Why Do Some Halo Players HATE Halo: Reach?

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ShreddedNerd

ShreddedNerd

2 жыл бұрын

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Halo Reach is a controversial entry in the Halo series. Why?
#HaloReach #HaloMCC #HaloMultiplayer

Пікірлер: 1 100
@Sketchy_2
@Sketchy_2 2 жыл бұрын
"OH WOW DUDE, SHREDDEDNERD UPLOADED A 30 MIN VIDEO" *two soy wojaks pointing*
@Spritzkrieg
@Spritzkrieg 2 жыл бұрын
I'm not even on a DMC video and still, I'm haunted by smiling Vergil "Everywhere I go, I see his face"
@gibraltar4841
@gibraltar4841 2 жыл бұрын
sussy
@jamesmckinney6768
@jamesmckinney6768 2 жыл бұрын
What in the fuck is a soy wojack? Lmao 😂
@sneedfeedandseed2410
@sneedfeedandseed2410 Жыл бұрын
take the thong out ya bussy playa.
@rensliced556
@rensliced556 2 жыл бұрын
Halo Reach was the first Halo I played so it always has a place in my heart, but I completely understand why long time Halo fans weren't too exited about it. However I still say it had the best armor customization in the series though.
@rollinggamer5523
@rollinggamer5523 2 жыл бұрын
Agreed, only problem is it leaves me torn on mcc between unlocking the armor I actually like but will rarely get to see in reach or just unlock whatever happens to be the current playset. Especially when someone like me doesn't have time to just unlock everything
@flying_plane56
@flying_plane56 2 жыл бұрын
@@rollinggamer5523 i usually farm all the PvE challenges everytime and get aroundd 20 tokens i'd say if you're a low level, you can add me and we could do them together bro. If you want of course.
@fourze6113
@fourze6113 2 жыл бұрын
Same
@williamsnekspeare3090
@williamsnekspeare3090 2 жыл бұрын
I am exactly agreed
@deleteduser3455
@deleteduser3455 2 жыл бұрын
The customization of the armour while still kinda limited is probably the best meanwhile my first game was halo 3 as in the first video game I played on a console when I was 7 or 8 lol. Like halo reach came out way late in the timeline of me being a halo fan though even though it was different I still think it was a amazing game though noble team was done dirty
@thewovenmantis6813
@thewovenmantis6813 2 жыл бұрын
Played the absolute shit out of Reach. Easily my favorite Halo. The art style was absolutely magnificent. It perfectly captured the near-future aesthetic, and the campaign really made me feel like I was part of a badass spec-ops unit contributing to a larger-scale operation. I also adored the episodic style, which I think really brought it all together. Weirdly, unlike Halo 5, I never once felt like the absence of Master Chief took anything away from the game. Not to even mention the incredible time I had playing multiplayer and custom games with friends for years. Reach will always be my favorite Halo, and for me, at least, it did everything right.
@deleteduser3455
@deleteduser3455 2 жыл бұрын
I agree master chief was fine not being involved. Combined I actually like noble team the best more than I like master chief that’s not saying master chief is bad or anything but I like Emile the best period
@thewovenmantis6813
@thewovenmantis6813 2 жыл бұрын
@@deleteduser3455 Yeah, I liked the character interaction, even though there wasn’t a huge amount. The scene with Kay trying to convince Carter to use the “nonexistent launch site” for the “nonexistent Sabre program” was pretty great.
@jacobaurelius5361
@jacobaurelius5361 2 жыл бұрын
The pinnacle of halo
@turtlelad3125
@turtlelad3125 2 жыл бұрын
And the best custom games
@j.rjohnson8420
@j.rjohnson8420 2 жыл бұрын
100% agree
@buzzkill7542
@buzzkill7542 2 жыл бұрын
Bungie: doesn't like making sequels Also Bungie: Destiny 2!
@naught_
@naught_ 2 жыл бұрын
@@ADUSN yeah it’s more an iteration of what bungie wanted destiny 1 to be from the start
@justaperson2693
@justaperson2693 2 жыл бұрын
@@naught_ so a sequel
@dud5606
@dud5606 2 жыл бұрын
@@naught_ well now maybe it is. at launch it was even worse than Destiny 1
@LuckySevens
@LuckySevens 2 жыл бұрын
Activision forced them. Hence why there is no sign of a Destiny 3 coming now that they aren't with Activision anymore.
@geminitrash470
@geminitrash470 2 жыл бұрын
@@LuckySevens still a trash game though. Who tf commits to forcing players to use a specific set of weapons in a FPS and then says it's so players have fun? Bungie became full on clowns
@soupgirl1871
@soupgirl1871 2 жыл бұрын
The characters in reach die out of a theme of who they are. Act Man put it pretty much perfectly. The characters are fleshed out, it's just subtle. Carter is the leader, so he dies with the ship (pelican), Kat is the brains so she gets shot in the head, Jorge thinks he's saving reach, so he dies thinking he did in a big explosion, Emile likes knives so he dies by energy sword, Six is a Lone Wolf and dies alone. The reason Jun didn't die is the fact he's the sniper, who avoids direct action, so it makes sense for him to be the only one remaining
@Gtx-ij9ff
@Gtx-ij9ff 2 жыл бұрын
I wouldn't say that's "fleshed out", more just some really well done irony "Fleshed out" would be if those characters had differing complex motivations and personalities, and if they had actual character development.
@GSG-io8zp
@GSG-io8zp 2 жыл бұрын
@@Gtx-ij9ff Well done irony for video games.
@GTAVictor9128
@GTAVictor9128 2 жыл бұрын
It's similar with the deaths of the prophets - Regret dies with no regrets, Mercy was the one vouching most for the Arbiter's punishment and died after being denied any mercy, Truth was the minister of propaganda and died believing a lie. You could argue that perhaps it would've been more fitting for Jun to die in Kat's place as it would've been more ironic for a sniper to get sniped.
@prefrontalcortex2602
@prefrontalcortex2602 2 жыл бұрын
I find it hilarious thats how little indepth the characters where built up... they died related to their external characteristics(besides jorge) instead of personalized characteristic. If kat was paranoid all the time and let her guard down and got shot in the head that would of made so much more sense instead she is smart so she got shot in the back of the head. None of their deaths seem to carry the weight halo 1/3 deaths had both the key death where against a hopeless situation to save humanity. The bomb scene seemed to be shoe horned way to have jorge die there was zero critical thinking about protecting the bomb nor providing a scene that made it clear that the bomb did get damaged in the fight instead of shipping. You could of dominated the whole room and still have the bomb break the characters didn't even think of back up nor there wasnt must reasoning to why the bomb wasn't repairable in a universe full super powerful tech there isnt a way to denote the bomb via makeshift clock. The scarab vs carter seem silly since you where doing 99% dodging the scarab with your own mongoose they weren't very threatening. So his sacrifice felt very hallow and dumb in a way. Emile seemed like the most silliest one of the trend but also the most realistic to the scenario his main identification was his knife... he never used... did i mention all halo reach spartans already has 1 knife so a second that he never used in animations nor combat shouldn't sound like it should be his main identification of how he dies right? With your line logic thats just seems flimsy at best. Also jun could of been replaced with kat and it wouldn't of change the meaning at all because you could say "kat was the only one to survive be cause she is smart" But in all seriousness i do think this concept/idea is such a stretch that its inclusion to any argument to why reach's story is poetic or great hurts the assumption that said essay wasn't unfairly bias to its core to come up as surface level argument that overall is to shove your feelings on someone instead of why this is a great story from story mechanics perspective. Personally i am a fan of long form reviews raycevick review stuck out to me that alines mosty with my personal thoughts of the fundamentals of the game and why is a good game at best and not an amazing game
@mariobadia4553
@mariobadia4553 Жыл бұрын
Fleshed out lol. Nice joke. We know nothing about these characters so how are they fleshed out???
@Da_maul
@Da_maul Жыл бұрын
I never understood why people didn't like Halo Reach until I played the campaign with the Halo Reach: Evolved mod that rebalanced all the weapons and removed armor abilities. Being able to use the assault rifle and like, any weapon other than the DMR made me realize "oh wow, yeah, the weapon sandbox sucks ass"
@deathtrooper2048
@deathtrooper2048 9 ай бұрын
That's not the reason why Reach sucks, try playing Halo 2 only using the dual SMGs and see how far you get.
@darksora8364
@darksora8364 7 ай бұрын
Don't say that cuz reaches has way more loved than any other Halo game which I find annoying but it is what it is the only reason why I don't like it cuz everybody love it story good gameplay but Im not in to the Noble 6 team I like being solo and being alone I grew up with halo 1 didn't have reach
@bennettfender9927
@bennettfender9927 3 ай бұрын
@@deathtrooper2048Tbh that’s more viable then using the AR in reach and yes I am talking about playing on Legendary.
