REHBACH -  Episode 13 - Sward lifting
41:51
Update 1.3.0.6   | MaizePlus | FS22
5:14
Пікірлер
@StephenSlemmonds
@StephenSlemmonds 10 сағат бұрын
Another nice video, thanks. Short and sweet but somehow still contains some thought provoking stuff. When I enable Precision Farming in my saves I tend to disable ploughing as I thought that avoiding ploughing was one of the objectives of Precision farming but the game hits you with a massive yield drop if you don't plough when it is activated. I did not realise that Direct Seeding into a ploughed field obviated the penalty. Similarly I thought that using a weeder on first growth incurred a yield penalty where See and Spray did not. Clearly I have much to learn. Enjoy your holiday.
@Jw420_
@Jw420_ 10 сағат бұрын
I want to see if you're going to make straw bales with CP on this field
@DisTurbedSimulations
@DisTurbedSimulations 10 сағат бұрын
I don't plan to plant grass in here so unlikely.
@peterclarke3300
@peterclarke3300 11 сағат бұрын
Great episode D/S clearing the small jobs ready for the bigger one 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@smockfarmer
@smockfarmer 13 сағат бұрын
Short but good :) If you saw bales that seemed huge it was most likely Hesston bales. Modern ones are less tall so they look less big. I still haven’t preordered but not to worry, I’ll use your code when we get closer to November :)
@DisTurbedSimulations
@DisTurbedSimulations 12 сағат бұрын
Thanks :) yeah I think they might have been Hesston's. Certainly taller than other bales I've seen.
@henrikhansen7450
@henrikhansen7450 15 сағат бұрын
It would be beneficial to build the end of the pipe all the way up to full indicator height, before entering the water wheels? (to not have to modify it later)
@DisTurbedSimulations
@DisTurbedSimulations 15 сағат бұрын
That's the plan, and the rest of the scaffolding needed.
@hkitservices
@hkitservices 21 сағат бұрын
nice vdo, you could put the pumps of bad water on the top of the pipe, along with an industrial district for making the explosives keep the vdo coming
@DisTurbedSimulations
@DisTurbedSimulations 19 сағат бұрын
With the plan to seal the pipe it's probable more efficient to rebuilt the bit I forgot
@marcofavin8718
@marcofavin8718 22 сағат бұрын
You should stagger the water wheel, in order to have 100% of the badwater pass through each; instead of 50% through each as it is right now... Just put 2 levee after each wheel and attach the other wheel on top of the newbuilt levee... In this way, you should increase the power output by 66% for the same channel length without changing its width...
@DisTurbedSimulations
@DisTurbedSimulations 19 сағат бұрын
I'm happy with the power that is produced when it's running. Maybe I'll try that for a future project when I need to maximize power output
@enkmurti
@enkmurti 23 сағат бұрын
gereksiz episode.
@DisTurbedSimulations
@DisTurbedSimulations 19 сағат бұрын
feel free not to watch. or comment. As the person how makes the videos I get to choose what is necessary. And being the internet you can choose not to watch.
@matyxxcz
@matyxxcz 23 сағат бұрын
2:29 its not Ursus, its Zetor.
@DisTurbedSimulations
@DisTurbedSimulations 23 сағат бұрын
Thanks, I often get those two mixed up
@peterclarke3300
@peterclarke3300 Күн бұрын
Great episode D/S I am guessing the tower for the bad water supply, will be next to built then you don’t have to go back, to it and have sluice gates on the bottom,so the water wheels can produce power while building the rest and keep, up with the great content 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@DisTurbedSimulations
@DisTurbedSimulations 23 сағат бұрын
I think that's a good idea, I'll probably build the scaffold all the way to the top with the tower so they can then build everything in one go.
@peterclarke3300
@peterclarke3300 23 сағат бұрын
@@DisTurbedSimulations the brain was engaged this morning 🤣
@jrmalavar
@jrmalavar Күн бұрын
You prioritized picking up resources when they had nowhere to store the items and that's why they weren't building, they had to carry everything back to the other side of town to store them. You could've just let it there and they would've picked it up eventually.
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Maybe, I assumed builders build and haulers do the clearing up
@nurmr
@nurmr Күн бұрын
11:10 You didn't rebuild the sluice to let some of the badwater down to the industrial district for the badwater pump.
