This game is so fun to explore places like this. I found another video that shows how to get to Langley, it's out hidden in the hills past the Nomad starting area. Honestly not worth the trip there, but still cool finding places you aren't "supposed" to go
@wanted.24807 ай бұрын
Yeah, I went there too. Really not worht it since you cant really do anything there but yeah, cool to see the inner workings so to speak :D
@GameFan.3 ай бұрын
Wow! Finally I found a channel for climbing buildings in cyberpunk 2077! I totally agree that climbing buildings and exploring new parts of Night City is a lot of fun I subscribed to your channel.
@LG1ikLx8 ай бұрын
I think Cyberpunk went through development trouble. Mite explain why they are switching to Unreal Engine. If devs leave with in house engines then new employees will take time before getting use to things. With Unreal Engine its basically the universal training tool for game devs.
@wanted.24808 ай бұрын
Yeah but i feel like unreal 5 still has teething issues. Gotta hope its fixed by the time the next witcher and cp sequel come out :)
@hambaallah-mn1em8 ай бұрын
maybe it is too ambitious for them at that moment. if you look at the cut contents i think it's possible that they eat more than they can chew. maybe. i don't know for sure, considering they can build The Witcher 3 world that vast and deep with stories. but with The Witcher series they had experiences in developing the world, can't say the same thing regarding the Cyberpunk world, although they made it really good. can't wait for the sequel. i hope they learn from their prior mistakes (marketing and development wise).
@raphaelb52377 ай бұрын
Issues such as? If I may ask
@Drew.DrivesYT7 ай бұрын
@lb5237 the game was "announced" as far back as 2013, but common discourse suggests the bulk of development didn't start until 2018. those first five years were likely back-and-forth with Pondsmith, developing design docs, mapping out the city, likely overhauling RedEngine to be able to handle the game (spoiler: it still can't), among other stuff. this leaves two years to 1) model, texture, bake and script an entire city 2) fill it with NPC's, traffic, etc 3) create quests that utilize the map, NPC's, traffic, etc 4) write an entire main-story script with voice acting alongside hundreds of gigs, side missions and scanner activities. I wouldn't say there were _problems_ per se, but they were rushed because they front-loaded the design phase without balancing out the actual development phase behind it. Poor planning by upper management is what I think the core issue is. Now that they have one in the bag and a much more robust and reliable game engine to work in, we *hopefully* shouldn't see this type of shit happening. also keep in mind it likely took them 6-8 months to make that fake 48-minute E3 demo, which was later confirmed to be an entirely scripted lie that was not indicative of the game or its development progress whatsoever.
@Doxxy07 ай бұрын
people shouldnt believe the engine as a scapegoat. devs didnt work long enough on the game. that it. they shouldnt start teasing a game 8 years before release next time
@railfanningstuff83337 ай бұрын
I used to NCART surf this game but when the 2.0 update dropped The NCART trains started glitching & disappearing while surfing on them and I also started hitting invisible barriers damn the 2.0 update.
@jaimedelasmontanas7 ай бұрын
its clear that the game had a lot more verticality planned, otherwise why plan some of these areas in such high places.
@wanted.24807 ай бұрын
Yeah, imagine if the devs had all the manpower to flesh everything out :O One can only hope the second game accomplishes some of what they wanted here.
@petersonl10088 ай бұрын
Well done.
@wanted.24808 ай бұрын
Thanks ! :)
@knowtheplan4727 ай бұрын
I haven’t played 2077 since it came out but I thought one of the recent updates finally added rideable trains?
@wanted.24807 ай бұрын
Yes, theyve added functional train system with update 2.0
@DSleezy1177 ай бұрын
Are those legit sound effect changes in the area with the trees, or did you add those? If those were real, then that was definitely cut content. Why would they change audio in a place never meant to be used?
@wanted.24807 ай бұрын
I didnt add any audio. :)
@DSleezy1177 ай бұрын
@@wanted.2480 That's awesome. So it was a planned location.
@thepredator9X7 ай бұрын
@@DSleezy117 you can find the same place with trees and birds sounds, around the corpo plaza
@pascaldifolco46117 ай бұрын
Content can't be infinite, and CP2077 world is already very full of stuff, as you can even play it as a parkour game, it wasn't really intended to ! Go play Starfailed and come back ^^