@_A_T_B_
@_A_T_B_ 2 ай бұрын
one word my friend: bloom.
@Da_maul
@Da_maul 2 ай бұрын
@@_A_T_B_ I hardly noticed it really, I think everyone makes too big a deal out of it. Like wow, it takes the best weapon in the game and makes it slightly worse.
@heftymagic4814
@heftymagic4814 2 жыл бұрын
Halo reach is the only game I've seen miss the mark on so many things and piss people off to such a level yet still considered beloved masterpieces by those same people
@KnucklesWTD
@KnucklesWTD 2 жыл бұрын
Not the same people tbh mostly newer fans put reach on a pedestal
@9ghtknight389
@9ghtknight389 2 жыл бұрын
@@KnucklesWTD It is a pretty good game. I personally don't play it at all anymore, but it is a decent agme.
@Whiplashxyz
@Whiplashxyz 2 жыл бұрын
@@9ghtknight389 it’s not
@aidancloke4398
@aidancloke4398 2 жыл бұрын
@@Whiplashxyz wanna explain why?
@Whiplashxyz
@Whiplashxyz 2 жыл бұрын
@@aidancloke4398 it was the start of the downfall of halo that’s why
@rcxdlemon
@rcxdlemon 2 жыл бұрын
I have never heard ANYONE say they hated it. All the homies played THE FUCK OUTTA IT.
@unknownwill4th549
@unknownwill4th549 2 жыл бұрын
Go on old halo 4 comments on youtube
@spider-boy1962
@spider-boy1962 2 жыл бұрын
People hated it so much when it came out but overtime it got loved. I think it's a great game.
@kaa8646
@kaa8646 2 жыл бұрын
well im someone i guess. I hate reach, its without a doubt bungies worst halo.
@CUSTARDP00DLETK
@CUSTARDP00DLETK 2 жыл бұрын
I played the fuck out of it but still HATED bloom and AA.
@someretardontheinternet
@someretardontheinternet 2 жыл бұрын
It wasn't liked at launch but it aged well due to the next Halo game being garbage. I absolutely love Reach but the sandbox, bloom, and the Spartan Abilities sucks (didn't say anything about sprint so don't do it)
@arthureaterofworlds5176
@arthureaterofworlds5176 2 жыл бұрын
That one guy from a comment section: "Yeah, there was no problem with the armor lock. You just needed to get good. TU ruined it."
@adenjones1802
@adenjones1802 2 жыл бұрын
There's always a contrarian.
@LoveSickWorld
@LoveSickWorld 2 жыл бұрын
There *kinda* isn't anything wrong with Armor lock. If someone used it right and the way in which it works best it doesn't hualt matches at all, you can also it down real quick to counter a vehicle splatter or to negate a hail of grenades about to blow you up. The problem is dumb players just spamming it and holding it as long as possible. Those people usually get harshly punished and die every time, and thankfully usually think it sucks and never use it again. When used the way it should be for maximum effectiveness it really doesn't do much to the gameplay other then piss people off who thought they would get a easy splatter
@Whaccd
@Whaccd 2 жыл бұрын
@@LoveSickWorld Back in competitive Reach it was a plague. It gave players enough time to give callouts and get their team as help. It was EXTREMELY broken at a high level of gameplay. Me and my buddy once tried only using it for shits and gigs, and our rank improved way more than it should have. Edit: In social play it was okay, and it was eventually removed from competitive, but the bad taste was already left in everyone's mouth by then.
@LoveSickWorld
@LoveSickWorld 2 жыл бұрын
@@Whaccd well that makes sense but I wouldn't have known because I don't ever take Halo competitive nor do I think the competitive side should ever dictate how the whole game plays but it should at least live in cohesion with everything else (which is something I feel a lot of people miss, for some it's either casual or competitive and not just both) but Bungie could have had the foresight to know that not just armor lock, but all armor abilities except maybe Sprint wouldn't work well in competitive so they should have omitted them from their respective game modes. I still don't think that all because the competitive community didn't get what they want doesn't mean the game is bad, but they really could have handled that side of the community better
@Whaccd
@Whaccd 2 жыл бұрын
@@LoveSickWorld the game isnt bad, just certain aspects. While i agree that the competitive shouldn't dictate everything, it does highlight things that need tweaking. I think armor lock is an awesome IDEA but the execution wasn't great. I think something that activated more quickly and blocked stuff back more wouldve been better. The repulser is what i think the evilution of armor lock is.
@mrROAR104
@mrROAR104 2 жыл бұрын
just a side note, there's actually a different mechanic than bloom in CE. there's 2 accuracy cones, and for weapons you could hold the trigger on, it would swap to the less accurate cone after the first few rounds, it's why tapping the trigger as fast as possible on the pistol gave significantly more accuracy. Also, zooming in didn't change the accuracy cone, so it looks like it's going outside the reticule when it's just filling anywhere inside the reticule when not zoomed. Not sure exactly how 2 and 3 do it though.
@egg_1181
@egg_1181 2 жыл бұрын
anyone else notice he played against Mint Blitz at 10:58
@soundpluto
@soundpluto 2 жыл бұрын
i saw it too i thought i was the only one lmao
@Procyon14
@Procyon14 2 жыл бұрын
WTF is a mintblitz
@sal_ad
@sal_ad 2 жыл бұрын
@@Procyon14 an absolute legend
@scambutterboi3988
@scambutterboi3988 2 жыл бұрын
its rogue mint. idk if it is mint blitz alt is it true:o
@omicronlyrae6228
@omicronlyrae6228 2 жыл бұрын
@@sal_ad An aimbot user*
@oogieboogie67
@oogieboogie67 11 ай бұрын
1 thing I really like about reach is that it really makes the war with the covenant feel like a war. It’s just a bunch not so known soldiers fighting for their home. There’s something so special about that and some people just don’t understand.
@zedmouse
@zedmouse Жыл бұрын
I played all the original Halo games as a kid except Reach. I never played it until the last few days when I beat it with my son. I will say this.. he cried at the end and I almost did too. It was incredible and I’m so glad I finally took the time to play this masterpiece. It’s up there with Halo 1-3 for me easily.
@wattsnottaken1
@wattsnottaken1 11 ай бұрын
Halo Reach ending is so badass. And in the end I love how they show the Pillar of Autumn ship from the original halo game
@zedmouse
@zedmouse 11 ай бұрын
@@wattsnottaken1 Me too! And I also enjoyed that moment where you can look to the right and see the Master Chief and get an achievement for it.
@exilestudios9546
@exilestudios9546 2 жыл бұрын
you bring up that age old argument against halo 4s larger story (the didact plot) that you need to read the books to under stand it specifically the forerunner trilogy but after reading those books i can say with 100% certainty that no you do not in fact they just convolute it with way to much detail such as the fact that there are 2 didacts 1 good and 1 suffering from mega ptsd. all you need to understand halo 4 is to have played halos 1-3 and the terminals which can all be found in game and reward exploring the maps
@dewittbourchier7169
@dewittbourchier7169 2 жыл бұрын
I agree. I played Halo 4 while having played Halo 1-3 and seeing the terminals and I understood who the Didact was. I did not need to know everything about the UR-didact and the 'new' didact to understand the Didact's motivations or why he was doing what he was doing. The games told me everything I needed to know. The only confusion was the 'Covenenant' faction which they did a bad job of explaining and could have simply stated that it was a fanatical breakaway set who - understandably from an emotional point of view - refused to believe that almost everything about their religion was a lie. They hint at it with the distress beacon of the Covenant where an elite is saying 'Didact! Didact!' over and over in a forlorn way - as they are desperately looking for a purpose.
@gabethebabe3337
@gabethebabe3337 2 жыл бұрын
Doesn't excuse the Didact for being an awful addition. He literally could just crush Chief to death or drop him into a bottomless pit, but would rather brag about how he's superior. He's garbage and he brings down any narrative positives Halo 4 has. If they had grounded him more instead of making him basically a god Halo 4's story probably wouldn't be hated by people like me. I don't give two shits what some book said about "The Mantle of Responsibility" or "The Logic Plague" If that stuff wasn't straight up mentioned by Bungie while they were making THEIR game then it needs to be organically told to the player regardless if you're a lore fanatic or not. I'm really hoping Infinite glosses over most of the stuff that came from 4 and 5 (Which it looks like they're doing since the Created story finished before it could even begin) I want to like the Halo expanded lore, but I don't want it to become required to understand how or why characters exist or do what they do. Without the terminals in Halo 4 the Didact is just a straight up super villain from a bad comic book. It's not that we don't understand Halo 4, it's that Halo 4 doesn't understand Halo as a game series.
