Рет қаралды 2,943
I'm back with another creative coding episode, where I show you the inner workings of my latest piece of motion graphics. The base of it is a wire ring coiled around another. You'll learn about built-in curve attributes in Blender like Normal and Tangent vectors and tilting also. Taking advantage of them is crucial to create lots of other effects with curves. Extruding vertices is a great technique to generate connecting wires, but during the curve - to -mesh conversion the mesh vertices lose the built-in curve control points attributes. That's where the importance of the Capture Attribute comes in. The video comes packed with tricks you might not know. I've put extra effort keep it short and not bore anyone. If you like it, share the knowledge.