Creating an ocean - Part 1 of 4: Getting Started with BOSS

  Рет қаралды 250,490

Maya Learning Channel

Maya Learning Channel

6 жыл бұрын

Files used: areadownloads.autodesk.com/wd...
HDR file: cgi.tutsplus.com/articles/fre...
In this video, we show you how to turn a plane into a realistic patch of water using the Bifrost Ocean Simulation System (BOSS).
Additional reading: help.autodesk.com/view/MAYAUL...

Пікірлер: 284
@diegotrazzi
@diegotrazzi 5 ай бұрын
Best tutorial ever! The host has a really clean and precise way to express himself. Bravo!
@dailyraven3241
@dailyraven3241 4 жыл бұрын
1:54 mind blown. Thanks for the tutorial AD!
@Cloclo.darkarts
@Cloclo.darkarts 5 жыл бұрын
This tutorial is great! Thank you so much for all the explenations!
@BlackSpyr0
@BlackSpyr0 5 жыл бұрын
Amazing work, very structured, well explained and easy to follow tutorial, thank you :)
@teresainitaly5692
@teresainitaly5692 6 жыл бұрын
Super tutorial for BOSS! thank you so much!!!
@emiliolingg
@emiliolingg Жыл бұрын
This is such a good introduction. Thank you!
@quieroun_narwhal
@quieroun_narwhal Жыл бұрын
This tutorial is AMAZING! Thanks so much!
@nextcent
@nextcent 4 жыл бұрын
Nice and easy to follow tutorial. Thank you.
@crysllee
@crysllee 3 жыл бұрын
This is blowing my mind. THANK YOU
@bettlebug5988
@bettlebug5988 2 жыл бұрын
Hello Crystal, can you help me. I followed the tutorial up to where he added the foam the 1st time but its to much. I tried the different settings in the attribute editor but no success. How can I minimize the foam so its a little bit on the water?
@fuzailakhtar9869
@fuzailakhtar9869 Жыл бұрын
Thanks for this amazing tutorial
@nothingspeaks
@nothingspeaks 6 жыл бұрын
"LIKE A BOSS!!"
@witchy.bunnie
@witchy.bunnie 5 жыл бұрын
THANK YOU THANK YOU THANK YOU THANK YOU THANK YOUUUUU!! This is what's going to save me in my portfolio!
@Karin029_
@Karin029_ 5 жыл бұрын
Was literally going to post your exact comment
@bidoohesham7148
@bidoohesham7148 4 жыл бұрын
@@Karin029_ @kalina zawada .. how can i play it like this 11:20 please
@JuanCarlosValdezAnimation
@JuanCarlosValdezAnimation 6 жыл бұрын
Awesome! Thanks!
@almostcinematicfpv
@almostcinematicfpv 2 жыл бұрын
Excellent tutorial. 👍🏼
@NaruphonPunphairoj
@NaruphonPunphairoj 5 жыл бұрын
Thank you!!
@sauravbadaik4169
@sauravbadaik4169 Жыл бұрын
Seriously Boss tutorial ❤🌊
@anaislake
@anaislake 5 жыл бұрын
excellence!
@yilinwang1642
@yilinwang1642 6 жыл бұрын
good tutorial
@lani9609
@lani9609 3 жыл бұрын
thank you
@fuzailakhtar9869
@fuzailakhtar9869 Жыл бұрын
we can also control foam by unchecking use speed check box which is turned on by default
@atlantisr4560
@atlantisr4560 3 жыл бұрын
good job
@tiensu5823
@tiensu5823 5 жыл бұрын
Thank bro
@DenisTriton
@DenisTriton 3 жыл бұрын
Потрясающе. )) Но мне больше нравится VRay Next.
@fortunemalatji1717
@fortunemalatji1717 2 жыл бұрын
This tutorial is amazing! Thank you so much. I have no idea what I'm doing wrong but when I try to reduce the foam size with the Cusp Min it doesn't work. Do you have any advice, please?
@deathlygeorge
@deathlygeorge 4 жыл бұрын
5:26 windspeed recommendations
@methlokaijufan9729
@methlokaijufan9729 6 жыл бұрын
I don't have the Boss option in maya 2017 .And the plugin is loaded .Please help
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
Are you in the FX Menu Set?
