Dark Souls 2 World - CONCEPT ART vs. IN-GAME

  Рет қаралды 81,773

BonfireVN

BonfireVN

2 жыл бұрын

Пікірлер: 442
@felipeferraz356
@felipeferraz356 2 жыл бұрын
DS2 deserves a remake, with all the cut content included in it.
@xXLunatikxXlul
@xXLunatikxXlul 2 жыл бұрын
100%
@samwizgamgie3rd828
@samwizgamgie3rd828 2 жыл бұрын
Thats why Elden Ring is coming, rest assured, we will have another Mejula.
@LewdGyrations
@LewdGyrations 2 жыл бұрын
I agree, this game from what I understand was ambitious
@ashi6364
@ashi6364 2 жыл бұрын
Yes, I would love to see a remake of Dark Souls 1 and Dark Souls 2.
@Sick654
@Sick654 2 жыл бұрын
@@ashi6364 ds1 has a remake
@TheWarmachine375
@TheWarmachine375 2 жыл бұрын
Concept arts are always fascinating to look at.
@XEM_Ajax
@XEM_Ajax 2 жыл бұрын
Yeah you can always take in the mood and ideas that video game artists are trying to convey in their pieces. Honestly some of the most talented artists out there vg artists are
@josh6689
@josh6689 2 жыл бұрын
And usually better
@Nutty151
@Nutty151 2 жыл бұрын
True. I remember looking at the Half-Life 2 Concept Art and thinking "Damn, they cut a lot."
@dirt_dert_durt
@dirt_dert_durt 2 жыл бұрын
A proper remake, with fully fleshed out cut content included, would be absolutely stunning
@Drewsel
@Drewsel 2 жыл бұрын
No kidding. Dark Souls didn't need a remaster, and Demon's Souls didn't need a remake. Souls 2 on the other hand...
@wealthybone2990
@wealthybone2990 2 жыл бұрын
@@Drewsel Dark Souls 2 was fine though, it was great.
@tiramisssu314
@tiramisssu314 2 жыл бұрын
@@wealthybone2990 Even so, it has a ton of wonderful ideas which just got scrapped. DS2 could be the best Dark Souls game of all time, a proper sequel to a banger which was the first Dark Souls. Sadly, DS2 went through some real development hell, so it didn't come out as good as it could. This is the reason we need DS2 Remake with all the cut content.
@fartsneed9464
@fartsneed9464 2 жыл бұрын
@@wealthybone2990 cope
@wealthybone2990
@wealthybone2990 2 жыл бұрын
@@fartsneed9464Nah you cope.
@umukzusgelos4834
@umukzusgelos4834 2 жыл бұрын
Brightstone Cove, Drangleic Castle and the Iron Keep definetively needed more time I would have loved to see a fully realized mining village built in a ravine as it was shown in the concept art I mean they technically delivered but the structure of the place is just horrible and a one-way road
@thecandlemaker1329
@thecandlemaker1329 2 жыл бұрын
The most disappointing area in the game is Aldia's Hallway.
@umukzusgelos4834
@umukzusgelos4834 2 жыл бұрын
@@thecandlemaker1329 yes, true, should have had some additional corridors and basements, maybe even with some NPCs that he experimented on that talk about that stuff
@redfish337
@redfish337 2 жыл бұрын
Brightstone sounded like a cool place. It's the only place in a Dark Souls game I had to pull out a map (before an eventual cleanup run done maybe 4-5 areas later). And I STILL HAD TO MAKE MY OWN MAP. So confusing with all the one way drops, and so annoying because of the mages that reset when you go back to the top. So it's also the first time I ever equipped a bow. It's kinda like Amana in a way. Also seemed like a cool place, but the nearly invisible dropoffs and mages make it hell. Supposed to be enjoying the atmosphere but I'm glued face to the ground trying to tell where the cliff of death is under the water. Place that definitely needed more time was Aldia's though. That's it?! is all I can think about that place. About 1/4th the size it should be. And with that in mind, I kinda feel the same about Heide's. After Forest of Giants... which was probably their demo level or whatever, Heide's seems small and simplistic.
@Solaire_of_Astora13
@Solaire_of_Astora13 2 жыл бұрын
I think they were overly ambitious, they seemed to be aiming at a type of technology they clearly didn't have. Without Miyazaki the team managed to have great ideas but lacked vision.
