Creating simple God Rays (light shafts) in Unreal 4

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DaveW

DaveW

Күн бұрын

How to create Rays of light that can be positioned how you want in a level and are not view dependant like the option in the directional light.
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Please note this channel is a primarily a personal repository for old tutorial content. Some of this stuff is quite old so it may not be the latest version of the software you are using or even the most current method. These videos are not edited specifically for KZbin and I often refer to elements that are out of context here, so if you are watching this and thinking why did he just mention that? You are not going mad. My hope with this channel is there will still be things here that provide value to the 3D community. I don't intend to support this channel beyond uploading some old videos so I have disabled comments to avoid any disappointment from my lack of engagement.
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