@methlokaijufan9729
@methlokaijufan9729 6 жыл бұрын
Maya Learning Channel yes
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
i would try deleting your prefs and restarting Maya. If the plug-in is loaded, that menu should appear.
@tikallone
@tikallone 6 ай бұрын
diego is a friend of mine, what a big surpraise hearing him named here!!!😂
@mordecai1484
@mordecai1484 4 жыл бұрын
Thank you very much sir. Can you show us how to make muddy water. Like in swamps?
@user-uw4wv4yh2x
@user-uw4wv4yh2x 2 жыл бұрын
Thank you for this amazing tutorial, but I have 1 q...when i click the Spectral Waves button, I see the warning " cached playback: Safe mode - cache disabled as unsupported nodes were found in the scene" .. can explain me what it means?
@Lobomarsh
@Lobomarsh 11 күн бұрын
Good I learnt & I made it also 😊☺️😍
@devashish_yt
@devashish_yt 6 жыл бұрын
Please make tutorial video regarding beach wave using bifrost
@dw308
@dw308 4 жыл бұрын
Maya's documentation says the red channel of the foam maps, not the alpha channel, are the actual foam values. So what does the alpha channel actually represent?
@artypow1601
@artypow1601 2 жыл бұрын
Thank you so much for the tutorial. One question though, when I render it with CPU its fine but when I use GPU render ocean becomes very dark. I use RTX 30 series. Why’s that?
@phillsol
@phillsol 2 жыл бұрын
if you're using redshift for the gpu render, you have to assign the redshift material to the ocean instead of the aistandard material
@phillsol
@phillsol 2 жыл бұрын
When I change the Cusp Min, it does not do anything to the Foam Attributes even though I applied it to Emission and turned on image sequence.
@Frame16Gaming
@Frame16Gaming Жыл бұрын
Do you have a tutorial for that skip across the water in the beginning of your video?
@naive8547
@naive8547 6 жыл бұрын
What processor and graphics card are you using? How long does it take for you cache all and render? I am not too sure if my render was completed or not.
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
I'm running a Xeon dual 2.6GHz process, 32GB RAM, nVidia Geforce K4000. For this patch of ocean, it takes about 15-20min to render 120 frames at 540p. For the tutorial after this one (full ocean), it can take an hour or two to do the entire ocean with a high number subdivisions. Note that your graphics card doesn't matter all that much when using BOSS since it uses mainly the CPU.
@danielsantanderosorio6531
@danielsantanderosorio6531 4 жыл бұрын
Hey, thanks for the amazing tutorials. But I have a problem. My ocean plane looks too blocky/pixelated and I can't find a solution?? I'm working with 1024 subdivisions on the plane and I have 2 SpectralWaves, but it still looks very blocky. How can I make it smooth? Thanks a lot!!!!
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Did you cache the ocean at a lower resolution before upping it to 1024? If so, you'll need to disable the caches first (in the BOSS Editor, change the green checkmarks to red) to see any changes.
@ungranarbol
@ungranarbol 4 жыл бұрын
Hey, thanks for this amazing tutorial. I've tried this with redshift. But, projection doesn't really work in redshift. It works a little bit with linking "out alpha" node to displacement shader (instead of out color node in arnold). but it loses a lot of information. If you don't mind, could you let me know how to make this tutorial work in redshift as well? Thanks a lot! :)
@forrestarnold666
@forrestarnold666 2 жыл бұрын
Yeah, I'd like to be able to get this working in Redshift as well. I can get the displacement to work pretty well but the foam maps are another story.
@MrSacroload
@MrSacroload 5 жыл бұрын
hi , i'm doing a simulation with boss, but i have some problems. and i have some questions: first i create a plane with 120 x 120, because i need more space for the shifting ship. and i want to know if when simulate the foame with particles, the model used for this (the simulation) have impact in the procesing, if it have many polygons? thanks.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Andres Fernando Polania Castaño the sim will run slower, but it should still work. You’ll definitely want to cache the effect to an alembic file for rendering (which I show in a later tutorial)
@eswardinesh6174
@eswardinesh6174 2 жыл бұрын
TNX MAWA
@lulluuullu
@lulluuullu 6 ай бұрын
Excuse me...! Is there no copyright issue with the boss's file? Can I use the sauce for the contest?
