I hate how Frenchmen keep just popping into existance out of the ether
@Adam-xr6fj5 жыл бұрын
Hotrob Baguettes everywhere man...
@planescaped5 жыл бұрын
I hate how they always emote as they walk around, making synchronized arm gestures and movements.
@Bready_Player_Bun5 жыл бұрын
How else do you explain the French?
@htf55555 жыл бұрын
that explains napoleon suddenly commanding a grande armee
@mrsabidji5 жыл бұрын
It's in our genes! It's not like we can help it! *makes synchronized arm gestures*
@shards-of-glass-man5 жыл бұрын
>unforeseeable consequences Dammit Ross, you had one job so close
@TheRogueWolf5 жыл бұрын
He didn't even tell us to prepare for them!
@Accursed_Farms5 жыл бұрын
It's all a blur in my mind man.
@ArcturusOTE5 жыл бұрын
@@Accursed_Farms Your free man's mind
@chrissy10455 жыл бұрын
Prepare for unforeseen catchphrases
@Coconut-2195 жыл бұрын
Gordon Man: "Get ready for your past actions' effect which you have no prior expectations of"
@theamazingsplatzmo48355 жыл бұрын
I love this background just a random french man taking a walk around his town while the universe collapses around him
@handsomebrick5 жыл бұрын
A French man who looks like the human Shrek from Shrek 2.
@1m1nth3m0b24 жыл бұрын
6 months in the future the world is falling apart. Maybe he is Rostramdamus and is predicting the future
@croaker_5 жыл бұрын
"Playing a kids game with made up rules to make everything work" Ross, welcome to adulthood. You've seen behind the curtain. That's how the world works.
@Accursed_Farms5 жыл бұрын
Yeah, not chess, but Calvinball.
@WackoMcGoose5 жыл бұрын
"Welcome to Whose Rights Is It Anyway, where the laws are made up and your feelings don't matter unless you've got eight-figure pockets!"
@TheLinkandmarioshow5 жыл бұрын
Only because people are too lazy to talk about how to fix it.
@Coconut-2195 жыл бұрын
Money is weird, its just a physical incarnation of an abstract concept. The way we think the economy works is just made up bullshit based on people's feelings hidden under a layer of math that sounds smart but doesn't make any logical sense. Why do we create money out of nothing through stocks and then delete it again with inflation from interest? One of the few upsides I see to robots controlling everything is that maybe they will finally sort out the arbitrary nonsense in society with the power of math and logic.
@MrSingularity445 жыл бұрын
@@Coconut-219 Robots will probably exacerbate the problem, since they will be programmed to "make it work". We've seen how computers do that when you teach learn how to walk in virtual enviroments. They find some exploit or glitch to make their character fly across the screen at Mach 3, claim it is the most efficient way possible to walk and call it a day.
@poposterous2365 жыл бұрын
Hope you're having a good day, Ross.
@orcwarchiefreviews5 жыл бұрын
Hmmm im hope i see the day where all the 2000 game i own over the year's will work on all new computers and counsel with out re buying them but look like gog is the only way. Rigth now
@l.ross.64005 жыл бұрын
Thanks
@jabberw0k8125 жыл бұрын
"Capitalism gets weird once you have an infinite supply of something." So true in so many ways.
@coltglass12705 жыл бұрын
Except there is not an infinite supply here.... The supply is limited by keys or what have you. The access is gained by purchasing a key for that game. I think the used value of a game would in turn add to the value of a company. Resale value of other items are considered. Why not digital property? I disagree with the video
@Snarfindorf5 жыл бұрын
@@coltglass1270 Keys are infinite.
@Tisulan5 жыл бұрын
@@coltglass1270 You are completely correct. There is not an infinite supply of video game copies. There are only as many copies as there are valid keys, and generating new keys takes fractions of a second to generate thousands of them! And surely they can't do this infinitely... right?! A resale market would add TONS of value to companies like Valve as well. Look at Microsoft! They have a thriving resale market in Windows keys that keeps them in business. Think about it, everytime you pay fifty cents on Ebay for a Windows 10 key, Microsoft profits hundreds of dollars!
@omganotherun5 жыл бұрын
@@coltglass1270 The "goods" are digital. Being made of 1s and 0s, without the old restriction of primitive physical media, there is zero scarcity. That's an infinite supply. You don't need keys and no one can stop you from copying the data. With zero scarcity, it technically has zero value. That's a scary place to be for someone who makes video games for a living.
@user-wt2dz5bx5m5 жыл бұрын
it's pretty weird with limited supply too, just in different ways
@huismands5 жыл бұрын
Wow, seems like this court case could really cause a revolution in the games industry *A French revolution*
@AlL-tk6kw5 жыл бұрын
the only heavy rain out of this will be a heavy reign of terror
@ChrisMathers35015 жыл бұрын
You could make a religion out of...No. Don't.
@CrungleFunk5 жыл бұрын
Daniël Huisman He-he-hell yeah! Let’s roll out the guillotine!
@dicas19884 жыл бұрын
LMAO
@salmaseelgrande5 жыл бұрын
I see that this french ruling also gives ownership for virtual goods to the consumer. Like skins in video games as a service and similar in game items sold in a in-game shop. With this ruling you can also sell your items to other user
@marcg2105 жыл бұрын
That is very interesting, so this ruling makes lootboxes and things such as seen in the NBA2K trailer much more like actual gambling... I mean wasn't that part of their argument, you can't "cash out".
@konstantin30015 жыл бұрын
Can I just point out that your profile picture is kind of ironic?
@cdcdrr5 жыл бұрын
That might actually be good for getting rid of lootboxes. If the 'cosmetic' items start to gain real value in euros, being able to get one out of a virtual slot machine and reselling it becomes so red hot, developers will move away for fear of jailtime. Ideally, they'll make those goodies unlockables that you cannot sell. But even a 1:1 sale/resale price is preferable to conning players out of thousands of their hard earned money or even their parents' money.