@umukzusgelos4834
@umukzusgelos4834 2 жыл бұрын
@@Solaire_of_Astora13 that and probably time and budget constraints
@effervescentsoliloquoy914
@effervescentsoliloquoy914 2 жыл бұрын
The gutter from DS2 is probably one of the most disappointing final renditions of any area in all of Dark Souls. Illusory Wall did a great video showing how it was originally going to look in game.
@scratchguns
@scratchguns 2 жыл бұрын
It would have been the highlight of the game for sure.
@royalsoldierofdrangleic4577
@royalsoldierofdrangleic4577 2 жыл бұрын
Well, i do think they did quite a nice job with the current gutter. The area pretty decent as a level, but looks a bit too monotone as a place.
@m2bexe.calibur468
@m2bexe.calibur468 2 жыл бұрын
@@royalsoldierofdrangleic4577 what do ya think gutter and blighttown which is better?
@Daballz48
@Daballz48 2 жыл бұрын
I am not a Royal soldier, but I think blighttown is way better. It doesn't mean that the gutter is bed, l just really like blighttown.
@noah9942.
@noah9942. 2 жыл бұрын
@@m2bexe.calibur468 gutter, by far. Even in its current state, one of the best base game areas imo.
@marinamore9706
@marinamore9706 2 жыл бұрын
I wish the game was more like in Concept Art
@andrewohler3198
@andrewohler3198 2 жыл бұрын
The nature of turning a concept into reality
@yonneye2427
@yonneye2427 2 жыл бұрын
@@andrewohler3198 That and the development of ds2 was a huge mess.
@brawmankerlexterminateurde860
@brawmankerlexterminateurde860 2 жыл бұрын
@@yonneye2427 yeah Miyazaki didn't care about it He went straight for bloodborne and abandoned his second dark soul child that's why its was a mess
@brawmankerlexterminateurde860
@brawmankerlexterminateurde860 2 жыл бұрын
Playing a painting is impossible
@dylanschmeichel2008
@dylanschmeichel2008 2 жыл бұрын
@@brawmankerlexterminateurde860 demons souls remake my friend? Nowadays it is possible, and ds2 needs it.
@burgerking3763
@burgerking3763 2 жыл бұрын
If there is any souls game to remake, its definitely Dark Souls 2. There is just so much that would be absolutely perfect with just a little polish. Even just taking the soul counter off from match making and making it level based instead would improve the game drastically. That and item placement.
@pokimanefartcompilation
@pokimanefartcompilation 2 жыл бұрын
I fully agree. another part that I've always been intrigued with was the war narrative around ds2. The war against the giants is a major plot point throughout ds2 but it feels like they haven't polished it enough. and also they just need to fix a lot of the boss fights. Nashandra was such a letdown
@burgerking3763
@burgerking3763 2 жыл бұрын
@@pokimanefartcompilation especially after the throne Watcher and Defender. They weren't too bad themselves, but a boss rush (Aldia being there too) with each one getting progressively "worse" just felt weird.
@pokimanefartcompilation
@pokimanefartcompilation 2 жыл бұрын
@@burgerking3763 yes. Aldia and Vendrick are such well written characters, they derserve a real boss fight
@bimmer8602
@bimmer8602 2 жыл бұрын
Do you think the soul counter is the reason why leveling up almost up to level 200 requires such little souls required per level? Compared to previous games.
@burgerking3763
@burgerking3763 2 жыл бұрын
@@bimmer8602 I mean, probably. Once you get past 250 it seems to take more tho.
@Sohelanthropus
@Sohelanthropus 2 жыл бұрын
I've always loved the vibe the art style gives in this game, so unique and more fantastical and mystical, quite a nice mix from the dark stuff of DeS, BB and DS3
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth 2 жыл бұрын
While it has a much more whimsical flare to it, I find that makes it much more "generic fantasy" as a result.
@Sohelanthropus
@Sohelanthropus 2 жыл бұрын
@@PotatoPatatoVonSpudsworth well everyone nowadays is trying to not have generic fantasy in their games so when a game actually has generic fantasy like Ds2 it looks good, guess it's not that generic after all
@ServusDeiSmith
@ServusDeiSmith 7 ай бұрын
BB and DS3 were out later on and were far better games in every sense.
@Sohelanthropus
@Sohelanthropus 7 ай бұрын
@@ServusDeiSmith agree with BB, not with ds3 I ain't having this conversation buddy
@sudhanshusinha623
@sudhanshusinha623 2 жыл бұрын
The ambient sound of ds2 gives me conniptions, in a good way.
