Current State of Star Wars Shatterpoint in 10min or Less | Is this game for you?

  Рет қаралды 5,422

Scodysk

Scodysk

Күн бұрын

Hey everyone, Scody here.
Thanks for making it to the description! I know I've been gone but I really wanted to make a video about the current state of Star Wars Shatterpoint, what squad packs and other stuff had come out in the last year, and what the future of the game looks like.
Let me know if you enjoyed it, or how I can make better content. See you in the next one!

Пікірлер: 70
@TeaKay_421
@TeaKay_421 5 ай бұрын
This is a hobby 1st objective based game where your beautiful minis don’t leave and you can play and enjoy it.
@scodysk
@scodysk 5 ай бұрын
That's a fair assessment! I will say, it was pretty disheartening seeing all my painstakingly painted clones disappear from the battlefield in legion 😂
@TeaKay_421
@TeaKay_421 5 ай бұрын
@@scodysk hahahaha I share in your suffering :) Us GAR players are a fraternal order :)
@scodysk
@scodysk 5 ай бұрын
@@TeaKay_421 Too real!! They're more than clones... They're brothers 😂
@joesleboda7200
@joesleboda7200 5 ай бұрын
Not to be a negative Nancy, but I struggled to watch after about 3:20. Even though I was (and am) very interested in different perspectives, if you're going to get fundamental elements wrong, it makes it hard to have faith that any opinions expressed are based on the actual game. The original mission pack does *not* only have three objectives active at a time. In the first Struggle, that's just not true. Plus, you say Vader is slow. He's not. He can Advance without using an Activation, *and* Advance with one. Lastly, Vader is not too strong. He's, he's very good at killing, but the game is really not about killing. (That comment about using Vader and Maul to table opponents is also just wrong.) I know that all sounds harsh, but you can probably see that if your opinion is formed with two (and more later) elements objectively incorrect and a third being just an opinion, and not one shared by all, it's hard to get much out of the video. But ok, I get kept going. Then you say the second Mission Pack is basically the same. It's not. The objective placement distances very much change which characters do better compared to the original pack. Really, play enough games and it becomes clear. AMG even said that the initial several waves of characters were balanced to be better or worse across all three Missions, making roster building important - and it is. You don't even touch on rosters other than the incorrect statement that it's a heroes vs. villains game, which it isn't. I know it won't matter to you, as you said yourself you have to pretend to care about what other people think. Still, I thought other readers here might want to understand that what you are saying is inaccurate and incomplete. Spiteful? Maybe, but you said to send in the spiteful comments! ;)
@scodysk
@scodysk 4 ай бұрын
Lol I actually appreciate this, thanks for commenting and if it was spiteful, it doesn't come across that way so all good. I didn't get the noti so I'm 11 days late but here we are! In the spirit of keeping the video shorter, I did make some generalizations of the game. However, I don't think they're blatantly incorrect as you're saying. 1) Largely, most of the game is fighting over a few active objectives (in the shifting priorities mission pack). Sure, the first struggle is different, but the second (and, when played) the third struggle follow the same format. 2) I'll stick by Vader is slow. He has the advances, but no ability to jump. In a terrain-dense map, that severely limits his movement, and in my experience, resorted to him throwing his lightsaber instead of properly engaging since he's too slow or stubborn to climb. Take this one as you will. 3) Vader and Maul both have abilities, that when combined, allow players to roll and obscene amount of attack dice. They both also do a ton of damage. I say in the video itself that the game isn't about killing, so we agree there. Sure there might be better ways to kill your opponent, but in my experience going against someone running Maul and Vader meant that they were objective-blind and blood-starved lol. 4) Mission pack same. It is, I'm sorry. The distances change, sure, but as a casual player - it felt the same. Sorry 🤷. Also not sure when I said it was a heroes vs villains game (except if you're going for thematics or preference) but you're right. I didn't cover strike team building or rosters in this video since, well, it wasn't my intention to! I did that over a year ago in another video lol. Thanks for the comment! I get that it was negative but sometimes this type of feedback than "V I D E O G U D"
@andrewnowell1695
@andrewnowell1695 4 күн бұрын
Coming from Marvel Crisis Protocol, Shatterpoint was a refreshing change. The lack of units dying is both a good and bad thing. Good in that you get to use your units before they get removed, but bad in that you need to relearn to play for objectives and not about killing stuff. A unit that can push your unit off an objective is more useful that one that hits hard. Once you make that mental shift then the game becomes more tactical. The high cost of the kits have been a reason why the game has not taken off as it could have. The model quality is good and they are easy to paint. I would also like to see more these style lists or cards that give buffs if you run themed combinations. I hope this game finds a good footing as it is fun to play and plays quickly and is also less to cart around when you play at a friend's house.
