🤖 DISCORD FOR 🎨COLOR PALLETE, 🫂COMMUNITY, 🧊MODELS , AND 🆘HELP: discord.gg/N7QeJtXnpc ||||||||| 🕸OUR WEBSITE FOR CODE: voxeldevs.com/ContentHolder/CCENIUENN/CCENIUENN.html
@ShadyVr25 ай бұрын
the link is not working
@VoxelDevs5 ай бұрын
@@ShadyVr2 Try refreshing it
@ShadyVr25 ай бұрын
@@VoxelDevs still not working for the code
@ShadyVr25 ай бұрын
@@VoxelDevs could you maybe paste the code here
@no1preston14595 ай бұрын
Were do I get models
@lucasgonzalez14363 ай бұрын
dude this tutorial saved my life, after trying to code for days your script is the only one that worked. great starter script for anyone!!! thanks a million, your tutorials are the best!!! this tutorial on npc's is the best one out there!!! love, peace and chicken grease.
@VoxelDevs2 ай бұрын
Thank you. It means a lot to us. We try our best to create the best tutorials for you guys. 😃
@shootemupgaming54186 ай бұрын
WOW thanks I have been working on this for 3 days and found your video copy code was the best idea ever got my sub and I don't sub to many but you got it.
@BenPen4 ай бұрын
Amazing tutorial, looking a lot into NPC's rn and not much out there, really appreciate this!
@GlobalBloxYT3 ай бұрын
Thanks brotha great tutorial! God bless
@VoxelDevs2 ай бұрын
Thank you! 😊
@Harribo11gamingXD7 күн бұрын
i made the code but the behaviour isnt showing up in the npcdevice
@cegars10 күн бұрын
you need to get your animation in the same folder than the verse file
@Xi_morg8 күн бұрын
Thanks !
@rishabhsharma21797 ай бұрын
Goat Is back !!
@VerseifyUEFN6 ай бұрын
great tutorial!!
@diamond_crs865028 күн бұрын
The video is great but I have an unsolved problem how to make it so the animation doesn't stop when the attack hits the target, I want it to continue the attack animation and then go.
@ethanwaldo649323 күн бұрын
He mentioned this in the video. I think the reason it stops is because of the sleep time that you have set after you play the npc attack animation. If you change this to the full length of your animation then I think it should fix your issue.
@ZuriFortnite6 ай бұрын
This will be useful for my l4d project! And others
@sklips_Ай бұрын
Thank you very much for the tutorial!!!. How can I make them only attack a specific team?🤔
@AslamVFX4 ай бұрын
error in my verse unknowm identifier "var Attack1 : animation_sequence = SkeletonAttack" anyone help me
@u.i.kakashi4 ай бұрын
You prob need to change “skeletonattack” to the name of the animation you imported. Also add the name of the folder if it’s in one
@VoxelDevs4 ай бұрын
Thanks for helping out!
@deltanik282 ай бұрын
have the same i ssue
@deltanik282 ай бұрын
shoutout to u.i.kakashi, his answer solved it for me
@sixtwo-n8s5 күн бұрын
@@u.i.kakashi how do you path a folder ?
@6ThumbsYT6 ай бұрын
Do you know how to add Audio like footsteps to the NPC ? Like for this Skelton you could add Skelton noises and when he hits you it makes a punch noise. How would you do that ?
@VoxelDevs6 ай бұрын
I believe you need to check if the fortcharacter of the NPC is moving and if so you need to play a sound and for the hit noise you can add that in where the skeleton plays the attack animation (You need to use the audio player device to play audio)
@trace65853 ай бұрын
@@VoxelDevs For some reason no devices work when you call them. I tried using audio devices to play and it doesn't play anything. Any ideas?
@adambooth8243Күн бұрын
Is it possible to make the pet detect when a creature is in range?
@Jizaga0576 ай бұрын
Hey, thanks for the tutorial but, how can I make it so that when it moves away from X distance it stops looking for me until it re-enters the checkrange?
@VoxelDevs6 ай бұрын
You can add a condition to the tracking script that disables the tracking functionality when the distance exceeds X.
@Jizaga0576 ай бұрын
@@VoxelDevs I tried but I didn't succeed, I don't know much how to use see and I haven't been able to solve that detail and I still need that when I make the attack it activates the cinematic device. It is very complicated Verse
@PureBangGames2 ай бұрын
This worked great. I'm having an issue though were I want to use these NPCs inside a house and they won't go through open doors. Any idea how to solve that?
@VoxelDevs2 ай бұрын
I'm not sure if you can make them open doors.
@sixtwo-n8s7 күн бұрын
do they go through walls? can they detect walls around them? but track through them?
@VoxelDevs6 күн бұрын
They do go around walls
@sixtwo-n8s5 күн бұрын
@@VoxelDevs cool cooL! one question, my zombie keeps hitting randomly and it wont track players good
18 күн бұрын
Is there a way to scale the model up bigger and retain the hitbox?
@VoxelDevs15 күн бұрын
If you want to make the model bigger you need to change the scale on import!
15 күн бұрын
@ I did but the hit box size does not change :/ it remains the same size as the original model…
@VoxelDevs15 күн бұрын
You may need to go back to the part where we add physics to the skeleton!
@Dr-p3pper246Ай бұрын
How do I get to the verse codes
@VoxelDevsАй бұрын
The code is on our website!
@Dr-p3pper246Ай бұрын
@ ok thanks
@ytfnjoe6 ай бұрын
I used a spider and came across an issue When I update the " spider_behavior_helper" just below with "Attack1 : animation_sequence = SpiderAttack" the (SpiderAttack) gets an error. Any Idea?
