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Thanks to Jason Schreier for showing up and taking questions! His latest book is about what happens when game developers get laid off, shuffled around, or retire after a project is shipped or cancelled. Learn more about what many game developers fear between projects and some potential solutions:
www.amazon.com/gp/product/B08...
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00:03:02 What are the challenges of getting people to do interviews about more painful issues?
00:09:51 Do you see yourself as opening the door for more game journalists in the future?
00:12:31 Are companies like Bethesda, who blacklist "adversarial" game journalists, going to have to adjust in the future?
00:17:48 Does an "adversarial reporter" still need to be on a game company's "whitelist" to do their stories?
00:23:35 Why do the books seem written for a more general audience than your online content?
00:28:08 Are gaming execs really as candid about tax avoidance as they are in the books?
00:29:47 What is the internal dev response to your reporting?
00:34:23 Do you feel a moral responsibility to tell these stories, or is it a personal interest?
00:38:07 kotaku.com/hideo-kojima-consp...
00:53:38 Matt on Elder Lilies
01:02:24 Intruder and trying Battlefield 4
01:06:25 Liam loves Guitar Gear: Strive
01:27:53 Listener Questions
Don't forget to send questions to: dadandsonspodcast@gmail.com
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Music by Ryan Lafford / ryanlafford