@vichtify
@vichtify 6 жыл бұрын
Is it heavy in render? Compared to realflow for instance. Great vid btw
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
Nope, not very heavy at all since it's just geometry.
@vichtify
@vichtify 6 жыл бұрын
Yeah i see, i'm actually rendering a sequence :) Another question: in Maya 2017 it don't seems to have the foam attributes in the spectral waves settings. No Box to activate it... I think I'm gonna have to upgrade to Maya 2018
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
Yes, there were some additions made to this feature (although it happened in 2017 Update 2, rather than 2018).
@vichtify
@vichtify 6 жыл бұрын
Appreciate the fast answer, I have maya 2018 at work I'm gonna see if there's difference
@zisforzoo16
@zisforzoo16 6 жыл бұрын
I keep trying to add an hdr map to my sky dome and it keeps saying wrong number of arguments on call...can anyone help??
@mamoruk4143
@mamoruk4143 5 жыл бұрын
Can this setup also be used for a small lake or would it be better to just use a Bifrost container?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
This can definitely be used to do a small lake. You'll just want to lower the overall depth and size of the simulation.
@janusmcgee8909
@janusmcgee8909 2 жыл бұрын
Hey... curious, i love the series but how would i use this tech to make a giant Surfer-styled sea wave? I can't seem to find any material on this either... unfortunately there was a surfer called Maya so searching Maya surfer wave brings up a real life surfer!
@Autodesk_Maya
@Autodesk_Maya 2 жыл бұрын
Check out part 4 of this series - you'll need to do something similar (but on a much larger scale) to what it shows. Basically, you'll need to create some dynamic particles and then "push" them with an underwater force to generate the wave (much like in real life).
@MrStevehellboy
@MrStevehellboy 5 жыл бұрын
I've rendered the image sequnce but I'm not sure what I do with all the files? How do I view them as a film????
@int16_t
@int16_t 5 жыл бұрын
Search on your computer called fcheck. Its pre installed along with maya.
@pfeifenderleidender7320
@pfeifenderleidender7320 3 жыл бұрын
I am now, going to upload my consciousness into my PC. Let's go for a swim!
@betraid
@betraid 2 жыл бұрын
I downloaded HDRI image with strom dark sky and my water is like around black screen whats wrong? cant figure it out:D
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 4 жыл бұрын
Or can this plugin makes a realstic oceans for games?
@OooO-fc6kn
@OooO-fc6kn 5 жыл бұрын
I have no form function. 2017 version Is there a solution?
@Matster196
@Matster196 4 жыл бұрын
Hello! First of all I want to thank you for the video as it was insanely helpful with finally figuring out how to get some water into Maya. I did run into a few concerns while following your steps. The first one is I received a message on the bottom right next to where you have the text box to type into MEL. It was something around the lines of: maya cached playback safe mode. That and some mention of unsupported nodes. I was wondering what exactly the problem is and how I can fix it. The other problem I have is when I click on export cache to preview a single frame like you did in the video when you made the foam adjustments it stays exactly the same without showing any changes. I would greatly appreciate the help and thanks again for uploading these videos!
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Cached playback is a feature that improves playback speed in the Viewport. At this time, it's not compatible with FX like BOSS, which is why you're getting that warning. It's nothing to worry about. Remember, when you make settings adjustments, you need to turn off the caching in the BOSS Editor. Otherwise, the simulation will just go back to the old cache (representing the old settings).
@Matster196
@Matster196 4 жыл бұрын
@@Autodesk_Maya Oh okay that brings some relief and clarity. Thanks for the fast response! I greatly appreciate it :)
@FURIOUS_KAIN
@FURIOUS_KAIN 4 жыл бұрын
yeah super cool, but the problem is when I want to change the resolution in the global attribute, maya crash, I have the 2019 version, and I'm not the only one in this case, so if someone has any solution plz
@d.a.visual
@d.a.visual 5 жыл бұрын
Why when i am rendering the sequence with the projections and low poly version the ocean is just flat and there are no displacement effects shown?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Are you rendering with Arnold?
