Unity - Character Controller Moveable Object

  Рет қаралды 9,317

Online Code Coaching

Online Code Coaching

Күн бұрын

Пікірлер
@dylanfliski3714
@dylanfliski3714 10 ай бұрын
THANK YOU SM I COULDNT FIND THIS ANYWHERE
@IndieGameJunkie
@IndieGameJunkie 3 ай бұрын
How can I also pull objects?
@AlanBumac
@AlanBumac Жыл бұрын
Thank you for sharing this knownledge.
@nicolasportu
@nicolasportu 2 жыл бұрын
Outstanding! Life saver :) I was struggling a lot and thinking that the only way to interact with a rigidbody was having a rigidbody character... I am trying to push and rotate a soccer ball with my character controller. Any idea how to rotate the ball? Thanks 👍
@wtbsomething2427
@wtbsomething2427 Жыл бұрын
Thanks a lot
@kazrepair7219
@kazrepair7219 Жыл бұрын
thanks a lot broo
@ericreyes8525
@ericreyes8525 Жыл бұрын
Awesome!!!!!
@gaming4witwizjagerlionandtrifc
@gaming4witwizjagerlionandtrifc 8 ай бұрын
why does it say Assets\MoveableObject.cs(13,18): error CS1026: ) expected when i typed using System.Collections; using System.Collections.Generic; using UnityEngine; public class MoveableObject : MonoBehaviour { public float pushForce = 1; private void OnControllerColliderHit(ControllerColliderHit hit) { Rigidbody _rigg = Hit.collider.attachedRigbody; if(_rigg i= null { Vector3 forceDirection = hit.gameobject.transform.position = transform.position; forceDirection.y = 0: forceDirection.normalize(); _rigg.AddForceAtPosition(forceDirection * pushForce, transfrom.position, ForceMode.Impulse); } } }
@toncantsu
@toncantsu Жыл бұрын
tysm
@bigkhfloppa642
@bigkhfloppa642 Жыл бұрын
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