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In this video, we continue our series on using Geometry Nodes for Blender by learning how to scatter objects based on their proximity to other objects in Blender!
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TIMESTAMPS
0:00 - Introduction
0:15 - Setting up your object scatter
2:11 - Setting up a proximity object
2:57 - Adjusting scattered objects based on the proximity object location
3:34 - Using math nodes to create the distance effect
4:45 - Adding randomization to the effect
6:21 - Creating a proximity scatter on a 3D object