@stephenantonelli453
@stephenantonelli453 3 жыл бұрын
Great tutorial, thanks for the help. I did run into the issue of when i apply the aiStandard surface deep water preset, my waves disappear. They are still an object and i can click on them but if I render the screen is just 100% white/gray. Am I missing a file or something? If I don't apply a preset and simply change the color then when i render i can see my waves perfectly fine. Please, anyone help:/ Thanks
@katherinegarlock2249
@katherinegarlock2249 3 жыл бұрын
If you are still struggling, make sure to (re)apply the surface to your object. I had that issue as well.
@Tryptaman21
@Tryptaman21 6 жыл бұрын
can you please say me which is best graphic card for 3d modeling.
@giovanni_papini
@giovanni_papini 5 жыл бұрын
If you have money, maybe you should buy a quadro PNY, depend totally on you about the model, in my case I want buy a p5000
@tarabjork4113
@tarabjork4113 6 жыл бұрын
I am trying to find the dome lighting in Arnold and trying to figure out how to add my hdr image
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
It's called a "Skydome" and should be in the Arnold menu. If you don't have an Arnold menu, make sure the "mtoa" plugin is loaded in the Plug-in Manager.
@deepflows89
@deepflows89 4 жыл бұрын
for some reason there is no cache folder in the project folder? its caching the images for the foam somewhere but i have no idea where, the cash folder is correct but nothing in there. \cache\Boss\\\
@deepflows89
@deepflows89 4 жыл бұрын
iv changed the folder manually hopefully that fixes it.
@deepflows89
@deepflows89 4 жыл бұрын
ah that worked
@tylerkapus6731
@tylerkapus6731 Жыл бұрын
Are there any tips to integrate a static collider object into a scene? Rocks etc, I cannot seem to get the spectral or wave solvers to interact with a non moving object. Waves should reflect off the object, but have no interaction.
@Autodesk_Maya
@Autodesk_Maya Жыл бұрын
Did you check out this video later in the series? kzbin.info/www/bejne/gIKnkJyGirygeJY
@tylerkapus6731
@tylerkapus6731 Жыл бұрын
@@Autodesk_Maya Thank you, I was not aware of this videos existence!
@naaffax6700
@naaffax6700 2 жыл бұрын
WHAT IS THE scale units you used for maya for this tutorial? cm? meter? foot?
@Autodesk_Maya
@Autodesk_Maya 2 жыл бұрын
meters
@samuelcleallvfx
@samuelcleallvfx 3 жыл бұрын
I'm sure you've had this question but i can't seem to find it below, I'm having trouble with the Image source for the foam when I click 'Use Image Sequence'. The tile that shows the image source (Foam in this instance) shows black after clicking 'Use Image Sequence' and shows 'exr doesn't exist, node file2'. Have I exported this files wrong from your download link?
@Autodesk_Maya
@Autodesk_Maya 3 жыл бұрын
Actually the demo file doesn't have the foam EXRs included in it, because the file sizes are so huge. You'll need to generate them yourself using the steps in the tutorial.
@samuelcleallvfx
@samuelcleallvfx 3 жыл бұрын
Maya Learning Channel oh weird, the Foam works without clicking ‘Use Image Sequence’. I’ll have to have a closer look at the tutorial 😬 thanks for the reply.
@paoPerez944
@paoPerez944 3 жыл бұрын
Yayy! I got it. I had forgotten to click enable in the foam attributes.
@sebastianpossel6687
@sebastianpossel6687 4 жыл бұрын
excuse me sir, first of all many thanks for this video, my question is; how can I catch this as and alembic and export it to a real time engine (using unity which support alembic and fbx)
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Yes, definitely possible. Just select the ocean plane and go to Cache > Alembic Cache
@Manny_Morales
@Manny_Morales 4 жыл бұрын
Hi there! If I want to apply this to a CUBE, do I need some sort of UV mapping?, I tried but it does not look right on the sides of the cube. Thanks!
