looks like time to kill is going to get longer across the board. from what i have been seeing on korean streams, the dmg output is going to more or less stay like it is right now but ppl will have a lot more hp. i find it just weird that they would change something so essential to the game after so many years. it's literally turning into a different game, not sure if i like it yet.
@Itsmebisu6 жыл бұрын
Once upon a time bursting someone down asap was key to sin, I think the reason the class is becoming less of a actual class is because of what you say. people getting more and more HP. We'll just have to wait and see for 6.0. I'm already sick of 5.8 and got 2 small armor parts upgraded only
@EuzAion6 жыл бұрын
In this fight it would have been useful in a few situations if you'd use a separate keybind for lightning slash and sometimes you could have used resists against melee bind Whatever nice fight man
@suregames92536 жыл бұрын
really at retail the damage of sins its just stupid, check at start the gladi without buffs you need to tryhard with covers xDDD was so sad dont met you more times and play together !aion :( keep it up bisu :D
@ApathyTea6 жыл бұрын
Sin feels pretty garbage since 5.0, back in 4.8 it was quite beast. Unplayable class on retail anyway.
@Itsmebisu6 жыл бұрын
You're not wrong.
@hachi55436 жыл бұрын
hahahaha i loved when hide and wait xD u have my like