Creating a PROXIMITY SCATTER with Geometry Nodes in Blender!

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The CG Essentials

The CG Essentials

Күн бұрын

In this video, we continue our series on using Geometry Nodes for Blender by learning how to scatter objects based on their proximity to other objects in Blender!
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TIMESTAMPS
0:00 - Introduction
0:15 - Setting up your object scatter
2:11 - Setting up a proximity object
2:57 - Adjusting scattered objects based on the proximity object location
3:34 - Using math nodes to create the distance effect
4:45 - Adding randomization to the effect
6:21 - Creating a proximity scatter on a 3D object

Пікірлер: 28
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Hi everyone! Let me know if you have questions in the comments below! :)
@tonyk680
@tonyk680 Жыл бұрын
can you help me I just recently installed blender 3.4 and I'm trying to install boxcutter and it's not working
@lomaxdesigns1716
@lomaxdesigns1716 10 ай бұрын
Just writing a comment to help out the channel, because in my opinion you make the best Blender tutorials on YT. You're a consistent "go to" source of information.
@flashgordonrocks
@flashgordonrocks 2 ай бұрын
thank you
@sarcasme-_-6549
@sarcasme-_-6549 Жыл бұрын
Love your vids. Now I'm going to try it myself.
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Do it!
@richard29sher
@richard29sher Жыл бұрын
If you want to exclude an area on a surface based on your tutorial here would you use vertex groups? If so I would really like to see another video that demonstrates how to achieve that result. what I'm looking for is the inverse of what you've demonstrated in this tutorial. Thank you again your recent geonode videos have been really easy to follow and very enriching!
@suryakamalnd9888
@suryakamalnd9888 Жыл бұрын
Amazing video bro
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Thanks 🔥
@pamhampton2588
@pamhampton2588 Жыл бұрын
Good Tutorial If you switch the values in the MULTIPLY/ADD node then the scatter objs will appear to run away from your SCATTER obj. They appear to run away, rather than follow :)
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Yes they will :)
@janosszabo98
@janosszabo98 7 ай бұрын
Scaled down object are still there, eating up the recources on your computer, slowing down renders. If the scale by distance is specifically the effect you're going for, then it's fine, but still, you probably want to use the delete geometry node to actually remove objects too small to be worth wasting render time on.
@RobynLtW
@RobynLtW Жыл бұрын
Great tutorial, but it didnt work for me on 3.4 until I set the Collection Info node with 'Separate Children' and 'Reset Children'. After that change everything else was the same. Thanks for sharing! c:
@vizdotlife
@vizdotlife 6 ай бұрын
Any chance the proximity scatter can also be applied for objects created with geometry nodes that aren't yet converted to a real mesh? Basically having the scatter go around an object created with geometry nodes.
@rotajulien140
@rotajulien140 Жыл бұрын
top yes
@pornstarSR
@pornstarSR Жыл бұрын
Zip files of Proximity and GN scatter have no blend file in them or are invalid. cant open.
@BMF6889
@BMF6889 Жыл бұрын
I notice that some of the scattered objects overlap. Is there a way to prevent that from happening?
@keziagreste
@keziagreste 6 ай бұрын
Change the random value to poison disk
@gulo_arch7894
@gulo_arch7894 Жыл бұрын
3ds max vs Blender?....For Architecture your choice?... please answer me
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Never used Max. Probably neither for true architecture in my opinion
@viralmoments8671
@viralmoments8671 Жыл бұрын
Hi dear love from Pakistan
@TheCGEssentials
@TheCGEssentials Жыл бұрын
:)
@gulo_arch7894
@gulo_arch7894 Жыл бұрын
Hi bro...
@vay911.
@vay911. Жыл бұрын
no WhatsApp.. 🎉
@TheCGEssentials
@TheCGEssentials Жыл бұрын
...oops
@claudio7010
@claudio7010 Жыл бұрын
where whatsapp guys
@TheCGEssentials
@TheCGEssentials Жыл бұрын
Must have been a mistake on my part
@claudio7010
@claudio7010 Жыл бұрын
@@TheCGEssentials lmao it's fine, please don't change intro though, it always puts a smile on my face
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