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Manny Morales Is the idea that you want waves facing outward on each side of the cube? If so, my recommendation would actually be to apply them as textures to each face using the technique shown in the next part of this tutorial. If you just apply the BOSS solver to a cube like in this one, it’ll still work - but it will treat the cube as a single thick body rather than 6 flat planes (which is likely what you’re experiencing).
@user-rx1vy3hc3s
@user-rx1vy3hc3s 9 ай бұрын
How do I get Foam Map Sequence Thanks!
@Brunoibs462
@Brunoibs462 3 жыл бұрын
I'm trying to make a longer animation, but even when I redo the cache my waves are not working. I mean they work until the frame 120 and then It's just a flat plan. Can you help me with this?
@Autodesk_Maya
@Autodesk_Maya 3 жыл бұрын
It sounds like you're still reading from the cache. To make double-sure you're not relying on it, I recommend deleting the old cached files in the cache directory, then regenerating them.
@ChettarKK
@ChettarKK 4 жыл бұрын
Hi there, I'm running into a real issue at about the 10 minute mark, I've enabled foam, works fine, disable use cache/enabled export cache, however when I lower my cusp min value, I get no change at all in foam amount. I've been trying every option in the panel available and I'm not able to see any change, I'm using Maya 2019, getting slightly frustrated, and I thought you may have an idea for a fix. Thanks!
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
If you want to be sure it's regenerating foam, try deleting the actual foam cache files in your project directory.
@ChettarKK
@ChettarKK 4 жыл бұрын
@@Autodesk_Maya Actually it was a simple issue, I was using foam maps from a different project file from a few days ago. Thanks for the quick response! I've been doing your tutorials all week lol.
@anitae1394
@anitae1394 4 жыл бұрын
How do you make the image of the ocean apply only to the plane and not the entire screen?
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Sorry I'm not sure what you mean. The video shows how to apply a texture to the ocean plane. The "background" you see is just a skydome light (you can just delete that or change the file).
@tryangel1408
@tryangel1408 4 жыл бұрын
The foam files are not showing up in my cache folder. Any solution pls?
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Are you sure? Ordinarily they're in the same folder as the spectral cache. The naming is very close, so it's easy to confuse the two.
@naifox1
@naifox1 6 жыл бұрын
Can you please make a tutorial how to creat an earthquake with a tree falling down
@MisterBriGuy
@MisterBriGuy 5 жыл бұрын
My spectral wave menu does not have foam attributes above the cache attribute, does this mean i do not have the full version of Boss?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
That's certainly possible. Are you on an older version of Maya? Foam support began in 2017 Update 2.
@MisterBriGuy
@MisterBriGuy 5 жыл бұрын
@@Autodesk_Maya I have Maya 2017 Student Version
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@MisterBriGuy That explains it then. You'll want to upgrade to the 2018/2019 student version.
@jasoncrew643
@jasoncrew643 2 жыл бұрын
when i apply the foam to emission it makes my whole thing white. nothing changes when adjusting the cusp either.
@Autodesk_Maya
@Autodesk_Maya 2 жыл бұрын
Are you applying it to Emission or Emission Color by accident?
@zephyernide3610
@zephyernide3610 5 жыл бұрын
Why does my foam always have the bigger patch instead of the skinny ones like yours.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Have you disabled the cache each time you change the foam settings? You might just be looking at the same foam as before.
@MaiNguyen-gd9sl
@MaiNguyen-gd9sl 4 жыл бұрын
Hello I have problem for foam, Warning: htm boss, bossSpectralWave1.foam.0019.exr doesn't exist, node file2. I think comparing to your video some files are missing ? for the foam is that normal ? (I turn the Image sequence and had an error like missing files and going to ''53'' not like you it's written 120) Thx fo the help/futur reply
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Sounds like you need to regenerate your spectral wave / foam cache. When you do, try setting the Time Slider speed to "Play Every Frame" to ensure the cache is generated properly.
@randomMaui
@randomMaui 5 жыл бұрын
I followed this to the T (apart from size cos i wasn't expecting to add BOSS to my scene) but the foam looks stretched :( ... looks fine in the 2D image tho, so I'm confused as to what would be causing the distortion.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
When you say "apart from the size", does that mean you resized the plane into non-uniform proportions? if so, that could be the issue since you're applying a square image to a stretched plane.