@dewittbourchier7169
@dewittbourchier7169 2 жыл бұрын
@@gabethebabe3337 You mean a villain stewing in his own madness for 100,000 years can be a megalomaniacal, irrational, arrogant jerk? Oh no! Who would have thought it? Also Bungie did mention the mantle of responsibility in Halo 3 in the terminals on the Ark. The terminals in Halo 4 also explain what you need to know about the Mantle of responsibility. And this is all in the game, no extra books required.
@gabethebabe3337
@gabethebabe3337 2 жыл бұрын
@@dewittbourchier7169 Dude I get the terminals have references to that stuff, but I doubt they go into deep enough detail to explain their importance to the player in the isolation of the games. Also none of that justifies the Didact being too stupid to fulfill his plans. He literally had TWO opportunities to just drop Chief into a bottomless pit. I don't care if he is crazy, he's still a lame villain with a poorly defined place in the games. Like I doubt he had to mind control the Covenant into obeying him, yet he feels the need to. That killed any chance of having a named Covenant leader as a secondary antagonist because they were all basically braindead at that point. Halo 4 has so much shit to it's story, but people will ignore it because the ending made them cry. None of it was built up properly and the Didact was a waste of time. I'm so glad Infinite is a soft reboot and leaning more towards the original trilogy so I can just ignore 4 and 5. You can like Halo 4, but at least admit that the game's story was too big in scope to be made in the amount of time it had. I really wanted to like Halo 4, but all the hard references to stuff that isn't properly elaborated on in the games really makes it suck.
@dewittbourchier7169
@dewittbourchier7169 2 жыл бұрын
@@gabethebabe3337 He did not mind control the Covenant. They saw him and bowed down as they view him as a God of a kind. Also none of the Halo games has ever been particularly deep with lore but they convey enough of what is needed for the player to understand. Halo 4 does the same we understand from them where the Didact started out, how he became more extreme, and why he was locked away, and from these who the Librarian was.
@aaronkenney4769
@aaronkenney4769 11 ай бұрын
I remember grinding for the black glass visor in this game. It took a long time and once I got it… I felt like all my hard work was worth it. A wonderful prequel
@eodyn7
@eodyn7 2 жыл бұрын
The way I see it, Halo Reach is hated by a fair amount of fans in the same way a lot of WoW fans hate the Cataclysm expansion. It's viewed as the beginning of the downtrend in the game's popularity. It's where they started down the path to the disaster's of 4 and 5.
@JBzucc
@JBzucc 2 жыл бұрын
I have a lot of issues with how bland the art style is, the only game I actually hate the look of my Spartan and can't find a single look I want
@JBzucc
@JBzucc 2 жыл бұрын
@@ADUSN how so? Cause the only thing I know they did was fix the bloom which made the multiplayer near unplayable
@joseenrique708
@joseenrique708 2 жыл бұрын
@@ADUSN well idk about you, but the only thing i see they did was including campaing vehicles and scenery on forge mode That's pretty dope if you ask me, driving a seraph in forge world it's amazing
@saywhat4314
@saywhat4314 2 жыл бұрын
I never liked it myself but to be honest it was just stepping away from the master chief that i didnt like. I just didnt care about the reach characters when i played it and never got invested in them even though i played the entire game
@eskaypr
@eskaypr 2 жыл бұрын
Funny enough they both came out in 2010
@jurassicarkjordanisgreat1778
@jurassicarkjordanisgreat1778 2 жыл бұрын
"It almost feels like the reach sandbox was built from the ground up on invasion" Yes it was. That's exactly why reach's weapon sandbox is so bland to me. So many of the covenant weapons where just changed to be covenant equals of UNSC weapons. That's why all the weapons are so similar to each other. They did this to "balance" invasion but in doing so made the sandbox more bland and also not good in other game modes.
@spartanking9807
@spartanking9807 2 жыл бұрын
imo reach has one of the best halo sandboxes
@jaywelker5566
@jaywelker5566 2 жыл бұрын
Except it wasn't. And they weren't. Outside of the plasma repeater vs AR there's basically nothing worth comparing, and that's being generous because even the repeater's RoF/spread mechanic is more unique than the CE-style (CE-style because no dual-wield) Plasma Rifle that it basically replaced. Unless you want to count the needle rifle, but that doesn't fit your criteria anyways because the Carbine came before the DMR/NR and both were mostly based on the Carbine more than anything else. So that's a UNSC weapon being made more like a Covenant one from prior games. The only other noteworthy comparison would be Beam Rifle vs Focus Rifle. And the Beam Rifle was basically just a reskinned UNSC Sniper ever since it was added to H2. (yes, I'm aware of the faster follow-up shots and the overheat mechanics, it's still a much closer "copy" than the Focus Rifle, of all things) Invasion was a super asymmetrical game mode, to the point that making the factions TOO dissimilar could be seen as a major flaw that deeply affected the overall balance. I played a ton and the best killstreaks were easier to pull off as UNSC since the Focus Rifle and Needle Rifle didn't do enough chip damage to vehicles like the DMR/UNSC sniper. And that would become a real big issue if the UNSC started stealing your Banshee or camping the spawn. About the only things the Covenant had straight off the spawn were the plasma pistol + stickies. Plasma pistol didn't amount to much in the early game though since there was no vehicles and the noob combo doesn't work that well with a Plasma repeater starter loadout. (Needle rifles were pickups and then available as spawn weapons in stage 2) Otherwise the only major advantage the Covenant had (especially in the early stages whether it was Invasion or Invasion Slayer) was Evade. There was full health regen for Elites too, but I don't think that ever really amounted to much. If they didn't put health packs right next to the objectives/spawns then it might've amounted to more. Otherwise you had matchups like: Plasma Cannon/Fuel Rod vs Rocket Launcher/Splaser. Both Covenant weapons were ill-equipped to deal with stolen Banshees, but were OK against Scorpions/Warthogs. Grenade Launcher vs Concussion Rifle. Shotgun vs Needler Frags vs Stickies Magnum vs plasma pistol Warthog vs Ghost Wraith vs Scorpion Banshee vs Falcon Out of that group the only truly new weapons added to the sandbox (Concussion Rifle was a Brute shot reskin, doesn't count) were the Plasma Cannon and Grenade Launcher. And both weapons really weren't anything like their closest UNSC equivalents. The Pro Pipe was anything but bland too, that was a sign that Bungie could still come up with fun and unique weapons.
@spartanking9807
@spartanking9807 2 жыл бұрын
@@jaywelker5566 found the halo 3 fanboy
@publiusthefederalist6843
@publiusthefederalist6843 2 жыл бұрын
In halo 3, the sandbox entirely comprised of the BR and then the power weapons. No other gun, not the spiker, the mauler, the magnum, the needler, the smg, or the plasma rifle, was a viable choice to use against the BR. Reach on the other hand had a precision weapon for close range (Magnum), an AR that could outshoot a magnum at medium range, and two precision weapons that were viable choices in the meta (needler and the DMR) not just one. Further more, we saw the addition of the pro pipe, and the plasma grenade launcher, in addition to keeping all the other power weapons from halo 3. So idk what you are talking about tbh, the sandbox was an improvement in almost any way. The only trouble reach had was implementing bloom in a bad way and also the class system was kind of wack
@publiusthefederalist6843
@publiusthefederalist6843 2 жыл бұрын
@@jaywelker5566 Finally someone gets it. I personally believe halo 3 has the optimal gameplay formula, it plays the most smoothly and it's combat is the most satisfying. But Reach was superior in a lot of other ways. It's sandbox simply was better, Forge world spawned an entire era of wild custom games, assassination were a blast, armor customization was undeniably the best in the series.... there were annoying things about the game, like armor lock, bad AI in the campaign, and bloom was implemented in a bad way, I kind of wish I could fly a falcon without blown out of the sky instantly.... but it still was a masterpiece.
@murderouspillowgaming9001
@murderouspillowgaming9001 2 жыл бұрын
My main complaint about reach is I feel that the DMR is too strong to the point where it makes almost every other load out weapon like the assault rifle and the needle rifle completely useless. Other than that it’s my favorite campaign, my favorite Forge, my favorite fire fight, and my second most favorite immersive atmosphere.
@42Marica
@42Marica 2 жыл бұрын
I think that halo reach is still a good game
@unknownwill4th549
@unknownwill4th549 2 жыл бұрын
Same
@lukehahn4784
@lukehahn4784 2 жыл бұрын
Same
@Hugh__Jass
@Hugh__Jass 2 жыл бұрын
Yea, without a doubt my favourite halo game.
