I like how Anor Londo Is in ruins but they repaired the window
@purehearted72494 жыл бұрын
Yeah lol i was playing it yesterday and saw the window repaired
@lectran99133 жыл бұрын
That was probably the first thing aldrich got fixed I mean who wants to live in a castle with a broken window. Mess up the whole fungshway
@ArchangelExile3 жыл бұрын
@@lectran9913 Feng shui
@hassanaz14113 жыл бұрын
the windows are different too
@johncanes56863 жыл бұрын
Lorewise. I’m pretty sure the item descriptions tell us that gwyndolin got his shit together and started to bring order to the city with his covenant. As you can see, many of the old buildings in anor londo are gone and some new ones appeared which means that gwyndolin probably made some remodeling before pontiff usurped his position after he got sick
@kindredpikakk3 жыл бұрын
1:42 "forge I can, strong I am" these words will never be forgotten ... 😔✊🏻
@luigiosas54503 жыл бұрын
"But you friend. You talk, I no talk, but I happy."
@Crestfalle_n2 жыл бұрын
"talk no good work good"
@shashankgowda4457 Жыл бұрын
Cometh soon
@samiullah-me8xq5 ай бұрын
Fr
@iyasflefl14023 ай бұрын
Nighty night
@valitomerome23963 жыл бұрын
I feel like Anor Londo in DS III is a perfect place to just sit and think...
@ducktape-34703 жыл бұрын
Or farm souls from silver knights on an NG
@sunsetlow33703 жыл бұрын
Or get invaded
@seb15203 жыл бұрын
@Gaming Divinity *laughs in pain*
@travisscott3050 Жыл бұрын
solo observo y pienso...
@liszt6463 ай бұрын
@@ducktape-3470I have PTSD from farming for covenant in that stair 😅
@SammyWood643 жыл бұрын
I got really upset when I first saw the Giant Blacksmith's corpse in ds3. I just remembered how much I used to grind in ds1 to buy twinkling titanite from him to upgrade my weapon to the max, which helped me immensely to beat Gwyn.
@maximodubs41893 жыл бұрын
PARRY
@Gantarilho3 жыл бұрын
@@maximodubs4189 Average Dark Souls fan: haha parry Gwyn Average Dark Souls enjoyer: I will honor you with one last worthy fight with everything I have Gwyn, our battle will be legendary!
@maximodubs41893 жыл бұрын
@@Gantarilho ok but fight vendrick without giant souls
@brokenrokuremoteofficial3 жыл бұрын
At lease he died doing what he loved, making shiny more happy
@maximodubs41893 жыл бұрын
@@brokenrokuremoteofficial "He died doing what he loved, I bet he was happy"
@NeonDefense3853 жыл бұрын
3:58 the ominous silence is so sad
@arielgarcia50653 жыл бұрын
Yeah, and most important, no tits on DS3 :/
@Wilson-kt8or3 жыл бұрын
Amazing chest missing
@spinalfluids11353 жыл бұрын
no chest ahead
@Crestfalle_n2 жыл бұрын
"Can't hold with two hands" "Amazing chest?" "No chest ahead" "lier ahead"
@MorganMclellan-g6v3 ай бұрын
wheere did she go?
@Angelo-no2lt5 жыл бұрын
1:34 F
@Suveramort4 жыл бұрын
F ú.ù
@liliambecker4 жыл бұрын
F
@nerad19944 жыл бұрын
Duck
@bongothing43354 жыл бұрын
F
@n4s4zuk193 жыл бұрын
TwT
@Xirenx2 жыл бұрын
My first play through of ds3 I didint care about the dead giant Now after ds1 i realized that he was a true homie
@blopat10 ай бұрын
You played DS3 before DS1?????? Wtf????
@Blackveil1239 ай бұрын
I did,but it wasn't my first souls game tho@@blopat
@liszt6463 ай бұрын
@@blopatI played Ds3 first. When I played Ds1 was actually a magic experience seeing the glory of Anor Londo. Then went back for Ds3 and felt the pain 😢
@meci66254 жыл бұрын
1:44 ah, sadness, therefore, may the flames guide you
@60secondgaming214 жыл бұрын
No dark sigil because it is better
@pffft80734 жыл бұрын
DS 1 have a more warm orange color, symbolizing the situation after the first linking of the fire where it still burns bright, while DS3 have colder colors, caused by the waning flame after several linking of the fire, turning the world to ash
@n4s4zuk193 жыл бұрын
I Love these details
@The_Fat_Turtle3 жыл бұрын
I actually think it's a recent change that Anor Londo is dark and cold. In DS1, you find out Gwyndolin is basically creating the sun shining bright as an illusion and doing something like attacking a certain character or entering the boss fight with him/her will cause Anor Londo to go "dark". In the opening cutscene we see Aldritch awake and he's just a giant mass of gross sludge, but when we fight him he's got the upper body of Gwyndolin and using his/her body like a puppet. So I think Aldritch (and the other lords of cinder) only wake up a little while before your player character and Aldritch is halfway through eating/digesting Gwyndolin, so his/her death was a recent thing and Anor Londo only went dark long enough for things to get a little snowy. The reason the inside of the Anor Londo church is so digusting is because Aldritch is basically excreting human sludge out of every pore and turned into a giant slug from eating too many people. I imagine he ruins everything he moves across.