@jerrythehedgehog7566
@jerrythehedgehog7566 2 жыл бұрын
reminds me shadow of colossus too
@TheWarmachine375
@TheWarmachine375 2 жыл бұрын
3:58 He's just standing there... *MENACINGLY!!!*
@matheuscruz8574
@matheuscruz8574 2 жыл бұрын
*Bearer of the Curse crosses the fog gate* Looking Glass Knight: Oh? You're approaching me?
@PotatoPatatoVonSpudsworth
@PotatoPatatoVonSpudsworth 2 жыл бұрын
5:30 It's SUPER clear they were running out of time by this point. The end result looks practically unfinished, compared to the concept art.
@tianm740
@tianm740 2 жыл бұрын
I totally agree. As other comments have said, I wish we could get a proper remake with cut content included.
@asschomp
@asschomp 2 жыл бұрын
Dark Souls II is still my favorite souls game but it would have been incredible to see what it could have been.
@unpingouinsurlabanquise4574
@unpingouinsurlabanquise4574 2 жыл бұрын
The game lacks in almost everything but the dlc's are God tier.
@xXLunatikxXlul
@xXLunatikxXlul 2 жыл бұрын
I love it and a remake would only solidify that love, more.
@unpingouinsurlabanquise4574
@unpingouinsurlabanquise4574 2 жыл бұрын
@@xXLunatikxXlul i agree that ds2 should get a remake and fix every issues that make me say that it's the worst soulsborne game in the series, worst doesn't mean bad but the soulsborne standard are so stupidly good that ds2 is a bit of a let down compare to the others.
@xXLunatikxXlul
@xXLunatikxXlul 2 жыл бұрын
@@unpingouinsurlabanquise4574 understandable.
@amitmeena2961
@amitmeena2961 2 жыл бұрын
Stayd on twitch is making graphical changes in his mod
@CheckersMcGavern
@CheckersMcGavern 2 жыл бұрын
Wow, there are so many interesting concepts shown in the art that just never got pulled through into the game. Like... the buildings at Lakeside only appearing in the reflection on the water? That's such a cool idea.
@vazazell5967
@vazazell5967 2 жыл бұрын
this literally is ingame, open your eyes
@CheckersMcGavern
@CheckersMcGavern 2 жыл бұрын
@@vazazell5967 It's been a long time since I've played, but check out 5:39 and have a look for yourself.
@vazazell5967
@vazazell5967 2 жыл бұрын
@@CheckersMcGavern yeah, it appears in the reflection once the gate to grangelic starts opening, which isn't in the video. Go look up the op on youtube
@CheckersMcGavern
@CheckersMcGavern 2 жыл бұрын
@@vazazell5967 Ah, I see it. Next time, could you try to be a little less rude about it? It literally only shows up for half a second in a cinematic and you say "open your eyes" like it was something completely obvious and hard to miss.
@vazazell5967
@vazazell5967 2 жыл бұрын
@@CheckersMcGavern sorry, bad habbits
@shaundean5276
@shaundean5276 2 жыл бұрын
Look how much was put into ds2, I would love to see a remake with all these higher quality art into the game
@perfectvermin6489
@perfectvermin6489 2 жыл бұрын
I feel like teslodora is the most downgraded if the bunch, in the concept you can obviously tell it is a “grand city”but in the actual game it just looks like a obstacle course.
@alysoncardoso6684
@alysoncardoso6684 2 жыл бұрын
Watch illusory wall's video on the gutter,that place was a disaster
@Araneus21
@Araneus21 2 жыл бұрын
imagine that Anor-Londo got wrecked in a cataclysm, one that rended the city asunder, one part sank partly into the sea, and the other was forever encased in stone. In time, the half-sunk part was still inhabited, with ruins being a holy-city of sorts, the cathedral of Blue, and the petrified part being excavated and unearthed, leading deep into the lair that once was Seath's domain. Along with a secret path leading to a secretly established cliff-cave city of No-man's wharf
@pouncelygrin6699
@pouncelygrin6699 2 жыл бұрын
Yep, everything could've been better, I hope that some time in the future that DS2 will get a remake
@dancingcucumber9183
@dancingcucumber9183 2 жыл бұрын
Yeah but in my opinion the biggest flaw of ds2 is your characters movement. It feels delayed and like you are not 100% in control. It almost feels like you are suggesting what your character should do rather than having full control. Another problem with movement is the delay before you can roll after attacking. It makes it feel less like Souls and more like a turn based game and it totally sucks.