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Good point, a job for Friday now.
@nurmr
@nurmr Күн бұрын
41:25 If it's all a single level then the roof is unnecessary. Nice to have in terms of keeping OSHA happy 🙂
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
And the EPA :)
@nurmr
@nurmr Күн бұрын
38:05 You no longer need 2 high platforms next to a ladder tower. The mod author has fixed ladders so that they no longer require it.
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Oh cool :)
@jeffreymelton2200
@jeffreymelton2200 Күн бұрын
Question, does feeding a dairy cow with the maize plus feed increase the amount of milk cows produce beyond base game yields? And does it make the value of milk increase beyond max base also? Tou would think, right because why would you trouble yourself.
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Maizeplus changes all the input and output amounts compared to base game. As for why you trouble yourself, because it's more enjoyable and engaging to use.
@connordean-duvall1729
@connordean-duvall1729 Күн бұрын
Great video
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
thanks connor
@kamilwallk
@kamilwallk Күн бұрын
How to uninstal t'his mod ?
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
There are instructions in the mod description
@kamilwallk
@kamilwallk Күн бұрын
@@DisTurbedSimulations yes I do what is in the instructions. I am new to fs 22. I entered the commands in the console and saved the game. I deleted the mod from the mod folder and the file from the save and the mod is still required to start the save
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
That's just fs expecting the mod, that's the same with every mod
@casparAG
@casparAG Күн бұрын
what is TerraLife plus? i dont understand
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Completely reworked animal system Completely reworked growth system with 48 weeks not 12 months More crop growth states Many more crops Real no til Plus more
@casparAG
@casparAG Күн бұрын
@@DisTurbedSimulations wow thank you, i have adhd so wouldnt be able to watch the whole stream lmao, whens the release date if you dont mind me asking
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
@@casparAG release is not confirmed yet. but *soon*
@omerfarukdogan6161
@omerfarukdogan6161 Күн бұрын
for install epic games ??
@DisTurbedSimulations
@DisTurbedSimulations Күн бұрын
Don't know
@smockfarmer
@smockfarmer 2 күн бұрын
Watching your vintage oaks but also MrSealyp’s throwback series has also made me like the game even more than I did already. Many ideas floating around in the old vintage noggin 😊
@DisTurbedSimulations
@DisTurbedSimulations 2 күн бұрын
I need to watch some of his throwback series :)
@smockfarmer
@smockfarmer 2 күн бұрын
@@DisTurbedSimulations you should get a copy of fs17 just to explore and see how far the game has come since :)
@DanielSiedell-jo4my
@DanielSiedell-jo4my 2 күн бұрын
Really enjoying this series from you, so much so that I started one myself. Its too bad people have to be critical of your tutorial videos. Ive used tons of them to get me going with different things and very much appreciate your work. Is there a way to add the selectable bale capacity to some of these older balers to make these big straw pickup jobs a little easier?
@DisTurbedSimulations
@DisTurbedSimulations 2 күн бұрын
Thanks, glad you're enjoy it. And I have no idea, that not a mod I've used as I usually play with M+ and M+ doesn't play well with mods that impact bales.
@peterclarke3300
@peterclarke3300 2 күн бұрын
Great episode D/S i think something that would be good in 25,and it’s something that’s sort of in game already is when you buy, a barn you have to get the parts and build it slowly, I thought it was coming in 22 but we got a fairground ride, 🤦‍♂️🤦‍♂️ and great content as always 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@DisTurbedSimulations
@DisTurbedSimulations 2 күн бұрын
I think that's sort of coming to FS25, didn't they mention that with some of the farm houses? you have to deliver materials and it builds from them. And in theory modders can use the system for other buildings
@peterclarke3300
@peterclarke3300 2 күн бұрын
@@DisTurbedSimulations i think it was to repair places and hopefully the modders could do them if they release the codes that were locked in 22 that guy who broke the coding and made that map were you could make houses but it’s a wait and see job 👍
@Wei2Vile
@Wei2Vile 3 күн бұрын
You have dirt, use those instead of levies.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
for which bits? hard to remember 8 videos back
@JoeBlack-ur2vf
@JoeBlack-ur2vf 3 күн бұрын
Love this!