@lehi35893 жыл бұрын
@@The_Fat_Turtle I read something similar, however, it wasn't completely Adlrich's fault but more so the Pontiff Sulyvahn's. Sulyvahn infiltrated the Darkmoon knights and poisoned Gwyndolin. He then imprisoned Gwyndolin and took over as a Tyrant, casting a barrier spell (only accessible with a doll) around Anor londo. If I recall correctly he also had something to do with the constant snowfall. Once he heard of Alrdich's return he placed a doll in his coffin and awaited him in Anor londo, where he would then feed him/give him Gwyndolin to devour. From that, I think it's safe to say that Anor londo went dark a long time before Aldrich or the player show up.
@F1rstNameLastName4 жыл бұрын
1:45 mah heart, mah soul
@brixusxviii69554 жыл бұрын
First name Last name Forge I can, strong I am!
@ZariFkun4 жыл бұрын
4:02 sadness ahead
@swaggaming49532 жыл бұрын
@@ZariFkun Amazing chest ahead! …Bastards!
@dgenerate7073 жыл бұрын
Love how it goes from Royal furniture to a cheap hotel couch.
@hapwn2 жыл бұрын
No amazing chest ahead 😢
@QuantumTelephone Жыл бұрын
It was always like that. Because of the illusion
@SC-zq6cu8 ай бұрын
😏@@hapwn
@manusfatheroftheabyss97834 жыл бұрын
Dark Souls 1 Be like..: O R A N G E
@ii00004 жыл бұрын
Dark Souls 3 Be like..: B L U E
@ii00003 жыл бұрын
@UnderBoxeye X we don't do that in here there is only ds1 and ds3
@YavNe3 жыл бұрын
@@ii0000 STFU
@ii00003 жыл бұрын
@@YavNe so whats your fucking problem ?
@domainphantom76513 жыл бұрын
@@ii0000 lmao dark souls 2 is fucking great the fuck you smoking?
@weirdreportt3 жыл бұрын
2:08 the transition from original Anor Londo to the pale abandoned Anor Londo. See how the structures were gone, probably destroyed due to some erosion.
@panchi28382 жыл бұрын
I was so upset to see the building where the painting to ariamis was, being gone in ds3.
@matthewgaviola8885 Жыл бұрын
Lore-wise it’s because the lands had shifted, due to the influence of the Fire and the Firelinking Curse. The “transitory lands of the Lords of Cinder converge” upon Lothric.
@Someone2367810 ай бұрын
the first thing I noticed was the destruction of several buildings of Anor Londo and the sound of hammering...
@simber94034 жыл бұрын
4:02 No chest ahead
@somethingsomewhere664 жыл бұрын
Sad horny noises
@obblivionkr4 жыл бұрын
Sad chest ahead
@fenison44304 жыл бұрын
sadge feelsbadman
@vrock67674 жыл бұрын
Therefore SADNESS
@ebm42053 жыл бұрын
Time for tears
@A3PAO4 жыл бұрын
3:10 damn, did that building fell off? high above thats where the 1st bonfire is at in DS1.
@JackieFrankieful4 жыл бұрын
its to save FPS they deleted.
@dexgod76334 жыл бұрын
Dark Souls III appears to have the lands mashing up and stuff, which is why Anor Londo is in the Boreal Valley
@Suveramort4 жыл бұрын
its actually that elevating contraption, notice in the DS3 its only lower, pushing th elever gets it up
@Mitsuru-Miki4 жыл бұрын
The walls are no longer there. Just feels to off. After all. It’s been centuries or even millenniums after the Events of Lordran. The walls could have been destroyed by a giant creature or just happened to fall down by Natural disasters that didn’t harm Anor Londo?
@jasper7144 жыл бұрын
@@Mitsuru-Miki no in ds3 the world is sort of ending and everything is getting pushed together, that's why you the catacombs of carthus are in lothric instead of carthus, and npcs also mentiom that the wall of lothric or idk what it's called just appeared out of nowhere.
@mauriciohiure21923 жыл бұрын
the bossfight room is much bigger in DS1, probably because they didn't want to give too much room for Aldrich to teleport in DS3 and you end up running a lot during the boss fight make it even more difficult
@LazyGamer_X Жыл бұрын
It didn’t look any bigger to me
@samueldemers2093 Жыл бұрын
@@LazyGamer_X i think in ds1 its a little bigger but yea it didint seem MUCH bigger to me
@WyvernLP Жыл бұрын
Fun fact, if you use a levitate cheat and fly around the right side of the building, you'll notice the entrance you'd usually reach in DS1 when you run up the rooftops past the archers. I don't know why they'd include that entrance when you're not usually suppose to see it, but my guess is they were planning for you to go there but canceled the idea.
@hallucy2215 Жыл бұрын
idiot its actually connected to the whole map, u can see it cause the game is open world, there are no loading screens to the whole map of dark souls 1
@kalebefurlan11 ай бұрын
I don't think so, my friend, they probably knew they could try to check this area and wanted to leave it as similar as possible, just like they did in all the other areas.
