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Custom Skyboxes in Unity3D

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Bit Galaxis

Bit Galaxis

Күн бұрын

Пікірлер: 64
@Diertstarr
@Diertstarr 2 жыл бұрын
I've been trying to create skyboxes (sphereboxes) and looking up so many damn tutorials that are shite. Thank you for this; that link for generating space skyboxes is godtier!!
@NithinMonni
@NithinMonni 4 жыл бұрын
This was pretty awesome, thank you so much man this was so much fun! Keep making awesome vids like this!
@AlirezaR5
@AlirezaR5 3 күн бұрын
That was cool Thanks Also there's a package which takes a 360degree image of game scene. You can also use that as skybox
@Malk3
@Malk3 Жыл бұрын
saying that You are a lifesaver would be a Grave Understatement, Thanks! also, that Skybox of Yours kinda looks like the Lust Layer from ULTRAKILL
@lexxynubbers
@lexxynubbers 2 жыл бұрын
This opens up so many possibilities. I want to make my own procedural Skybox generator now.
@nethakasandamith7152
@nethakasandamith7152 3 жыл бұрын
You answered a question that was a major problem for me. Thanks a lot!
@yarn_boi
@yarn_boi 2 жыл бұрын
thank you so much dude I can finally make my space game! very helpful!
@aamir_xo
@aamir_xo 2 жыл бұрын
Great video man! Got the perfect skybox for my project.
@jiangyiyi1357
@jiangyiyi1357 3 жыл бұрын
Thanks, awesome sky textures!
@ryanbuizon58
@ryanbuizon58 3 жыл бұрын
OMG I NEEDED THAT SPACE CUBE SO MUCH THANK YOU edit: it keeps crashing when i click the link ;-;
@masonmason22
@masonmason22 3 жыл бұрын
Thanks for making this tutorial.
@gregridd
@gregridd 3 жыл бұрын
Thanks mate very useful to know this
@quoctuanlee3544
@quoctuanlee3544 3 жыл бұрын
It's really informative. Thanks.
@AndrewLyon23
@AndrewLyon23 Жыл бұрын
That was really helpful, thank you!
@Tofos94
@Tofos94 3 жыл бұрын
Wow thanks a lot. Perfect tutorial
@Max-mn1yx
@Max-mn1yx 2 жыл бұрын
super helpful, thanks!!
@aleksandercross5936
@aleksandercross5936 3 жыл бұрын
thank you so much
@user-yv4gr2vf8o
@user-yv4gr2vf8o 2 жыл бұрын
Very good! Thanx!
@kickassets6414
@kickassets6414 3 ай бұрын
Thank u so much
@buddyroach
@buddyroach 3 жыл бұрын
thanks man!
@nilsbecker4971
@nilsbecker4971 4 жыл бұрын
Nice tutorial👍🏻
@St4rQu3st
@St4rQu3st 2 жыл бұрын
Not Vector. Its snapping to the Vertices of the mesh which are points.
@bitgalaxis1147
@bitgalaxis1147 2 жыл бұрын
You are correct. I mixed up terminology and did not catch it.
@learningsomething8904
@learningsomething8904 4 жыл бұрын
awesome tutorial!
@renzbolado153
@renzbolado153 2 жыл бұрын
love your approach to the sprite ring, did you have a method for planning the angles to complete the corner (before you duplicated them for the full circle) or was it just a feeling it out process? If you do have a set method, id love to know, i think im going to have to replicate that on a pretty large scale
@bitgalaxis1147
@bitgalaxis1147 2 жыл бұрын
No method other than scaling the sprites to match the sides.
@flizo86
@flizo86 3 жыл бұрын
Can you put image in skybox?
@Synthesis1979
@Synthesis1979 3 жыл бұрын
I am getting a blue color coming from the blue nebula that's part of the art work of the the sky box images? basically my shadows are a tint of blue instead of black as they should be and it's all coming form the sky box image. how do i solve this?
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
Actually, yes. Go into the "Window" menu -> "Rendering" -> "Lighting Settings", and on the "Scene" tab, under "Environment Reflections" change the "Source" to something you'd prefer instead of the default Skybox.
@Synthesis1979
@Synthesis1979 3 жыл бұрын
@@bitgalaxis1147 many thanks my friend, many thanks!
@faisalwho
@faisalwho 3 жыл бұрын
Terragen 0.9.43 for skyboxes!
@naughtykid000
@naughtykid000 2 жыл бұрын
so that space thing is safe right? apologies I'm a very paranoid person
@ZapPack
@ZapPack 2 жыл бұрын
Is there any way to take a cubemap like the one in your first demonstration and make it more spherical looking? Like, mapping the 6 sides onto the surface of a sphere and then using the “reflection probe” to take screenshots or something.