@thechugg43725 жыл бұрын
if only france cared about actually using the law to attack lootboxes and live services....
@voidofspaceandtime46845 жыл бұрын
+cdcdrr Eh, you can resell much of what you get from Valve games, yet the markets are stable unless something like the TF2 screwup happens.
@theatomiclemon15 жыл бұрын
Am I the only one weirdly satisfied that Ross could rub this ruling in the face of many of his critics? As the G-man says: "I have learned to ignore such naysayers, when quelling them was out of the question."
@EvilSandwich5 жыл бұрын
This video in a nutshell. Ross: I am here, witnessing the biggest and greatest mixed bag in the history of the modern game industry.
@AlL-tk6kw5 жыл бұрын
If it were an actual mixed bag, itd be filled with gem encrusted gold nuggets and fire breathing snapping turtles
@EvilSandwich5 жыл бұрын
@@AlL-tk6kw In Ross's defense, danger aside, fire breathing snapping turtles sound really rad.
@librarianseth55724 жыл бұрын
The world is going nuts, so why not use a bit of that crazy for our benefit?
@Kyntteri5 жыл бұрын
2:26 We are ignoring the true problem here. That hay cart on the right is equipped with anti-gravity system and no one is in awe.
@Full_Throttle_Axolotl5 жыл бұрын
They live in a Ubisoft game, it's a common day to day occurrence
@MrMatzetoni5 жыл бұрын
Also don't forget that wall on the right at 18:44
@GunlessSnake5 жыл бұрын
As someone who is very simple-minded in how I approach life, I just want to say that I really get spun for a loop from all this. I just wish things were simple. You buy a game, you own it. Developer makes a game, they get to make money off it. It used to be so simple.
@VI-pp4jo5 жыл бұрын
It still should be. The extra money is just their weakness showing through. Literally: Out of money? - Let's charge some more! Prove it's any deeper than that.
@GunlessSnake5 жыл бұрын
@@VI-pp4jo All these legal tensions around consumer rights, battles between obsolescence and whatnot, it's all just a mess.
@VI-pp4jo5 жыл бұрын
@@GunlessSnake Honestly can't be bothered to dig into that. It gets complicated once you do aka the more you know the less you know. It's as simple as first glance, that's just a reason to mask charging more money. Fuck'em. Money won't build great games.
@TheD7365 жыл бұрын
Ross, you provide what journalists won’t. God speed you soldier scientist of fortune
@legion9995 жыл бұрын
Did you know that Ross got this info from game journalists?
@KingLich4515 жыл бұрын
just the info, not the rest of his opinions
@TheD7365 жыл бұрын
I suppose it makes sense that he did. I was more refering to the pop journalists that capitalize more on sensationalism, but admittedly I didn’t specify. Thanks for catching my mistake, bro
@nodakamakadon5 жыл бұрын
Games 'journalism' is an incestuous, unofficial arm of industry marketing.
@theatomiclemon15 жыл бұрын
@@nodakamakadon This.
@guycrew7285 жыл бұрын
TLDR: RIP Gabe the Lemming.
@Blei19864 жыл бұрын
t. EGS :-/
@SNOUPS45 жыл бұрын
As a Frenchie, I can be your translator if you wish, Ross, gladly
@TheAngryBogan5 жыл бұрын
say chouda!
@HeartbrokenYT5 жыл бұрын
As a Frenchman who worked legal in a small amateur dev team for a few years I'd be glad to help
@brandonmorel26583 жыл бұрын
I know I'm late but watch the Game as a Servive is Fraud video, he has an email dedicated to this kind of thing.
@Ossek5 жыл бұрын
I am so darn impressed with Ross' passion for this topic.
@SuperBoyboys5 жыл бұрын
4:46 _Meanwhile, at the EU Copyright Law Cocktail Party_ French Lawyer: "Ah, Bonjour Monsieur Gaben..." German Lawyer: "Ja, now ve have your company by ze balls. You shall deliver unto us ze half-liffen drei?" Gaben: remain silent
@k4yser5 жыл бұрын
"half-liffen drei", im dead
@JackOfen5 жыл бұрын
"Halbes-Leben drei" *
@proteus21035 жыл бұрын
@@JackOfen ! Zat man ish a spy!
@JackOfen5 жыл бұрын
@@proteus2103 A dutch spion, I jew it!
@lewisford74385 жыл бұрын
Read Gaben as Gahben because German
@dickdastardly48355 жыл бұрын
*Blockbuster's corpse rises from the grave*
@handsomebrick5 жыл бұрын
Blockbuster was a stooge that sold out all the smaller rental companies to big publishers and studios, who then threw Blockbuster under the bus.
@turtleperson35385 жыл бұрын
@@sleepy5063 was that a fuckin Blood reference.
@kerputnick3 жыл бұрын
cue the altered beast narrator
@mac1991seth5 жыл бұрын
Literally walking for 27 minutes to talk about law. I love it :D
@frank144p45 жыл бұрын
“ Ross-Walkin’ “
@StoneCresent5 жыл бұрын
Here is some more good news: the Japan Game Scenario Writers Association has announced an initiative to archive scripts for games that are no longer playable. This archive will be publicly accessible. (News via Siliconera)
@jasohavents5 жыл бұрын
If I had to say you should raise awareness for anything. You should raise awareness for flash games possibly dying out. Official support for flash is getting the plug pulled on it in 2020, most browsers will no longer even allow the plugins to function. The availability of being able to play flash games will be entirely trivialized with very few people offering solutions. Its literally 20 years worth of content of animations, interactive media, and games that would be put on the chopping block. While a large portion of games are mediocre at least they're free. But even you have to admit some of them are classics, like when you reviewed Last Stand. Some people are suggesting that it's possible to get some flash players offline, but official ways of getting them might be removed, making it harder to get the programs. The best effort I've observed has been Newgrounds, they've released their own player as a response to this. And while it barely or just doesn't work (when I tried to run it, it failed); with almost no support for it up and running because it's so new and only in it's first version. They still have a long goal, but at least over a year to reach their goal. The fight to save flash games is a small, but very important one that we very well can win. All it will take is a little awareness and effort from some talented coders. There's quite a few communities still making and archiving flash content such as Newgrounds and Dagobah. I'd love to see interactive flash media as a whole preserved. It's part of the core games I played growing up. Thanks for reading.