@get_spanked240
@get_spanked240 2 жыл бұрын
*just not a good halo game
@egg2507
@egg2507 2 жыл бұрын
I think it is the best game ever
@comradekirilov3483
@comradekirilov3483 2 жыл бұрын
I hope those Pandemic Studio employees still work at 343i despite the hate
@unknownwill4th549
@unknownwill4th549 2 жыл бұрын
Yeah :/
@OfficialFedHater
@OfficialFedHater 2 жыл бұрын
Pandemic made some of my favorite games, really sad how they got screwed.
@mattuiop
@mattuiop 2 жыл бұрын
Finally! A halo critic video that doesn't suffer with rose tinted glasses for every game accept the latest entry.
@CoolDrifty
@CoolDrifty 2 жыл бұрын
ive always loved reach for my own reasons but I agree it seemed to become a recent trend to love it as much as it is now. back in the day you'd get crucified for saying reach was the best halo lol
@mjisurdad
@mjisurdad Жыл бұрын
Reach was the beginning of the end for me. I’m sure for a lot of folks it’s to them what h3 is to me.
@mattuiop
@mattuiop Жыл бұрын
@@CoolDrifty totally agree. I loved reach for its forge world, invasion, look and feel, and got explosions the best. But understood how the competitive side was completely nutured due to bloom, beginning of the end for playable elites, floating/heavy responsiveness and sluggish gameplay loop, ghosting, and the whole armour lock/concept of loadouts debate. That said, it did still do loads right that even modern halos are struggling to master. Like shipping a complete product for one.
@recycledwaste8737
@recycledwaste8737 Жыл бұрын
​@@CoolDrifty Different context due to different times. Back in the day, Reach could arguably be the "worst" Halo game. Now that the community has collectively experienced 343 games, however, Reach is an absolute masterpiece by comparison.
@spartanjohn-1176
@spartanjohn-1176 9 ай бұрын
​​@@recycledwaste8737reach is garbage, and always will be
@Aaron_LH
@Aaron_LH 2 жыл бұрын
Pretty much every complaint I had about the game. It was a dark time to be a comp kid. There was plenty to love about the game but the core combat loop was often more frustrating than fun.
@LoveSickWorld
@LoveSickWorld 2 жыл бұрын
Yes I too want to go back to the days of pressing BXR and having the BR overpower nearly every other weapon, those where good days to be competitive
@funnymcfunfuns1455
@funnymcfunfuns1455 2 жыл бұрын
@@LoveSickWorld the Br does not overpower everything in H3. controlling rocket, splazer, vehicles, and other power weapons were a large part of the game. It is a perfect starting weapon though.
@LoveSickWorld
@LoveSickWorld 2 жыл бұрын
@@funnymcfunfuns1455 I didn't mean it as it overpowered power weapons but it's a weapon you would gladly trade for almost anything especially the starters which isn't really good for Halos sandbox
@felixtla93
@felixtla93 2 жыл бұрын
Storywise its meh This guys review covered it well: kzbin.info/www/bejne/f4bFo4WHjMl8h7c
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Competitive lol. God competing is just the most frustrating boring experience and competitive gameplay is unfun due to how repetitive and how competitive games only have one good weapon
@FijianSouljah1312
@FijianSouljah1312 2 жыл бұрын
>be me 11yo going to midnight release in Blacktown, Sydney. >getting home and playing the game for the next 2 days >”wow, I can’t wait to find out where my team goes after Reach” >my heart breaks with each death and at the end I cry after seeing my Spartans death. Spartans don’t die, they just go MIA….
@DonRoyalX
@DonRoyalX 2 жыл бұрын
Lol btown braaaahhhhh watch ur pockets lad
@daltonburroughs3811
@daltonburroughs3811 2 жыл бұрын
Short answer: Spawning with the DMR. If the game had been like the Beta and had you spawn with the pistol it would have been way more fun but the DMR is just too oppressive.
@Matanumi
@Matanumi 2 жыл бұрын
The DMR was just busted
@Darkhalo314
@Darkhalo314 2 жыл бұрын
This video is fantastic and really manages to convey why I dislike Reach's multiplayer. Reach is a great game at it's core, but I don't think it was as perfect as a lot of Halo fans want you to think. Halo 3 really was Bungie's Magnum Opus
@jeanniemaycrawford4466
@jeanniemaycrawford4466 2 жыл бұрын
You can't get attached to something that's eventually gonna die. A lot of us knew the fate of reach. (Also, it didn't have the same ratio of somberness to light-heartedness like the prior entries, especially odst) One nitpick is that the game was a loose adaptation of the book it was named after. And you know how fans react when creative liberties are taken with source material.
@TallestCascade
@TallestCascade Жыл бұрын
@@EggEnjoyer Exactly
@ZeroKitsune
@ZeroKitsune Жыл бұрын
@@EggEnjoyer Yeah that kinda actually tells me a lot about why Bungie completely failed and fell apart as a company.
@rm25088
@rm25088 Жыл бұрын
I have always believed whatever happens in the games is it. I am not a lore chaser and I don't care about the books. I care about a good fucking game. Maybe this is why 343 keeps failing hardcore. I may be wrong here because I have no idea but wouldn't have Halo reach the game came out before the book?
@spartanjohn-1176
@spartanjohn-1176 9 ай бұрын
​@@rm25088no, halo reach was 10 years after
@rm25088
@rm25088 9 ай бұрын
@@spartanjohn-1176 oh ok. Thanks for the clarification.
@5hane9ro
@5hane9ro 2 жыл бұрын
Halo Reach is my favorite Halo and one of my favorite games ever. When it launched it was basically the Halo game I'd always wanted, focusing on the gritty warfare between humans and Covident with invasion being a dream Halo mode for me, bringing the war to Multiplayer. I completely understand the hate/critisicm as a competitive player and lore nerd myself but I can't help but love this game
@aZeddPrattFilm
@aZeddPrattFilm 2 жыл бұрын
Fairly solid video on Halo Reach. Thanks for making this.
@dopejoel
@dopejoel Жыл бұрын
Halo never should have adopted market trends. Halo's identity has been confused ever since.
@abysschef5078
@abysschef5078 2 жыл бұрын
Loved the shit out of reach back in the day but as I grew older I started to see the many flaws and “inferior” gameplay in many aspects. It’s still better than 4 and 5 and it has a good campaign (I liked the story and gloomy atmosphere personally) but the gameplay feels off to me for many reasons and the “halo dance” that works so well in halo CE and halo 3 doesn’t play as big a role in reach’s combat.
@Hi_buddy_waz_sup
@Hi_buddy_waz_sup 2 жыл бұрын
I never even noticed bloom in Reach until I started hearing people complain about it. 🤷‍♂️
@CoolJamz887
@CoolJamz887 2 жыл бұрын
Exactly but it's all the weird 20 and 30 year olds complaining about it tho don't worry there's still hope for reach "remember reach"
@absbrah38
@absbrah38 2 жыл бұрын
Bloom isn't a bad thing Those same players tell me I should get good with my perfectly fine aim Get good with the decreased accuracy then
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
@@CoolJamz887 "The weird 20 and 30 year olds complaining about it tho." Yeah, those same 20 and 30 year olds are the ones who have been playing since the early years. Halo was originally directed toward a adult fanbase. The weirdos are all the children like you who can't wrap their minds around other people having legitimate opinions about games that you so happen to blindly worship. You're such a buffoon bro, lmao.
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
@@CoolJamz887 Sorry you had yet to exist when CE released, lol.
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
Also, to the original comment, did you ever attempt to play competitively? Because if you had you would have noticed the bloom immediately.
@shreksnow1918
@shreksnow1918 2 жыл бұрын
I agree whole heartedly with the various criticisms. Reach is fun, but I don’t like it nearly as much as the other Bungie games. Based on the dumpster fire that is Destiny I am very glad that Bungie isn’t making more Halo games, and won’t return. I think the reason why the weapon sandbox is so awful in campaign is purely because of Invasion since they had to balance all the weapons, and abilities around it. Blume is definitely the worst thing in Reach, right next to Armor Lock. Whoever thought Armor Lock was a good idea NEEDS to be publicly castrated with a weedwacker (can you imagine how horrible of an experience that would be😂). The addition of the Skirmishers was awesome (unfortunately this caused them to nerf the normal Jackals from how they were in 2/3 so that they could stand out). The new Elite ai was really cool. However their shields being resistant to plasma grenades, Spartan Lasers, and other power weapons has a truly awful idea. The Brutes were the worst they’ve been in Halo; and you’d think they couldn’t get much worse than being bootleg Elites in 3/ODST (I love 3, but the Brutes were a let down. Luckily this doesn’t really take away from the overall experience. It just makes them less distinct). I like the Grunts new armor. For sprint I think it would be perfectly fine in campaign, and certain custom games. But for competitive play it just doesn’t work. It perplexes me how sprint is in Infinite with all the nerfs. It should make you fast, while keeping the nerfs like not being able to shoot or regenerate shields.
