Creeper World 4 alpha video. Discord discussion: / discord
Пікірлер: 304
@christophkogler62205 жыл бұрын
I'm incredibly excited for this game, I've beaten 1, 2, 3 and Particle Fleet, played hundreds of hours of community maps as well. This looks amazing already, and I can't wait.
@Vizenify5 жыл бұрын
@Warriorsss Yes and no. The game takes place in the same universe as the creeper games but rather than being focused on any one particular planet the focus is in space. Since you aren't on land you control ships instead of turrets/towers and instead of fighting creeper you're fighting particulate. Particulate works in a similar vein as creeper in that its spawned from various points, but rather than spreading out as a blob its more blocky, like tetris pieces.
@gsg944905 жыл бұрын
Commenting so I can save these games haha
@thematt0bongo5 жыл бұрын
Please wait though. Don't want to rush KC.
@Paradox_Edge5 жыл бұрын
Same, dude. Same.
@falcon37925 жыл бұрын
I started on Particle Fleet and found CW from there. Love me all So hyped for this. Would pay silly amounts to play early access
@FieryMeltman5 жыл бұрын
Well done! The easier it is to mod the game, the more its lifespan can be extended by fans.
@migueeeelet5 жыл бұрын
This! Modding is what turns a game into an immortal one. Hell, it even turns bad games into good ones!
@sik3xploit5 жыл бұрын
It can even extend the life of a gaming company! (I'm looking at you Bethesda).
@acerspacer2445 жыл бұрын
All we need is the custom level creator and a campaign creator and you could theoretically let fans port creeper world 1-3 into 4. I would also be willing to pay for the old campaigns to be redone as dlc
@LeafMaltieze5 жыл бұрын
not sure how 2 would work in this engine, but 1 and 3 would be pretty neat.
@Xanthanarium5 жыл бұрын
@@LeafMaltieze They managed it in CW3, don't underestimate the likes of yum234 & cornucanis :D
@mezarisage60555 жыл бұрын
I think in one of his previous videos the dev showed off a feature to port creeper world 3 levels into creeper world 4 and have it turn the 2D map into 3D terrain.
@dogerio5 жыл бұрын
@@mezarisage6055 yeah , he Portet Abraxis on a custom map
@speedy_von_gofast5 жыл бұрын
There is a level creator already done kzbin.info/www/bejne/d2PRYnWbYrl9kM0
@Arzeus1005 жыл бұрын
I seriously just love how much effort you are going through to make modding support for this game. It really just shows how much you actually care about the community and your players, and it shows us that you do just that: care. I really can't wait to buy this.
@anthonycarro52945 жыл бұрын
Alright, now somebody needs to make a giant robot that turns its head and shoots lasers.
@Runehorn5 жыл бұрын
Gigantor!
@alonelyperson60315 жыл бұрын
Liberty prime style it !! "Better dead than Creep !!"
@ExTess5 жыл бұрын
@@alonelyperson6031 Alternatively, from someone who looks quite similar: "Your move, creep."
@Slizzard735 жыл бұрын
You hsould really be proud of this game. I know it's not done but it's looking to be freaking amazing. The possibilities you've allowed with custom units is going to be insane when the community gets a hold of it. I'm sure you're excited to see what crazy things we come up with ;) Keep it up buddy, can't wait to play it!
@MineCraftGod355 жыл бұрын
Holy crap, cannot wait to get my hand on this custom editor!
@falcon37925 жыл бұрын
You've ascended into god tier devhood by developing this game with moddability so forefront in mind. That is the true power source in this industry.
@stevethemastersword5 жыл бұрын
have you considered officially implementing popular custom game modes like play as creeper and the sleeper into the base game?
@chaotea20425 жыл бұрын
Yes to official PAC mode.
@phoephoe7955 жыл бұрын
Some of the sleeper maps are BRUTAL. An out and out visceral fight to the bitter end. (a lot of fun- would be awesome to see it returned in full 3D)
@mr.xearro5 жыл бұрын
With this why port when the community can create the play as creeper maps. There is a literal checkbox called enemy. And I don't think that it would be too hard to make digatalis
@Argonwolfproject5 жыл бұрын
@@mr.xearro I don't know about that digitalis part, because you either have to have a separate object for each square unit of digitalis or represent each square unit with an image/decal of some sort, and I reckon that'd lag like hell.