@Ilsyde5 жыл бұрын
Next up: you should be able to sell the albums you bought on itunes.
@DirtyDwarfFTW5 жыл бұрын
And movie theater tickets.
@legion9995 жыл бұрын
Oh no, that would really cut into Apple's profits!
@seigeengine5 жыл бұрын
I mean, it does make sense. It's not like an album on itunes is less expensive than an actual physical album in the first place. It's not the consumer's fault the industry is hurt by technology shifts. The consumer should not be deprived of their rights just because those rights suddenly become even less profitable for companies.
@lefr33man5 жыл бұрын
The ruling applies to any form a digital goods, so yes.
@wilekrowan36105 жыл бұрын
@@sedme0 That's interesting, I heard video game rental is forbidden in Japan.
@icarvs_vivit5 жыл бұрын
Two words. Consumer suit. This is what we need in the US.
@halo3odst5 жыл бұрын
*casually strolls though the frech revolution while talking about a market revoluion in france.*
@gunja5565 жыл бұрын
lets hope that the AAA industry remembers that what goes around, comes around, and usually with extra force
@NecromancyForKids5 жыл бұрын
Very interesting stuff. Also, gotta love all the glitching and clipping the characters make in this video.
@crimsonharvest5 жыл бұрын
Thanks for fighting this fight Ross. As a gamer dude in your age cohort I've felt a lot of the same concern you express about the problem of dead games, even going back to the 80s. You're not alone out there but we're all as powerless as ever.
@rogerbabin81755 жыл бұрын
Not to be too negative but.... 3:43 Doesn't this Germany case continue to hurt the situation massively. Pointing to France as your legal precedence just means the opposition can point to Germany for theirs...bringing us back to square one.
@fuckgoogle25545 жыл бұрын
Meh, such contradictions would just be escalated to the EU level to harmonize the results, especially since this concerns businesses' and consumers' rights. They do it all the time, it's just that it tends to take years (or decades) to get done.
@UnicornStorm5 жыл бұрын
nah, germans are stupid and don't understand the uncharted territory that is the internet.... as they (our leading politicians) call it. as soon as other EU countries implement this law they'd just adopt it, believing it to be sensible enough
@fuckgoogle25545 жыл бұрын
@@UnicornStorm True enough, most EU laws regarding anything digital tend to be massively influenced by French laws, for better or worse. The notorious GDPR for example was essentially the same as the pre-existing French data protection law, but with harsher punishments for negligent orgs. Which is cool in this instance, but French laws regarding copyright are absolutely retarded, and they're trying to push them up to the EU these days.
@handsomebrick5 жыл бұрын
"Square one" was when there was only the German precedent.
@gothound94795 жыл бұрын
Something really relaxing about listening to Ross while watching Arno walk calmly through the hectic and chaotic streets of Paris Keep up the good work Ross!
@luchianno5 жыл бұрын
Mandalore and Ross have synced periods! All heil the mold!
@raynercoslop5 жыл бұрын
ALL HAIL THE MOLD! MOLD IS GOOD! MOLD IS LIFE!
@JustSkram5 жыл бұрын
Now where is sseth
@Bigngreen5 жыл бұрын
@@JustSkram hey hey People, Sseth here.
@VargVikernes14885 жыл бұрын
Holy Trinity of KZbin's video games-related content.
@demizson5765 жыл бұрын
I don't get it. I mean, sure, that Sseth guy is clearly a bona fide intellectual man of culture (cough''hentai''cough) … but isn't his humor a bit on the juvenile racist/sexist side? (Especially when compared with Ross and Mandalore.)
@youngthinker15 жыл бұрын
The case against Steam, could be logically derived from hats. Hear me out: In Valve's own games, certain items gain monetary value: hats, skins, taunts, etc. These items can be used to purchase other games through Steam. If a digital product from Valve can be bought and sold for other products on the Steam store, than why can a owner of other games, not use them to trade for other products? The Devil's advocate being this logic by passes developers of the original games gaining any real value from their product. Which you cover in the video.
@z-beeblebrox5 жыл бұрын
I mean hey, if you can buy a used game with a Subway gift card, why not hats?
@jwanikpo5 жыл бұрын
so if they implement the "used game store" it would be in a similar way to their current market and a very small fraction of each transaction goes to both steam and the developer, so maayybe it wont hurt indies that much
@MickeyD20125 жыл бұрын
@@jwanikpo That would be illegal, that's like charging royalties on a used car sale.
@youngthinker15 жыл бұрын
@@jwanikpo that's a steam only thing though, and may only work if a legal framework exists for companies that go bankrupt or disband, so the money goes to the appropriate person.
@thechugg43725 жыл бұрын
Because hats are random, it's a gambling game, that's why there is a market for it.
@SPTX.5 жыл бұрын
If anything it shows digital games have *NO VALUE* because the data is infinitely replicable, being able to resell your digital games means you're also able to keep it at the same time since you just have to keep a copy. It's no different from piracy and proves that when you pay for a digital game you actually pay for nothing because it didn't have production costs (not talking about the game, but the copy of it). This is why we NEED physical copies if we want an healthy business model for video games (without online DRMs, otherwise it's just as worthless as a digital copy and you bought overpriced cardboard and plastic instead of a game).
