Creating Realistic CG Creature - Chapter One - Modeling, Sculpting and Rendering | Zbrush - Maya

  Рет қаралды 17,678

John Saleem

John Saleem

Күн бұрын

Hi,
In this tutorial, I'll walk you through my process of creating creatures in ZBrush and Maya and then rendering the final model in Arnold Render.
I'll break down the major steps, covering concept sculpting, retopology, sculpting primary details in ZBrush, extracting displacement, and creating Arnold light rigs and shaders for the final render.
I hope this breakdown will help you in creating your art.
Thank you.
John
Download JS_BASIC Material : artstn.co/m/njBDV
_____________________________________________________________
More character posts on my social media in the links below
Instagram: / john.saleem
Artstation: www.artstation.com/johnsaleem
Facebook: / johnsaleemart
Website: www.johnsaleem.com
____________________________________________________________
Timecodes
0:00 Sculpting the Primary Shapes
4:34 Transfering Topology
5:28 Modeling the Teeth and Gums
8:45 Sculpting Face Asymtery
14:35 Creating Zbrush Basic Materials
16:00 Sculpting Teeth Asymtery
18:07 Lips secondary details
19:10 Adding Basic Tongue
19:45 Creating Eye setup in Maya
22:32 Sculpting the Iris in Zbrush
24:58 Modeling the Eye Meniscus
25:58 Designing Costume in Zbrush
30:28 Costume ReTopology in Maya
35:15 Adding fine skin details
37:00 Extracting Displacement map
37:12 Light rig setup in Maya
37:48 Render Camera in Maya
38:05 Creating Shaders
39:49 Final Render
____________________________________________________________
#zbrush #zbrushtutorial #3dmodeling #arnoldrender #autodeskmaya #tutorial