@scodysk
@scodysk 3 күн бұрын
Couldn't agree more - well said!
@DJ-LAZ
@DJ-LAZ 4 ай бұрын
Great quality video, underrated channel fr
@scodysk
@scodysk 3 ай бұрын
Hey I appreciate that ❤️
@AegisbrandStudios
@AegisbrandStudios 5 ай бұрын
I think this type of video brings some value in that it is not always apparent what those outside the ecosystem, looking in, think and feel about the game. Those within the system tend to look more favourably upon the game, and are willing to ignore, or brush aside, flaws with it (and let us be honest, Shatterpoint has flaws). It is, mostly, a good game, with a solid (almost airtight) rules system, but it struggles to attract new players outside those interested in a Star Wars licensed game. The randomess, the same-y feeling missions (they have said new missions without a priority token are coming), and the fact that a single poor activation can really derail the game make it all very unfriendly to new players, or even casual players. In the end, while I do think some of your criticisms/observations were a bit surface level, they are scratching a deeper concern that could impact the games ability to grow and expand.
@scodysk
@scodysk 5 ай бұрын
Hey thanks 🙂 I appreciate the comment and I think you're spot on! I'm by no means claiming to be an expert, just a casual enjoyer who wants the game and community to thrive! Thanks for the feedback! Gonna be diving back into the game real soon 🎉
@justinmeyers5535
@justinmeyers5535 18 күн бұрын
1. Shatterpoint is a lot of fun. 2. The miniatures are badass. 3. The game is growing (at least in Fort Worth Texas). 4. LVO had over 50 players this year at tournament. 5. The road map is planned out for the next 2 years. 6. If you don’t play get it and find a local group to play with. Help grow the community.
@scodysk
@scodysk 15 күн бұрын
A list I can get behind!
@TableTopMagpie
@TableTopMagpie 2 ай бұрын
Loved the beer analogy! The last few days I've been loading up on Shatterpoint videos as a means to get back in to it. I bought the core set on day 1, painted EVERYTHING (unusual) in under two weeks (WHAT), then had one demo, and never touched it again. I WANT to love this system as it is pretty much the only non-GW game played locally.
@scodysk
@scodysk 2 ай бұрын
Hey thanks! I love the game, been trying to get more people into it. So many fun units out now - I think it's a great time to get back into it. Actually working on a video now about getting into the game in late 2024!
@TableTopMagpie
@TableTopMagpie 2 ай бұрын
@@scodysk Excellent, keep it up my dude! I'm thinking I might start a Shatterpoint series too, get that hype train rolling.
@scodysk
@scodysk 2 ай бұрын
Hey you should! If you ever want to work on something together let me know 😏
@TableTopMagpie
@TableTopMagpie 2 ай бұрын
@@scodysk YES mate, for sure. I'll get back up to speed on it all and be in touch!
@AriPanozzo
@AriPanozzo Ай бұрын
how tf do you only have 281 subscribers dude this is so underated bro. imma make that 282
@scodysk
@scodysk Ай бұрын
You the best ❤️ thanks! Hope you had a great Christmas and holidays
@Radlum
@Radlum 5 ай бұрын
Good video; I agree with most of what you said, specially about getting some new game modes in the future, to keep the game from going stale.
@scodysk
@scodysk 5 ай бұрын
Thanks for the feedback ❤ fingers crossed for new game modes!
@MrIanTeachesEnglish
@MrIanTeachesEnglish 4 ай бұрын
I'd love to hear more reviews of packs and which ones you think are worth buying before others. Great video.
@scodysk
@scodysk 4 ай бұрын
Thanks!! More stuff on the way 🫡
@welderbear6757
@welderbear6757 4 ай бұрын
I learned my lesson with X-wing and armada lol
@scodysk
@scodysk 4 ай бұрын
Yeah I'm sad to see those go the way they have 😔
@ImBiscuitHD
@ImBiscuitHD 2 ай бұрын
I just started getting into mini painting and am a huge star wars fan, I am mostly interested in the Mini's from this game! About to purchase the Hondo set and go from there! I recently purchased the Battletech starter set, if I can get some games on that going I'll look into the game side of this for sure! The other purchase I am contemplating is the Halo Flashpoint stuff, again mainly for the minis! Appreciate the video!