@bitgalaxis1147
@bitgalaxis1147 2 жыл бұрын
Yes, but it requires using 3rd party software to morph the sides. There are tutorials for generating cubemaps using Gimp, Photoshop, etc, but then you have to export the individual sides for unity. I felt that process was too complicated for this demonstration, but if you have existing art you want to use, search Cubemap + Gimp or similar.
@axiomgamelabs5514
@axiomgamelabs5514 3 жыл бұрын
is it possible to use the space sky box generator for creating skybox in commercial games, without attribution?
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
It appears so. His Github page states, "This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means."
@juanlorca3315
@juanlorca3315 3 жыл бұрын
how did you make the stars?
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
So I added a giant sphere, then I placed a bunch of tiny white spheres on that sphere. Then I placed all those tiny spheres under an empty game object, and copied it, then rotated and scaled. Rinse and repeat until I felt I had enough of them.
@runningcoyote9972
@runningcoyote9972 3 жыл бұрын
can we have non galaxy-ish theme ???? like a simple low poly on a daylight
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
Yah that's possible. All you would need to do is use the default skybox and build up a scene with some low-poly assets for the horizon, set them static, and generate a cube map. It wouldn't be terribly difficult. Same processes, different colors and objects.
@runningcoyote9972
@runningcoyote9972 3 жыл бұрын
@@bitgalaxis1147 hahaha, I just create 6 sided super lame skybox, but how to generate a Cube Map ? should I make it up at Unity ? coz I didn't find any Cube Map generator button there
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
@@runningcoyote9972 kzbin.info/www/bejne/nWSbl2Curdt4h5o At 7:37 in the video I go over my process. It's not technically a cube map, but it is effectively one.
@runningcoyote9972
@runningcoyote9972 3 жыл бұрын
@@bitgalaxis1147 yes I saw that, but since my bg actually not seamless, I just put a real 3D scene down there. now I just wondering if I could generate them into 6 Cube Map texture. what is minimum high definition resolution for a single face of Cube Map ?
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
@@runningcoyote9972 It should be 128 by 128, and I think it's that by default. If you want higher resolution be sure to check that option.
@J--Dubs
@J--Dubs 3 жыл бұрын
What were the star pictures and where do I get them?
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
wwwtyro.github.io/space-3d is the link.
3 жыл бұрын
@@bitgalaxis1147 do you have any kind of Skybox library, except Space skybox
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
@ I don't have anything I've made personally, but there are plenty of free skyboxes on the asset store. My apologies for the late reply; for some reason KZbin doesn't notify me every time there's a comment.
@andrieslandsberg5187
@andrieslandsberg5187 3 жыл бұрын
this wont work properly in hdrp
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
Which part?
@neilnum1
@neilnum1 3 жыл бұрын
The sprites do not appear on my reflection probe, any help?
@neilnum1
@neilnum1 3 жыл бұрын
I got it, I didn't make the sprites static, I'm leaving this here incase anyone gets the same problem
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
@@neilnum1 Glad you were able to get it figured out. I think I may have mentioned this in the video, but on my first try even when I set everything to static things didn't work, so I had to recreate the entire level.
@vojinjanjic8414
@vojinjanjic8414 3 жыл бұрын
Ok
@hell5878
@hell5878 3 жыл бұрын
can i get urs im making a minecraft texture pack
@bitgalaxis1147
@bitgalaxis1147 3 жыл бұрын
Which one? The city skyline?
@hell5878
@hell5878 3 жыл бұрын
yeah
@rizqinlosper6237
@rizqinlosper6237 2 жыл бұрын
HE SOUNDS LIKE DREAM
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