the 50% fert bonus? Still testing.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
@@1over137 I'm not sure, I've done very little with grapes..they don't appeal to me
@Farmer-Mike
@Farmer-Mike 2 жыл бұрын
That is a HUGE game changer, I will do a massive vine field now, thanks a lot - really nice video 😍
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
The that's goes to SmockFarmer for pointing it the new feature
@mustardseed8224
@mustardseed8224 2 жыл бұрын
Thank you Dis Turbed, really appreciate your assistance with your tutorials.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Glad you found it useful
@joelg8004
@joelg8004 2 жыл бұрын
Glad to know that sprayer actually leaves a gap on skip row and it wasn’t just something wrong I was doing!
@digitalellis
@digitalellis 2 жыл бұрын
This is awesome. Thank you for the tutorial.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
My pleasure, it's game changing for me :)
@baldrick2200
@baldrick2200 2 жыл бұрын
I think if you had of started spraying on the left of the vine first it would have done left and right rows together... just by looking at the spray.. not sure but worth a go
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Maybe :)
@smockfarmer
@smockfarmer 2 жыл бұрын
Imagine how much programming they did to make that work. Very impressive
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Yeah and to get it to work so smoothly
@smockfarmer
@smockfarmer 2 жыл бұрын
@@DisTurbedSimulations “we are not worthy” gif from Wayne’s World 😂
@theyarosh9110
@theyarosh9110 2 жыл бұрын
Hi, how to reduce the turning radius with a orchard sprayer?
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
no idea
@theyarosh9110
@theyarosh9110 2 жыл бұрын
@@DisTurbedSimulations Jesus …
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Not he cares
@theyarosh9110
@theyarosh9110 2 жыл бұрын
@@DisTurbedSimulations 😂
@amirb5691
@amirb5691 10 ай бұрын
❤❤❤
@abrdany
@abrdany 2 жыл бұрын
Amazing mod. Just one question. Did you have any problems with message missing some xml files when first time loading couresplay in the game . Or this is some collision with other mods ?? Thanks 👍
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Sounds like it might be a conflict, it's sometimes better to create the savegame then add courseplay
@Silverfish7216
@Silverfish7216 2 жыл бұрын
Do you think you can run 2 pruners at once with skip row on?
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Yup probably give 1 a head start.
@1over137
@1over137 2 жыл бұрын
Pruner on the front and pruner on the back works too.
@1over137
@1over137 2 жыл бұрын
To add a hint. You just need to set the course play tool offset to 0.0 I think all Left/Right of vine does is change the tool offset either positive or negative.
@TrejeKovic
@TrejeKovic 2 жыл бұрын
AI can't go in straight line they always steer left and get blocked or flip the tractor over
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
I haven't used CP for this in a long time, no sure what the issue would be. Maybe check on their Github?
@kaarelk274
@kaarelk274 2 жыл бұрын
What happens if the harvester is full ?
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
It stops I think. I've not done a lot with grapes
@kaarelk274
@kaarelk274 2 жыл бұрын
@@DisTurbedSimulations Already having problems. I started without CP and looks like everytime it will start from the first vine. It takes forever to harvest, faster and easier is to do it yourself. It would only work on a small field where you dont need to empty the harvester. Just finished it. It starts from the beginning. Does it have to be like that or can i continue the job somehow ?
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
@@kaarelk274 Drive to where you were when full and use nearest waypoint instead of first waypoint.
@kaarelk274
@kaarelk274 2 жыл бұрын
@@DisTurbedSimulations Yeah, that worked
@billyhelms7735
@billyhelms7735 2 жыл бұрын
Use autodrive to unload and back again to start where it left off
@jokami1051
@jokami1051 2 жыл бұрын
Courseplay outright refuses to detect my vineyards ans orchards. Even went as far to reinstall fs but no go. Anyhow really Thanks for the tutorials. Atm this is my favourite fs22 channel.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Did it detect them as a single row of vines and are you using the latest version of courseplay?
@jokami1051
@jokami1051 2 жыл бұрын
@@DisTurbedSimulations Tried everything. Don't worry. Found a workaround with AD and VCH. Im sure it's not Courseplays fault since i've seen enough evidence of it working. Must be something in my end.
@1over137
@1over137 2 жыл бұрын
@@jokami1051 Were your vineyards created on a non-custom field? I find even if I'm practically on top of my vine, but actually outside the field edge it will fail to detect the vines.
@jokami1051
@jokami1051 2 жыл бұрын
@@1over137 It was actualy a problem between the monitor and the keyboard. 😉 I had the wrong version installed at the time. I'm using CP now succesfully with vineyards. JUST get the latest version.
@DisTurbedSimulations
@DisTurbedSimulations 2 жыл бұрын
Those ID-10-T errors can be tough to solve
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