Пікірлер: 93
@gustavofring4363
@gustavofring4363 3 ай бұрын
As someone who is new to Maya and zbrush your process looks so complicated but your model looks really really good.
@animarch3D
@animarch3D 4 ай бұрын
Dude, your workflow is flawless, I'm really blown away by your narrating and 3D skill. I'm a fan! i look forward to the growth of your channel.
@john.saleem
@john.saleem 4 ай бұрын
Thank you for the kind words. much appreciated!
@newnengates3764
@newnengates3764 4 ай бұрын
Greatest Timelapse! Love every project breakdown. Creative process is different each time.
@john.saleem
@john.saleem 4 ай бұрын
Thank you for the kind words. I'm glad you like it
@balenwalker8209
@balenwalker8209 5 ай бұрын
Awesome, cant wait for part 2. A lot of little things here and there that I will definitely be trying out. Much thanks!
@john.saleem
@john.saleem 5 ай бұрын
Thank you! all the best.
@MrPaul3d
@MrPaul3d 4 ай бұрын
Great stuff! Would love to see more creature texture, katana, lookdev process like this for future stuff. Really nice work.
@john.saleem
@john.saleem 4 ай бұрын
Thank you! Good to hear there's an interest in Katana. I'll keep that in mind for future videos.
@TheSatzy6699
@TheSatzy6699 5 ай бұрын
Oh wow, some goldmine stuff ❤ thankyou 🙏🏼
@john.saleem
@john.saleem 5 ай бұрын
Thank you!, Happy to share.
@3dniator7
@3dniator7 5 ай бұрын
Absolutely wonderful. Your walkthrough voiceover is what i felt very useful. thousands of subscribers incoming. Be ready!!!
@john.saleem
@john.saleem 5 ай бұрын
Thank you for the kind words. i appreciate it.
@revnak_
@revnak_ 4 ай бұрын
this is amazing, im learning a lot, tysm for these tutorials
@john.saleem
@john.saleem 4 ай бұрын
Thank you! And you're welcome
@sam10bw
@sam10bw 5 ай бұрын
This has been the best breakdown of workflow I’ve seen in a long time. Thank you for sharing.
@john.saleem
@john.saleem 5 ай бұрын
Thank you! I appreciate it.
@sam10bw
@sam10bw 4 ай бұрын
@@john.saleemAny timetable for part 2? I’ve watched this one 3 times already lol. It’s seriously great stuff and has really helped me a lot already with a project I’m currently doing.
@john.saleem
@john.saleem 4 ай бұрын
@@sam10bw I'll do the voice over this week and hopefully post in couple of weeks time, just sorting time out with work and family. Thank you for your support.
@sam10bw
@sam10bw 4 ай бұрын
@@john.saleem Thanks! 🙏
@konstantin3369
@konstantin3369 5 ай бұрын
Priceless knowledge for newbie in 3d👍
@john.saleem
@john.saleem 5 ай бұрын
Thank you! Glad it was helpful.
@gmdumal481
@gmdumal481 5 ай бұрын
This video is just gold. Thanks for sharing your process!
@john.saleem
@john.saleem 4 ай бұрын
Thank you! Happy to share
@swapnanilnag3713
@swapnanilnag3713 5 ай бұрын
Go on man ! This channel will grow very fast ! Great Content
@john.saleem
@john.saleem 5 ай бұрын
Thank you for the support.
@louissnuggleton4544
@louissnuggleton4544 5 ай бұрын
thank you so much, john. this is absolute gold!!
@john.saleem
@john.saleem 5 ай бұрын
Happy to help.
@VFX
@VFX 5 ай бұрын
wow such great knowledge for free on my youtube recommendation! me likey!
@john.saleem
@john.saleem 5 ай бұрын
Thank you
@enricbagur8105
@enricbagur8105 5 ай бұрын
Thanks for sharing this awesome content with the community!
@john.saleem
@john.saleem 5 ай бұрын
Thank you! i am happy to share.
@3dmutiny
@3dmutiny 5 ай бұрын
Nice breakdown. Great work on the mouth!
@john.saleem
@john.saleem 5 ай бұрын
Thank you!
@judionictopmovies9013
@judionictopmovies9013 5 ай бұрын
waited a lot for your new video finally here thanks
@john.saleem
@john.saleem 5 ай бұрын
Thank you for the kind words, i Hope you liked it.
@judionictopmovies9013
@judionictopmovies9013 5 ай бұрын
@@john.saleem yes it was Soo useful.. I will try to do same like you do to bring your maps and sculpt some more details...
@Kakuro7
@Kakuro7 4 ай бұрын
masterclass !! thanks sir
@john.saleem
@john.saleem 4 ай бұрын
Thank you! And you're welcome.
@chtncns
@chtncns 4 ай бұрын
Cool sculpt and render. Wrinkles and tooths, detal face very cool.
@john.saleem
@john.saleem 4 ай бұрын
Thank you!
@mirosawgoofit7252
@mirosawgoofit7252 5 ай бұрын
Great tutorial. I've been waiting for one from you.
@john.saleem
@john.saleem 5 ай бұрын
Thank you, Glad you liked it!
@pericopericales100
@pericopericales100 5 ай бұрын
Thank you very much Jhon for sharing your workflow. It helps a lot. I really aprecciate you share your knowledge and time . Regards from Spain .
@john.saleem
@john.saleem 5 ай бұрын
Glad I can help, so much love for Spain.
@wesley3d
@wesley3d 4 ай бұрын
😍 Thanks for this workshop!!!!
@john.saleem
@john.saleem 4 ай бұрын
You're welcome.
@3danmensional0000
@3danmensional0000 5 ай бұрын
Awesome video !!! cant wait for more!!
@john.saleem
@john.saleem 5 ай бұрын
Thank you
@subzero2971
@subzero2971 5 ай бұрын
you are the best ,go on man
@john.saleem
@john.saleem 5 ай бұрын
Thank you
@iCamSkiEz
@iCamSkiEz 4 ай бұрын
Amazing this is for free thanks dude!
@john.saleem
@john.saleem 4 ай бұрын
Thank you! And you're welcome.
