10:40-11:11 - This is incorrect, Slow doesn't stack. A creature hit with multiple attacks from slow weapons can only have its speed reduced by 10 feet. That would still make it easier to kite melee enemies around, but it isn't possible to just bombard them with crossbows to reduce their speed to 0. Edit: Oops, originally typed sap. It's slow.
@rpgbtv3 ай бұрын
Great catch! Yes, you are correct. A negative effect with the same name won't stack on a target. I think we just got excited at the possibility of it :)
@kongoaurius3 ай бұрын
Cleave seems super fun and it's easy to do because you can have your team pushing them together so you can cleave em
@awlester334 ай бұрын
Can you combo weapon mastery? A rouge with a main hand dagger and off hand short sword for example. Nix, them vex now next round is set for sneak attack maintaining bonus action.
@Elohist20093 ай бұрын
That’s exactly the idea. Dual wielders are eating good.
@scottdean21993 ай бұрын
@@Elohist2009 Other way around - short sword main hand, dagger (or better yet, scimitar) in your off hand. Nick only works when you attack with a different light weapon, so you have to attack with the other weapon first. So, attack with the short sword which has Vex, then you can attack with advantage with your scimitar adding Sneak Attack and retaining your bonus action for a Cunning Action.
@awlester333 ай бұрын
@@scottdean2199 I play as a arcane trickster. When combat starts I believe in being in stealth . Starting first round with advantage and carrying that two second round with vex.
@scottdean21993 ай бұрын
@@awlester33 If you use a Nick weapon for your initial strike Nick has no benefit - it only works as the extra attack from the Light property. If you attack with a Nick weapon first, you still need to use your bonus action to attack with the short sword.
@awlester333 ай бұрын
@@scottdean2199 Nick is a when equipped WM. Just have to use a weapon with the Nick property, then second attack must be with a light weapon. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.