@blamecanada85255 жыл бұрын
This was not at all what I was expecting when he said a new video today
@Mcaark5 жыл бұрын
I miss Total Biscuit, I would have bet anything he would have magnified this issue, even if he disagreed with Ross on it.
@Wolf_Larsen5 жыл бұрын
Never forget that in his last moments, while he was dying from liver failure, Totalbiscuit was thinking of nothing but Fortnite. What a cruel fate, to have your final thoughts be of that puke-colored hellscape.
@legion9995 жыл бұрын
Man, he was wrong about used games though
@helios29395 жыл бұрын
@@Wolf_Larsen He discussed Fortnite hours before passing, unless I'm not remembering correctly. To say that he "was thinking of nothing but Fortnite" feels a bit disingenuous on your part.
@UnicornStorm5 жыл бұрын
@K19 I don't really like any version of his passing
@ElectromagNick5 жыл бұрын
@@revu34 The real problen was people harassing his wife after his passing and actively celebrating it in her face. Personal opinions of the guy aside, you just don't do that.
@cutekrizu82145 жыл бұрын
I have to agree with you Ross, that this law is not helping at all, if anything, it's only complicating things. If this law passes, and valve is forced to implement some sort of g2a type used game market, one possibility, at least in my mind is that they put in a fee, and the extra money (or all the money) goes to the developer, that could help indie devs, and Valve could possibly dodge the attacks of people yelling "anti-consumer", since the money, or at least most of it would be going to the devs of the game, and not to Valve.
@trevorc44135 жыл бұрын
The Steam market already exists, and they take a 15% cut on sales on it. (10% to dev, 5% to Valve.) So, that's a reasonable starting point.
@UnicornStorm5 жыл бұрын
sounds good
@omnipotentnickname89185 жыл бұрын
This ruling doesn't really threaten anything, and I don't think that it complicates things, either. The services of platforms which the games are already activated on are unavoidable for anyone doing a used game transaction, and so platforms can set their service fees for those transactions at anything they want, and so can see to it that they maintain their current revenue streams. And any 2nd-hand game sales should be subject to the same platform/publisher revenue-split ratio that new game sales are. Platforms can charge listing, payment processing, and 2nd-hand activation fees, and anyone wanting to make use of their purchased 2nd-hand game has no choice but to pay the platform's 2nd-hand activation fee before they can download and play their game from the platform the key is for. And minimum listing and 2nd-hand activation fees can make buying an indie or small-title game cheaper today from a "grey market" license reseller than it would be to buy a 2nd-hand copy of the game in a thriving 2nd-hand games market environment. There's no need for FUD in this, there are solutions for publishers, platforms, and for indie and small-title developers.
@yyunko77645 жыл бұрын
Ross, please get into contact with UFC que choisir, they're great guys and they definitely could use your expertise on this matter, they could give you the platform you need to act!
@Accursed_Farms5 жыл бұрын
Email me if you have more info on the best procedure / way to go about it. It's a double challenge since I don't speak French, it might actually work better coming from a French citizen (or maybe I could do a shoutout to anyone in France who bought a copy of Darkspore or Battleforge to get the ball rolling.
@yyunko77645 жыл бұрын
@@Accursed_Farms I am not a part of it, I just know of their actions a bit. I am very busy with work so I'm probably not the kind of person you're looking for though, but you will definitely find someone good among their member. I am pretty sure they understand english so contacting them directly is definitely a viable option, they have an extensive array of options on their website to do so, here's a link for the one I think fits best : www.quechoisir.org/nous-contacter-n42652/reagir/ (the form is pretty self explanatory : name, family name, etc.) It's meant as a way to react to one of their article, you can just say you read the one on gaming rights and link your videos on the topic. They definitely don't fully know what they're doing, probably acting on customer complains, and tried to do their best, they usually act against obsolesence for stuff like microwave ovens, vacuum cleaners, stuff like this, or fuel prices.
@calsifer6665 жыл бұрын
Every time I watch one of these videos all I can think of is Gordon Freeman behind the mic.
@kyleduquesnay14295 жыл бұрын
The frequency at which Ross and Mandalore post videos on the same day is somewhat strange.
@Moritsune5 жыл бұрын
STOP KILLING GAMES
@ferrumcivis5 жыл бұрын
Agreed, also good taste in pfp
@T-745 жыл бұрын
Christopher Simon bugger off. Granted, half life’s neglect is criminal but what about the rest of valves games? And if valve falls, STEAM FALLS.
@Coconut-2195 жыл бұрын
The people's right to keep and bear games shall not be infringed.
@shoomt75454 жыл бұрын
BREAKING NEWS: Moritsune stop game killing by writing an angry comment
@jasonbenjamin4015 жыл бұрын
Yes please. I would like to know that a game I love (Examples being the Crew and the Division...Both French/Ubisoft Titles BTW) will NOT be stolen from me. I ACTUALLY made in game purchases for both and will be losing all that investment along with the title. Keep up the fight braw!
@philmysterious71765 жыл бұрын
Well done. Really well thought. And I love that this whole video is just you walking through the streets of France in ass creed, lol, nice.
@christophermorlock5 жыл бұрын
Anyone else disappointed the “long walk” didn’t end with him witnessing a guillotine execution? I feel like this was a lost opportunity, Ross!
@Feasco5 жыл бұрын
Still, Filthy Parisian Simulator looks like it could be a hit
@Accursed_Farms5 жыл бұрын
That would have delayed the video, I wasn't deep enough into the game for that. It was a struggle running that at over 30fps for me as it is.
