just awesome, pls keep uploading, i amlearning a lot
@tweedledumart4154 Жыл бұрын
Great tutorial! Thank you!
@CrazyCodingChannel3 жыл бұрын
Cool tutorial, thnx for video man)
@MacSaxe2 жыл бұрын
Fantastic project thank you - going to use this in a project tomorrow, super excited
@FollowAndrew2 жыл бұрын
Wonderful!
@moriahmwilson30032 жыл бұрын
Wow - Dev Tube sounds cool!
@lovemadeinjapan Жыл бұрын
And one more: can you also make it work on a touch device?
@lovemadeinjapan Жыл бұрын
Follow up question. If I change the awkward variable name --x-translate to dX, it stops working. Is that a preset variable name? Can't find any info on where it comes from. Second question. If you move into the screen, the planes move to the new position instantly. Do you know how to ease the transitions?
@MrTiulia2 жыл бұрын
Nice tutorial, just have no idea why we add all this flexbox stuff to "face" and at the end make it absolute :D
@lovemadeinjapan Жыл бұрын
Nice tutorial, but I ran into a problem. Since you use Rotate 3D, the rectangles deform. So I was trying to use TranslateX/Y instead, but then the translation is the same for every layer. How to fix the translation to be relative?
@lovemadeinjapan Жыл бұрын
I fixed it by moving the translate with calc rules to the individual items and giving them different scaling factors. You have to include the basic scaling in the hover as well, otherwise it will go back to full size on hover. .one{ background:url('image.png'); background-size:cover; transform: translateZ(-8px) scale(0.25); } #wrap:hover .one{ transform: translateZ(-8px) scale(0.25) translateX(calc(var(--x-translate,0)*0.5%)) translateY(calc(var(--y-translate,0)*0.5%)); }