I've been trying to create skyboxes (sphereboxes) and looking up so many damn tutorials that are shite. Thank you for this; that link for generating space skyboxes is godtier!!
@NithinMonni4 жыл бұрын
This was pretty awesome, thank you so much man this was so much fun! Keep making awesome vids like this!
@AlirezaR53 күн бұрын
That was cool Thanks Also there's a package which takes a 360degree image of game scene. You can also use that as skybox
@Malk3 Жыл бұрын
saying that You are a lifesaver would be a Grave Understatement, Thanks! also, that Skybox of Yours kinda looks like the Lust Layer from ULTRAKILL
@lexxynubbers2 жыл бұрын
This opens up so many possibilities. I want to make my own procedural Skybox generator now.
@nethakasandamith71523 жыл бұрын
You answered a question that was a major problem for me. Thanks a lot!
@yarn_boi2 жыл бұрын
thank you so much dude I can finally make my space game! very helpful!
@aamir_xo2 жыл бұрын
Great video man! Got the perfect skybox for my project.
@jiangyiyi13573 жыл бұрын
Thanks, awesome sky textures!
@ryanbuizon583 жыл бұрын
OMG I NEEDED THAT SPACE CUBE SO MUCH THANK YOU edit: it keeps crashing when i click the link ;-;
@masonmason223 жыл бұрын
Thanks for making this tutorial.
@gregridd3 жыл бұрын
Thanks mate very useful to know this
@quoctuanlee35443 жыл бұрын
It's really informative. Thanks.
@AndrewLyon23 Жыл бұрын
That was really helpful, thank you!
@Tofos943 жыл бұрын
Wow thanks a lot. Perfect tutorial
@Max-mn1yx2 жыл бұрын
super helpful, thanks!!
@aleksandercross59363 жыл бұрын
thank you so much
@user-yv4gr2vf8o2 жыл бұрын
Very good! Thanx!
@kickassets64143 ай бұрын
Thank u so much
@buddyroach3 жыл бұрын
thanks man!
@nilsbecker49714 жыл бұрын
Nice tutorial👍🏻
@St4rQu3st2 жыл бұрын
Not Vector. Its snapping to the Vertices of the mesh which are points.
@bitgalaxis11472 жыл бұрын
You are correct. I mixed up terminology and did not catch it.
@learningsomething89044 жыл бұрын
awesome tutorial!
@renzbolado1532 жыл бұрын
love your approach to the sprite ring, did you have a method for planning the angles to complete the corner (before you duplicated them for the full circle) or was it just a feeling it out process? If you do have a set method, id love to know, i think im going to have to replicate that on a pretty large scale
@bitgalaxis11472 жыл бұрын
No method other than scaling the sprites to match the sides.
@flizo863 жыл бұрын
Can you put image in skybox?
@Synthesis19793 жыл бұрын
I am getting a blue color coming from the blue nebula that's part of the art work of the the sky box images? basically my shadows are a tint of blue instead of black as they should be and it's all coming form the sky box image. how do i solve this?
@bitgalaxis11473 жыл бұрын
Actually, yes. Go into the "Window" menu -> "Rendering" -> "Lighting Settings", and on the "Scene" tab, under "Environment Reflections" change the "Source" to something you'd prefer instead of the default Skybox.
@Synthesis19793 жыл бұрын
@@bitgalaxis1147 many thanks my friend, many thanks!
@faisalwho3 жыл бұрын
Terragen 0.9.43 for skyboxes!
@naughtykid0002 жыл бұрын
so that space thing is safe right? apologies I'm a very paranoid person
@ZapPack2 жыл бұрын
Is there any way to take a cubemap like the one in your first demonstration and make it more spherical looking? Like, mapping the 6 sides onto the surface of a sphere and then using the “reflection probe” to take screenshots or something.
@bitgalaxis11472 жыл бұрын
Yes, but it requires using 3rd party software to morph the sides. There are tutorials for generating cubemaps using Gimp, Photoshop, etc, but then you have to export the individual sides for unity. I felt that process was too complicated for this demonstration, but if you have existing art you want to use, search Cubemap + Gimp or similar.
@axiomgamelabs55143 жыл бұрын
is it possible to use the space sky box generator for creating skybox in commercial games, without attribution?
@bitgalaxis11473 жыл бұрын
It appears so. His Github page states, "This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means."
@juanlorca33153 жыл бұрын
how did you make the stars?
@bitgalaxis11473 жыл бұрын
So I added a giant sphere, then I placed a bunch of tiny white spheres on that sphere. Then I placed all those tiny spheres under an empty game object, and copied it, then rotated and scaled. Rinse and repeat until I felt I had enough of them.
@runningcoyote99723 жыл бұрын
can we have non galaxy-ish theme ???? like a simple low poly on a daylight
@bitgalaxis11473 жыл бұрын
Yah that's possible. All you would need to do is use the default skybox and build up a scene with some low-poly assets for the horizon, set them static, and generate a cube map. It wouldn't be terribly difficult. Same processes, different colors and objects.
@runningcoyote99723 жыл бұрын
@@bitgalaxis1147 hahaha, I just create 6 sided super lame skybox, but how to generate a Cube Map ? should I make it up at Unity ? coz I didn't find any Cube Map generator button there
@bitgalaxis11473 жыл бұрын
@@runningcoyote9972 kzbin.info/www/bejne/nWSbl2Curdt4h5o At 7:37 in the video I go over my process. It's not technically a cube map, but it is effectively one.
@runningcoyote99723 жыл бұрын
@@bitgalaxis1147 yes I saw that, but since my bg actually not seamless, I just put a real 3D scene down there. now I just wondering if I could generate them into 6 Cube Map texture. what is minimum high definition resolution for a single face of Cube Map ?
@bitgalaxis11473 жыл бұрын
@@runningcoyote9972 It should be 128 by 128, and I think it's that by default. If you want higher resolution be sure to check that option.
@J--Dubs3 жыл бұрын
What were the star pictures and where do I get them?
@bitgalaxis11473 жыл бұрын
wwwtyro.github.io/space-3d is the link.
3 жыл бұрын
@@bitgalaxis1147 do you have any kind of Skybox library, except Space skybox
@bitgalaxis11473 жыл бұрын
@ I don't have anything I've made personally, but there are plenty of free skyboxes on the asset store. My apologies for the late reply; for some reason KZbin doesn't notify me every time there's a comment.
@andrieslandsberg51873 жыл бұрын
this wont work properly in hdrp
@bitgalaxis11473 жыл бұрын
Which part?
@neilnum13 жыл бұрын
The sprites do not appear on my reflection probe, any help?
@neilnum13 жыл бұрын
I got it, I didn't make the sprites static, I'm leaving this here incase anyone gets the same problem
@bitgalaxis11473 жыл бұрын
@@neilnum1 Glad you were able to get it figured out. I think I may have mentioned this in the video, but on my first try even when I set everything to static things didn't work, so I had to recreate the entire level.