@Elanduli5 жыл бұрын
Stadia is here to stay and designed to kill games in a huge way. Here's why: Yes, Internet isn't quite where it needs to be to fully support Stadia. But if we recall Netflix, there were exactly the same concerns back then. The Internet couldn't handle it. Internally everything got upgraded to support it and home connections could kinda handle it. Around that time, Google tried to get into the business of FiberToTheHome (FTTH). Started up, built quite a bunch of connections and infrastructure and... the demand wasn't there. I'm not actually sure if that is their plan. But it seems to me very convenient and like quite the coincidence that they offer such a barely compressed picture requiring huge bandwidth to play with not settings to change that while also trying to break into the business of selling people super high bandwidth connections. Google really wants this to happen. And people don't seem to hate the concept either. And as far as some of their exclusive games go. They are designed to never run anywhere else than their servers. You will never see an executable. Which means there is no possible piracy. Game got removed from the store? Stadia shuts down? Good luck finding a way to keep playing these games. No crack, no DRM removal and no pirate on this planet will be able to revive it. Only actual industrial espionage can maybe get a game that will not run well on most systems. This is what killing pretty much all new games looks like. Not today. Not tomorrow. But these games are on life support just like all other online only games. Only that it is also impossible to reverse engineer the server because the entire game is on a server. You need to recreate every single thing to revive such a game. Good luck. With that.
@shoomt75454 жыл бұрын
the only way is to remake the game from scratch so god help you
@nickiscoolbeans4 жыл бұрын
Stadia got OOFED
@JeffSense3 жыл бұрын
This hasn't aged well.
@JamesW61795 жыл бұрын
Let's be honest: One of France's biggest boogeymen is "GAFA". You're probably unfamiliar with the term, but it's Google-Apple-Facebook-Amazon. France really wants these American companies hampered as much as possible, because France does not really have anything comparable. There's no way at all this will be overturned in a French court, because it's definitely French M.O. to chip away at these companies as much as possible. And Valve is being used as a lever to pry away at the big boys.
@futonrevolution76714 жыл бұрын
I certainly wasn't expected an Alpha Investments reference, but it makes a lot of sense for this topic.
@Akaraut5 жыл бұрын
Ross: talking about a real interesting issue that could have lasting and long reaching consequences Me: Good lord the pop in on the npc character models is HORRIBLE
@fyrentenimar5 жыл бұрын
Not just that, but the reused NPCs, the reused buildings (how many times did he go past a "A LARCHE MARION" or a "LIBRAIRIE"?), the inconsistency in the splashes when the character walks (sometimes they'll be there when he's walking on cobble stones, sometimes they won't be when he's walking through puddles).
@returnofbeaux5 жыл бұрын
24:31 A chicken dropped onto the grass, at a very short distance, when Ross said "lower economic impact." Low impact indeed. I've been enjoying all of these optimization glitches and scenery popping, but that chicken impact was profound.
@returnofbeaux5 жыл бұрын
@Bro Dowsky II Stealth chicken!
@returnofbeaux5 жыл бұрын
@Bro Dowsky II He says "Australia" and the chicken instantly diappears down under!
@returnofbeaux5 жыл бұрын
@Bro Dowsky II I'll pass the mic to someone who knows latin.
@W4iteFlame5 жыл бұрын
I want "Game as service is a FRAUD" poster
@Stonehawk5 жыл бұрын
idea: if a company needs cut cut and run, they are allowed to do so with no financial obligation... ... instead they must publish the source code and all assets, and release the game into the public domain.
@k96man5 жыл бұрын
[EA falls over clutching at their heart]
@arsenii_yavorskyi5 жыл бұрын
a law like that is extremely unlikely to happen.
@handsomebrick5 жыл бұрын
They can't publish the source code because that would help the pirates. That's why Ross only wants them to have an end-of-life plan from the beginning, this is the most convenient solution for all parties, the problem is that these companies don't care at all about what is "most convenient for everyone" and only care about getting what they want.
@handsomebrick5 жыл бұрын
@@bosstowndynamics5488 It still helps pirates because they can analyze the anti-piracy stuff they used and apply it to later games.
@handsomebrick5 жыл бұрын
@@bosstowndynamics5488 The DRM is part of the game. Actually, there usually are a bunch of other proprietary programs on games now, I don't think it would even be legal for them to release source code.
@inototen5 жыл бұрын
I hope that Steam don't switch to a subscription model after this... Unfortunately, I think this is the most likely option that they will take
@seigeengine5 жыл бұрын
That's one fast way to sudoku themselves.
@terner12345 жыл бұрын
they'll probably just tank the fine
@UnicornStorm5 жыл бұрын
they'd probably just implement a system where they still benefit from resells.... And they might kill their ludicrous deals
@seanclark40715 жыл бұрын
I truly wish I could do more for this issue, and will continue to rally what support I can for this cause, please keep up the good work Ross
@duckshallrule69375 жыл бұрын
You missed two groups that benefit being able to sell used games - cheap players who dont want to be at the mercy of games that refuse to lower their prices after a decade, and players who generally play a game once and never touch it again. As someone who both of these apply to, a used games market definitely appeals to me, though your point about indie games is quite valid
@dirpyturtle695 жыл бұрын
Duckshallrule So flippers? Those are the same category of seller and buyer and he covered it
@duckshallrule69375 жыл бұрын
@@dirpyturtle69 If by flipper you mean "literally anyone who ever wants to sell their game", sure. But when he brought it up he was talking about speed runners and people waiting for games to spike in value. I'm talking about people who slowly and steadily play a game until they complete it, then are done with it. Most people treat single player games like this.