@sonyraphel6941
@sonyraphel6941 5 ай бұрын
Supr quality content...
@john.saleem
@john.saleem 5 ай бұрын
Thank you!
@lematt16
@lematt16 5 ай бұрын
very clear and nice. A lot of great info
@john.saleem
@john.saleem 5 ай бұрын
Thank you, Glad it was helpful!
@rudasrai
@rudasrai 5 ай бұрын
wow~!
@john.saleem
@john.saleem 5 ай бұрын
Thank you!
@jhonjairoquinterovergara202
@jhonjairoquinterovergara202 4 ай бұрын
exelente video
@john.saleem
@john.saleem 4 ай бұрын
Thank you!
@eigon7197
@eigon7197 5 ай бұрын
Nice! 👍👍
@john.saleem
@john.saleem 5 ай бұрын
Thank you
@keating1892
@keating1892 5 ай бұрын
This is a great piece! Thank you for sharing your process!😍 I have a question. Is there a special reason to use Wrap3D instead of ZWrap?
@john.saleem
@john.saleem 5 ай бұрын
Thank you and happy to help. I haven't used ZWrap; I've always used Wrap 3D in production for topology and texture transfer, it also has many useful nodes for blend shapes and Facial Coding System.
@gianlucascattarella
@gianlucascattarella 5 ай бұрын
Thank you man! Great tut! Only one question: can you explain more in depth the steps to export-import udims/maps?
@john.saleem
@john.saleem 5 ай бұрын
Thank you. I'll keep that in mind for future tutorials
@elrayamotion2850
@elrayamotion2850 Ай бұрын
hi thank you for the video please do Arcane style character for us
@AlexOtranto
@AlexOtranto 5 ай бұрын
Incredible work and very useful for many tips! I only have one problem, if I render my mesh the displacement is shown correctly when I render it with CPU, but when I switch to GPU, the mesh is completely flat. Do you know how to fix this?
@john.saleem
@john.saleem 5 ай бұрын
Thank you! Arnold GPU could be buggy sometimes, that's why I keep switching between CPU/GPU rendering. For final Render I always use CPU
@douglas_ac
@douglas_ac 2 ай бұрын
Hi, congrats for the work. At 21:45 my ramp is square, not work properly. Any idea? I tested in a normal sphere and works. Thx
@osilvinista584
@osilvinista584 5 ай бұрын
Hello John, how do you perform retopology on a mesh if you want to add a body to the neck? tks for the video!!!!
@john.saleem
@john.saleem 5 ай бұрын
Decimate in zbruah and combine them
@melvinkumar5632
@melvinkumar5632 4 ай бұрын
Great Tutorial John could you help me with more brief on light right which u created or tutorial how to create one. so that it helps me in my arnold render.
@john.saleem
@john.saleem 4 ай бұрын
Thanks! follow the light breakdown in the video and try rebuilding it couple of times. you'll learn with practice.
@ZephrusPrime
@ZephrusPrime 5 ай бұрын
What setting did you change to get the see-through to be blue instead of grey in ZBrush?
@john.saleem
@john.saleem 5 ай бұрын
You can change it from the preferences menu - Draw - Then select the transparent color you like.
@judionictopmovies9013
@judionictopmovies9013 5 ай бұрын
can you mkae a short video how to render on gpu in maya please
@john.saleem
@john.saleem 5 ай бұрын
Just switch to GPU instead of CPU in Arnold Render settings :)
@judionictopmovies9013
@judionictopmovies9013 5 ай бұрын
@@john.saleem I tried but on GPU it's time like more than 5 minutes just to compiling the shader's before it's start rendering.. and I try to render 2k on CPU and GPU.. On CPU it's take 12 mints but clean result but one GPU it's take 8:30sec but noise I used camera ai samples around 20 still noise but on CPU I used like 8 or 10 samples
@balenwalker8209
@balenwalker8209 4 ай бұрын
Had a quick question about the eye area for you. When you create the miniscus around the eye/eyelid area is there any trick to getting it to show up on render time. I notice the displacement from the head causes the eyelids to kinda expand and cover parts of it. Do you kind of just massage it into place based on the results of the render? Maybe my displacement is a bit much, but was curious if this is something you deal with.
@john.saleem
@john.saleem 4 ай бұрын
You can use decimated model in maya viewport and use "Make Live"
@balenwalker8209
@balenwalker8209 4 ай бұрын
​@@john.saleem Thanks for the reply. Will do!!!
@PawanKumar-wp8ix
@PawanKumar-wp8ix 5 ай бұрын
Upload more
@john.saleem
@john.saleem 5 ай бұрын
More coming soon
@Manwee84
@Manwee84 5 ай бұрын
I likes the matcap can you share It?
@john.saleem
@john.saleem 5 ай бұрын
I added a download link in the description.
@stormk-1130
@stormk-1130 5 ай бұрын
Where did you learn?
@john.saleem
@john.saleem 5 ай бұрын
In-house production experience
@stormk-1130
@stormk-1130 5 ай бұрын
@@john.saleemNice, im learning with vertex school, but i suck xD. I have like 2 years practicing and still suck
@john.saleem
@john.saleem 5 ай бұрын
@@stormk-1130 I'm sure you are doing alright. I wasn't that good when I started. Just keep practicing ... With time and practice, you'll do a better work than the Creature in this tutorial :) . All the best.
@stormk-1130
@stormk-1130 5 ай бұрын
@@john.saleem I doubt it lol, but hey at least im trying xD
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