@mr.xearro5 жыл бұрын
Argonwolfproject well, I recognize that but at the same time it could follow the same principles of the creep in terms of breeding but at a much, MUCH slower rate. I guess we will have to see ho bad it gets when the modding community gets their hands on the game, only then will we know the truth
@PotatoMcWhiskey5 жыл бұрын
You're doing a fantastic job building the game the right way imo.
@KevetteofArethria3 жыл бұрын
Oh man. It's a comment from Potato. That's awesome.
@mezarisage60555 жыл бұрын
if someone doesn't build the particle fleet ships with this I'm going to do it myself, just because.
@blazethegryphon99905 жыл бұрын
The potencial for custom thor ships is huge.
@DrakeLightheart5 жыл бұрын
I'm a recent fan of this whole series, but I have to say I can't wait for CW 4
@Derfy_Derf5 жыл бұрын
I'm so happy you added / fleshed out the support for custom units being built in game and accessible via the gui, it makes it so much simpler and when i buy this game i am certain i will be making many custom maps. Loving the looks of things!
@sebbes3335 жыл бұрын
WOW! This custom unit maker is amazing :D You can even add a new unit while you are IN the game, without needing to restart or anything, fantastic!! :D AND! there is a console too. :D This is the most mod-friendly game I have ever seen, even better than eg. Rimworld's modding support.
@shiningdragon11875 жыл бұрын
I could be wrong, but I think this is supposed to be a special dev environment that will either be editor exclusive, or just his Dev tool. (I think this by the way because he did say something similar in past updates. Would be cool tho)
@hanro505 жыл бұрын
I've seen other unity game devs put dev features and tools into their games. Oxygen not included does it by testing for a specific text file's existence for example.
@DrRussian5 жыл бұрын
@@hanro50 Im assuming this is like the editor from 3, where you had world edit tools on one tab and normal mode on another
@DrWhite5 жыл бұрын
Its stuff like this that inspires me to get into game dev myself - Just that sheer passion and drive to create your 'odd game' is pure inspiration material. Drive on, Creepdev!
@falcon37925 жыл бұрын
"You might design shi- y-you're unit..."
@8BitShadow5 жыл бұрын
Cool now I'll be able to make my 'orbital gravaton bomb' which when set off pulls all creeper, anti-creeper and all units (other than the CP, walls and anything the map maker blacklists) into one spot and destroying all energy poles & pylons and everything caught in its wake. Basically a weapon that resets the level without resetting your research, objectives, e.c.t.
@joshmartin27445 жыл бұрын
Do you mean "graviton"? Or you could all it a "grab-a-ton" bomb :)
@detvisor77005 жыл бұрын
I hope moving units are gonna be a thing, image a barrack that spawns small robo soldier that find the nearest creep and shoot
@spartanwar11855 жыл бұрын
Oh hell yeah, we could make a full blown RTS with that editor
@maqma_21185 жыл бұрын
In creeper world 3, the reason why the player-made Sleeper maps were so fun was because you actively had to fight against the enemy instead of just getting an eventual win once you set up a foothold. I'm NOT specifically saying to officially add Sleeper, but if you can figure out a mechanic that actively fights the player it would be super awesome. P.S.: bring back digitalis >:) Also quick edit: I like the voxel style of the game, I would love if it continued like this (with a little refining, of course)
@lc96045 жыл бұрын
I freakin' love this series. If I ever start up a youtube channel, Creeper World will be a decent portion of the content.
@mathiacus5 жыл бұрын
Is funny. It was only yesterday that i did a search for you to see if i missed a video. It is like my spidey senses were tingling. Will you hurry up and take my money already?
@DespoticUser5 жыл бұрын
I hope you will run a kickstarter campaign. I can’t imagine how many fans of CW will support you! Love the way the game has evolved! So many innovations (Hi, Tim!). And you’re right, the guys how make awesome maps in CW3 will blow our minds in CW4.
@tree83345 жыл бұрын
looks like the game is coming on really well keep up the good work and don't rush yourself.