@user-mx1fq6qm6i
@user-mx1fq6qm6i 2 жыл бұрын
About sprint, I think infinite actually does it best, because it's not just a flat out speed boost. In infinite, sprint is a tool that allows you to use slide. The reason sprint in Halo 4/5 sucked ass is because of how it affected map design, and how it changed the combat from "whoever has the best aim wins" to "whoever stops sprinting first wins", which is why you can immediately shoot out of sprint
@basedsneedclave175
@basedsneedclave175 2 жыл бұрын
No halo infinite is about classic gameplay in classic maps that aren artificially stretched out to accommodate a fast sprint The sprint there is good it’s a slight speed increase at the cost of popping up on the radar and allows you to slide. Buffing the speed would break the existing maps as they are aren’t made to accommodate everyone moving around at Mach 5. Tho I will say sprint in halo infinite does feel like something that could be removed from the game along with the slide and nothing would really change.
@tastycookiechip
@tastycookiechip 2 жыл бұрын
The brutes were the worst in halo 2
@egg2507
@egg2507 2 жыл бұрын
Best game to ever grace this dreadful earth
@mrROAR104
@mrROAR104 2 жыл бұрын
shields were resistant to plasma grenades in every halo game except CE because CE had an EMP blast along with the explosion (similar to getting hit by a charged plasma pistol) that stripped shields. No other halo game had that unfortunately so plasma grenades were just sticky frags
@Chris-iq5pr
@Chris-iq5pr Жыл бұрын
Looking back, this games graphics were really nice for the time. It doesn’t make sense how so many games today struggle with clipping armor issues, buggy ass menus, etc. it’s sad
@r.9158
@r.9158 2 жыл бұрын
Reach is a great game on it's own buuut... It really is at its best when you strip out all of the redundant weapons, all of the armor abilities except for sprint, and removal of weapon bloom. So, pretty much: you bring it as close to Halo 3 gameplay-wise as possible and retain sprint because of the increased map size. (Forge maps that is)
@noiminoimi1179
@noiminoimi1179 2 жыл бұрын
Who the fuck hates halo reach??? Certainly not real halo fans.
@Whiplashxyz
@Whiplashxyz 2 жыл бұрын
Your not a halo fan reach is disgusting
@sugnoma667
@sugnoma667 2 жыл бұрын
I only have memory of me and my friend playing the campaign on my couch so I could never hate the gamr
@KBergs
@KBergs 2 жыл бұрын
The campaign is the best aspect of reach
@CoolJamz887
@CoolJamz887 2 жыл бұрын
@@KBergs most important at that
@chozochiefxiii3298
@chozochiefxiii3298 Жыл бұрын
I just didn't like it because I found the novel adaption of the Battle of Reach superior with more familiar characters who were better written than Noble Team was. That and Bungie so casually denouncing a superior story because they didn't make it. The events of the novel would have been incredible to play through.
@Olivermathews0224
@Olivermathews0224 2 жыл бұрын
You need way more subs. Your videos are very well made
@outlawranch7467
@outlawranch7467 2 жыл бұрын
Reach is and always has been my favorite of the games. I love them all and I'll admit I hated the idea of it when it first came out but I've spent so many hours in it and its amazing. And one of my favorite campaigns.
@RichardVSmall
@RichardVSmall 2 жыл бұрын
Overall, Reach is a great game, and even a great Halo game. You're 100% correct about the flaws in the core multiplayer mechanics, and I personally think that Reach has the weakest base MP gameplay of the Bungie Halo games besides maybe Combat Evolved. That said, it has so many other things going for it that it balances out to be a really good game - forge, custom games, Firefight, theatre, Invasion and other Elite vs Spartan modes, Player Customisation etc are all great! It just depends what you're looking for - if it's one of those things listed, like really fun custom games on forged maps, Reach is the best Halo. If however, you're looking for really balanced competitive PVP shooting, it might be the worst Bungie Halo game - as it needs half of its features disabled (bloom, armor abilities etc) to even be as viable and balanced as the Halo CE magnum-fest. I personally still really like Reach, even the vanilla multiplayer (so long as DMRs aren't spawn weapons - seriously, it's basically a power-weapon!!) is fun for me when played casually, and I think Invasion and other Elite vs Spartan game modes had the potential to be the most fun in Halo's history! I think people who 'hate Reach' just don't like the flaws in the base MP mechanics, which is fine - I'm not a huge fan myself. However, I also think they're unfairly ignoring all of the other great aspects of the game, many of which are being brought forward to Infinite and are being received positively... go figure...
@xRolyJoel
@xRolyJoel 7 ай бұрын
This is a perfect summary dude!
@cyber_dragon_123
@cyber_dragon_123 2 жыл бұрын
If reach didn’t have its forge it would have died on launch
@MacMashPotato
@MacMashPotato 3 ай бұрын
I feel like its mostly just the fans that have an ego and dont wanna imply that Spartans, or what they want to be, is anything short of a super hero avenger that cant die, and able to fight of hordes of enemies without breaking a sweat whom are equal too or stronger than them because otherwise that would not be stroking their ego. They want a power fantasy, not a dramatic story of struggle and sometimes pointless loss as real world war often is pointless loss, either because the enemy was far greater then we had anticipated as with george, thinking he died saving the world when all he did was anger a hornet nest. And kat, who simply died because an enemy got the drop on her.
@TheNikoBellic2008
@TheNikoBellic2008 3 ай бұрын
My only real problem with this game is that the environments/levels feel so offensively regular and uninspired compared to the first 3 games. Every level was just rocks with occasional grass, grey skies and metal.
@peoplelikegames
@peoplelikegames 2 жыл бұрын
Brought back some damn good memories seeing all these maps
@TheWretchedWorld
@TheWretchedWorld 2 жыл бұрын
I played the entire halo franchise start to finish in mid 2021 out of sheer boredom. (Was always a Sony kid) I liked single player but man the multiplayer for reach sucked ass compared to halo 3. Bloom, map design and spawns killed it for me. Halo 3 is the best multiplayer experience for halo.
@NobleVagabond2552
@NobleVagabond2552 Жыл бұрын
Halo 3 is the best multiplayer no doubt, but Reach’s campaign was the best in the series and I’ll die on that hill
@jonasa.3091
@jonasa.3091 Жыл бұрын
Still, it's better than most sony online experiences lol.
@randomhiphop5055
@randomhiphop5055 Жыл бұрын
Thats how i feel too. Hate the mutiplayer love the campaign.
@taxevasion4870
@taxevasion4870 Жыл бұрын
​@@jonasa.3091 As a PlayStation player Sony multiplayer experiences? Where?
@JFlintstone1
@JFlintstone1 2 жыл бұрын
This guy gets it. Reach, for me, didn’t capture the magic H3 did. It had some great elements, but the overall package fell short.
@seapanda-117
@seapanda-117 2 жыл бұрын
I’m pretty much a campaign only player. Reach has slowly but surely grown on me over time.
@magmashred4882
@magmashred4882 2 жыл бұрын
At least on Reach players had the 'option' whether or not to use sprint; it wasn't forced on the player.
@GrimViridian
@GrimViridian 2 жыл бұрын
It's never forced on you lol it's a button you don't have to press, sprint in reach is ass anyway
@Neogears1312
@Neogears1312 2 жыл бұрын
@@GrimViridian neither are guns by that logic. You don’t have to use the halo 2 battle rifle. You can just melee people instead of using a core mechanic the game was designed around....
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Yeah also I think the gameplay was still fast enough without it. It’s the only way sprint can make sense in halo as a sort of speed boost
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Joshua Howell no it’s literally the best sprint you are objectively wrong lol
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Joshua Howell because halo 4 was built around sprint the movement speed of sprint is the same as halo 3 regular movement
@JAWowo69
@JAWowo69 2 жыл бұрын
Reach will always be my all time favourite halo game/ game, sucks people don't like it but to me I have so many fun memories with the game, although halo 3 was my first halo game I played, halo reach made me a halo fan
@mrmcscrub9753
@mrmcscrub9753 2 жыл бұрын
You've done well with this. I hated the game for the irreconcilable conflicts with the book. But, after thinking it over years after the game came out, I decided to look at the campaign as though I hadn't read the book. I was then able to admit that it was actually quite good, and now I enjoy it. I still like the book's version of events better, however I admit that the game's story is good, and I play through it every now and again.
@TallestCascade
@TallestCascade Жыл бұрын
The book should never be taken as canon compared to the literal game.
@ZeroKitsune
@ZeroKitsune Жыл бұрын
@@TallestCascade I mean considering where Halo went after that, i don't particularly care what's supposed to be canon anyway. Besides, Bungie weren't particularly incredible writers, they were just entirely full of themselves and didn't want anyone else's influence on their perfect genius ideas.
