3ds Max + Corona dome automotive scene overview

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Jeff Patton

Jeff Patton

Күн бұрын

Пікірлер: 65
@IbizaInnercity
@IbizaInnercity 4 жыл бұрын
As a tip, when you have that "crease" you were talking about, you can fix it in PS as follows: 1. merge image so you have the motion-blurred image as a single layer 2. Filter - Other - Offset and put something like 150-200px 3. With the image shifted horizontally with the amount of px you've set earlier, you can now see the seam. 4. Select the seam (full height) with rectangular marquee tool, about 50 px width 5. Feather selection - 3-5 px 6. Apply horizontal motion blur. Hope it helps.
@baorichard4345
@baorichard4345 4 жыл бұрын
The render is insane////
@AndreasAgus
@AndreasAgus 4 жыл бұрын
Wow awesome technique
@guyberryman5226
@guyberryman5226 2 жыл бұрын
hi please one day share hdri.nice work
@JeffPatton
@JeffPatton 2 жыл бұрын
I mention the hdri used and where it can be purchased from at the 4:45 (ish) point in the video: kzbin.info/www/bejne/b5a8pIBoe7eIe5I
@mearicgrup
@mearicgrup 5 жыл бұрын
Awesome! Thanks for the video.
@SuperCyberStriker
@SuperCyberStriker 5 жыл бұрын
OMG that lut :D :D that was mindblowing :D :D didn't expect car to be green :D
@lucaaffatato99
@lucaaffatato99 5 жыл бұрын
Awesome!
@nicolaspojmaevich
@nicolaspojmaevich 5 жыл бұрын
Hi Jeff i've been following you for years, love your stuff, i keep coming back to your web page, not many good learning tutorials on car rendering, so thanks so much for this!, i wanna se more mercedes renders!!!
@mostafaelgammal
@mostafaelgammal 5 жыл бұрын
Jeff you the best as always , huge fan of you
@servandovillazon9951
@servandovillazon9951 4 жыл бұрын
thats so awesome
@youngbob358
@youngbob358 5 жыл бұрын
Awesome! Thanks for the vedio.
@金甲唤
@金甲唤 5 жыл бұрын
Thank you for learning, I hope there are more tutorials.
@youcefhanni5777
@youcefhanni5777 5 жыл бұрын
thank's very useful breakdown !
@ciprianandrus1544
@ciprianandrus1544 4 жыл бұрын
Hi Jeff, love your work!!!, did you use any lights or only the hdri? could you shere the render settings please. Thanks!
@JeffPatton
@JeffPatton 4 жыл бұрын
Hi Ciprian, Correct, the only light source for the image is the HDRI. I don't have the file loaded onto my workstation any longer but use the default values for global illumination and it'll be fine. Run some test renders on your scene with the denoiser enabled to find a good target for the render times & acceptable noise levels.
@baorichard4345
@baorichard4345 4 жыл бұрын
i love this image so much! where can I see the final high res version!!! i am gonna use it as wallpaper as inspiration!
@albertoluque.workout
@albertoluque.workout 5 жыл бұрын
Máster, I'm going to try out. Insane
@_squiff_
@_squiff_ 3 жыл бұрын
i know im really late haha but whats that HDRI?
@JeffPatton
@JeffPatton 3 жыл бұрын
It's this one from hdrmaps.com: hdrmaps.com/gray-autumn-road/
@SeloMeloYT
@SeloMeloYT 5 жыл бұрын
first off all thanks for video. I want to ask ; Is there any solution for cropping to hdr? as you known, its diffucult to match scale between scene and enviroment when used hdr
@JeffPatton
@JeffPatton 5 жыл бұрын
You may be able to use the X/Y/Z offsets (plus the dome radius of course) to help to a degree....but in many instances there are things in the HDR/EXR that can't be avoided and ruin the scale with your scene. Just have to try and locate another HDR/EXR that works better with the scene or build the environment. :/
@raywong3184
@raywong3184 3 жыл бұрын
most important thing to me is that how did you make that HDRI motion blur in photoshop. thank you very much if you could hint or inspire us.
@AliNaserGFX
@AliNaserGFX 5 жыл бұрын
Very cool tutorial tanks
@AhmedHasan91
@AhmedHasan91 5 жыл бұрын
very nice!
@alxen1130
@alxen1130 5 жыл бұрын
Hi Jeff, what is the Luts do you used?
@JeffPatton
@JeffPatton 5 жыл бұрын
"Byronot" from the psychedelia collection here: luts.iwltbap.com/psychedelia/
@jopmerlin
@jopmerlin 4 жыл бұрын
Very nice! where can i buy this car model?
@JeffPatton
@JeffPatton 4 жыл бұрын
There's some here: www.turbosquid.com/Search/Artists/VadimS_pm
@mridul9443
@mridul9443 4 жыл бұрын
how to make wheels spin in render?
@mlp.visuals
@mlp.visuals 4 жыл бұрын
How did you let your wheels look like they are running? Didn't found a tutorial to that.
@JeffPatton
@JeffPatton 4 жыл бұрын
kzbin.info/www/bejne/fnmZaGmVjtKhr80
@mlp.visuals
@mlp.visuals 4 жыл бұрын
@@JeffPatton Thank you!
@heyitsaiky
@heyitsaiky 4 жыл бұрын
how did you setup up your hdri, shadowcatcher. Still struggling to get close to your results
@JeffPatton
@JeffPatton 4 жыл бұрын
Here's some tips for setting up the dome environment with shadow catcher: kzbin.info/www/bejne/Z5S9aJ5sd6-XaZI There's not a universal setting that will work for every HDR/EXR since they are captured at different heights and distances to objects, etc.. The dome projection effect can be hit-or-miss depending on the HDR/EXR location and size.
