I really love your tutorials, really hope to see more in the future :)
@arnaudgiretphoto3 жыл бұрын
love the way you handle and teach it ! learnt a lot in vex and those vex animations tricks are awesome // noticed you could get some more speed by implementing the "u" and "i" habit, where "u" is to get one step up from geo/dops node and "i" is to get inside. Keep your tuts coming ;)
@massimobaita717811 ай бұрын
Thank You very much, Dima!
@Misstigon4 жыл бұрын
Thanks , I love it. It is easy to follow. Please post more tutorial.
@guristoski26253 жыл бұрын
I guess you are deleting comments?? I did pay for the file even tho I am having problems.
@3dvizer3 жыл бұрын
No, I don't delete. What problems?
@guristoski26253 жыл бұрын
@@3dvizer God damn I hate the Gumroad file you give out. I can not get this shit to work. I know its my fault and I am doing something wrong but fuck i wish you just gave a file to people were all we had to do is hit the render button on redshift and the shit started to work. Yes I am new and Yes this is my fault I am not blaming you at all. Just pissed at my self thats all.
@3dvizer3 жыл бұрын
@@guristoski2625 I've just freshly opened the example scene and hit render - everything works as expected. Of course, you must be familiar with a general conception of houdini workflow and pipeline in order to get it work with your custom geometry as you wish (as in any software, but especially in Houdini). You should also consider, that the deconstruction setup itself does NOT do rendering. The render example file that I provided includes many techniques and you have to understand it before using. It's not a one-button solution at all. Send me your scene on my email if you wish and describe what do you want to do.
@guristoski26253 жыл бұрын
@@3dvizer I will send a E-mail. Because as soon as I open up Dima_Deconstruktion.hda I get hit with Errors in H 18.5 For example. Error Not enough sources specified. If I plug in agm.FBX into Geo to dissemble and the center points my computer crashes. I know I only have a 3900x and 32GB of ram but I am doing something very wrong.
@3dvizer3 жыл бұрын
@@guristoski2625 Sure if you just open the .hda file you will get nothing. It's not supposed to be used directly. Instead install it as an asset library (Houdini Menu -> Assets -> Install asset library) and open my deconstruction_example.hip file for learning, how it works together with all the nodes. The HDA-assets are green nodes named "Deconstruction".
@vpnbtr Жыл бұрын
If you using some 3d model for tutorial, atleast provide them or use model which is free to use.