@TallestCascade
@TallestCascade Жыл бұрын
@@ZeroKitsune I thought Bungie did a great job with the games writing. Halo reach made you love all the characters and then slowly takes them away. Makes you feel very human. Halo 3 odst pulls the heart strings as well.
@ulty1472
@ulty1472 9 ай бұрын
@@ZeroKitsuneehh lore wise only reach and a few h3 terminals are charlie foxtrots
@NeonBeeCat
@NeonBeeCat 3 ай бұрын
i just now realized that regret chants the halo theme on that hologram thing in halo 2... lol
@E_Reich
@E_Reich 3 ай бұрын
“People are so concerned about the canon. As if were the Catholic Church or something” 🤣🤣
@silverfoxx18
@silverfoxx18 2 жыл бұрын
I've played and beat every halo to date and beat almost all on legendary and I love reach.
@abointedtoyblingofmats
@abointedtoyblingofmats 2 жыл бұрын
reach was so good half the community left after the first month
@chrismarple
@chrismarple 2 жыл бұрын
You’re wrong
@abointedtoyblingofmats
@abointedtoyblingofmats 2 жыл бұрын
@@chrismarple it was either the first month if within the first 3 months but half the playerbase left, the fact remains. why would it be any surprise? it's a game that did a lot of catering to the wider audience instead of the core fans.
@jaywelker5566
@jaywelker5566 2 жыл бұрын
that was H4, dumdum. In ~100 days H4 lost over 75% the launch day player peak. Not even ~10 months later the game struggled to pull ~20k player pop and was already out of the top 10 games played on XBL. Even Reach stayed in the top 5 for a full year and top 10 for 2. Halo 3 was in the top 10 for ~2.5 years. And of course games drop a massive amount of players in the first months, lmao. Even H3 lost ~40% of day 1 players in the first 100 days. Reach didn't hold players as well as H3 did, but it still held players pretty well. Well enough that it was the first Halo title to remain more popular than the game to follow it. (took about a year before H4 died off enough for Reach to become the most popular Halo title again) Part of it was people didn't like it as much H3 and another part was that it was later in the 360's lifecycle and it was competing against a stronger Cod (Modern Warfare 2 and Black Ops) an emerging Battlefield and a bunch of other decent MP games. When H3 first came out there wasn't really any MP games to play except Gears 1 and CoD4. (Battlefield was terrigood back in 2010-2012 btw. I mainly played H3/Reach, BF:BC2 and L4D2 MP back in 2008-2010 when I first got my 360, but BF3 pretty much got me to quit them all entirely. Fuck me, that game's MP was so damn good I put over 4x as much playtime into that one game than I did H3/Reach combined)
@davidhoffman6980
@davidhoffman6980 2 жыл бұрын
There's an Easter egg either at the end of the level "The Storm" or at the beginning of "Floodgate" in the corridor just outside the the AA gun there's a newspaper or wanted poster on the ground that Says "Jason Jones missing" I always wondered what was up with that. Were they just poking fun at his absenteeism or were they telling us he was leaving and not coming back?
@HarleyHerbert
@HarleyHerbert Жыл бұрын
"The games industry don't get Halo" These days I'd argue much of the games industry don't get games either
@OnePolishMoFo
@OnePolishMoFo 2 жыл бұрын
I don't hate it. I thought the story was wildly boring but I had a blast with split screen custom games when my friends and I weren't working on the weekends. Have some beers and play some Halo. Those were good times for sure. My default rules for every game were no armor abilities, about 5% increase in movement speed, I think the same for jump height and a very slight increase in weapon damage. Because I always thought the time to kill was always just a tiny bit too long.
@galacticquasaur2956
@galacticquasaur2956 2 жыл бұрын
Disagree with the story being boring, but everyone has an opinion and I respect that.
@jmh1101
@jmh1101 2 жыл бұрын
I’ll save you 27 minutes: Sprint/evade/armor lock Reticle bloom No 1-50 rank You’re welcome.
@ShreddedNerd
@ShreddedNerd 2 жыл бұрын
You missed no bleedthrough
@jeppemolin42069
@jeppemolin42069 Жыл бұрын
gotta say what you say makes sense. never played much of halo multi or single and i am recently getting around to playing the campaigns with friends. The reach campaign was good imo but like you said the characters needed more time to develop before well you know. I alos noticed the increased health you mentioned after almost completing CE before heading into reach the health difference made the combat campaign wise way slower, and with that id say made you feel less of a supersoldier alongside it. Interesting video might look at some more
@declanflynn2580
@declanflynn2580 2 жыл бұрын
Thank You! Nobody ever talked about vehicles being way too squishy outside of my friend circle
@a8333
@a8333 2 жыл бұрын
I like people who really analyze stuff and take the time to explain their points , and you did exactly that ! however the only thing i don't agree with that you said here and also multiple times in your other videos , is "halo 4 is just call of duty " that's some pure bullshit . While its clear that 343 were desperate to steal the cod kids , and while the loadouts and kill streaks did definitely mess things up a little bit , the average gun fight in halo 4 still plays out the same as a normal halo game , the armor abilities are much shittier this time around which makes them more balanced and less of an issue and while the sandbox is very redundant , its not like halo 5 where you can laser people with assault rifles or shit , really the sandbox ( at least in the current updated version ) is mostly balanced , its just that the guns from the different factions feel the same
@Schmancy114
@Schmancy114 2 жыл бұрын
it has the gameplay but the way rounds start do not make it halo. It sounds like a purist statement but it is true we dont need loudouts in halo mp cause it contradicts what halo is known for which is a sandbox game. The reason halo 4 is called the cod copy is because it does take some aspects of cod except the Aim down sights part. perks, killstreaks, loudouts. The problem is 343 halo lacked some uniqueness.
@thunderlifestudios
@thunderlifestudios 2 жыл бұрын
Halo 5 mostly just messed up with making smartlink, make some weapons needlessly more accurate and adding head shot bonuses to weapons like the AR. Otherwise H5 weapons are the most balanced and use wise unique games (technically some weapons can play the same role but play different enough to allow for player choice, like the Carbine, BR, DMR and LR all performed similarly in 5 (with real world discrepancies that catered to player taste, myself prefer the DMR because it works with my playstyle of midrange fighting).
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Halo 4 is more call of duty like than other halos but isn’t even close to call of duty also unironically loadouts as a option for regular games that you can pick in say a playlist is really fun
@terrelldurocher3330
@terrelldurocher3330 2 жыл бұрын
This guy right here yes this guy he has a brain.
@adroharv9213
@adroharv9213 2 жыл бұрын
it puzzles me why people felt connected to most of Reach's characters. In comparison to ODST which was a masterclass in character development, Reach does a mostly bad job. Reach campaign also wasn't as much fun and I've played it likely more than a good 20 or more playthroughs. As pointed out Elites were buffed and as a result annoying half the time
@zoomerjack.6608
@zoomerjack.6608 2 жыл бұрын
Less people play ODST and dont like that it doesnt have Spartans. Characters were still much better even if ODSTs story isnt the best. Also the atmosphere is incredible, those Rookie sections at night are even more iconic that the Lone Wolf mission.
@jimmycarburator2012
@jimmycarburator2012 11 ай бұрын
I would be fine with buffed enemies if they and you weren't so clunky and slow. I also dont really like Reach because it has idk how to explain it but it gives me Halo 4 and 5 vibes and I dont really like that
@12DAMDO
@12DAMDO 15 күн бұрын
there's 2 types of Reach players: those who love forge mode, and those who have mixed feelings towards campaign..
@centurymemes1208
@centurymemes1208 2 жыл бұрын
2 things >armor lock >making the Fall of Reach uncanon
@tommymaxey2665
@tommymaxey2665 2 жыл бұрын
Armor lock breaks the game so much, I understand why they added it to give players a uno reverse card for ramming vehicle, but on infantry only map its the worst. You trade DMR shots, loose your shield, enemy locks, his friend come along and takes you out.
@deleteduser3455
@deleteduser3455 2 жыл бұрын
It really doesn’t tho and also DMR is a pain to deal with tbh it’s part of the trashy precision meta where battle rifles DMRs and to a lesser extent covenant carbines even tho the later is my absolute favourite gun in halo. Make automatic weapons completely worthless because precision weapons out DPS them up close which is just not how it should work
@absbrah38
@absbrah38 2 жыл бұрын
@@deleteduser3455 I pray infinite doesn't allow this boring repetitive precision meta to take foot again The ideal halo multilayer is where precision auto power weapons all beat each other Like what the heck in halo 3 I still get killed easily despite using a sniper against some guy who snipes me with a boring br
@GirthConfirmed
@GirthConfirmed 2 жыл бұрын
THANK YOU for mentioning the “gray” levels that plagued Reach’s MP. Everyone loves to praise forge world (which they should) but seem to forget that the byproduct of that meant almost 2/3 MP levels you play on were gray forge world maps!! That and the armor effects got soooo old really fast for me
@NobleVagabond2552
@NobleVagabond2552 Жыл бұрын
Bitching bout the armor effects bet you woulda been rocking a flaming helmet in 3 if you had one
@GirthConfirmed
@GirthConfirmed Жыл бұрын
@@NobleVagabond2552 just my opinion - doesn’t mean I’m right
@GreyKnightsVenerable
@GreyKnightsVenerable 2 жыл бұрын
1:43 wait hold on is that a dev in your game? Edit: Other memorable moments is 11:00 when he barely cuts out getting killed by a legend.