@randomMaui
@randomMaui 5 жыл бұрын
@@Autodesk_Maya the size of my scene, I created it in centimetres so when I use the measurements in the tutorial, the ocean plane is too small. When I increase the size, it messes up the waves.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@randomMaui I would actually move on to part 2 of this tutorial, and then apply THAT to to your scene. Rather than scaling the ocean up, you can just tile it (just make sure the wave size is the way you want first). This will also help with animation performance since you'd be able to strip out the BOSS simulation.
@mamoruk4143
@mamoruk4143 5 жыл бұрын
How would you apply it to multiple planes? would you apply multiple solvers or can you apply the same solver to multiple planes?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Out of curiosity, why would you want to apply it to multiple planes? It would become very difficult to line them up to have matching wave patterns. And anyway, Maya only supports one solver in the scene at once. If you wanted to simulate two different bodies of water, you'd probably want to do them seperately and then animation cache each of them for performance anyway. Or I suppose you could combine the seperate planes into a single mesh (leaving them detached) the run a single solver on the result. If you're ever trying to represent one body of water though, I'd highly recommend using just a single mesh for a more consistent overall look.
@mamoruk4143
@mamoruk4143 5 жыл бұрын
yea I was trying to have them represent a single body but even if there were multiple solvers it only did it with 1. Also would you know why it's assigning 2 BossGeoProperties to each mesh I select?? there's no duplicates or anything so I just don't know what's going on there. Also possibly how to get it to simulate faster?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@mamoruk4143 Sorry I misspoke earlier. You can apply multiple solvers to a single mesh in order to represent different "levels" of waves, but you can only apply them to a single mesh. Your best bet to have more than one mesh is to simulate them separately and then alembic cache the meshes afterward. However, for any single body of water, I would only recommend one mesh anyway. To speed up simulation, you'll either need to lower the number of subdivisions on the mesh, or improve your CPU and RAM. Once you have simulated it once though, you can apply the waves as a displacement to a flat plane, which will remove the need for any calculations and greatly speed up the scene anyway (I show you how to do that in part 2 of this series).
@coolfish2458
@coolfish2458 4 жыл бұрын
Hi im university student who is study about animation in S korea. i' ve some question. Those HDR file is free to use other art work?
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
hdrihaven.com/hdris/?c=outdoor I would go here for free-to-use HDRIs
@bettlebug5988
@bettlebug5988 2 жыл бұрын
Hello, I was able to get to where you added the foam the 1st time and its to much. I followed your steps but it will not minimize the foam. How can I dial it down so its a little bit on the water?
@rajameena5108
@rajameena5108 Жыл бұрын
did you find any solution? I am having same issue.
@rajameena5108
@rajameena5108 Жыл бұрын
nvm.. it worked for me now.
@bettlebug5988
@bettlebug5988 Жыл бұрын
@@rajameena5108 No, I have not
@ranveersinghbaid5279
@ranveersinghbaid5279 2 жыл бұрын
If I want to create disasters, what must I do?
@RSSpeacemaker
@RSSpeacemaker 3 жыл бұрын
For reasons that I'm not sure if I will ever understand, the bifrost plugin is loaded, but the menu is not showing up as specified by this tutorial. I'm not sure why, but it's just not showing up in the headers. I just don't know what to do.
@Autodesk_Maya
@Autodesk_Maya 3 жыл бұрын
Did you switch to the "FX" menu set from the dropdown in the top left?
@RSSpeacemaker
@RSSpeacemaker 3 жыл бұрын
@@Autodesk_Maya So I found out what the problem was last night. Yes I was on the FX tab, but there were more plugins that needed to be loaded aside from BOSS having to do with Bifrost. I forget which specific plugin it was, but searching up Bifrost in general in the plugin manager's search bar and then making sure bifrost related plugins are loaded did the trick.