@Nikolai07333 ай бұрын
@@kalebefurlan you mean they want you to break the game and look where is normally impossible? Imo is more probably they tried to make anor londo as big as possible but they ended up cutting parts that are not relevant in orden to optimize the game
@nonocere4 жыл бұрын
1:45 I didn't "Cometh soon" enough :(
@kindredpikakk3 жыл бұрын
It hurts...
@gnuhgnauqneyugn4 жыл бұрын
Damn, wondering how much time has passed...
@Mitsuru-Miki4 жыл бұрын
gnúH gnauQ nễyugN Centuries or even millenniums. Lordran was the first kingdom ever built. And mind you Building A kingdom could have took more than decades to even create. They even made The ringed City. After the events of Lordran’s undead Curse. Many more came after it. Such as Drangleic And Lothric was built. Even more Lords of Cinder was added into the line of the first flame. I would argue that it took over 6 millenniums to meet with the events of DS3...
@hamachibeans44714 жыл бұрын
Question -101 man that’s so crazy to think about
@silvey6403 жыл бұрын
@@mark_russell UNBREAKABLE patches
@CryoCK3 жыл бұрын
@@mark_russell pretty old honestly,he was even in demon souls so there’s not an actual age
@seb15203 жыл бұрын
@@mark_russell It would appear hes probably over 6000 years old then. If you remember, hes been around for so long he didnt even remember who he was after a certain point.
@g148b44 жыл бұрын
Its sad to know that the giant Blacksmith is dead
@elbastardo1023 Жыл бұрын
Yes 😔
@wallywazowski93883 жыл бұрын
Man ds3 looks amazing compared to the first games remaster lol
@jameselkins89813 жыл бұрын
Lmao dude.. the original looked amazing compared to the remaster 😂😂😂😂
@jyothis.n6293 жыл бұрын
Graphics didn't improve much in the remasters
@filipgasic26423 жыл бұрын
Nah
@duongnguyenngoc91602 жыл бұрын
@@jyothis.n629 it got worse
@fakerolnando2 жыл бұрын
@@duongnguyenngoc9160 nah its better... a bit lol
@SNU_Medicine_top_patient Жыл бұрын
Eldrich seemed like a total psychopath but had a sense to repair window
@VenomSnake4204 жыл бұрын
I always assumed that the Ashen one was physically a bigger being than the Chosen Undead.
@Mitsuru-Miki4 жыл бұрын
Nobody Noel Nope. Both are actually the same. The Chosen Undead is literally Ashen One but unable to be kindle anymore to link the first flame. Remnants of Ashes of all Failed Linkers is Ashen One. I don’t know why the Undead are unable to link the fire anymore,probably The Dark Sign’s curse? I’m no Lore teller...
@VenomSnake4204 жыл бұрын
@@Mitsuru-Miki yeah seems like you really arent a lore expert if you think the Ashen one and the Chosen undead are the same character.
@davyk5154 жыл бұрын
@@Mitsuru-Miki i thought the final boss of ds3 is the chosen undead from ds1
@williamkensington27724 жыл бұрын
Nobody Noel ok but you don’t have to be a ducking asshole about you dickweed
@VenomSnake4204 жыл бұрын
@@williamkensington2772 >i thought the ashen one is larger than the chosen undead >dont be an asshole about it! ???? Ok dude
@ladyfox6705 Жыл бұрын
The sound of the Blacksmith hammer at work, and of our armour clanking as we walk is so comforting to me.
@andrewgarcia5546Ай бұрын
Now knowing that his giant dead corpse remains in Anor Londo and discovering it made me sad. 😢 “Forge I can. Strong I am”-Giant Blacksmith
@cobaltprime94672 жыл бұрын
Amazing how the main castle, while in its own ruined state filled with slimy floors and creatures, remains standing while the surrounding structures from 1 have crumbled away. As if wiped from the face of the world or sunken into the depths of it.
@connoriquada5429 Жыл бұрын
Or “the deep” if you will. Sorry, I’ll go see myself out.
@every24643 жыл бұрын
there's no words for it in dark souls 3. it looks unbelievable.
@Parsa-SGN Жыл бұрын
1:46 Rest in peace my old friend
@dillonkinder92963 жыл бұрын
this reminds me of Metal Gear Solid 4 when you return to Shadow Moses Island
@AlasdairGR7 ай бұрын
I always forget how dark everything is in DS1 until I go back. You can hardly see anything clearly and have to let your eyes adjust for a minute. The lighting improved so much even just between DS1 and DS2
@PTDarkSonic5 жыл бұрын
Dark souls and dark souls 3 look great on their own but the remastered lighting is... awful
@justanotherblackwhitemicke78174 жыл бұрын
Nah man, I think it looks better in the remastered for one reason, it looks more golden than in the original and its great the effect considering that the light is an illusion
@violetstitch4 жыл бұрын
I feel that. I was going to buy the remastered version until I saw this, it just looks straight up worse in all these clips... l
@Rowy_4 жыл бұрын
@black -s yeah, go play the original with 30fps
@asraelconcreteeatingcat15284 жыл бұрын
@@Rowy_ 30 at best.
