Creating a Basic Turret AI for Unity 3D - C# Beginner guide

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Online Code Coaching

Online Code Coaching

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@theHaloFM02
@theHaloFM02 2 жыл бұрын
"When I get closer, it cares about me. But when I'm far away, it doesn't care about me anymore." For some reason, that sounds deep.
@leonNegro-f6g
@leonNegro-f6g 10 ай бұрын
One of the best tutorials ive ever seen in my life bro you did it very well also nice music i really felt relaxed !
@Tortle226
@Tortle226 2 жыл бұрын
Very comprehensive tutorial, thank you so much, code works perfectly!!
@hefferwolff3578
@hefferwolff3578 6 ай бұрын
fantastic!!!
@sakeb1
@sakeb1 6 ай бұрын
you have so much sass i love it
@electro3438
@electro3438 Жыл бұрын
yep, this is quite good
@michaelshollaj6428
@michaelshollaj6428 9 ай бұрын
Very useful video, great job, liked and subscribed!!
@MohammadShahirRafiq
@MohammadShahirRafiq 11 ай бұрын
Hi, for some reason its head is not turning to the player the version I use is 2021.3 and I did everything you did but its not working can you help me please?
@SGUDevs
@SGUDevs Ай бұрын
@raniesoares6519
@raniesoares6519 4 ай бұрын
obrigado, você me ajudou muito com esse vídeo
@homemadeswtor
@homemadeswtor 8 ай бұрын
great video! u just won a subscriber
@XuChunVideo
@XuChunVideo 2 жыл бұрын
man, this is good
@activitytimewithcruz4795
@activitytimewithcruz4795 2 жыл бұрын
awesome
@mrk_visuals7451
@mrk_visuals7451 2 жыл бұрын
Hey I have weired issue. I made 2 scene one same like yours and 2nd my original scene where I want to use that. so that turret works perfectly in the other scene which is like yours but in my main game the projectiles doesnt shoot the player they go weired and fire some other directions
@TheArtistInTheDark
@TheArtistInTheDark Жыл бұрын
I know you asked this a half a year ago but maybe someone else might find it useful, when you add the force to the projectile, the transform it uses is probably incorrect in your case. Instead of transform.forward you could write head.forward which follows the player for sure. Make sure the colliders are disabled as well for the turret. If it's not those then tweaking the projectile's rigidbody settings might help, or adding more force to the projectile in case it's too "floaty"
@zachweisner4175
@zachweisner4175 2 жыл бұрын
Thanks a lot!
@AdamAndersonMusica
@AdamAndersonMusica 2 жыл бұрын
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