@ExTess5 жыл бұрын
Gonna be honest, wasn't so sure about this game when I first saw it however many years ago, but now that I've seen it this far, it actually looks kind of fun. And with mod support this game will last forever so far as anyone is concerned. You know something good is going on when the dev has to stop and think for a moment in order to beat his own level without getting frustrated.
@Jovialwarlord5 жыл бұрын
God i missed these updates, i find it so relaxing watching them and getting pumped for the game
@pyromanci27365 жыл бұрын
Really excited to see custom support and can't wait for it to come out, but lord the space syntax vs comma will drive me nuts.
@Sc1Z5 жыл бұрын
the fact that you are adding in so much for custom maps and content is wonderful, i am stuck playing yum234's Cornucanis style maps.
@RMJ19845 жыл бұрын
We need Creeper World 4 to come out soon!, so the poor guy can afford a mousepad!, The mouse tracking around on the hardwood surface is driving me up the wall xD
@AtomiskZabaleta5 жыл бұрын
I've tested out each creeper world game. Piracy. I did think they were fantastic; however with no money to pay for the product, i respectfully uninstalled in 3 days. This one? This one I can pay for. I am going to buy this game. This is the best creeper world so far; and it's moddable. Seeing your growth over these years has been amazing. I still remember the first game. I still remember preferring the second game's sideways style simply because watching the creep fill up cracks and crevices was so satisfying. Now this?... Looks even better than the three previous games combined... You have come so far... I am glad to have the opportunity to finally complete one of your games.
@Lexyvil5 жыл бұрын
My excitement increases with each presentation!
@Argonwolfproject5 жыл бұрын
I'm so glad you said you want the modding to be well-documented from step one, because modding is what takes Creeper World from good to great in my opinion, and previous games' scripting languages didn't have very complete documentation for quite a while after release, and were also missing some important features to interface with various game elements. Also I'd like to request that we be able to use CreateEffect like in CW3 with our own uploaded custom images, so we can make custom particle systems without either spawning hundreds of objects or writing an excessively complicated object that moves, scales and colors hundreds of images every frame. Then again, aforementioned excessively complicated object is still possible in CRPL (and I assume 4RPL by extension), and could be shared with the community after it's created, so who knows?
@RenkoUsami5 жыл бұрын
Ingame adding of new Units? I see absolutely no way how this can be abused ~ A unit that adds new Units >:3
@larcek.giglamesh5 жыл бұрын
Creeper World has come a long way. i still remember playing it (same as GemCraft) on armorgames back in the days. while i didn't like the 3rd installment too much, this one is looking to be a diamond. keep up the good work and thanks for all these update videos.
@Hust915 жыл бұрын
I really love the amount and power of the customization tools you are making. The new engine looks like it would be really effective for an entire genre of "advanced beings vs swarm-type enemy" in a way that no other game has really done justice to before. Like if you could texture the creeper to look like a solid carpet of Tyranids from Warhammer or Zerglings from Starcraft. Really drive in what it means to fight an enemy that numbers in the actual trillions of dog-sized-or-bigger creatures. Evidently you'd need some modifications to accomodate that creature swarms move with intent rather than flowing like liquid, but is very unlikely to stack nearly as high as creeper does. You still end up with the situation of having to constantly fire into a single mass of horror, with chunks of it being extremely difficult to remove (heavily armored things rather than large amounts).
@Neppah5 жыл бұрын
One of few games i would be happy buying in early access, your hard work and passion for this series and it's community are outstanding. TAKE MY MONEY GOD DAMN IT
@TheNewMaxico5 жыл бұрын
out of all video game developers who upload youtube videos about the progression of their strategy game with 3d graphics and talk about their progress and everything you are easily my favourite one.
@TekGriffon5 жыл бұрын
This'll be a Day 1 buy from me, and I don't usually do that. I'm as happy to support you as I am to play your game. Appreciate all your hard work and your dedication to your IP.
@samoawr5 жыл бұрын
The custom editor is quite the feat Vergil! I can already imagine some makers making awesome and probably quite animated creations both for and against the player. Things are shaping out to be more than just a waiting game fantastically. Cant wait for some custom maps to make me super annoyed though XD
@12moosemsn5 жыл бұрын
The custom unit creator/editor is so intuitive! I cannot wait to see what comes out of it!