@albertosara416
@albertosara416 2 жыл бұрын
wow, cathedral of blue used to look a lot less like anor londo thanks for this video! ds2 had really cool concepts and it deserves a remake with all the cut stuff
@Solaire_of_Astora13
@Solaire_of_Astora13 2 жыл бұрын
I would argue it looked more like Anor Londo. Even the "sunset" motif of the city.
@ZHazard64
@ZHazard64 2 жыл бұрын
I appreciate how nicely edited this video is. That makes the content even more beautiful.
@TheMightyNovac
@TheMightyNovac 2 жыл бұрын
I love how you can see where the concept artist just started outlining features on the Drangleic Castle concept art for visibility's sake, and where the 3D artist took that as literal white marble outlines on all of the outside features of Drangleic Castle. Great.
@elegantcat1496
@elegantcat1496 2 жыл бұрын
Very intersting. One could say the deisgn work is much more in line with other From games, it's very harsh, vertical and "spiky". On the other hand I grew to really like the final rendering of the DS2 world. It feels warm and melancholic, a very unique atmosphere amongst the other games in the catalogue.
@chuck7699
@chuck7699 2 жыл бұрын
I would love a remake that captured the feel of the concept art.
@sirfijoe450
@sirfijoe450 2 жыл бұрын
People are acting like DS2 is the only game where the concept art is more grand and complex than the actual game. Literally EVERY game is like this. Most are still worse than DS2.
@briandemarco5223
@briandemarco5223 2 жыл бұрын
It's the same with movies or TV shows. It's almost 100% easier for a single dude to sit down with a pen and paper and draw something amazing and beautiful than to make that in a game, movie, etc. Budget, time constraints, and a million other things all play a factor
@briandemarco5223
@briandemarco5223 2 жыл бұрын
It's the same with movies or TV shows. It's almost 100% easier for a single dude to sit down with a pen and paper and draw something amazing and beautiful than to make that in a game, movie, etc. Budget, time constraints, and a million other things all play a factor.
@sirfijoe450
@sirfijoe450 2 жыл бұрын
@@briandemarco5223 exactly
@SpookeyGael
@SpookeyGael 2 жыл бұрын
DS2 seems like the game that got the most cutting/rushed production, all fromsoft games have had it to an extent but in DS2 it's extremely blatant and noticeable.
@aiasfree
@aiasfree 2 жыл бұрын
It is. They scrapped and reshuffled a large portion of the game midway through development, which is why you have especially weird connections like Iron Keep and the windmill area somehow connecting to each other or the unexplained person doing the voiceover in the announcement trailer or why they ended up rolling back the lighting engine to what it is now due to a lack of time because of the aforementioned reshuffling and last-minute changes. It's the only souls game that has had as that bad of a messy development cycle and IIRC. DS3 was also pretty messy, but nowhere near as bad as DS2. Playing SotFS after playing launch DS2 all those years ago is an overall improvement to the game, but personally I really wouldn't agree that it's the best Souls game in the series.
@SpookeyGael
@SpookeyGael 2 жыл бұрын
@@aiasfree the story that I heard was that DS2 was tossed between multiple directors who had different ideas for the game that were scrapped and rebuilt.
@waltersullivan2727
@waltersullivan2727 2 жыл бұрын
I feel as though Sekiro had the smoothest development and it shows every other title has some blatant issues or another.
@SpookeyGael
@SpookeyGael 2 жыл бұрын
@@waltersullivan2727 Yeah, Sekiro seems like it had a smaller scope than most of the other games but as a result was much more polished and complete.
@alysoncardoso6684
@alysoncardoso6684 2 жыл бұрын
@@SpookeyGael the only thing i few was rushed in sekiro was ashina dungeon,that place could have been so cool
@omehoffice
@omehoffice 2 жыл бұрын
your editing is amazing. like seriously
@SuperFabiotv
@SuperFabiotv 2 жыл бұрын
As flawed as DS2 can be, Majula will always be the most charming hub
@najlabadi160
@najlabadi160 2 жыл бұрын
Wow this an amazing video 🤩🤩 I am fan for dark souls, and seeing this is absolutely beautiful 🤩
@augustoledesma3912
@augustoledesma3912 2 жыл бұрын
The concept art color and vibe is like dark soul 3
@genghisbunny
@genghisbunny 2 жыл бұрын
Interesting, it's amazing how close the final outcomes were in most places, though Brightstone Cove was very different, and didn't quite live up to the vision, which was obviously very ambitious and time-consuming. Still, one of my favourite games.