@xvnbm4 жыл бұрын
Yes. What is this reddish look? Graphics are better though.
@Ender1113 жыл бұрын
DS3 anor londo feels like a Doom Eternal Master Level
@papapudding Жыл бұрын
1:42 Vision of friend
@gunter12344 жыл бұрын
they should it just use darksouls 3 engine for the remaster version
@hafizo_kurosaki3 жыл бұрын
it's not a Remastered version, then. But more to a remake
@vVanderlej3 жыл бұрын
@@hafizo_kurosaki does it matter? Their games are all the same, same assets, same menus, same items and textures. They should be able to do it
@cesarramos10253 жыл бұрын
@@vVanderlej One word, Money xD
@Maximus207787 ай бұрын
@@vVanderlejthey arent the same textures, assets and menus 😂
@vVanderlej7 ай бұрын
@@Maximus20778 bro, even animations are reutilized. Open your eyes.
@connoriquada5429 Жыл бұрын
Dude it’s weird how anor londo takes place at night in dark souls 3 and yet dark souls 1 is waaay darker. I can barley make out some of the detail because of the extremely high contrast. Obviously I’m aware the sun is an illusion in the first game but it still shines all the same is my point. But its shrouded in shadow. The moonlight in ds3 anor londo is damn brighter than the sun in ds1 anor londo I swear.
@hallucy2215 Жыл бұрын
the sun isnt even directly shining on anor londo, its setting in thats why
@Freeman48153 жыл бұрын
2:17 So basically, place where is mimic and crystal halberd is in DS1 turned into Undead Settlement
@LazyGamer_X Жыл бұрын
That’s not Undead Settlement down there, that’s Irithyll, Undead settlement is around the swamp area and under Lothric
@LazyGamer_X Жыл бұрын
That’s not Undead Settlement down there, that’s Irithyll, Undead settlement is around the swamp area and under Lothric
@Freeman4815 Жыл бұрын
@@LazyGamer_X Naah bro, it's Undead Settlement. On this huge rock is this Boss arena with cursed tree. I speak about mimic with crystal halberd from DS1.
@LazyGamer_X Жыл бұрын
@@Freeman4815 dude undead settlement was near the beginning of the game, and you don’t get to Anor Londo until later far away from undead settlement
@Freeman4815 Жыл бұрын
@@LazyGamer_X Yeah, of course. But you still can see it ON THE FUCKIN' HUGE ROCK, dude. Just use your eyes, man.
@wvykaine61573 жыл бұрын
1:50: "Look how they massacred my boy."
@danielestember71774 жыл бұрын
Damn. The structures are durable even after several millenia.
@blendin7413 Жыл бұрын
amazing architecture
@ceff014 жыл бұрын
No way are all 3 games in the same castle and map I didn't know
@holdDeez19934 жыл бұрын
The remastered is the exact same as the original darksouls and ds3 is in the future
@deathahoy89714 жыл бұрын
No, in ds3 the world is collapsing in on itself. Basically snot mondo was moved through time
@無題63763 жыл бұрын
@@deathahoy8971 snot mondo lol.
@deathahoy89713 жыл бұрын
Did I s t u t t e r?
@timothyriley46043 жыл бұрын
@@deathahoy8971 it has nothing to do with “time” the flame is burning out so that’s the reason for the calapse of everything. This is still the exact same world as the first dark souls that you’re running around in(albeit new areas/ most areas from ds1 doesn’t show up)
@MarkJohnson555557 ай бұрын
3:52 amazing chest ahead
@beedykh22353 жыл бұрын
3:05 Guys, what's the reason of the change in the world? Is it because of the lore, something happened that caused the change, or was it just a design choice?
@syriusffg58133 жыл бұрын
it is explained in the game, the first flame made move the kingdom of the ancient lords in front of the lothric castle, the closer the flame is to death the more time and space lose their logic, anor londo move but not the rest of the lordran except oolacil and izalith (sry for the english)
@beedykh22353 жыл бұрын
@@syriusffg5813 Thank you for the answer 🌹 Your English is good and will be even better, keep on learning 👍
@scar43613 жыл бұрын
Because as of Dark Souls 3 the Flame that is keeping Age of Fire going is so small and weak the reality it sustains is breaking down. So under "normal" circumenstances, when Flame would be decently strong, the space and time would hold together, but in Dark Souls 3 that's not the case, so all kingdoms and lands, including Anor Londo, are mashing together with Lothric, the last great kingdom that kept Flame alive. If you do not mind spoilers, in case you didn't play the game, at the very end of Dark Souls 3 the entire world is burned out with only the most iconic landmarks such as ruined Anor Londo and pieces of Lothric remain in the background, with everything else being an ocean of ash.
@FitzFingers2 жыл бұрын
Time is convoluted
@benavery583 жыл бұрын
Anyone else prefer the remastered one
@geminiguy60323 ай бұрын
Remastered kind of killed the immersion by shedding too much light revealing how little rendering was used in comparison to DS3.
@cobrabear649713 күн бұрын
I am playing Darksouls backwards and seeing Anor Londo before it was completely in ruin is oddly nostalgic and surreal.