@ILikeCHEEZ95 жыл бұрын
22 years old...been playing creeper world since freshman year of highschool 8 years ago when I found it on Kongregate. Can't wait for this
@Xanthanarium5 жыл бұрын
I don't know a ton about the inner workings of game design, but I think it's pretty impressive that you can edit & add these things just while the game is paused and then seamlessly try them out.
@irradiatedslagheap79335 жыл бұрын
I love and appreciate the effort you're putting into this to make modding it so accessible. Too many game studios are actively discouraging mods, crushing people's creativity. Also, on the subject of ideas: I really liked the Silo/Satellite thing you showed in an earlier video, and I love the concept of orbital weapons. Perhaps the FAT could be integrated into that mechanic, being something you launch from a silo? Additionally, a better name for it might be Conversion Bomb; it sounds a lot cooler. I think bigger maps are better, but they might end up hard to balance. If you had enough emitters to challenge you late-game, you'd be overwhelmed in the beginning. A way to get around this might be to have a set amount of creeper coming through into the whole map at once, then when emitters start getting capped the creeper instead starts flowing through the other ones faster. Another idea/question, can creeper come from the edge of the map anymore? The main experience I've had playing comes from the really old games where after a certain amount of time, a massive wave of creeper flows onto the map from somewhere offscreen, slowly but inevitably wiping you out. I'd love to see that in this, maybe having a 'survive' objective, where the major source of creeper is offscreen and you just have to hold on long enough to escape. Maybe in map design you could set up which direction they come from, how much creeper they send at you, how often they occur and how long they last. Well, that's about all I've got today for you. If you read this, thank you for the work you're putting into this game. I hope you liked what I had to say, and I hope some of it got you thinking too.
@christophkogler62205 жыл бұрын
I really like the idea of a slowly escalating wave of creeper, which you can never fully stop. Probably not that hard to make, just a line of custom emitters that you cant destroy with scaling up creeper. A survival gamemode doesn't seem like it would be too difficult to set up, either.
@tramachi70275 жыл бұрын
Being able to create your own weapons and buildings is incredibly awesome. Out of my head I cant think of any game that allows that :D Modding and Player-created extra content is what makes games long lasting, if not immortal for gaming standards :D
@Cyrielx25 жыл бұрын
Dev of the year right here.
@systematicloop32155 жыл бұрын
Very cool. I can't wait to see what people create with these tools. I was already impressed with people had produced in the lifetime of Creeper World 3.
@luizotaviovidoto55255 жыл бұрын
You are like the Bob Ross of game development
@TheGodEmperorOfMankind_5 жыл бұрын
Really enjoy these Dev videos. Found out about the Creeper world series through one of them some 5-6 months ago and I got CW3. Looking forward to the release.
@myrkurvr5 жыл бұрын
A game with native mod support and loading from release, WHAT IS THIS MADNESS
@Chapter19875 жыл бұрын
The level of detail you have gone into is insane. Good job man
@Aerospacesmith5 жыл бұрын
This is looking so great.
@Runehorn5 жыл бұрын
Wow! The sky is the limit for creativity here! Looking pretty awesome!
@James4038-gaming5 жыл бұрын
I cant wait to play this game. I hope you feel its ready for release soon.
@nicant5 жыл бұрын
This game is going to have probably the best map editor ever!
@ajbaehl67415 жыл бұрын
Looks amazing so far and oh man the moding Comunity is gonna have a field day with this cant wait
@datengi69185 жыл бұрын
I think cw4 could use some stylelyzing because plasma canons dont really go togeather with the aircraft looking bomber. Maybe make the turrets more detailed and futuristic looking And the bomber more starship looking or replace the orbital rocket with a mass driver. The cw1,2,3 and PF Emerg. had their own styles that worked really well. Think about some styles for CW4 😉
@maxhax3675 жыл бұрын
damn you. its 1am. why did you upload video now? now i have to watch it
@maragazh99935 жыл бұрын
u still awake?
@maxhax3675 жыл бұрын
@@maragazh9993 fell asleep in minute 25 of the video. have to rewatch now
@gbremoved46805 жыл бұрын
Pleasantly surprised to see this - played the first 3 quite a lot over the years.