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
thanks
@donzapatero4808
@donzapatero4808 3 күн бұрын
30 degrees? *laughs while 50 degrees* Can we switch
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
I said not to laugh if you live in hot places, and that's 30C inside we don't have AC in most places
@peterclarke3300
@peterclarke3300 3 күн бұрын
Great video D/S 🤔 JCB 3185 would be nice but I doubt it would be nice 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
old JCBs would be awesome
@MrFarquar
@MrFarquar 3 күн бұрын
Lovely outing chap, CP and AD are a bit of a must with the machines required to run a vintage play on a map this size. Was a good harvest, and love the machine choices.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Thanks buddy, yeah definitely needed or an army of cheap worker. I've yet to convince the dogs how to work a computer
@user-oi6ql5uz5g
@user-oi6ql5uz5g 3 күн бұрын
We want to see an aqua duct suspended in the air. Maybe 4 high? Would look cool.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Now I've been reminded I'm playing update 6 things will be getting a rework.
@smockfarmer
@smockfarmer 3 күн бұрын
The JD we got in fs22 is actually more of a classic than the one in the photo because that series is older. Maybe some older Claas tractors or a few more Internationals
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Yes this example isn't that old, I assume if the used the same model they'd have been flooded with, "ah it's just fs22 again" comments. old claas tractors would be good, old claas two tracks :D you sir are a genius
@smockfarmer
@smockfarmer 2 күн бұрын
@@DisTurbedSimulations and you sir must be suffering from heat stroke 😄
@DisTurbedSimulations
@DisTurbedSimulations 2 күн бұрын
@@smockfarmer no that is true genius :D
@smockfarmer
@smockfarmer 2 күн бұрын
@@DisTurbedSimulations so every third of august is now genius smock-day 😄
@joelg8004
@joelg8004 3 күн бұрын
Cracks me up them sticking it on a US map since that model was only made in Europe. But agree it’s nice to see some older tractors and equipment.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
I guess they could have made us wait for a region appropriate map to share the tractor for the people that are really bothered by such details.
@joelg8004
@joelg8004 3 күн бұрын
@@DisTurbedSimulations I get that but with them specializing in farm equipment I’d like to see some effort being put into region specific things. Like same way I wouldn’t want to see an only NA equipment being used on a EU map.
@kwaka5704
@kwaka5704 3 күн бұрын
Spent many an hour on a JD 2850 with a loader on it. Great power for its size.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
I hope there's some variety in the old kit
@KafkaKappa
@KafkaKappa 3 күн бұрын
To lower log use it may work to just surround each Badwater source with levees and work up to the level and then use platforms to bridge over to your Staquaduct. I suspect scrappaflow will be the new titan of industry unless you path the power back over to your older area. Edit : I'm reading the other comments and I've realised we're all saying to pipe over to the staquaduct
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Yeah you all were thinking update 6 while I was stuck in update 5. And i agree scrappa will be a future industrial power house :)
@neilharbott8394
@neilharbott8394 3 күн бұрын
Some of the early New Holand stuff - could be modded easily to Ford label!!
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
that would be cool
@balzonyr4head
@balzonyr4head 3 күн бұрын
This isn't related to this video but I can't seem to ask questions in the discord for some reason. I was reading the bug reports and it seems net wrap addon does not work with M+?
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
regarding your first point, I'm assuming you haven't selected a language, or or if have a similarly witty username that would be the issue . And correct net wrap addon does not work with M+
@balzonyr4head
@balzonyr4head 3 күн бұрын
@@DisTurbedSimulations nah username isn't the same that got banned a long time ago 😂. My language should be selected but I'll check it, thank you for your response. I just found M+ and all your corresponding videos, it's super fun!
@balzonyr4head
@balzonyr4head 3 күн бұрын
Well shit i wish i knew most of it was optional beforehand 😂😂
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
The 0% minimum the big giveaway
@CMoDZ3D
@CMoDZ3D 3 күн бұрын
I had no idea about this mod wth lol looks alot better than guidance steering
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
I prefer it over guidance steering, much quicker and easier to use
@kwaka5704
@kwaka5704 4 күн бұрын
Nice video. So with grazing going in that big field. Will they be self sufficant(other than water)? I did a bit smaller field like that in the SW part of the map and for some reason it locked out the water trigger. So i need to test that again. I aim to just put the cows out to graze with no other food over the summer. Will be a trial and error as to how many cows it will support as dont understand the buffer etc. Guess there probably is a way to calculate a fields capacity for grazing purpases via the xml and buffer etc.
