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Boolean On Curve Surface | Hard Surface Modeling | Part 5 | Blender Tutorial

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CRNT DESIGNERS

CRNT DESIGNERS

Күн бұрын

In this tutorial series we will learn blender hard surface modeling techniques. In this tutorial you will learn boolean on curve surface in blender. will learn sub D hard surface modeling. we will focus on right hard surface topology.
.To improve the modeling speed we will use faster and easier technique. We will learn write topology for hard surface modeling. I hope you will like this tutorial. If you have any questions then you can ask me in comment box. I will try to answer your questions.
NEW KZbin CHANNEL : CG VOICE
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In this blender tutorial tutorial we are going to learn subdivision surface modeling in blender. My blender tutorials are mostly base on blender hard surface modeling for film production. Hence I use subdivision modeling method rather than polygon modeling. These 3d modeling tutorials will help you to improve your 3d modeling skill and workflow. I create blender beginners tutorial as well as Intermediate level tutorials. This blender modeling guide will teach you right approach to 3d assets. These blender hard surface modeling hacks can save you time while creating 3d assets. I hope you like these tutorials and you are getting some knowledge from them.
Thank You 🙂
Chetan Rawool, CRNT DESIGNERS
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We provide education to become a successful CG Artist. We want to teach you everything we have learned along the way, to make your journey less painful and more fun. Learn 3D With CRNT DESIGNERS on our KZbin Channel For Educative Blender Tutorials. . ___________
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Пікірлер: 2
@ianmcglasham
@ianmcglasham 2 жыл бұрын
Just discovered your channel today and I love it. Excellent topology (although you may have left some 3 spoked poles on a couple of corners! Minor gripe! This is better than 99% of other modellers on youtube. Great work.
@Unearthlywhales
@Unearthlywhales 3 жыл бұрын
6:42 Little tip, before completing the Circle command, make sure the "Flatten" option is off, that way it will follow the curvature of the mesh.
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