@user-nt8dy4xw9r
@user-nt8dy4xw9r 2 жыл бұрын
I only have art books of DS1 and DS3, so I really appreciate sharing the artworks of DS2. Anyone who skipped DS2 for it’s not directed by Hidetaka Miyazaki, please don’t. It’s only weak in the fantastic trilogy, actually standing above many other average games.
@haebel7253
@haebel7253 2 жыл бұрын
do you maybe know if there is a way to get the DS3 design works for not absurdly overpriced?
@user-nt8dy4xw9r
@user-nt8dy4xw9r 2 жыл бұрын
@@haebel7253 Well, in my country (South Korea), it’s about USD32.
@matheuscruz8574
@matheuscruz8574 2 жыл бұрын
It's not weak, it has the best map variety and lore imo. Much better than that bunch of recycled stuff that DS3 is
@dancingcucumber9183
@dancingcucumber9183 2 жыл бұрын
@@matheuscruz8574 But the way your character moves sucks balls. It totally ruins the game in my opinion. And the delay before you can roll after attacking, god lord it is bad.
@user-nt8dy4xw9r
@user-nt8dy4xw9r 2 жыл бұрын
@@matheuscruz8574 I meant “relatively” weak in fantastic trilogy 😆 I agree with your comments on map variety lore. Still, DS3 was brilliant in my opinion (I loved the DS1 callbacks :)
@user-rg7zq1md5u
@user-rg7zq1md5u 2 жыл бұрын
Wow, concept arts look a LOT like Demon's souls locations.... There's even stronger "demon-esqe" feeling about the atmosphere...
@tomschlaiss5735
@tomschlaiss5735 2 жыл бұрын
Cool video idea, well put together
@hk-47droid64
@hk-47droid64 2 жыл бұрын
Drangleic Castle, when you first arrive at it, always reminded me of the Tower of Orthanc in Isengard.
@coldfire2753
@coldfire2753 2 жыл бұрын
the concept art looks sooooo much cooler its insane
@starbindstudio1840
@starbindstudio1840 2 жыл бұрын
"What lies ahead only you can see" The bearer of the curse saw the future through the soul of Cinder, nice.
@Sonless_Vergil
@Sonless_Vergil 2 жыл бұрын
I don't have a words. Just an awesome video ^^
@Ponce1656
@Ponce1656 2 жыл бұрын
0:46 he's just up there... always watching.
@Defileros
@Defileros 2 жыл бұрын
Hope Stayd’s “Flames of Old” will manage to make most of these concept arts justice
@aokuroshiro9540
@aokuroshiro9540 2 жыл бұрын
Imagine if bluepoint remade ds2
@GiantDad_
@GiantDad_ 2 жыл бұрын
it would just look good that's it
@BotsHateMe
@BotsHateMe 2 жыл бұрын
@@GiantDad_ Not sure if you played the demon's souls remake, but there were a few changes to gameplay. DS2 could really use a graphical overhaul even if game play isn't changed though. It was hideous for a 2014 release.
@GiantDad_
@GiantDad_ 2 жыл бұрын
@@BotsHateMe i would say it needs a reboot more than a remake
@SpookeyGael
@SpookeyGael 2 жыл бұрын
@@BotsHateMe a DS2 remake would need something beyond the level of restoring the Giant's archstone in Demon's Souls (something Bluepoint didn't do)
@aokuroshiro9540
@aokuroshiro9540 2 жыл бұрын
​@@GiantDad_ Well visuals is one of the biggest problems in ds2, it looks like a low effort indie game. Also they most likely could improve the gameplay if they wanted or were told to.
@AGlalopig
@AGlalopig 2 жыл бұрын
Demasiada gente le tira hate a Dark Souls 2, pero es un juego precioso
@MsUndertaker99
@MsUndertaker99 2 жыл бұрын
Man no-one speaks your abracadabra language. Learn english
@Pabloski483
@Pabloski483 2 жыл бұрын
@@MsUndertaker99 no
@AGlalopig
@AGlalopig 2 жыл бұрын
@@MsUndertaker99 no
@najuhate
@najuhate 2 жыл бұрын
1:44 Concept artist : Thicc is good 3D Modeler : Flat is JUStice!