@raftag5908992 жыл бұрын
In darksouls there was a small shining light of hope, in darksouls lll there is just darkness
@MrTheDarkKnightFan3 жыл бұрын
Remastered one looks brighter & 3rd one looks detailed
@HuginnTheNord3 жыл бұрын
Obviously, they tun on different engines and ds3 came after ds1
@colej7973 Жыл бұрын
why does ds1 remaster look so ass when it came out 2 years after ds3 they really just turned up the saturation and brightness and put a warm filter on it and called it a day
@swiftyy5354 Жыл бұрын
Lmao
@M2-9_5 ай бұрын
0:34 " above all, don't make any noise, the princess is sleeping, show respect "
@tgt77403 жыл бұрын
1:41 sad moment
@sinthetikterror49449 ай бұрын
In the past few weeks I've played Dark Souls 1, 2 and 3 all in succession and it was interesting to view these comparisons. Well done, FromSoftware!
@ElricSowrd5 жыл бұрын
Interesting. Never played Dark Souls, but I heard the Franchise is great... Even though it's hard. Interesante. Nunca jugué Dark Souls, pero escuché que la Franquicia es genial ... Aunque es difícil.
@lordgrey37494 жыл бұрын
Well there's a mistake a lot of people do and you too did and it's calling dark souls hard ,dark soul isn't hard it's punishing
@targard.quantumfrack68543 жыл бұрын
@@lordgrey3749 I'm on my first run of DS1, I agree. I'm kinda breezing through the game and I didn't expect that. Or maybe I grinded too much at undead burg lol.
@raftag5908992 жыл бұрын
Si te vas por la build de fuerza es ez souls en muchos jefes
@ElricSowrd2 жыл бұрын
@@raftag590899 Okay.
@zackfair8724 жыл бұрын
I don't like the look of the remastered version! The castle looks like it's made from plastic!
@sspah68704 жыл бұрын
can confirm that after playing through dark souls remastered it doesn't look like this. This guy's lighting was really strange during the comparison. It looks bright and normal in reality.
@lucasporta18563 жыл бұрын
chocolate
@cafenormal39444 жыл бұрын
El problema del primer dark souls y su remastered es que no hicieron nada con la iluminación, se sigue viendo muy oscuro y no logras apreciar los detalles
@elvenezolano8364 жыл бұрын
Creo que eso es porque el juego tiene que ser así, uno de los atractivos del juego es el aura oscura que se siente en casi todos lados, eso lo hace “ Dark souls “ si fuera tan iluminado como se ve el 3 no transmitiría el mismo miedo y el sentido de estar siempre alerta que caracterizó al juego, creo que si hubiese sido una falla lo hubiesen arreglado en el remaster, que aunque lo iluminaron un poco aún intentan conservar esa esencia oscura ( aunque para mi gusto hicieron un trabajo horrible).
@cafenormal39444 жыл бұрын
@@elvenezolano836 bueno en mi caso no puedo jugar en la noche por lo que la iluminación me hace imposible jugarlo ya que estoy prácticamente a ciegas, al menos es un problema personal del que nadie se queja más que yo
@takedanamikaze9976 Жыл бұрын
@@elvenezolano836O también puede ser para tapar texturas, ya que tienen menos pixeles por la antigüedad del juego 🗿
@maskingtables Жыл бұрын
En realidad el remastered cambió el sistema de iluminación del motor gráfico y se arruinaron muchas cosas. El original se ve miles de veces mejor porque muchas armaduras y modelos estaban construidos con el primer sistema de iluminación en mente. Es una lástima que no pudiesen hacer un remastered decente.
@a.nathanchikar59914 жыл бұрын
I think ds 3 happened 1000 or 2000 years after the Ds 1 events ( I don’t remember where I’ve read this) I was interested by ornstein that we find him in ds 2 , and it was at this moment that I read ds2 is 1000y after ds1 . I don’t know if it’s true but it seems to be logic, isn’t it ?
@firefly_Sova4 жыл бұрын
In ds2 this is a man ( maybe hollow at this point) who was inspired by Orstein life. He leave Anor Londo to find a Nameless King which he served as a knight. In ds3 we can find all armor of real Orstein in location Archdragon peak, and probably Orstein became a dragon itself. Namless king was firstborn son of Gwyn. Gwyn had four children. Namless King cheated on his father to ally with the dragons. Etc. Etc.