@jonathanwennstromm1578
@jonathanwennstromm1578 2 жыл бұрын
Foam doesnt get less, even opening a new Project and making an entirly new Scene, the foam is not being reduced by Cusp Min. Why is that? If i make Cusp Min to 1 i get a lot of it but there is no difference between 0,1-0.01 or 0.001. I see a lot of people had a issue with this
@SouravUE
@SouravUE 4 жыл бұрын
What configuration are u using for this simulation
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Xeon dual 2.8 GHz with 24 gigs of RAM
@kevinsjsu2852
@kevinsjsu2852 5 жыл бұрын
My animation only lasts about 11 frames. How can I make it longer?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Could it be that the timeline at the bottom is only 11 frames wide? You can try increasing the number in its bottom right side to increase that. Or if you mean that the animation stops after 11 frames, you'll probably need to redo the cache (turn off the caches for each solver then use the cache button as shown in the video).
@fanjames8185
@fanjames8185 5 жыл бұрын
I conected the foam cache sequence to emisson weight. But when I render it, it does not work.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Try using the "Update Full Scene" command in the Render View window. Sometimes a simple refresh isn't enough.
@fanjames8185
@fanjames8185 5 жыл бұрын
@@Autodesk_Maya Thanks a lot~
@ShuDinFly
@ShuDinFly 6 жыл бұрын
Impressive... Can we get the same result with Blender?
@enzodebil989
@enzodebil989 6 жыл бұрын
I'm still using 2017, is this tutorial still applicable for that version?
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
It is!
@hj2479
@hj2479 4 жыл бұрын
@@Autodesk_Maya How do you think I could incorporate waves into an Autodesk Revit model that needs water in it. I am working on a pier model for construction and architecture purposes as part of a marine research project.
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
@@hj2479 You'd probably have to export the revit model as an FBX file, then import it into Maya. Then you can use BOSS to add waves as shown in this tutorial.
@Drkr996
@Drkr996 5 жыл бұрын
Lol after a few minutes... Here's a totally better looking version of what we just did.
@pascalcreativedesign8790
@pascalcreativedesign8790 8 ай бұрын
This is very nice thank you. Somehow I got this error message??? strange. Any idea why? // C:/Users/pasca/OneDrive/Documents/maya/projects/learning/scenes/ocean.mb # [BossBlender] Created a new BOSS Blender Cached Playback: The presence of unsupported Boss node 'BossSpectralWave1' has triggered Safe Mode, and caching is disabled. You can continue work, but caching has stopped. Remove animation from 'BossSpectralWave1', or delete the node entirely, to resume caching.
@pascalcreativedesign8790
@pascalcreativedesign8790 8 ай бұрын
never mind. saw the answer below. this video is 5 years old and this is still a problem though?
@Akkisaw
@Akkisaw 5 жыл бұрын
i have completed my render and then what? how to i get 11:20 effect afterwards.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
You completed the batch render? In that case, you can just go to the folder where the image files were produced and play the image sequence.
@MrTofumunchies
@MrTofumunchies 5 жыл бұрын
I don't have deep water preset. Or any preset for that matter for aistandard
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Try updating your version of Arnold here: www.arnoldrenderer.com/arnold/download/
@all3ngaming407
@all3ngaming407 3 жыл бұрын
i cant understand why my ocean waves are white and grey when i render it can anyone please help?
@fuzailakhtar9869
@fuzailakhtar9869 Жыл бұрын
I am not able to find my BOSS cache kindly help me to figure this out @ Autodesk
@Autodesk_Maya
@Autodesk_Maya Жыл бұрын
It's not in the folder displayed in the Attribute Editor at 7:09?
@swagatamguharoy3dofficial173
@swagatamguharoy3dofficial173 2 жыл бұрын
hi i making the same ocean but facing problem the file animation is getting very slow ....i had delete the the history but removed the wave animation .i had to playblast the scene to view the animation ....in this scene i have given a camera animation and working in 6lakh 23thousand poly kindly help
@Autodesk_Maya
@Autodesk_Maya 2 жыл бұрын
How much RAM do you have on your machine? BOSS is quite RAM intense, so if you don't have enough it could be affecting performance. You can also try reducing the number of faces on the polygon plane to make the ocean less complex (this would of course affect the quality though).