@Knight_Of_Eleum_Loyce
@Knight_Of_Eleum_Loyce 2 жыл бұрын
1:57 Why didn't you show the ship in No Man's Wharf in the level normally? Showing it like that compared to the concept art is unfair when No Man's Wharf actually looks really good and atmospheric. I always think of No Man's Wharf as an area that looks like it could have been in Dark Souls 1. It even has some Dark Souls 1 style interconnectivity imo.
@user-bb4uq8ze8j
@user-bb4uq8ze8j 2 жыл бұрын
Hmmm ... Apparently they had no time for Tseldora at all. It's better to keep silent about gutter. Perhaps the old version of the location was changed to look less like Blightown.
@alysoncardoso6684
@alysoncardoso6684 2 жыл бұрын
Watch illusory wall's video on the gutter,the scraped version looked less like blight town when compared to the new one imo
@TheWarmachine375
@TheWarmachine375 2 жыл бұрын
7:02 Hello, Erza Scarlet
@karljohan2300
@karljohan2300 2 жыл бұрын
the looks were pretty much spot on from the concept art only gutter and inside the cathedral looked different
@sarkadisf
@sarkadisf 2 жыл бұрын
Well just as vendric said: traces of its existence endured(still love the game tho)
@fabiosavioli7078
@fabiosavioli7078 2 жыл бұрын
Do you know where i can find a copy of the artbook?
@queenvictoriann
@queenvictoriann 2 жыл бұрын
If Dark Souls 2 ever gets a remaster, they should really change the lighting and add more details to make it closer to the concept art, because that art is beautiful. Edit: Yeah, a remake is more what would suit this game.
@davidlim4302
@davidlim4302 2 жыл бұрын
A remastered of dark souls 2 is probably unlikely. The scholar first sin edition was technically a remastered
@BotsHateMe
@BotsHateMe 2 жыл бұрын
Remasters are only made as ports to new consoles, so that would be pointless because it's already available on ps5 and series x. What we need is a remake from the ground up like demon's souls received.
@ClementBaudoin
@ClementBaudoin 2 жыл бұрын
You mean a remake? Yes, there is a big difference between a Remastered and a Remake Remastered is basically the same game but with some technical changes and higher resolution in general. A remake is, better yet, feel like a completely different game, a so much better version of what the Original Game looked like, just like Demon’s Souls Of course it’s not always the case, but in most, it is like that
@queenvictoriann
@queenvictoriann 2 жыл бұрын
@@ClementBaudoin I did mean a remaster because I recently played the remaster of MW2 (an old fav) and everything, including the graphics, was really different. However, I forgot that shooters are generally less complex and games like Dark Souls would only get that type of upgrade with a remake indeed.
@NiCoNiCoNiCola
@NiCoNiCoNiCola 2 жыл бұрын
@@queenvictoriann that's a Remake though
@mateuszpietrasiak5794
@mateuszpietrasiak5794 2 жыл бұрын
0:47 Maughlin chillin' on the roof lol
@Andriej69
@Andriej69 2 жыл бұрын
Concept Art unmatched, as it usually is
@otaviojohannjardim1702
@otaviojohannjardim1702 2 жыл бұрын
I might be wrong but, i think the concept art was too majestic to actually be put in a 2014 game, if they remade ds2 being very close to the art today it would be a masterpiece.
@jpteknoman
@jpteknoman 2 жыл бұрын
the gutter got gutted in the final version
@MegaDonker
@MegaDonker 2 жыл бұрын
Dark Souls 2 is love Ignore thoose memer
@Filip_Agrippa
@Filip_Agrippa 2 жыл бұрын
Funny how in every game the concept art is much more spectacular and grander than in the actual game, where it's always very toned down.
@ElCocomega
@ElCocomega 2 жыл бұрын
It feels like the exact opposite with skyrim IMO
@cheefqueef6494
@cheefqueef6494 2 жыл бұрын
@@ElCocomega Skyrim is shite
@zarfo2667
@zarfo2667 2 жыл бұрын
@@cheefqueef6494 i love Skyrim its an amazing game
@lehelisbored
@lehelisbored 2 жыл бұрын
@@cheefqueef6494 No, it's just a very different style of game from the Souls games. Yet many of us can adore both styles. Variety is nice. 🙂
@ElCocomega
@ElCocomega 2 жыл бұрын
@@cheefqueef6494 no u
@Crosshill
@Crosshill 2 жыл бұрын
theres potential in this game, especially as a stand-alone. even just fixing the flat, lifeless lighting would make it look perfectly alright, its got this weird and unique style going, that does not match dark souls, but which is super neat on its own
@ItsARandomEncounter
@ItsARandomEncounter 2 жыл бұрын
Not sure if it's defending or critisisng DS2, but I feel many of the in-game renders would be much more true to the conceptual artwork if they had managed the originally planned lighting.