@scodysk
@scodysk 2 ай бұрын
Awesome! Battletech, the main game, is quite complex from what I hear lol. Tho I printed and played their smaller game, that was fun! Love painting mechs. Ooh you should let me know how Flashpoint is. Interested based on the minis alone - I love halo. And def try out Shatterpoint, the game! It's fun and quick, def a good time. Thanks for the comment ❤️
@funTimesInTheSun
@funTimesInTheSun 3 ай бұрын
I like painting the minis more than playing it, 😂 But it’s fun from time to time.
@scodysk
@scodysk 3 ай бұрын
Haha I like both, I go through phases. Really it's I get over zealous with buying minis, have a huge backlog to paint, get burnt out and would rather play. Wait a few months. Cycle starts over lol
@thetruthinthegate
@thetruthinthegate Ай бұрын
I liked the idea of shatter point but I have sunk too much into Legion to give it up 😂😂. Now Halo Flashpoint has come out which is taking my gaming time
@scodysk
@scodysk Ай бұрын
Haha that's fair. My legion minis haven't left their box in a loooong time. How's flashpoint?? Seemed really fun from what Ive seen
@btenta
@btenta 5 ай бұрын
While I understand your viewpoint, as someone who has not played in a while, I disagree that the game isn’t full of strategy. A lot of the synergies and problems that the Vader meta had are not really the same and there are many ways to counter lists. They have also already announced new game modes: key operations are alternate missions that will eventually lead to a sudo-campaign once the next one releases (2 have been released for free on AMG’s website) and Galactic Legends seems to be similar to Ultimate Encounters like MCP (but this is in alpha with Asajj currently available to test).
@scodysk
@scodysk 5 ай бұрын
Hey I really appreciate the feedback! I had figured that someone built a ranged list to counter Vader's melee, so interested to read more into that! And I heard about the Ultimate encounters style thing in testing - hope it goes well! I'll check it out for myself next chance I get. I remember legion had a strike team alpha out a year or two back that I tried out, but not sure if that has gone anywhere. Legion isn't my fav, tho I have considered getting back into that too. Thanks for the comment ❤ really appreciate your view
@btenta
@btenta 5 ай бұрын
@@scodysk no problem. Look into the Iden lists if you are looking for a gun line squad. However Kanan rebels is currently the best way to handle kill squads with revenge triggers. Also key operations are fun and I suggest trying those. I think this will be the way to play for "something different" in non competitive play. Each mission has different goals (i.e. save the prisoner or steal a shuttle). Like I said they have also mentioned they will have the first 3 key operations connected in some way but we don't know how that is going to look currently.
@Azrealophion
@Azrealophion 4 күн бұрын
I’m guessing AMG will revamp the rules to make it more akin to what most were expecting…more like MCP.
@scodysk
@scodysk 3 күн бұрын
Hmm, I doubt this but - crazier things have happened lol
@N4Redeemer
@N4Redeemer 2 ай бұрын
shatter points pros: the game is a lot like marvel crisis protocol. the scale of each match is small making each game much faster than traditional TTGs. the minis are a bit bigger making them better starting point for people new to the hobby. the objective focus is a good thing most skirmish games are all about the braw and the tactics never get their time in the light. cons: the game has powercreep with each new release. the level of detail on the minis is mid at best nowhere near the quality of GW corvus belli knight models and even some of the indi publishers. the game lacks diversity in terms of tactical variety which will be fixed with new releases overtime. the game should have stuck with the clone wars era. the game needs to rebalance units that underperforms, that is one of the weak points of printed cards, and bring them back to par with the other units, that way people don't feel bad for buying units that have gotten powercreeped at some point, and can use their favorites without handicapping themselves. more factions need development
@scodysk
@scodysk 2 ай бұрын
All fair points! I expect we'll get a stat refresh with new cards eventually, which will help with the power creep. Also not sure when they'll revisit clone wars era again. They will likely release some sequel era units before circling back. But the clones are my fav lol
@Daredhnu
@Daredhnu Ай бұрын
Hmmm never even heard of the game until now, are the models compatible with Legion? Scale wise that is.
@doomtownhun
@doomtownhun Ай бұрын
It's a different scale.
@Daredhnu
@Daredhnu Ай бұрын
@@doomtownhun that's a shame, anyway thanks for answering.