@VoxelDevs6 ай бұрын
Where is your animation located?
@ytfnjoe6 ай бұрын
@GloomCraftR1 "RvB_Zero Content > LowPoly > Spider" And I named the animation Sequence "SpiderAttack"
@VoxelDevs6 ай бұрын
@@ytfnjoe You need to add the names of your folders so like the in the video I did SkeletonNPC.SkeletonAttackAnimation
@ytfnjoe6 ай бұрын
@GloomCraftR1 ya I'm completely lost with this one error. I have Attack1 : animation_sequence = LowPoly.Spider.SpiderAttack And still an error.
@VoxelDevs6 ай бұрын
@@ytfnjoe What is the error it is giving?
@babyfox2056 ай бұрын
good job with the damage distance check, so it will not be damaging when player already ran away 👍 nice. how do you spawn a dynamic VFX on elimination? do you make VFX editables on the class and assign their types upfront and then use SpawnParticleSystem? or can create vfx dynamically without assigning them to editable array or putting into scene?
@VoxelDevs6 ай бұрын
Are you trying to make it so there is a custom particle on the skeleton when it dies?
@babyfox2056 ай бұрын
@@VoxelDevs yup, a custom Niagara based vfx
@techuser16196 ай бұрын
Thanks for the tutorial! Is there anyway we can add animations for different attacks or even one custom attack animation? Can’t find that anywhere.
@VoxelDevs6 ай бұрын
If you want to create different attack animations what you could do is create a 1-3 random int or something like that and use and if statement to check if it is anyone of those so then randomly it will choose a attack animation
THANK YOU SOO MUCH!!! ITS WORKING. One Question how do I add sound to the enemy?
@VoxelDevs4 ай бұрын
You can add sound to the enemy by making a audio sound device and making it so whenever the npc does something is plays that sound.
@kamalprime4 ай бұрын
@@VoxelDevs thank you soo much
@VoxelDevs4 ай бұрын
@@kamalprime You're welcome
@chinonoob3219Ай бұрын
Can you help how to add sound on walk and attack on the verse code? 😢
@VoxelDevsАй бұрын
Are you on our discord?
@chinonoob3219Ай бұрын
@VoxelDevs yes but nobody knows there sadly
@chinonoob3219Ай бұрын
@@VoxelDevs can you help me on that issue please? Add sound on your verse code.
@VoxelDevsАй бұрын
@@chinonoob3219 I think the only thing you can currently do in UEFN is create an audio player device and then use blueprints to make it follow an NPC. Unfortunately, UEFN's current limitations prevent simpler methods of adding audio.
@chinonoob3219Ай бұрын
@@VoxelDevs can we make a device to follows an npc? Do you know how can i add that? I dont see on verse how to attach it to npc.
@shootemupgaming54186 ай бұрын
How do I make the monster bigger I change it but when I load the game it is back down to normal size.
@VoxelDevs6 ай бұрын
I think you should be able to change the size in the blueprint for the NPC
@shootemupgaming54186 ай бұрын
@@VoxelDevs I got it when I import it the asset I change the size to what ever I want it can take a lot of tries and imports to get it right.
@VoxelDevs6 ай бұрын
@@shootemupgaming5418 Oh ok, thanks for letting me know!
@SciPunk5 ай бұрын
@@shootemupgaming5418 Mind going more into detail? I've tried re-importing with different scale in the custom npcs spawner it has the correct size but when the animations start playing the model becomes smaller
@AlterracreatesАй бұрын
How do i copy animation sequence
@VoxelDevsАй бұрын
What do you mean by copy?
@AlterracreatesАй бұрын
@@VoxelDevs dw I found it out
@AggressiveSpartan5 ай бұрын
Nice video my npc is working now but still have problem when i have gear attached in Blueprint to sockets my weapon and armor is buged and stay verticaly in midle of npc and not following animation. Also when i want to use combo attack instead of simple attack i need to hit player everysingle time my guy do --> 3 spins and in everyspin hi hits a player or maybe will be good to do like 2.5sec damage per tick instead of hit. Is this posible to fix somehow ?
@adamdejardinier3567 ай бұрын
Opera 💖
@TranceFuryFamilyGaming6 ай бұрын
FYI Bitdefender is complaining about your code link below.
@VoxelDevs6 ай бұрын
Yeah because for some reason my website isn't detected as being safe, do you know where I could let them recheck it?
@TranceFuryFamilyGaming6 ай бұрын
@@VoxelDevs Hah that's really bizarre. Looking at your certificate it says it's issued by Bitdefender? You think since they issued the certificate they would approve it. Oddly enough, get on VPN worked. Wonder what that's all about.
@TranceFuryFamilyGaming6 ай бұрын
@@VoxelDevs On a side note, have you gotten this to work with a Fortnite NPC character? I'm working on that now and where you select the attack animation, I wouldn't have one (or it's baked into the character). Maybe the "default behavior" would just take care of it.
@ygepeUEFN6 ай бұрын
can you do this but for creature spawner
@VoxelDevs6 ай бұрын
I am not so sure but the best way would be this because the way this NPC is created is how epic most likely wants custom NPCS done!
@ygepeUEFN6 ай бұрын
@@VoxelDevs okayy thanks
@RealidadAlterna332 ай бұрын
link didnt work!
@VoxelDevs2 ай бұрын
Sorry about that our website hoster changed something on our website, but thankfully now it's fixed!
@crabbycrabman7 ай бұрын
Pretty cool the only problem is i dont play fortnite lol