A lot of people were saying "there should be no melee in this game, it makes the game less scary" but what I understand from you (btw I haven't played the game myself) the problem is not having melee combat, it's bad combat design. I learned a lot from this, I hope you make more videos soon.
@ThefamousMrcroissant Жыл бұрын
I actually laughed at the point you make around the 15:30 mark, just because the implication is so hilarious. Your deadpan delivery made it even funnier. Imagine designing a game that revolves around the gimmick of invoking dread, just to allow the player Neo their way out of any danger anyway. It's actually baffling.
@Bloodlinedev Жыл бұрын
No offense, your microphone destroys my ears. The game is a lot of form over function. Building high while the foundation is barely holding together.
@rafalobrebski Жыл бұрын
None taken, will have to change for a better mic :) and I agree - the fundamental core mechanics got worse treatment even than marketing