@TF2CrunchyFrog5 жыл бұрын
When I first read about the court ruling a little while ago, the first thing that popped into my mind was: "How is this resale thing even supposed to actually _work_ , in regard to multiplayer online games? I can see it for single player games without community content, because Valve already allows gifting games keys to other Steam users. But for games like i.e. Team Fortress 2 or Anthem or Borderlands 2, which in some cases may be Free-to-play, where you have a player account and profile, may have bought or unlocked additional victual items or content during time-limited in-game events or from early access, from promo codes or SHIFT codes, wouldn't that amount to selling your in-game profile, something which most game developers and publishers (which in case of third party games sold via Steam are not even Valve!) explicitely forbid in the games' EULA. If you want to resell it, what exactly is the _price_ for a free-to-play game where the account contains additional items? And does the money go from the buyer's to the seller's Steam wallet, or how the hell is that supposed to work? How do you separate a specific game's player account from the user's Steam account, Epic account, Blizzard BattleNet, or EA account?" While I, as an EU citizen, appreciate what the court was trying to do for consumer rights, I feel those lawyers and judges don't actually understand how online games work.
@TF2CrunchyFrog5 жыл бұрын
Yes, I can totally see it for single player games you play through once.... but IMO it may hurt games developers since now people can just play it, resell it, and the person who buys it from you gives the money to you instead of buying their own copy. On the other hand, we take it as a granted right to resell printed books ir DVDs that we can own or or give them to a friend for free. *But physical items degrade.* There is a limit to how often you can resell a printed book, or how long a DVD survives without the material that carries the data degrading. And even the physical degradation of consumers goods doesn't happen quickly enought for the taste of companies, so they invented Planned Obsolescence and even Forced Obsolescence. Digital games or digital in-game items can be resold a thousand times without degrading. That's the issue, and I don't want games corporation to get the idea to start programming artificial obsolescence into games
@TF2CrunchyFrog5 жыл бұрын
Question is, if you force companies to keep online multiplayer games going in perpetuity, as long as there are any number of active players, how is going to pay for the game servers and item servers? What if the community is only a few hundred players?
@TF2CrunchyFrog5 жыл бұрын
So, if a game is F2P (like Fortnite) or used to have a price tag and later became F2P (like Team Fortress 2), and you got it for free, can the company claim you don't own it since you didn't pay anything for it? Even if you spent money on virtual items or DLC to support the developers so they will make more content and run the servers? What is the resale price if a game used to cost 60€ but then over time dropped in price (i.e. Overwatch) or you bought it price-reduced during a Steam sale, or got it for free on Epic Store while it was free for 1 week (which they do to draw people to the Epic Store).
@TF2CrunchyFrog5 жыл бұрын
As someone who plays games on Steam, Blizzard BattleNet and Epic Store, and am an active member of the Team Fortress 2 community, I admit honestly: I do not want the Steam platform to die, because Valve has fostered a TF2 community where I made friends. Steam offers user profile pages, screenshot upload and sharing with friends, Workshops for 3D item modellers and animators and mod support, community pages for artists, the ability for users to create their own Steam Groups and Steam Guides... I don't have that anywhere else.
@lm90292 ай бұрын
@@TF2CrunchyFrog Late but here is my thoughts: 1. Steam and online stores usually keep track of how much you spend on a game. If a resell feature was added i imagen the maximum cost would be based on your total money spent in it but the money would be split between you the seller and the developer (not valve if 3rd party). Though i assume you could give your games away for free like when gifting something. I like the idea since it can give people a chance to play delisted games but at the same time i fear this will create a huge incentive for scammers to steal steam accounts from children and sell people's entire libraries. 2. Its easy to make a game work indefinetly without further support from the developers. Any multiplayer game that has private peer 2 peer server connections (LAN), bots and unlocked DRM would be future proof. Bought items would have to be available on your local install rather than your account with a connection only being required to trade and buy new items. The law would demand bots and local hosting to become standard once more as the minimum requirement. (It would be so easy for companies to abide by this law that they woulnt even need to try making a good offline experience as long as there exist a offline experience. The absolute minimum effort they'd need to do is making a empty kill box map with bots and all your items. It would look really unprofessional and not be a fraction as enjoyable as the games glory days but as far as the law is concerned thats totally fine as thats all they needed to do)
@QwerTzyNub5 жыл бұрын
i don't think it would be a problem if they adjust the steam community market. they could give devs a cut off every game that gets resold
@Zetimenvec5 жыл бұрын
I think one big possibility is that the publishers will turn themselves into rental services for games. You pay a subscription fee to have access to a catalog, maybe break it down by genre so if you want sports games it's 14.99 per month, if you want FPS's it's another 14.99 per month, etc etc. A sort of game-netflix publisher arises and starts pushing out games, buys liscences for older 3rd party games on PC, grows a large catalog that you have access to and get to keep playing so long as your license for the month is paid.
@hydra74275 жыл бұрын
The biggest problem I have with forcing Valve to allow the reselling of games is that it only makes existing security issues worse. Get your account hacked, and suddenly all your games are resold and the hacker pockets the money. I'm certainly FOR the games I bought on Steam to be treated as goods and not as simply part of a "subscription service" that I don't pay for and never signed up for, but at the same time I do not want them to be easily disposable.
@seigeengine5 жыл бұрын
There are ways around that, mate. It's like you think nobody has ever had to deal with this kind of a problem before.
@dirpyturtle695 жыл бұрын
Yomarson That’s not how real life goods work I have insurance on my car if it gets stolen i get paid money to buy a new one. You know what happens when you get a digital good stolen? It’s gone forever and so is you’re credit card information. That’s on the company that’s responsible for security not me I shouldn’t have to deal with bullshit because epic or valve or EA makes it for hackers to steal someone’s account. That is nothing like physically Goods, someone can’t steal my skin and pretend to be me while he lives my life. You can’t steal my account to life but you can steal my steam account
@hydra74275 жыл бұрын
@Yomarson My car is not accessible from Russia or China. That's the issue here. I would prefer that Steam fix pre-existing account security issues first - like for example implementing a waiting period of 3 days in order to finalize traded items (or, now, games) - that minimize losing everything the minute that a hacker gets their hands on it. No matter how good security measures like email verification or some variation of an authentication is, there are ways to spoof them. Brakes on the process is necessary when thieves move at the speed of light.
