Please do another big marketing push when fab is finally available.
@malignantauto0126 Жыл бұрын
Thank you for this amazing tutorial, but i have one question, do you know how to remove the max height barrier?
@EfficioIgnisVitae Жыл бұрын
There are many things in this that are just rushed past because I know you guys are on a time crunch but this tutorial didn't really do anything but show me the potential of this, which I guess is useful for that.
@Puffy54211 ай бұрын
It was funny listening to those people trying to answer questions but constantly referring them to websites or other talks.
@pto2k Жыл бұрын
Hi, I have a question. It is not very clear in the demonstration. 27:18 When you start testing, how did the 2 players join the game? And more importantly... could this map be tested with only one user in the team?
@onecentnickel3 ай бұрын
there's 2 layers to "UEFN", the Unreal Engine part, and the Fortnite part. since they're using the existing executable the user already updated (Fortnite.exe), the editor pushes the changes to a live server and anyone can join. the actual server is still "fortnite creative". normally you would make changes to assets, and make blueprints, which all have to be cooked into server and client executables. no idea if you can do multi user testing though for solo purposes.
@jomesias10 ай бұрын
Major decision to replace Blueprints with verse, let’s hope it’s for the best
@abhinavsinha29310 ай бұрын
Well is it me or thers too who are not getting Niagara or any other options when right clicking in the content browser? I'm only getting Fab option. I cant even create a new folder.
@carlosrivadulla8903 Жыл бұрын
verse blueprint editor pls. Or better, wrap it with GPT to overcome all the syntax pain with natural language or pseudocode at least
@thecontaminatedone60949 ай бұрын
ikr, i dont want to learn yet another language just for fortnite
@carlosrivadulla89039 ай бұрын
@@thecontaminatedone6094 that's why nodes are pure love, u don't have to learn any language or syntax. Tim said verse is coming built-in in 2025. I just hope it comes with blueprint nodes but without the bottlenecks. So people could get hired only knowing blueprints.
@itzshft Жыл бұрын
Is it just me or does fog not work in UEFN?
@Michal2SAB Жыл бұрын
Bro.. how do you remove landscape or anything in the first place, it's not clear?
@KillerTacos54 Жыл бұрын
Absolutely amazing
@NewConStudio Жыл бұрын
how come blueprint is not supported at all...T
@pto2k Жыл бұрын
If BP is available, what will people use Verse for?
@manollobango Жыл бұрын
Hmm, I don't know what to think about this presentation. I don't understand why I should prefer Verse instead of the Blueprint System and why UEFN instead of UE5. In addition, the title of the presentation sounds like a tutorial but was more a showcase and unfortunately, the Q&A at the end wasn't really insightful. Most question(er)s couldn't be answered correctly and were more forwarded to visit other showcases.
@vbulakul Жыл бұрын
Hi, can you export data from game? for example the game above, can the game email a list of the winning players that made it across to the yacht for ALL instances to a 3rd party spreadsheet like googlesheets?
@RickHenderson Жыл бұрын
If you haven't seen it in Fortnite, it probably can't.
@jameswells4965 Жыл бұрын
I think, many of our old Fortnite map Creators, will miss the simplicity (and fun), of our old Creative 1.0, when they try to switch from Creative 1.0, to learn the overly complex UEFN CREATIVE 2.0, and UnReal Engine 5, on PCs, and soon on consoles. UEFN is splitting our Fortnite Creative building community in half. Is that a good thing… or not? But, I guess, if you want to land on the moon… you have to give up airplanes, and create Space Ships to get there. But, making a space ship… takes a lot of time and work!! I would suggest, any NEW map creators, starting in Fortnite Creative to build their very first map… should learn Creative 1.0 first, before going directly into CREATIVE 2.0, and UEFN. Otherwise… most of those all NEW builders to Fortnite, will find something less complex than UEFN to build with. I know I would! So…. If you wanted to buy a new FORD car or truck, and FORD required you to become a master mechanic first, to buy a new car from FORD… wouldn’t you just go down the street to HONDA, and get your new car there without the hassle?
@DevTechSpectrum Жыл бұрын
This is really bad advice. The new 2.0 tools is meant to simplify the process of creating worlds, besides you can still use 1.0 editing style with 2.0 all the same when you run a play test. It syncs the changes.
@jameswells4965 Жыл бұрын
@@DevTechSpectrum Your advice totally misses those creators still on consoles. If a new “PC” creator wants to skip the basics, so be it. At least… CREATIVE 2.0 will be coming to the PS5, and I hope the xBox in the near future, as per EPIC’s Donald Mustard.
@DevTechSpectrum Жыл бұрын
@@jameswells4965 What I said was not advice because I'm not telling people to do a certain thing. I don't understand "skipping the basics" when it's just two different ways of doing the same thing. Either way, it doesn't matter, people will work with what's most comfortable with them and that's fine.
@jameswells4965 Жыл бұрын
@@DevTechSpectrum Then… we agree to disagree.
@joshskinnerofficial8832 Жыл бұрын
Ive fairly new to uefn and have started building maps (maps not for publish) and slowly transitioned to uefn, but know how to use devices and such really helped the transition
@Washed_69 Жыл бұрын
get it working for, chromebook and consoles!! we are all waiting
@pto2k Жыл бұрын
45:38 Could you release that Verse talk's video as well? Thank you.
@kingrandow Жыл бұрын
Has anybody build this? I try to follow along, but I don't understand how the pieces are meant to break.
@abhinavsinha29310 ай бұрын
It was supposed to happen due to the Niagara effects, but when I right click to create on I only get FAB option.
@dinohunter7176 Жыл бұрын
Nice
@raptorzx442 Жыл бұрын
My first game being the whole chapter 1 season 8 map💀
@AlleyKatPr0 Жыл бұрын
Hardly anyone there in the audience...shame, we need better programmers and this really is a stepping stone to better programmers
@CStoph1979 Жыл бұрын
Oh and partner with the ADL. Lol.
@arielortiz3150 Жыл бұрын
Pushing off questions to later talks/showcasing is great for the people there but not the people watching the video 2 months later on KZbin 🥹
@Seriouslydave8 ай бұрын
Rtfm?
@RioYugo Жыл бұрын
PLEASE GET THIS WORKING FOR APPLE USERS WE WANT TO CREATE TOO. Such a huge group of us waiting…
@Flornmonk Жыл бұрын
Lol buy a pc already.
@musicbymason Жыл бұрын
Probably has to do with the apple v epic lawsuit
@stellarlime9118 Жыл бұрын
Dualboot windows using the boot camp app. Performance will be better on all your games
@kevando_gg11 ай бұрын
i am downloading uefn on my mac right now using bootcamp
@YerkDiff Жыл бұрын
🦑
@point0947 Жыл бұрын
🦑🦑🦑
@paulfrischknecht3999 Жыл бұрын
Cry Engine had this stuff years ago.
@JohnDiazKingpin Жыл бұрын
Yea but you couldn’t deploy into Fortnite and have it run on all consoles to play with your friends in minutes.
@chinkitgaming Жыл бұрын
25 years !!! he begins at gae of 6 hhh
@gradexp Жыл бұрын
epic games, why ban players under the age of 18 from making islands in a team? If I send you my parent's passport, for example? What nonsense (how to destroy Fortnite manual)
@iratemusic4575 Жыл бұрын
How does epic games make money? easy, you drag drop advertisement billboards around the game. as soon as gamers see billboard or see ads on screen. yeah. it won't be google sense or KZbin video squeezing over your screen. Let users watch the billboard. they will buy anything they see on the screen.