@Mitsuru-Miki4 жыл бұрын
Every Span of a Lord of Cinder’s Creation is about a millennium. After all DS3 is set where time is convoluted and Colliding in each passing moments, Destroying the world’s aesthetics (I don’t even know) Like I find it weird how the walls of Lordran just somewhat disappeared for the replacement of the high wall of Lothric. Many kingdoms were even built after Lordran’s passing Legend. Such as Drangleic,Lothric,Profaned Capital etc. Andre is some what alive. I don’t know why but I feel like Andre was an undead caught with the curse but somewhat keeping his humanity unlike others that venture paths. Smithing was his sole duty, thus making him a everlasting Undead that cant truly die since smithing can literally last you forever. A hollow is without meaning, Andre has a meaning. Smithing. Drangleic was said to be a reigning kingdom that Parted with many during it’s life time such as Old iron keep. Hell even shards of Manus was even created during the ages. Nashandra,the weakest shard of Manus as an example.. Lordran was the first kingdom ever built mind you next to The ringed City. Oldest of there kind. Last remnants of there memories of Lordran is obviously Smouldering lake,Anor Londo,And Firelink Shrine with the exception of Archdragon peak. Nameless fought a “Lifetime” of battles with his storm drake. That word “Lifetime” should give you an idea of how long it has been. Since there was 5 thrones in Firelink. I would guess 6 millenniums have been gone by. •Gwyn •Yhorm •Abyss Watchers •Aldrich •Ludleth •Lothric The Age of Gwyn was as long as a millennial time stamp since he was a God. Look at Nameless. He was the God of War still living in Archdragon peak until The embers of failed linkers killed him. Also in DS2 the lord vessel is found in the basement in the house found in Majula. Broken to pieces,almost has it been forgotten in a long age. Item descriptions about Black knight weapons in DS2 even recalls the age of fire to be a long forgotten age. Item description of the halberd in DS2. “Halberd wielded by knights who served the lord of light in a long-forgotten age.” Enough proof to claim that many Lifetimes have been passed. “Long Forgotten age”
@NoNoNah3064 жыл бұрын
It's hard to judge any timeline in Dark Souls, even in just the first game you actively summon and talk to NPCs that are referred to by others as figures of legend long ago. The issue is that any Dark Souls game takes place at a time when the fire is fading, and the fire creates "disparity", without disparity you don't have dark and light, heat and cold, or crucially then and now. DS1 even has the most powerful Dark being trigger an actual time travel story to before the fire really faded. DS2 was originally designed to be almost entirely a time travel story, but due to its troubled development it got cut and folded into the "memory" system. And by DS3 the flame is so faded that by the end we can see time and space folding in on itself so trying to measure things there is even more impossible. So timestamping anything as a millennium is a bad idea, even when the flame is at its peak, sufficient dark can bend time in on itself. During the time the games take place, no one is experiencing time at the same rate or order as other people, so when the flame is linked, how long things are happening for becomes unclear. Even if you choose to arbitrarily assign a millennium to each "lord of cinder", DS2 implies there have been countless kingdoms on the spot the game takes place, each having a "King" who is (essentially) someone powerful enough and have gone on a similar journey to experience either of the two endings of DS1. There are some kingdoms in DS2 only one character even remembers ever existed and that left seemingly no other trace. So there's no way to keep track because essentially Dark Souls is a very interesting take on a time travel story, more of a "time destruction" story, which is kind of unique as far as I know. Fortunately the meaning of the story is much more important than what order it happened in and for how long.
@NoNoNah3064 жыл бұрын
@Van H. That's certainly an interpretation. I personally think I'd say "change" rather than nature. One thing I've always really liked about Dark Souls is the Oolacile township. That's probably the closest thing we see to dark manifesting, outside of the simple black voids where Manus or The Four Kings are. And despite the fact that the game I think broadly comes out in favour of change (or nature, whatever you want to call not prolonging the age of fire), it does make that change seem alien and horrifying, Manus, Artorias, the strange laughing monsters that are the "Oolacile Residents", they all look pretty fucked up and have are so alien in motivation as to have nothing but hostility for you. It's something that makes you sympathise with the fear Gwyn has, that drove him to preserve the familiar at all costs. Change is often ugly and alien, can seem unnatural which is why nature isn't my choice of words. But it's always better than continually trying to do something that doesn't work out of fear of that change. If there's a way I'd find it most like being in tune with nature it is adaptation, you have to adapt to the rules nature and circumstance gives you, one that is very represented in the gameplay where adapting to challenge is the primary teaching tool.
@Galdethriel3 жыл бұрын
@@NoNoNah306 Loved reading your take on the story, thank you! There's also the mystery behind Filianore and her egg-like object which is seen to also have a bizarre effect on time when it breaks. So on top of the Fire fading and spacetime converging as disparity ebbs away, you've got whatever was going on there. Time is indeed convoluted!
@Themistocles30 Жыл бұрын
I killed an toxic invader when she was on the side of Anor Londo castle when I used a silver knight great bow to force her off the ledge... I was dying with laughter and I got a response from her saying: "your trash". 🤣
@spiritme4204 жыл бұрын
So ultimately Dark Souls III looks best??
@juwe71434 жыл бұрын
I don't know that's the point of this video
@iq-siphix43384 жыл бұрын
Juwe. Yeah... the point in this vid is what has changed through the games, but obviously DS3 looks the best.
@Nikolai07333 ай бұрын
I just came here after discover the New Ruins of anor londo And i just wanna say that now I understand the reason why lf those messages about a bonfire in Dark Souls 1 where there was nothing, but there is in Dark Souls 3 Nice foreshadowing
@DarkShinobu5 жыл бұрын
Like porque precisamente andaba buscando una comparativa de ésto y la subieron hoy 👍
@DanielGaller1233 жыл бұрын
3:57 that’s sad
@alan711024 жыл бұрын
Great work doing this
@TazAlonzo Жыл бұрын
Ds1: A mysterious luming threat, only visible by its siluet. Ds1R: yea na we're bumping the brightness so it looks like a sand castle. Ds3: A beautiful structure, dangerous only because of it's sharp angles.