@thechugg43725 жыл бұрын
@Yomarson that has nothing to do with one another, you think the thief want a car? He wants money, if your steam account isn't worth anything there is no point to try as hard.
@SPTX.5 жыл бұрын
Have fun living in constant fear.
@roninabs5 жыл бұрын
I suspect this issue is nested in the larger issue of copyright law in general, which to me is out of control. But going at it from this singular perspective is just about genius. One of the most well reasoned and argued videos I've seen on YT. Along with GaS Fraud video. Outstanding job.
@ama12122 жыл бұрын
2 years later absolutely nothing have changed :)
@urchinowdelaresistance51094 жыл бұрын
"Capitalism gets weird once you have an infinite supply of something" is definitely a quote to walk away with for political philosophy. Very insightful stuff as usual, keep fighting the good fight!
@karenpojar25145 жыл бұрын
On one hand, yes you should be able to sell things you own. On the other, digital goods to not expire or degrade with time. However, there are maintenance costs involved with hosting the files in the cloud along with cloud services (chat, friends list, reviews, downloading fresh copies of the game, etc). I would suspect we will start being charged maintenance fees for those soon, and/or download limits.
@dirpyturtle695 жыл бұрын
Karen Pojar Digital games still degrade in-fact they degrade more so than physical copy’s do. files get corrupted all the fucking time the fees they pay for server maintenance are the only thing stopping their files from breaking in half. And they definitely do expire if a game is online only that pretty much guarantees that it will only be around for a few years at best No company is going to start setting game download limits or charging players for maintenance because the first company that does is going to lose to the competition that doesn’t
@rjc02345 жыл бұрын
"A game sold by the publisher for $1 is still worth more to them than one sold for $50 used" then wise the hell up game publishers....
@alexunderbluesky5 жыл бұрын
Also I was thinking about this, there is nothing stopping this logic to also apply to digital goods if you are allow to resell your digital game, why wouldn't you be allow to resell your rare mount.
@WadWizard5 жыл бұрын
I guess the difficulty is that it seems right to me, when choosing between right and functional i usually choose right, but you bring up important points
@alexanderrahl70345 жыл бұрын
18:09 A similar argument was made during the war we had over WoW private servers. A TON of people criticized private servers with that very same logic after Nost went down. "Why play something that could get shut down and lose your progress at any time?" Our response at the time was because it was free, and there was no other option. People didnt get that we *wanted to play CLASSIC* they automatically assumed we would just "see the light" and go to legion But having to PAY for something with that risk guaranteed and set in stone? Nope. Market crash.
@Boneworm8525 жыл бұрын
I can't help thinking of this video as Ross marching through the streets of 18th-century Paris saying all of this.
@sciencesyfy5 жыл бұрын
As soon as it goes on sale for the price of a sandwich!
@chugg1595 жыл бұрын
This is a good series, and it’s unique. I would hang on to this one. It doesn’t have to be frequent, but you definitely have to be the one to do it.
@omganotherun5 жыл бұрын
In general, supporting people's property rights sounds like a good thing.
@GoldenSun3DS5 жыл бұрын
Just give 10% of the used game sale to publisher/developer and 10% to the store (Steam in this case). The user gets 80% of their sale price. Problem solved. A physical used copy is worth less than a physical new copy because it can degrade and possibly eventually break. A digital copy, however, is exactly the same new or used. So there is absolutely NO reason not to buy the used copy if it's cheaper. Then there's the fact that the digital store has to facilitate these sales and maintain the servers to allow the games to be downloaded to the new customer. Giving part of every resale back to the developer and publisher is fair and might even result in even more profit than the no-resale system.
@arsenii_yavorskyi5 жыл бұрын
@@addithehun4044 how exactly would this affect asset flips?
@UnicornStorm5 жыл бұрын
@@addithehun4044 well.... broken games would just be returned, so steam as well as the dev loses money (because fees and stuff) but a lot of people would still resell even the most enjoyable game, simply because they're not interested in replaying a game they have already finished. But since people are already finishing short indie games and returning them on steam, allowing to resell it with a cut for the storefront as well as the dev/publisher might encourage some people to get a bit less back in exchange for the fun time they had. Also, this might encourage devs to think of better ways to include replayability
@Spookyhoobster5 жыл бұрын
@@GoldenSun3DS The problem is that there's *no* incentive in buying a new strictly digital product, and the gaming industry's reliance on sales post launch. There's "some potential" for devs/publishers to make "a little" more money from getting a slice of the resale, but there's a huge potential for companies losing massive profits. Imagine a game launching at $60, and a week later people reselling at $50. It'd be smart for the publisher to do a 25% sale ($45) so they do, and the consumers that decide "I'm done with the game, I just want money to buy my next game" are selling at $40. Now with *disks* it would stop at $60 new, $50 used because there's a little bit of stigma and risk when it comes to disks (it could have scratches, imperfections, etc.) but there's none of that with digital products, and it's very likely the competition between sellers and resellers would be overall harmful.
@GoldenSun3DS5 жыл бұрын
@@Spookyhoobster The problem with your point is that problem only exists if every consumer sells the game immediately. Let's say they sell to 1,000 customers. Now somehow all 1,000 people relist the game. If at any point in time, more than 1,000 people want to play the game, they have to buy a "new" copy or wait for a "used" copy to be available again. If they sell to 1,000 people, but only 500 relist it, then after those 500 "used" copies are sold, new customers have no choice but to buy a "new" copy. If it's a garbage game, it'll get resold a lot, but better games will be kept more often. This will encourage games to have higher quality and better replayability. If it's a high quality game, the "used" prices won't be much lower than the "new" prices. After all, the people selling their games will want the best price. The only competition is the "new" price since the "new" and "used" are literally identical. Even if it's the type of game where you beat it quickly and resell it, each resale would give back to the publisher/developer and get more people to experience it. More people experiencing it means more people talking about it, and thus more people wanting to try it. So even if it gets less "new" sales, it'll get a lot of "used" sales and pass a percentage of each "used" sale to the publisher/developer and the digital storefront. Everyone that would buy a new game and immediately relist after finishing it really just want a rental service, anyways. So this would not affect those customers.
