Рет қаралды 214
== CREDITS / ADD-ONS USED ==
Aircraft: PMDG DC-6 (pmdg.com/pmdg-dc-6-for-msfs/)
BIRK Airport: icesim (flightsim.to/file/7627/birk-r...)
BIIS Airport: Default
Weather: Default Live Weather
Graphical Tweaks: ReShade v5.6.0.1692 (reshade.me/)
Traffic: FSLTL (www.fslivetrafficliveries.com/)
== PC SPECS ==
CPU: Intel i7-12700K
MB: ASUS ROG STRIX Z690-E
RAM: Kingston FURY Beast 64GB DDR5
GPU: ASUS TUF RTX 4090 OC
Storage: Corsair MP600 Pro M.2 NVMe 2TB
== MSFS GRAPHICAL SETTINGS ==
Resolution: 3840X2160
Anti-Aliasing: TAA
Render Scaling: 100
NVidia DLSS Frame Generation: OFF
AMD FidelityFX Sharpening: 100
V-Sync: ON
NVidia Reflex Low Latency: OFF
Frame Rate Limit: 60 FPS
HDR10: OFF
DirectX Version: DX11
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Terrain Level of Detail: 400
Off Screen Terrain Pre-Caching: ULTRA
Terrain Vector Data: ULTRA
Buildings: ULTRA
Trees: ULTRA
Grass and Bushes: ULTRA
Objects Level of Detail: 250
Volumetric Clouds: ULTRA
Texture Resolution: ULTRA
Anisotropic Filtering: 16X
Texture Supersampling: 6X6
Texture Synthesis: ULTRA
Water Waves: HIGH
Shadow Maps: 8192
Terrain Shadows: 1024
Contact Shadows: ULTRA
Windshield Effects: ULTRA
Ambient Occlusion: ULTRA
Cubemap Reflections: 256
Raymarched Reflections: ULTRA
Light Shafts: ULTRA
Bloom: OFF
Depth of Field: OFF
Motion Blur: OFF
Lens Correction: OFF
Lens Flare: ON
Glass Cockpit Refresh Rate: MEDIUM