Creating a Retro-Futuristic Café Interior Blockout for Indie Game "STATION" | 3D Modeling in Blender

  Рет қаралды 50

Lisa Saposh

Lisa Saposh

Күн бұрын

Experience the art of game development as I take you through the entire blockout process for a retro-futuristic café interior in my indie adventure game "STATION".
This timelapse video showcases the creation of key elements like the bar, counters, cupboards, tables, lamps, radiogram, and intricate architectural features like wall and ceiling designs-all crafted in Blender.
In this video, you’ll see how the blockout stage is essential for establishing the layout, scale, and overall feel of the environment. Watch as I transform simple shapes into the foundation of a detailed café that will become a vital part of the game's world. Whether you’re a game developer, 3D artist, or just a fan of retro-futuristic design, this video is packed with valuable insights and inspiration!
Highlights:
3D Modeling Timelapse: From basic shapes to a fully-realized café blockout.
Blockout Techniques: Importance of blockouts in environment design for indie games.
Retro-Futuristic Style: Crafting a unique aesthetic for "STATION"
Don't forget to like, comment, and subscribe for more behind-the-scenes content and updates on the development of "STATION"!
Your support helps bring this indie game to life. 💖
#GameDevelopment #IndieGame #3DModeling #Blender3D #Timelapse #Blockout #StationGame #RetroFuturistic #GameDesign #EnvironmentDesign #IndieDev #SciFiGame #LevelDesign #WIP #GameArt #DevJourney #KZbinGaming #SupportIndieGames #BehindTheScenes #GameDevLife

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