@OmegaF77
@OmegaF77 11 ай бұрын
I think having no bleedthrough made perfect sense since in Reach the health bar was shown and you can now track it. Adding bleedthrough would confuse a newcomer and to them the shield was effectively your health. So they would naturally disregard their health and not pick-up health packs anymore because what would be the point if you will get killed if you had low shields anyway? Game design is interesting.
@PikaSquish
@PikaSquish 2 жыл бұрын
I'm sure theres a lot of different opinions on this game but I think we can all appreciate what bungie did with reach as their last halo game. Custom armor, firefight, and forge were all huge improvements that made the halo series more unique and custom :)
@CoolJamz887
@CoolJamz887 2 жыл бұрын
Finally a good comment
@ZeroKitsune
@ZeroKitsune Жыл бұрын
I mean sure but Firefight and Forge weren't started in Reach...
@yommish
@yommish 3 ай бұрын
Uhh you ever see Halo 3 forge?
@Jay-mq2ng
@Jay-mq2ng 2 жыл бұрын
“You barely know anything about them, they are hardly characters.” Well that’s the point, they fit the stereotype of soldiers so you can easily understand who does who. But however despite this Bungie still did their best as giving the characters some character, at the start you can naturally assume Jorge and Emile hate each other or have bad blood because of their conflicting personalities however after Jorge is dead Emile shows that he did care about Jorge and even though it didn’t look like it he did respect him by honoring him his own way. But the point of then dying so quickly before you even get to meet them is the story, it’s about how in a war it doesn’t care if you get to make friends or not, each one of Noble team sacrificed themselves to get YOU the player to the end the story isn’t supposed to have developed and characters it’s how you and your new team die loosing Reach.
@bmohr9826
@bmohr9826 2 жыл бұрын
The emphasis on a squad yet the squad has no impact in the game. The characters were throw aways and the campaign turned into a lone wolf story anyways. The bloom killed multiplayer for me and the abilities were just worse versions of halo 3 equipment
@Raygun9000
@Raygun9000 10 ай бұрын
It's funny, almost all the major gripes I rather enjoyed. The reticule bloom, the armour abilities (even armour lock-when it was patched to no longer give invulnerability to just added health), vehicle vulnerability lack of bleed through. I especially loved the campaign, the team members really felt distinct. I also love the first 3 halo games, but master chief wasn't the highlight. It was the sandbox and 'world story'.
@ThoomLord
@ThoomLord 2 жыл бұрын
I will note some things on your comment on the note of lore and canon. The first being that Halo has a far, far larger lore fanbase than most games and although yes, games should take precedent, canon should still be considered. The second is that you heavily imply that because games take precedent over canon, people should not be offended at the fact that Halo Reach contradicted canon. As well as state that you are not. The issue I (and most lore fans) have with Halo Reach is not that it changes canon, it's that it makes many, many, COMPLETELY UNECICARY CHANGES that are severely damaging to existing lore that would have been trivially easy to avoid. Simply changing Noble Team to Spartan IIs would solve a ungodly amount of lore contradictions. Or if for some reason you desperately need them to be spartan IIIs (which there really was no reason to do) make them ALL Spartan IIIs and remove Halsey from the story. That would, again, be a VERY VERY easy thing to do and would negate a vast amount of lore problems. There are so many TINY little details that would never be missed from the games story and add absolutely nothing, that they put in anyway to an effect so devastating to Halo Canon you can STILL feel the effects if it in books that come out today OVER 10 YEARS LATER. In fact, those small things make so unbelievably little sense in the lore, that most Halo Book material that comes out today prefers to ignore the fact that the game exists. I know almost no examples (Outside of Jun in New Blood) of anything from the GAME actually being talked about in halo books. Simply because it is so hard to navigate the lore surrounding it that most material prefers to avoid it. The issue is not that the game Simply breaks lore to tell its story, it's that the game makes decisions highly detrimental to the expanded Halo Universe that would have been trivially easy to avoid and added absolutely nothing to the story of the game. Games SHOULD take precedent I agree, but games should not spit all over existing lore for no reason.
@ulty1472
@ulty1472 9 ай бұрын
Ehh making them all IIs wouldnt work unless theyre rehabed washouts
@mr.equity1120
@mr.equity1120 2 жыл бұрын
I’m a halo fan. I don’t hate reach. Reach us actually my second favorite Halo game.
@C6Z_Bob
@C6Z_Bob 6 ай бұрын
It's very strange. When it first came out, I did not like it's multiplayer very much, I had been playing Halo since 2003 and it just didn't feel very good to me. After they patched a few things it got better, but I never really loved the game. Then it came out on PC with MCC in 2019. Except this time around, I FREAKING LOVE THIS GAME. I don't know what happened, but I appreciate the game so much more now than I did in 2010. I never thought I would say this, but I actually like the multiplayer better than Halo 2. It's still not as good as Halo 3, but it's really good.
@x7Degreesx
@x7Degreesx Ай бұрын
Now i get why i played swat and invasion all the time
@RawrStickers
@RawrStickers 2 жыл бұрын
I always liked Reach but it never felt as good as Halo 3, and now I actually know why thank you sir.
@CoolJamz887
@CoolJamz887 2 жыл бұрын
Halo 3 feels slow and sluggish and the dual wielding gets in the way
@RawrStickers
@RawrStickers 2 жыл бұрын
@@CoolJamz887 Still the best Halo game though
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
@@CoolJamz887 And Reach isn't slow and sluggish? It's one of the slowest Halo games, quite literally! Also, dual wielding was never meta.
@Whiplashxyz
@Whiplashxyz 2 жыл бұрын
@@CoolJamz887 man cut it out with the lies
@yawn1171
@yawn1171 9 ай бұрын
​@@RawrStickersehhh no
@Soccercrazyigboman
@Soccercrazyigboman 2 жыл бұрын
It was underwhelming to be story wise. I expected a more epic sad disastrous story like the books. I also I'm the minority that hates the art style. Enjoyed the multiplayer though
@Bojoschannel
@Bojoschannel 2 жыл бұрын
Yeah, i was expecting a full blown invasion with hundreds of human and covenant ships and huge battles, instead we got some skirmishes and a frigate fighting a corvette... As for the art style, everyone shits on 343's Elites but it was bungie in Reach that started their "Brute-fication"
@Soccercrazyigboman
@Soccercrazyigboman 2 жыл бұрын
@@Bojoschannel Bungie did a lot of things that 343 tried but didn't get away with
@ProGremlinPlayer
@ProGremlinPlayer 2 жыл бұрын
@@Soccercrazyigboman It's almost comical with how many things 343 gets criticized for the exact things bungie did.
@Freelancer837
@Freelancer837 6 ай бұрын
For me, the biggest reason I can understand on whether or not a classic Halo fan likes Halo Reach mostly comes down to whether or not they could accept it was a spinoff or not. Obviously that's a bit of a generalization, but still, when looking at it, Reach is still mostly a Halo game. It has the general Halo feel. That said, it did undeniably go in more experiemental ways that at times breaks the flow of the game. But I feel experimentation and something that plays a little different is fine fo ra spinoff game to do. Halo Wars for example is a whole different genre even. In ODST, you don't even play as a Spartan. Like I said, I understand this is NOT all of what people have an issue with, but I do feel this is a large issue people have, even more so with Reach being the final Halo game we got. We didn't end it off with a mainline game that was pure Halo, we ended on a spinoff (the third spinoff in a row even) that tried to do things specifically different than a Halo game does. The lead Halo writer didn't even write for that game. ODST was his final game.
@shadowthoughts7959
@shadowthoughts7959 Жыл бұрын
Halo Reach is an example of the scientific principle of experimentation that you never change more than 1 controllable variable between experiments. So much was added, swapped, or overhauled that anything good was countered by something negative, and overall came out neutral, hence the average performance in sales and player count over time compared to other titles.
@bestdogshadow383
@bestdogshadow383 2 жыл бұрын
The one thing that put me off with Halo Reach was how it completely put a middle finger to my most favourite halo book, and only after 343i took over did the 2 stories be able to be linked up. (Which still have many points that are really weird.)