@izan6366
@izan6366 2 жыл бұрын
agreed, still have no idea why they randomly went back on that choice and left all the candlesticks and torch stuff in the game its soooo strange
@ash_1419
@ash_1419 2 жыл бұрын
@@izan6366 Because of PS3 and xbox but you can check Flames of old mod
@WB3Champ4JD
@WB3Champ4JD 2 жыл бұрын
I get the suspicion that the concept art of Aldia's Keep could have been inspired by an early phase of Bloodborne's development.
@aelegriniv1649
@aelegriniv1649 2 жыл бұрын
Think they really did a great job at creating something between the most useful for pure gameplay ( clear paths, not to much collisions to consider... ) and purely aesthetical artwork, that would best fit in a D&D campaign.
@yunusdev3002
@yunusdev3002 7 ай бұрын
0:49 maughlin stare your souls top of the roof
@pieoverlord
@pieoverlord 2 жыл бұрын
Do the statues in the Cathedral of the Blue concept art have bird heads or not? I can't tell.
@motor_citymuscle288
@motor_citymuscle288 2 жыл бұрын
I loved the gutter!
@narutofan4545
@narutofan4545 2 жыл бұрын
Best anesthetics tbh
@JCBigCat
@JCBigCat 2 жыл бұрын
Dark Souls 2? I think there's a typo there, you probably meant Best Souls 2. Nice content anyway!
@aicantdance
@aicantdance 2 жыл бұрын
I love this game!!
@homefront1999
@homefront1999 2 жыл бұрын
It can be so hard trying to bring an imagine into reality. Perfect example is the very first picture. While I think they got it to look a lot like the concept art. It didn't manage to bring out the atmosphere and appeal of the concept art. The Concept Art looks a lot more homey, kind of what I'd expect from a witch. While the version we got has a lot of details missing.
@demonicpizza-lord656
@demonicpizza-lord656 2 жыл бұрын
0:49 "Can someone get Gilligan? Yeah the merchant prick is stuck on the roof again."
@Demonicnemesis
@Demonicnemesis 2 жыл бұрын
Dark Souls 2 is seen as the Black Sheep of the series, but had we gotten this + the graphics we were shown it could have been the Dark Horse.
@oscargonzalez347
@oscargonzalez347 2 жыл бұрын
If they were able to make their lighting system work on old gen consoles it would have looked so good.
@philippurwoko
@philippurwoko 2 жыл бұрын
Expectation vs reality
@andreyf.8175
@andreyf.8175 2 жыл бұрын
Cool.
@northernhand9781
@northernhand9781 2 жыл бұрын
Cathedral of Blue looks very similar to the Dancer’s boss room in DS3
@abynighteater5670
@abynighteater5670 2 жыл бұрын
Really interesting video. Would be great to make an equivalent for the others in the franchise !
@Pooriel
@Pooriel 2 жыл бұрын
Look how they massacred my boy
@Gsmooth84
@Gsmooth84 2 жыл бұрын
For some reason the pathway leading to the throne of want reminds me of the profaned capital of Dark Souls 3
@swordswinger5
@swordswinger5 2 жыл бұрын
Aldia's keep? More like Aldia's hallway
@jarrarwinks8470
@jarrarwinks8470 2 жыл бұрын
I wish this game was like its awesome concept art, and also wish they didn't do motion capture for the animations, since it was to hard to make good in the end, and also the models for most things just look weird.
@tsuketsu9889
@tsuketsu9889 8 ай бұрын
If someone remasters the entire game with accuracy to the concept art, and brings back cut content and maybe some extra stuff, it would fit SO WELL with the lighting engine mod, it would make the game feel like it's actually complete
@riddareokami
@riddareokami 2 жыл бұрын
It's so sad to see how better the maps looked on the concept than the final version
@anonymousstout4759
@anonymousstout4759 2 жыл бұрын
this game couldve been the best dark souls but damn, the execution and finish is poor shit. But still all the castle and cathedral look absolutely gorgeous
@yorghzspear
@yorghzspear 11 ай бұрын
Exactly
@ozblok7018
@ozblok7018 2 жыл бұрын
Poor dark souls 2, it deserves a remake :(
@j.conluc4552
@j.conluc4552 2 жыл бұрын
Concept art happen before 3D modeling, right? Then the team conceive two kinds of giants or the dead giant/tree weren't meant to be a giants because of the 3D monster giant you showed us some videos ago was the race appearance of giants in the start of the game developing
@mfchimichanga
@mfchimichanga 2 жыл бұрын
The gutter always looked like a wooden fart but it looked nicer in the concept art with the fog.