@dami88759 ай бұрын
For DS3, i say its dangerous because of the fucking blob femboy monster awaiting you at the main chamber
@yashpatki9266 Жыл бұрын
I’m almost finished with Ds1 and Ds3 side by side I was sad when the Giant died
@Gameboypxht2 жыл бұрын
Anor londo in dark souls had the mexico filter on
@noahsan923 жыл бұрын
Dark Souls 3 is just a Best Hits album for Dark Souls 1 and i couldn't care less
@OfficialMorgonkulan3 жыл бұрын
Then, why did you click on this video?
@juandiegomoncada10284 жыл бұрын
Un manjar para los ojos
@am-ir2bx10 ай бұрын
Ds3 has better exteriors and environment but worst interiors to me. The interiors look way too pirates of the Carribbean or too realistic. Ds1/remastered had a more fantasy aspect to it which i like better
@oscarcordero78112 жыл бұрын
The mighty city of the gods is now in ruins. Gwyns age of fire didn't last long
@JDOGGOKUSSJ24 жыл бұрын
Isnt the point of dark souls is the chosen undead is supposed to make the world better? The locations in 3 look so much worse what the hell happened?
@velothosplays4 жыл бұрын
To put it simply, Gwyn wanted to maintain the Age of Fire by linking the first flame, which goes against the natural cycle of every age of fire dwindling into darkness, with flames bursting back into life rinse and repeat. Linking the flame keeps it alive by unnatural means which is why it brought about the undead curse, turning a lot of people hollow. Everyone basically got so fooled into thinking linking the flame was the only solution, and darkness is bad when actually linking the flame only postponed natural events and only made things worse.
@JDOGGOKUSSJ24 жыл бұрын
@@velothosplays ah ok thats makes sense thanks
@elk34074 жыл бұрын
The age of darkness is the age of humanity, the people born of the dark soul. It's not actually bad, but Gwyen feared change and the power of humans and just made everything worse.
@PedoBear18114 жыл бұрын
check out vaatividya on youtube, he explains everything
@Voltstriker073 жыл бұрын
I wonder what happen to all of the buildings in anor londo and the huge wall
@SeizedM0ney3 жыл бұрын
I just want a dragon's dogma and dark souls cross over
@lucialicona90492 жыл бұрын
Me too
@thevoidplant Жыл бұрын
-Arisen gets fucking parried and riptosed- Pawn: "Are you alright, Arisen?"
@rayman85913 жыл бұрын
Praise the Sun 🌞
@june47504 жыл бұрын
theres Anor Londo in ds3 ?!!! oh my god...
@ShahelionАй бұрын
It's so weird how the boss room FEELS smaller in DS3, like noticeable so, yet this proves it's not. What is going on?
@JoseViktor409911 күн бұрын
The room being empty on DS1 is what makes it feel larger, as the objects on DS3 (specially by being flooded and with those things around the pillars) takes space, which makes the room feel smaller because it isn´t as wide. A empty room normally feels bigger than a completely furnished one.
@gamerash1710 Жыл бұрын
So calmness in dark souls 3
@VovanBoec2 ай бұрын
Меня поражает как от анар лондо осталось только центральная часть, а стены и другие строения исчезли так быстро
@Lo-tf6qt3 жыл бұрын
Dark Souls: But if you close your eyes, *Dark Souls 3*
@aganbraganca4156 Жыл бұрын
so how long ds1 event took place before ds3?
@the8thwonderoftheworld7184 жыл бұрын
This might be a dumb question but what happened to the other buildings? It looks like they just disappeared
@-Core-4 жыл бұрын
When the flame begins to go out, time and space begin to distort like in the dreg heap, i think Anor Londo was dragged to the boreal valley out of nowhere
@-Core-4 жыл бұрын
In short: a wizard did it
@mr.ooptoot46744 жыл бұрын
@@-Core- oh I see
@the8thwonderoftheworld7184 жыл бұрын
@@-Core- ohhhh thanks
@johanliebert94009 ай бұрын
Dont know why but ds1 is always better in my eyes theres something about it that made it better in the series. Sure gameplay and graphics are better in ds3 but aside from nameless king and soul of cinder theres not much to enjoy in that game. Ds1 feels more terrifying enemies ,the maps feels more bigger especially with DLC, boss fights are more memorable. Correct me if im wrong.
@niyo9194 ай бұрын
I thought Dark Souls 3 had a pretty dark color palette but maybe I was wrong
@niyo9194 ай бұрын
I think it's just the sun is gone in DS1 actually.
@James_Philip9153 жыл бұрын
What happened in ds3? Another millions of years passed and darkness returned or the ds1 sacrifice was for nothing.
@HuginnTheNord3 жыл бұрын
Have u never played the games?