@Bitbytes-nf4xq5 жыл бұрын
I’ve followed this game for years but I would never have expected something like this to appear out of nowhere
@GreaterD5 жыл бұрын
i loved the other Creepworld Games(except 2 )and i can really see that you know whats still keeping CW3 alive, but seeing your current mod editor i must ask, is it possible, or will it be possible to edit the creeptowers/ give player direct controll over them like in CW3(revering to the Mod/gamemode PAC(Play as Creep))?
@hrfjio74555 жыл бұрын
If this game had online co-op of some kind where multiple people can play together for near impossible challenges. i would pay for this game in a heart beat
@Fireballl145 жыл бұрын
That's some impressive piece of programming!
@SASardonic5 жыл бұрын
Man, these fluid dynamics looks sick as hell
@Sihgilanu5 жыл бұрын
You've come an incredibly long way, man. Eager for a public release!
@gumbo645 жыл бұрын
I haven't played previous games in the series but since i subbed a while ago I've gotten more and more excited I'm just hoping I'll be able to understand it all 🤗
@Seldaphar5 жыл бұрын
I didn't play any of 1 or 3, But I'm definitely gonna sink some time into 4
@imagamer17225 жыл бұрын
They are majoring quite well. Play them :)
@ruvenom71915 жыл бұрын
wow, i used to play the first games as a kid, now i see a 3d version of this and seems so good, i hope you finish this and have a good time doing so :D
@armedopenguino40645 жыл бұрын
I would love to see an official mod portal in the game, sorta like how factorio does it, or automatically downloading mods required for missions.
@Awgez245 жыл бұрын
This is incredible. Custom units with scripts. Real-time scripts in an in-game console. Hyped for this.
@mysteriousfleas4 жыл бұрын
I don’t know how you could say the inverter is useless, that was probably one of the most intriguing things shown in this stream, I’m seriously interested in the mechanics of this game now.
@Krebzonide5 жыл бұрын
ac bomb is definitely op, although i understand they were just an example of how to make custom units.
@Enrico9431_5 жыл бұрын
What if you would have one that'll cost a lot of resources but once build it'll cover the whole map with ac so an really good help/basically win
@Krebzonide5 жыл бұрын
@@Enrico9431_ I think that is similar to the other unit he showed called the minifat
@Enrico9431_5 жыл бұрын
@@Krebzonide yeah, but then more cost/powerful
@DespoticUser5 жыл бұрын
Enrico van der Meijden naaaah, that’ll ruin all the fun. It’s like playing a game with cheats.
@Enrico9431_5 жыл бұрын
@@DespoticUser I mean you can create anything with this editor and for balance sakes should it be really expansive or at least depending on how good it is
@Galactis15 жыл бұрын
OH MY GOODNESS. Been waiting too long to see another playthrough. YAY.
@AzaIndustries5 жыл бұрын
Yay! new video. This is one of those rare games I can actually get excited for.
@hbarudi5 жыл бұрын
Good to see that we can get even more options in CW4 so we can make our own stuff happen on the map.
@eengee30295 жыл бұрын
Looks unbelievably cool. Can't wait to try it out. I'd suggest some kind of visual effect depending on how much creep is in the world. Some kind of blueish filterd?
@oliviertjuhhh5 жыл бұрын
Oh Shit! i just found this trough youtube recommends... I loved CW 1-3! Can't wait how this will turn out!!
@tceo5 жыл бұрын
that green crystal is tiberium, change my mind
@Joel-qo6gt5 жыл бұрын
Hey. Just a thought, but maybe you should introduce what I would call legendary units. Legendaries would only let one be built at a time, they would be über powerful weapons that when used correctly can decimate creeper tsunamis. They might include: 1. Anti-creeper missile launcher that launches Anti-creeper spores. 2. Scattershot turret that fires a wall of shots. 3. Laser cannon that fires piercing lasers once a minute. This is just a suggestion. If you end up incorporating this into the game, thanks for choosing my suggestion! Please credit me. If not, that's okay. Thanks for reading anyway.
@jeffreyhoon5 жыл бұрын
Or even better, you can make it yourself using his tools and share them with everyone! Ideas don't have to die out, make them real!