@scodysk
@scodysk Ай бұрын
Yep unfortunately not. The one thing kill team has over shatterpoint lol
@doomtownhun
@doomtownhun Ай бұрын
​@@scodysk I'm not sure about that now. When this game came out, it got my interest, and if it was the same scale as legion I would definitely pick it up. I didn't played either back then and not even yet, but getting into two games looked like a no brainer. But now it has it's separate life and not just a gateway for selling bigger boxes/units and I think it's healthy for a game. (not cannibalising the exactly same playerbase)
@scodysk
@scodysk Ай бұрын
This is fair! I like the scale of shatterpoint over legion. But being able to share minis I think would be a plus for me
@bmoney599
@bmoney599 Ай бұрын
I love shatter point over legon or 40k 1 im not a super grate painter and cant do 500 models for a single force ( or afford it) so the scale size and number needed is grate 2 the size of game table is really convenient don't need a whole extra room in your house just to play
@bardylon
@bardylon 2 ай бұрын
Love the minis and components but I’m not sure what it is about this that just doesn’t have me wanting to play. Maybe it’s that it feels like a school yard fight- a lot of pushing and shoving but nobody dies.
@scodysk
@scodysk 2 ай бұрын
Lol that's a funny comparison! Yeah I can understand coming from a game like legion or Warhammer and feeling like nothing's happening. But - it's by design. I remember in interviews before the game came out, AMG said they wanted it to feel like the cartoons - where Anakin would be in dire straits but miraculously survive, or General Grievous would nearly get captured but escape right at the last second. All so that they could show up in the next episode. So you're actually spot-on with your comment! If you haven't played it, give it a shot - it's a really fun and smart system. All the rules for abilities and stats are on the cards, so not a lot of digging around in the rules. Fun thematic games - if a bit non-serious 🙂
@samuelmcl.9474
@samuelmcl.9474 Ай бұрын
Agreed with this. I really wanted to love this game, but ended up selling it.
@hannesture9313
@hannesture9313 2 ай бұрын
It should be illegal to release a skirmish game without a campaign system attached to it.
@scodysk
@scodysk 2 ай бұрын
Kinda agree with you here - I love the game but chasing objects for the last year was most satisfying when I would run a themed skirmish.
@warkatwargaming2358
@warkatwargaming2358 14 күн бұрын
As someone who really wanted to get into this game I just felt it was a lazy game. How to build lists, how the grunts work, how you need to have different terrain. It riding on the back of MCP which is a much better game in all fairness.
@scodysk
@scodysk 9 күн бұрын
I do like MCPs factions better. But I enjoy shatterpoint more over all - feels a bit more fun to play for me! I remember in the early days people were expecting to be able to play start wars characters in MCP matches lol
@BD-tb1xn
@BD-tb1xn 12 күн бұрын
the same company made marvel crisis protocol, which I played and on terms of the balancing I feel like they failed with that game too. After fighting x men quite a bit I feel like they had a real big bias towards that faction. killed my interest in it and now i just get a mini here and there to use in OPR
@scodysk
@scodysk 9 күн бұрын
OPR for the win. Last I played, the meta for MCP was Thanks and co, I think. Never got too into that one! Balancing here seems to be going well so far - though definitely not perfect.
@grrrrroch
@grrrrroch 4 ай бұрын
Amg loves making objective based rulesets and at the same time they are absolutely unable of creating captivating objectives. Althroughout ffg games they were made to „curate” they dumbed down/randomized too much which resulted in less real variance and in a far less captivating experience. Oh, and about your Legion comment, it being formulaic, I implore you to play it more, because even after amg changes its the most responsive and immediate battle system I played, at least in its bigger scale (although its still a step between skirmish and a big battler like wh40, which I agree is bloated to the max).
@scodysk
@scodysk 4 ай бұрын
I'll have to revisit legion! It's been a while since I played, and I really enjoyed the system! Just no one around to play with me tbh lol, and too big of a game to bring extra and teach someone on the fly. So for your objective based comment, what would make the objectives more captivating? Have you played a game that manages engaging objectives?
@fulcrum8583
@fulcrum8583 Ай бұрын
I'm not very impressed with the officially licensed Star Wars miniature games lately. I think they leave a lot on the table which makes Star Wars exciting because they want to be "competitive", which is a shame. The conflicts in these games do not feel appropriate in my opinion - they are too even-sided, again, because they want to be "competitve". The Force does not really have a substantial presence in these games apart from upgrades or a very generic resource mechanic with the label "Force" stapled to it - it is neither special nor exciting, which, again, is a shame. The good thing is: This is a hobby, and since I'd rather create than complain, I created my own Star Wars Skirmisher over the past 12+ months which does not re-invent the wheel but is more for players who look for a challenge rather than competitiveness, which is very light on tokens all the while providing more granular options for decision-making, and in which the Force has a real presence baked into the game mechanics and even differentiates between the Force and the Dark side, which play and feel differently. Mission objectives are different for each player, and the forces can be very asymetrical. So: Each to his or her own. And yet, I'm glad that there are officially licensed Star Wars miniature games out there which people like and play, and I don't want them to go away. In the end, there is no perfect game, only the game YOU are looking for, and if you can't find it, you can make it yourself. 👌
@scodysk
@scodysk Ай бұрын
Dang, building your own game? Respect! How's it play? You play it with your local group?