@cesruhf2605
@cesruhf2605 2 жыл бұрын
Halo reach has one of the best campaigns, with all the gadgets health and weapons. I think it could have done better with more open areas
@dr.catherineelizabethhalse1820
@dr.catherineelizabethhalse1820 2 жыл бұрын
Ehhh. It has okay levels and okay story. So it was pretty much… okay. The combat loop does not work as well as it did in H3 and ODST and there isn’t many truly great levels. If you also consider the awful world building on the existing lore, I can’t say I’m fan of Reach’s campaign.
@publiusthefederalist6843
@publiusthefederalist6843 2 жыл бұрын
Halo Reach has the absolute best story telling besides Halo CE and ODST, those two are the only ones that are comparable. But Halo Reach is one of the few video games that I've seen almost make people cry. People in my highschool were talking about it non stop, I had to actively dodge spoilers. Didn't have to do that with 3 or any others. Halo 2 was a mess, epic moments but a wonky story. Halo 3 was good, but there is like literally no character development at all. They try the "show don't tell" approach and if you pick up on their little cues, it becomes a great story, but a lot of people end up really confused when they play it. As far as gameplay in the campaigns, I think halo 3 was the smoothest level design, and with a friendly AI that can actually drive you around and help you, it has a ton of replayability. CE is then a close second, 2 is probably the worse (I love halo 2 but that campaign probably cost millions of dollars in broken controllers all around the world) and Reach ranks ok. I just wish they had the epic battles they promised, I feel like there should have been more friendly AI with you in levels like tip of the spear to feel like an invasion was happening
@jetstreamsampai474
@jetstreamsampai474 2 жыл бұрын
@@publiusthefederalist6843 The most ass characters
@gelb598
@gelb598 8 ай бұрын
I dont think ive ever met anyone that didnt hold this game in high regards. I do feel that the multiplayer was lacking in comparison to 3. But the campaign is absolutely the best. The art style, firefight, customization, and driveable forklifts are just perfection. And the elites are terrifying jn this game. In a good way
@logancade342
@logancade342 5 ай бұрын
I had no idea they were so averse to making a sequel. "We don't want to leave money on the table, *we want to throw the whole table out the 10th story window.* "
@davidmccown6127
@davidmccown6127 2 жыл бұрын
I understand not considering Reach your favorite of the franchise, but if you HATE Reach, you're not a halo fan
@What_Zen
@What_Zen 2 жыл бұрын
How elitist of you.
@davidmccown6127
@davidmccown6127 2 жыл бұрын
@@What_Zen The fundamental mechanics of Reach are the same as CE 2 and 3. If all it takes is people running fast and some bloom on a DMR to hate Halo, you weren't really that into it to begin with
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
"The fundamental mechanics of Reach are the same as CE, 2, and 3." No, they're not. The fundamental mechanics of Reach consist of bloom, no bleedthrough, armour abilities with shorter cooldowns, DMR starts (vs br and magnum in every other Halo game), implementation of sprint, and various other things. To say that the fundamentals are the same just shows that you're the one who's quite literally not a Halo fan, as you don't even understand the differences between the different fundamentals themselves. It's hilarious.
@sirdeadcat5371
@sirdeadcat5371 2 жыл бұрын
It's like saying you're not a true Halo fan if you happen to hate Halo 5. I happen to love Halo 5, but I also understand that the fundamentals of Halo 5 are nothing like the fundamentals of Reach or Halo 1, 2, and 3.
@davidmccown6127
@davidmccown6127 2 жыл бұрын
@@sirdeadcat5371 the dmr in reach is effectively the same as a br in it's function. It's 1 shot does the same damage as the br's burst. Like I said before, if all it takes bloom and people running fast for you to hate a game with the same physics and sandbox as 3, well you already know where this is going. Even with bloom the gunplay is almost the exact same.
@GIJoe-nk2pt
@GIJoe-nk2pt 2 жыл бұрын
I had never heard, known, or even cared that some didn’t like reach. I personally loved this game. The thousand plus hours I played I enjoyed deeply. Got every achievement. Earned everything in multiplayer through grinding and loved my armor effect.
@Soltice100
@Soltice100 11 ай бұрын
13:55 We’ll you were Screwed from the start, Mint Blitz was right there LOL
@FlyJonat
@FlyJonat 7 күн бұрын
Back then my problem with reach was mostly about the singleplayer I think. I felt like a couple of missions were mid and those were mostly about going somewhere and pressing a few buttons.
@GloatingRick
@GloatingRick 2 жыл бұрын
what if i told you that you could snipe with the smg on halo 3 and odst? you had to burst fire before 4th season update for mcc for pin point accuracy. they nerfed it. At least the assault rifle in 3 can still be burst fired for long range and accuracy but the lack of zoon and fire rate makes it difficult. Bloom wasnt the issue. It was the players.
@NotAud
@NotAud 2 жыл бұрын
12:29 Little nitpick here but CSGO does indeed have a small degree of random spread per shot, regardless of being crouched or not. The recoil pattern only affects the direction of your next shot in a spray.
@tu4i775
@tu4i775 2 жыл бұрын
We call those moments "Getting csgo'd"
@redalertsteve_
@redalertsteve_ 2 жыл бұрын
On a side note, custom games actually died in the first few months of the game because of how the maps and game types worked. It didn’t return to much later after people understood the system. Competitive just flat out died in the first month. The only mode i tried to play competitively was SWAT. Reach was by far the easiest multiplayer halo i ever played. All the changes eventually ruined the enjoyment of the sandbox. It’s basically pointless to use vehicles when the sniper rifle or DMR could basically destroy it before it could make a difference. Reach also split the community into pieces. That fallout is one of the other reasons i no longer like reach.
@Chris-iq5pr
@Chris-iq5pr Жыл бұрын
Imagine a world where Microsoft just let bungie make Destiny as an Xbox one exclusive after Halo reach.
@brett9382
@brett9382 2 жыл бұрын
Reach is personally my favorite halo game. By far the best campaign out of all the Halo games
@CoolJamz887
@CoolJamz887 2 жыл бұрын
Best comment ever
@TheDawn15
@TheDawn15 2 жыл бұрын
Personally, I absolutely love Halo: Reach, I think it is the absolute best game in the Halo Series
@deleteduser3455
@deleteduser3455 2 жыл бұрын
Halo 3 is absolutely the best game in the halo series that being said halo reach is second best imo tho I haven’t played much of 2
@jacobaurelius5361
@jacobaurelius5361 2 жыл бұрын
Definitely had the best campaign mechanics, I can understand people’s frustration with multiplayer though
@OO-bo4xk
@OO-bo4xk 2 жыл бұрын
Tbh the only issue I have with reach is the Gauss gun, but it’s a big one, you can sprint if you want but it won’t be necessary if you’re in the line of sight of that thing
@seanbryan2047
@seanbryan2047 2 жыл бұрын
By the time reach came out my 360 was red ringing constantly. And by the time I was on the elite, halo 3 was still popular so I was still playing that.
@seanbryan2047
@seanbryan2047 2 жыл бұрын
But I was on the beta fa sho
@TCG9777
@TCG9777 2 жыл бұрын
Why do the people who hate this FAIL to understand what the game was supposed to be and that it WASN'T based on the book at all. Yes, the story is strikingly similar, but this was told from the perspective of Bungie not an author.
@recycledwaste8737
@recycledwaste8737 Жыл бұрын
Even if it were the same writer, did they honestly expect a novel to properly translate into a video game? I mean, people have difficulties adapting books into movies/shows, and movies are far more similar to a book than a video game ever would be.
@MoonbornUwU
@MoonbornUwU 2 жыл бұрын
Halo reach was an amazing game with a beautiful story and no one can tell me otherwise.
@captain_blueyt6113
@captain_blueyt6113 2 жыл бұрын
Same
@YourHaloCreations
@YourHaloCreations 2 жыл бұрын
Do you know how the vehicle health is treated from game to game? I'm trying to get a better understanding of how the player's health affects the vehicle's health (seems like they are separate in Halo: Reach).
@halinaqi2194
@halinaqi2194 2 жыл бұрын
In halo 2 and 3, the vehicle wouldnt get destroyed normally without the player inside dying first. It's a bit frustrating in reach cause if your vehicle is almost destroyed, you'll still die from it blowing when you still have plenty of health.
@idanjones8865
@idanjones8865 2 жыл бұрын
Does anyone know the name of the song that was playing around the 4:30 mark? I really like it but don’t know the name
@ShreddedNerd
@ShreddedNerd 2 жыл бұрын
Epilogue from Halo 2. Marty released a full version that you might be able to find.
@idanjones8865
@idanjones8865 2 жыл бұрын
@@ShreddedNerd thank you bro 💪🏽
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