@javiersanchez2136
@javiersanchez2136 3 жыл бұрын
hello, how you put the Corona Dome mapping mode in corona 6. im stuck :C
@JeffPatton
@JeffPatton 3 жыл бұрын
Here's a tutorial that has a more in-depth breakdown of the process: kzbin.info/www/bejne/Z5S9aJ5sd6-XaZI It's an older video but I don't believe the dome mapping process has changed much from this.
@javiersanchez2136
@javiersanchez2136 3 жыл бұрын
@@JeffPatton thank you so much
@mtesla8548
@mtesla8548 5 жыл бұрын
hey Jeff...you are an incredible artist.....i know it..good luck pal.
@stivnico
@stivnico 4 жыл бұрын
Holy shit. Could you share your desktop spec? Interactive rendering is so smooth!
@JeffPatton
@JeffPatton 4 жыл бұрын
It's a home built system: 1950x (16 core) on an ASUS ROG STRIX x399-E Gaming MB with 64 GB ram. The GPU's aren't doing much here but they are (2) 2080 ti's. The CPU render speed (on high resolution shots) isn't that great with this setup TBH. I'll probably end up building a new one this year with one of the new high core count AMDs...once those CPUs has been out for a while and tested.
@MrNestur
@MrNestur 5 жыл бұрын
nice, noticed that u rigged the wheels, and add motion blur - can explain how? thnx :)
@JeffPatton
@JeffPatton 5 жыл бұрын
You can animate the geometry itself. However, I typically link the rotating parts (wheels/tires/brakes in this scenario) to a dummy helper object (or car rig) and animate that dummy helper instead. Easier to work with the helper object than all the individual parts. More info on setting up motion blur in Corona: coronarenderer.freshdesk.com/support/solutions/articles/5000516202-how-to-enable-and-control-motion-blur-
@dasnico13
@dasnico13 5 жыл бұрын
will you ever do a shading tutorial? I think we are all wishing for one
@JeffPatton
@JeffPatton 5 жыл бұрын
I honestly don't think there's anything unique to the material configurations I use. Most of them are rather basic in fact. I'm not sure I can offer a unique aspect to material creation that isn't already covered somewhere else. Is there a specific topic that you think would be helpful?
@dasnico13
@dasnico13 5 жыл бұрын
@@JeffPatton thank you for the reply. t be honest I don't really find any good resources for a good car paint shader in 3ds max. I mean it really doesn't have to be a you tube video people are willing to pay for your knowledge. Like for example What makes a realistic car shader realistic?
@JeffPatton
@JeffPatton 5 жыл бұрын
@@dasnico13 - These are good IMHO: kzbin.info/www/bejne/ppyqZKxrqNB0sJI kzbin.info/www/bejne/fmfKZKmBdpmfmrs kzbin.info/www/bejne/o5WtYXRqfJihmcU Based in Corona Render but the concepts are common across most render engines. Also, if you use FStorm I shared some car paint materials on my site here: jeffpatton.net/fstorm-paints/
@JeffPatton
@JeffPatton 5 жыл бұрын
@@dasnico13 - Also check out Grant Warwicks VRay tutorials & twitch channel for in-depth discussions on realistic materials & scenes. He goes to great (aka crazy) details on making materials as realistic as possible and does it extremely well. In addition to materials, the scene itself also plays a huge role in realism so we really have to consider every aspect. Grant's lighting classes help on that front as well. He really ties everything together nicely.
@jackieteh
@jackieteh 5 жыл бұрын
What is the difference between backplate and hdri you have mention in the video?
@JeffPatton
@JeffPatton 5 жыл бұрын
A backplate is a static image/photo whereas the HDRI/EXR is a 360 panoramic image.
@jackieteh
@jackieteh 5 жыл бұрын
Jeff Patton normally hdri will see blur, but backplate is better quality right?
@JeffPatton
@JeffPatton 5 жыл бұрын
@@jackieteh Correct. With a backplate you have a set resolution that you're working with. The HDR/EXR the blurring is dependent on the resolution of the HDRI/EXR & your camera/render output size.
@jackieteh
@jackieteh 5 жыл бұрын
@@JeffPatton Thank you for clarify.
@JonathanCaro
@JonathanCaro 5 жыл бұрын
How does the wheels have blur?
@JeffPatton
@JeffPatton 5 жыл бұрын
Animate the geometry & enable motion blur. I typically link the geometry (like wheels/tires/brakes) to dummy helper objects and animate the helper instead of all those individual parts. More info on configuring motion blur in Corona Render: coronarenderer.freshdesk.com/support/solutions/articles/5000516202-how-to-enable-and-control-motion-blur-
@theyknowimslim
@theyknowimslim 5 жыл бұрын
Hello, do you have any full-length tutorials for beginners? I really love your work.
@theyknowimslim
@theyknowimslim 5 жыл бұрын
for modelling and rendering cars
@foelsgaard_fg
@foelsgaard_fg 4 жыл бұрын
The name didn't age well
@ColdConceptOfficial
@ColdConceptOfficial 4 жыл бұрын
Lol, i probably dont need to say why but i bet this video has had a few more number clicks lately
@JeffPatton
@JeffPatton 4 жыл бұрын
Ha, probably so!
@ColdConceptOfficial
@ColdConceptOfficial 4 жыл бұрын
@@JeffPatton :S hahah
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