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
Yes, my plan is to graze them for as much of the year as possible. Grazing should use the bases yield of grass of the field (without fertilizing) so that would tell you how many animals can be supported over the year. The need for water will be dictated by the pen and if it has automated watering set of not. I'm probably going to use a number of smaller pens and rotate the cows across the field as the graze an area so it's not total hands off
@kwaka5704
@kwaka5704 3 күн бұрын
@@DisTurbedSimulations Look forward to it. This is what ive been aiming for all FS22. Thanks to expandable pastures its now possible for us mortal players.
@boarder6246
@boarder6246 4 күн бұрын
When you finish installing all the layers, you could find a spot on the inside wheels to put gravity batteries just to flex on that bad tide
@boarder6246
@boarder6246 4 күн бұрын
I mean drought**
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
With the iron teeth and the badwater discharges droughts have no effect, but I think a load of gravity batteries hanging off the very top will be cool
@nurmr
@nurmr 4 күн бұрын
1:08:45 I think flow rate in a channel has been proven to be unbounded. The only limit is 2.2cms over an edge, eg: if you have 11cms in a channel then a waterfall needs to have at least 5 edges.
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
interesting, so maybe some folding at the end. But after your reminder I think that whole system needs a total rework and I have a much cooler idea now :)
@nurmr
@nurmr 4 күн бұрын
@@DisTurbedSimulations Yep. I think if you just brought the badwater in at the back of the channel (either instead of the side, or as well as the side), then you'd have plenty of edges.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Good thinking. That would work better for feeding the water wheels too.
@nurmr
@nurmr 4 күн бұрын
56:10 Don't forget to open the pipe again.
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
Too soon, need to be while I'm recording tomorrow's video later today
@peterclarke3300
@peterclarke3300 4 күн бұрын
Great episode D/S those waterwheels are pushing out some power it’s should be at least 3-4 times that when it’s finished and it’s looking pretty sweet 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
Thanks Pete, yeah it should be a lot of power once it's finished
@peterclarke3300
@peterclarke3300 4 күн бұрын
Great episode D/S and extremely busy only and a nice way of getting the field harvested quickly and a great watch 👏👏👍👍⭐️⭐️⭐️⭐️⭐️
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
Glad you enjoyed it
@nurmr
@nurmr 4 күн бұрын
42:40 You don't need tall levees to route the badwater, just put down platforms and impermeable floors and make a pipe that goes _up_ the mountain (not sure if you do this later, leaving this while I watch the rest of the video).
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
I didn't even think of pipes 🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️
@feliperegatieri1402
@feliperegatieri1402 4 күн бұрын
​Now that its halfway there, you should just cover the whole thing up with impermeable floors and put sluice gates at the end (the drop). after that you're gonna be able to build it up to let it flow from the top.
@DisTurbedSimulations
@DisTurbedSimulations 3 күн бұрын
@feliperegatieri1402 something like that :)
@hrhagadorn
@hrhagadorn 3 күн бұрын
@@DisTurbedSimulations I was also thinking cover the top and then all you have to do is raise the outflow as your levels go up
@vincentb.2900
@vincentb.2900 2 күн бұрын
If you end up cover the whole thing up, you could build a industrial area on top.
@SolarDynasties
@SolarDynasties 4 күн бұрын
I'm partway through the video so this suggestion may be too late. Here it is anyway. You should build badwater towers around the 2 sources and aqueducts to reach the top of the Staqueduct.
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
You and nurmr are correct, I totally forgot about aqueducts and pipes for this part of the project.
@darthgbc363
@darthgbc363 4 күн бұрын
Cool. Looking good. I believe, 3 of those badwater discharges is equal to 9 water discharges, for the amount of volume.
@DisTurbedSimulations
@DisTurbedSimulations 4 күн бұрын
That depends on the strength they are set at. Not sure with these ones.