@fnaffartsanimations8013
@fnaffartsanimations8013 5 жыл бұрын
Maya Learning Channel 9:16 I can't find the AIStandardSurface1. I have selected the BossOutput.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
Do you have the Arnold plugin loaded?
@fnaffartsanimations8013
@fnaffartsanimations8013 5 жыл бұрын
@@Autodesk_Maya Yeah
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@fnaffartsanimations8013 Is the issue that you can't apply an aiStandardSurface shader to the result, or you can't find the tab in the Attribute Editor after you've applied it?
@fnaffartsanimations8013
@fnaffartsanimations8013 5 жыл бұрын
@@Autodesk_Maya I can't find the tab in the attribute editor after I've applied it.
@Autodesk_Maya
@Autodesk_Maya 5 жыл бұрын
@@fnaffartsanimations8013 Odd. Well, as an alternative, you can open the Hypershade and select the shader in there instead. This editor will show you all shaders in the scene at all times.
@justiceanddevelopments873
@justiceanddevelopments873 Жыл бұрын
I don't have boss in pref. Now What to do sir?
@Autodesk_Maya
@Autodesk_Maya Жыл бұрын
It doesn't appear in the Plug-in Manager you mean? If not, you may have an install problem and need to re-install.
@altamashjawad6691
@altamashjawad6691 3 жыл бұрын
Can we use this in Unreal projects?
@Autodesk_Maya
@Autodesk_Maya 3 жыл бұрын
If you output the mesh as an Alembic Cache, then yes!
@bidoohesham7148
@bidoohesham7148 4 жыл бұрын
11:20 how can i play it like this
@top_animator5318
@top_animator5318 4 жыл бұрын
Hi Sir ... Question is that Boss plugin is not showing to me in Plugin Manager of my Maya 2019? So i cannot be able to load . How i can get it in plugin manager . Do help please. Thanks in advance.
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Are you using Maya LT? BOSS is only available in the full version of Maya. If you are using that, then you may need to reinstall if the plugin isn't appearing (it's possible it wasn't placed in the plugins folder properly)
@top_animator5318
@top_animator5318 4 жыл бұрын
Today i downloaded only maya bifrost 2019 and installed separately to my PC. Now Boss is showing in plugin manager . Thanks a lot for your reply . Good day.
@stefanoornato76
@stefanoornato76 6 жыл бұрын
How do i make the surface "planar"?My plane is always flat
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
Sorry, I'm not sure I understand the problem. Planar does mean flat.
@stefanoornato76
@stefanoornato76 6 жыл бұрын
It's difficult to explain but my surface does not "move" like yours it's like too flat while yours moves like a hanky.Sorry but it's just really difficult to explain
@Autodesk_Maya
@Autodesk_Maya 6 жыл бұрын
You probably need to increase the wind speed and fetch distance.
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 4 жыл бұрын
Ho can this plugin making a realstic ocean like games :gta v ,watch dogs 2 , stranded deep and just cause 4
@Cautioned
@Cautioned 4 жыл бұрын
yes.
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 4 жыл бұрын
@@Cautioned ok is this plugin in maya 2007
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 4 жыл бұрын
@@Cautioned or can maya 3d 2007 makes a realstic ocean
@Bullitt6801
@Bullitt6801 4 жыл бұрын
Foam doesn't show up in the render ... although I see the green lines in the shader...
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
Did you try increasing the exposure on them? It may just be that they're very faded.
@arktetos9138
@arktetos9138 4 жыл бұрын
how to do to be able to export this animation in fbx? I'm not getting :(
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
FBX doesn't support the actual BOSS architecture itself. To get around this, you can select the ocean and go to Cache > Alembic > Export to Alembic. Then import that cache into an empty scene and save that as FBX instead to just keep the deforming geometry.
@arktetos9138
@arktetos9138 4 жыл бұрын
I understand, but would I be able to export the animation together?
@Autodesk_Maya
@Autodesk_Maya 4 жыл бұрын
@@arktetos9138 The Alembic cache will be an animated mesh, so you should be fine. But in short no, FBX doesn't have support for BOSS itself (that's a Maya-specific feature), so you can't just include the BOSS simulation in an FBX file.
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