@vezexxx1640
@vezexxx1640 2 жыл бұрын
Воу, красивый переход из книги был
@iWillWakeYouUp
@iWillWakeYouUp 2 жыл бұрын
You can tell they wanted to do so much more. Shame really. I still like DS2 for what it is though.
@redking9738
@redking9738 2 жыл бұрын
❤️❤️❤️
@myggmastaren3365
@myggmastaren3365 2 жыл бұрын
Omg, I never noticed that the entrance to the grave of saints was a giant rat head!!!
@radicalpaddyo
@radicalpaddyo 2 жыл бұрын
Insert buff doge vs cheems right here
@botmushin8878
@botmushin8878 2 жыл бұрын
Dark Souls 2 gives me conniptions.
@Hothaed
@Hothaed 2 жыл бұрын
👀
@allmasterofficial
@allmasterofficial 2 жыл бұрын
I will definitely like a remake with better graphics, but at least we want good lighting, making the game -in some areas- darker would make a huge difference, for example: the exploding enemies in Brume Tower, when they explode, the explosion almost doesn't light the place, another thing is that some bosses are supposed to shake the ground when they hit it, like Fume Knight, he is huge, and carries a giant sword, however, when he hits the ground, nothing happens, unlike Gascoigne from Bloodborne who could shake entire Yharnam by a strike of his axe, although he is way smaller than Fume Knight.
@user-en2tn3yq9k
@user-en2tn3yq9k 2 жыл бұрын
Vary good artist was
@dafulegend5905
@dafulegend5905 2 жыл бұрын
Dark souls 2 was supposed to be the biggest baddest souls game. Rushed development and change of directors was its undoing.
@bamantioindrahidayat1165
@bamantioindrahidayat1165 2 жыл бұрын
The concept art make DS 2 looks like a horor game out of nowhere
@FearForgeStudio
@FearForgeStudio 2 жыл бұрын
WE NEED A DARK SOULS 2 REMAKE WITH SOME NEW ANIMATIONS AND WITH BETTER ROLL IMO
@ash_1419
@ash_1419 2 жыл бұрын
Check out flames of old mod
@ClementBaudoin
@ClementBaudoin 2 жыл бұрын
If ds2 had better graphics I assure you that it could have been the best fromsoft game to date. So much potential, it’s a shame that it look a little bit off Oh and of course it deserve a remake. No joke. Seriously.
@ethanabramov6345
@ethanabramov6345 2 жыл бұрын
I mean good graphics don't hurt but ds2 was lacking in many more ways than graphics
@ClementBaudoin
@ClementBaudoin 2 жыл бұрын
@@ethanabramov6345 oh yeah yeah, you are totally right, I agree with you! I should’ve better say better graphics and technic in general, but what I really mean is that ds2 have such a good universe and a lot of characters and all. With a better way to play it it should have please more than 50% of the community
@m2bexe.calibur468
@m2bexe.calibur468 2 жыл бұрын
@@ethanabramov6345 stuff are right in the box just need a little bit more ạdjustment
@wyattmorelock5832
@wyattmorelock5832 2 жыл бұрын
soon as I saw the tittle I knew this was going to be a long one, I shed a tear for the ds2 that could have been
@dubiousdepths5
@dubiousdepths5 2 жыл бұрын
0:50 look at the roof. It's creepy
@bighatman5747
@bighatman5747 2 жыл бұрын
You see concepts have always been good in souls games but only really unitl ds3 could concepts be more fully accurate because of the engines advancements
@onion_bro
@onion_bro 7 ай бұрын
Drangleic castle actually looks cooler in game for the most part 👏
@user-cl4cw9gc1u
@user-cl4cw9gc1u 2 жыл бұрын
Dark Souls 2 is quite unique
@onion_bro
@onion_bro 7 ай бұрын
0:49 why is Maughlin the Armourer on the roof of his shop? 😂
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