@Joel-qo6gt5 жыл бұрын
@@jeffreyhoon True, but how can I make it so only one can be built?
@ddman123456789105 жыл бұрын
oh man, this is really cool. I haven't played the older ones for a while.
@will_of_europa5 жыл бұрын
I recently found creeper world 3. I was pleasantly surprised. I can't wait to buy this one too!
@TheAwes0meo5 жыл бұрын
At 12:19 a patch of creeper suddenly rises up out of nowhere, is this a bug or something I've forgotten about?
@Xanthanarium5 жыл бұрын
If you're talking about in the lower left hand corner, I think that that's a convergence of waves. Can be hard to make out when you have several small waves at the same time, but its gradual rise leads me to believe that. I may be wrong, though.
@TheAwes0meo5 жыл бұрын
@@Xanthanarium No I mean just to the right of center screen, after it rises all the mortars start hitting it.
@Xanthanarium5 жыл бұрын
Ohhhh, I see it now. I think it must be a bug, yeah.
@kingbenjai26855 жыл бұрын
These updates only make me want to play this more and more and sooner and sooner
@Dia1Up4 жыл бұрын
Its May 2020, I just started playing through all the games. I JUST started 3. Seeing 4 makes me VERY excited
@eurobum20125 жыл бұрын
Creeper World is one of my all time favorite game series, and I really hope you give us MAC users a release.
@TomJerry129335 жыл бұрын
so, campain and its done? what else is left besides whatever polishing? (maybe wave-smoothing to make the creeper-spikes look more like waves and less like liquid-stalagmites?
@Xanthanarium5 жыл бұрын
Well, unit creation & balancing in addition to final modeling will take a while--he'll probably want to make some more new unit types for this one. And he's said the soundtrack is yet to be done as well.
@dogerio5 жыл бұрын
@@Xanthanarium oh we need the soundtrack!
@Blewlongmun5 жыл бұрын
@@Xanthanarium Just imagine some DMDokuro esc soundtracks for this game.
@drakularockar25 жыл бұрын
Looks amazing! Getting this the second it's out.
@Lurkily_Esh5 жыл бұрын
So . . . a third liquid that reacts with creeper/anticreeper is posited often in previous games and betas, but because the value is -100 to 100, rarely taken seriously. I'm looking at this scripting, and thinking of how easy it would be to create a sand (disperse a cell's contents to neighboring cells until they're ~50% the height of the parent cell, like sand sliding downhill) that would reduce both C and AC it contacted. (clear the cell, and reduce itself by either the value of C, or the value of AC * -1.) It's gonna be fun working with this; I remember making some of the first flip emitters during CW3's closed alpha, and it's just wild learning what a framework like this is capable of.
@Jasey3575 жыл бұрын
So excited for this game, I need professional help =D
@soxoscraft5 жыл бұрын
looks amazing, can't wait to play
@hirex45785 жыл бұрын
It is unbearably tough to wait for this game, looking great
@snowfox21925 жыл бұрын
I'd love to see the ACBombs and Inverters in the official units...I would absolutely love to be able to give my base the Creeper equivalent of Explosive Reactive Armor. Even if just for a laugh.
@Krinen5 жыл бұрын
This looks fantastic and fun to play. I look forward to it releasing!
@8thy5 жыл бұрын
You could do some crazy evil things with the custom units, I'm very excited to see the future of CW4!
@twistedblast52535 жыл бұрын
You're like the Bob Ross of video games with that voice
@DamnSoSlow5 жыл бұрын
This is looking really amazing, I hope you release on Steam and integrate with Steam Workshop for easy sharing of all these user created things!
@GaiaDblade5 жыл бұрын
You know a creator cares when they add modding support before the game is even finished.
@hermanmarzette2535 жыл бұрын
I Can't Wait to Play This Game Creeper World 4 Looks AMAZING !!!
@IncognitoSprax5 жыл бұрын
He uploads the same day I randomly thought of this game
@thundersoul67955 жыл бұрын
Hopefully that means that at some point the CW2 blaster will be back in all its extremely loud glory.
@lukem81775 жыл бұрын
Gorts are kinda like Berthas how they target the deepest creeper, but they remind me more of the suicide mortar strategy.