@larsrolfon7316
@larsrolfon7316 2 ай бұрын
Shatterpoint just gets boring to play like really fast, the missions are just not enjoyable and after doing the same missions over a few times you start to see that there's really no real depth to the game at all, I had gotten some friends in this game and after a few months pretty much stopped playing it all together. It was a nice idea AMG had for Shatterpoint but after a year I really can't stand Shatterpoint anymore it's not as fun to play nor fun to collect like MCP which if they had mirrored MCP it probably would have been alot better then what it is now.
@scodysk
@scodysk 2 ай бұрын
I kinda hit a similar rut early on, but AMG is adding some new things to the game I really like. Collecting is just as fun if not more so to me than MCP - but I'm arguably more of a star wars fan than marvel. Also, as others have pointed out, we're getting key operations and other modes to make the games more varied. That being said, I totally feel you. I also started a group going hard and we fizzled after a few months. If the mission packs had been more different, or we had different game modes then, we might've stuck together
@jasonprince8016
@jasonprince8016 5 ай бұрын
For me, we need more variety and options for less randomness , and missions that feel like a story segment not a random king of the hill. The game is so thematic in many ways but falls down when it comes to objectives, And the lack of variety means it can feel samey very quickly. Other games like Bolt Action, Battletech, Middle Earth Strategy Board Game all have much more variety when it comes to what your going to play when you sit down keeping them fresh. I want to see asymmetrical missions that could be a Clone Wars of Rebels episode; escort the hostage/rescue the hostage (which could be one of your secondary/primaries); jailbreak/escape - one squad versus two but that one squad is running; steal stuff - plans etc, win is the objective not the struggle tracker. And thats something else, the struggle tracker is good but I feel we need scenarios with less abstract win conditions so that it feels like a real win getting something somewhere etc. Paired team play would be great as well.
@btenta
@btenta 5 ай бұрын
They have started this process already. Look on their website for Key Operations. This is more along the lines you mentioned. They only have 2 out currently but plan to add more.
@scodysk
@scodysk 5 ай бұрын
Lots of great ideas in this comment, thank you! Missions that feel like a story segment would be so great for this game - as you mentioned, I really enjoy knowing and loving all the units I put on the board. But when it comes to current missions... it's just hold the points and push the opponents off. Still fun, I love the struggle system, but as @btenta mentioned below, looking forward to Key Operations. And asymmetrical Rebels mission would be AMAZING. AMG should hire you lol. Thanks for the comment! Really a lot of good takes.
@whisp8726
@whisp8726 5 ай бұрын
They have these sort of scenarios on their website for free under key operations
@MadMax-el2el
@MadMax-el2el 4 ай бұрын
Shatterpoint is doing well around here... same crowd is playing mcp, so atomic mass has basically split the player base... but not split their player base? It's a different vibe I play ewoks, I have just two boxes, dice, movement tools. I built my terrain, whole ewok village, took two weekends. I am not a fan of jedi or sith or clones, it's not what i find interesting in star wars... Boba and Jango back before they and the rest of the mandolirians got explored, today no thanks, i like tgey mystery the questions the what did Vader referencethere moment. The things that should never have been touched. i like the background stuff, jawas, Bountyhunter, droids, the huts... the stuff that shouldn't be the focus or exlored beyond helping move the plot along, the stuff that makes the universe feel alive while all the time just being the curtain hiding the wizard. Don't pull back the damn curtain. I would entertain a Droid list if they comeout with Droid primaries and HK 47 made an appearance. I would look at a wookie list if they gave us two wookie boxes. Jawas I'm there. If they ever fix the Bounty Hunter issue I will look at a list. I am also a murder hobo, so the game drives me nuts... so I don't care if I am playing murder teddybears... it's not like storm trooper in actually on the menu, yub nub.
@scodysk
@scodysk 4 ай бұрын
lol and yub nub to you too! Maybe one day we'll get an official mode that rewards KOing opponents! Until then, ewoks!
@rme2986
@rme2986 2 ай бұрын
1 cup since 1940!
@scodysk
@scodysk 2 ай бұрын
Lol what?
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