@James_Philip9153 жыл бұрын
@@HuginnTheNord only ds1
@LuisFelipe-ck5fe3 жыл бұрын
@@James_Philip915 It's not that the sacrifice in ds1 was for nothing, it's just that when you rekindle the first flame, you just extend it's lifetime. After the events of ds1, the cycle repeats itself (a chosen undead shall rekindle the first flame), so multiple other "chosen undeads" have come and rekindled the first flame. The events of ds3 take place centuries, maybe even millennia after ds1, and the cycle is yet repeating itself
@Slytalion Жыл бұрын
So is it just me or are there no shadow casting lights in any of the shown scenes and if so does that mean that I somehow never noticed for all these years?
@madmuffinz3 жыл бұрын
Nighty Night Sweet Prince
@omasfreier8 сағат бұрын
Wtf happened to the town, why is there a mountain in DS3 whereas before there were buildings and a wall?
@steveteach4832 Жыл бұрын
I just watched a video about ds3 flaws and one thing mentioned in the video was that ds3 has no vibrant colours compared to ds im not so sure about that anymore
@onion_bro Жыл бұрын
"Cometh soon..."
@XaviSpit5 жыл бұрын
Anor Londo en el Remastered y de calle. ( Y de día aunque sea falso xD) PD: en el Prepare To Die Edition has usado DSfix?
@ghostrhythm4 жыл бұрын
Damn, it's strange how anor londo isn't pink
@brianhasiholanmangoloipard60593 жыл бұрын
The city that once called "the city of gods" are now just become the ruins of the god's remainings. The warm light fades the way as the gaze of the cold moonlight now covering this old city of Gwyn's. The city has no monarch, no gods, yet no man. Only undead and the remaining rusty souless old knights from the old time, which has lost their prime time. Yet here i am, stand stood, at the city that i once has visited, in a different world, in a different time, in a different life. Abandoned, dusty, cold, and in ruins, like an ash.
@ChineseCaseoh5 ай бұрын
WHERE THE HELL DID THE BIG AHH WALL GO 💀
@madman5710 Жыл бұрын
somehow I didn't even know it was the same place lol
@willgamer08495 жыл бұрын
My favourite DS is the 2.
@dragonslayer52774 жыл бұрын
kid
@juwe71434 жыл бұрын
@@dragonslayer5277 why tho?
@virtuallyperfect79734 жыл бұрын
Just don't attack people for saying otherwise ok please
@willgamer08494 жыл бұрын
@Van H. The third one is my least favorite. The second one was the first I played. so it's special to me. I got all trophies on both 1 and 2. Couldn't get all in the 3.
@ii00004 жыл бұрын
@Van H. first game was the masterpiece
@i.l.m.r.b.a.n3 ай бұрын
They had to nerf the honkers in ds1 remastered
@Paramurasaki11 ай бұрын
Dude, your Remastered is broken or you playing on what? I don't have such red-brown-black hue that hard And graphically it is waaaay better than you showing to us, so I suspected you are playing on very low specs
@latter-daysaintbatman26792 жыл бұрын
0:51 Lol. First one on the left is darker and empty. Remastered has a cartoon ghost...And Dark Souls III has strange creatures on the ground. Other than that, I don't see any more differences. It did make me laugh. I am presuming the two games are related story wise. Dark Souls III also gives me Skyrim feels with the quality of the graphics. Keep in mind, I've never ever played any Dark Soul game so yeah.
@DerGelo2 жыл бұрын
this ghosts are in every ds game, they just show up in different moments
@Sabertooth17 Жыл бұрын
those ghost are what players been doing like sec ago its only appears in online mode
@Sabertooth17 Жыл бұрын
its like they are all players are connected in the same world
@bosyogurtlightАй бұрын
It would have been better if you just attacked gwynevere to see dark Anor Londo
@chargetrick3 жыл бұрын
this sucks bro aldrich tracked dirt all over the floors >:(
@PhantomLily1677-3 жыл бұрын
OnSs arena feels much smaller
@kurthauxwell11477 ай бұрын
Ok so im confused are aldritch and gwyndolin the same person or are they different entities becaus they have the same top half but different bottom halfs as gwyndolin has the snakes and Aldrich has a black slug thing?
@felful415 ай бұрын
Black slug thing is aldrich and he ate gwyndolin
@felful415 ай бұрын
The person you see is gwyndolin but in aldrichs control
@kurthauxwell11475 ай бұрын
@@felful41 oh ok poor gwyndolin
@dainerrain4 жыл бұрын
Визуальный экстаз.
@Наблюдатель-е2о4 жыл бұрын
В 3 части -стена. Её тупо снесли.
@keykord4 жыл бұрын
@@Наблюдатель-е2о По примерным подсчетам коммьюнити прошло около 6к лет, за это время могло всё что угодно произойти, от нашествий огромных монстров, до природных катаклизмов, да и если сравнить высоту Анор Лодно в первой части и в третьей, в сравнении с основным городом(Иритилл) то очень заметно, что всё здание сильно просело, если в 1 части он казался небоскрёбом, то в 3 части выглядит как 20-ти этажка. Так же интересна судьба храма огня и крепости Сена, что же случилось с ними? Ну и куда же делать огромная церковь из 1 части, там же была целая картина-мир Ариамис, не могли же выкинуть целый мир.