@StubzTurner5 жыл бұрын
The funny thing with Ubisoft and this court ruling is that they announced a subscription service on PC with Uplay at E3 this year. I think they might have saw this coming.
@aqualung20005 жыл бұрын
Thanks for all your work Ross. But I disagree with you regarding the ramifications of being allowed to re-sell the games you've bought.
@DMarkwick5 жыл бұрын
Hi Ross. I enjoyed the video. Couple of serendipitous moments: ".. dropped a nuclear bomb on..." - guy in front of player drops a torch. "... push for changes... - player is pushing through a particularly narrow and crowded passage. Couple more. But you get the idea :) Now, I had seen your Games Service As A Fraud video, and agreed with it. While watching this video I saw a screenshot describing how Worlds Adrift has stopped being playable, and I own Worlds Adrift. I really enjoyed it, and now its gone. Didn't play the game for a couple of months, and now I cannot ever continue my personal Odyssey in my own unique floating skiff ever again. It's a lost dream I once had :( This is actually the first time this has happened to me, so now, although I agreed with you on general, principled but abstract reasons, I now agree with you for general, principled, actual and wounded reasons. Have a great day, and thank you for the video :)
@chuckwood34265 жыл бұрын
Ross, you seem to be misunderstanding a few details about the ruling: Here is how I understand it. First while the court did rule that Steam must allow people to resell games and ruled that Steam cant forbid it in its terms of service. They also ruled that Steam is in no way forced to implement code to facilitate resale of games. Second: The court ruled that steam preventing people from reselling their accounts were illegal. And it is already physically possible to resell your account. Albeit against Steams current rules. This means that; the only way to actually resell a used game after this ruling will be to sell your entire account with the game in it. If you have more than one game on your account it will be a package deal. I can imagine a future where some people have a separate account for every game they own just so they can resell it after they are done. But it wont be a lot of people who does that.
@Accursed_Farms5 жыл бұрын
I did not see the part about how the court said Steam is not forced to implement code to facilitate resale of games. Do you have a source on that? It's possible you're right, but I would think the court might also see Steam doing nothing to allow aside from sell the entire account as a possible infringement also. If you only wish to sell ONE game, they still make it impossible, which could be interpreted as a "trespass to chattels" issue, which I'd be surprised if France has no laws against.
@chuckwood34265 жыл бұрын
@@Accursed_Farms My original line of though probably came from a throwaway line by the youtuber Bellular News. The idea is that the court only ruled on the legality of Steams terms of service. Not on anything else. As the only definitive rulings I can find in any articles is that they nullified several clauses in the ToS and forced Steam to inform its customers about the ruling. Courts tend to have very narrow rulings on things like this. But it could also be that the litigation have not finished yet. The problem is that I dont speak french so I cant look at the ruling itself I can only look at translations of articles about the ruling. So I cant be 100% sure. Here is the most informative translated article I found: www.reddit.com/r/Games/comments/d6cclt/steam_valve_is_convicted_in_france_for_banning/f0rxlfj/
@chuckwood34265 жыл бұрын
Also there is a legal difference between the statements: "You have the right to resell your games" and "You have the right to compel a third party to spend development time and money to help you facilitate the resale of your games." Finally you could argue that DRM is a just as big an obstacle to reselling your games as Steam not having implemented a framework. After all, if there was not DRM you could just copy your game data and sell it to someone else.
@Yetoob8lWuxUQnpAahSqEpYkyZ5 жыл бұрын
I'm glad that you exist and form words the way you do.
@Disthron3 жыл бұрын
8:36 Developers have never charged higher prices to account for used games. Games should be cheaper because they don't incur the overhead costs of printing, shipping, renting a store or paying the people who work there. Also, any extra profit is not going to the Developers, it's going to the publishers.
@zombiegandhi84055 жыл бұрын
A problem I can see with the ability to sell the digital good, is how many people would utilize a platform like G2A to do so. If G2A is already a gray market, with substantial laundering of illicit funds, then adding that to other digital marketplaces, I'd imagine, would make that money all the more difficult to trace; especially for those smaller dev teams who might not have the resources in the first place to look into those fraudulent purchases. Would Steam only allow games purchased via Steam to be bought and sold? Would this create even more of those gray/black markets?
@NCRLouTenant5 жыл бұрын
Honestly I'm just glad to hear that other people are recognizing the threat to the Indie market this can pose.
@EricMichaelLP4 жыл бұрын
I don’t think this came into my sub box when you posted it. :o but I noticed it now that you uploaded your game dungeon video! Thank god! :D
@vernacular32895 жыл бұрын
I kept getting distracted by Ubisoft's unparalleled quality: 0:00 - 27:20 LOD and object pop-in throughout 1:51 Man on the right walks over the wagon, Man on the left switches clothes 2:27 Levitating wagon 4:12 Group of people floating, probably witches 4:29 Woman in distance pops into existence while walking over a stack of barrels 4:39 Piece of paper floats through protagonist's head 4:45 Man clips upward through the body he is carrying 5:08 Floating boards hovering over the road 7:18 Man on right in front of door is waving a flag that doesn't exist yet, flag also pops out of existence while he's waving it At some point my eyes were tired so I just listened to the video in a background tab.
@NinjaNezumi5 жыл бұрын
You are fucking awesome, and I am here to support you! I only just found out about your videos, but I have believed the same thing for many years and have been screaming to the wind as well.
@HeadsFullOfEyeballs5 жыл бұрын
It's almost as if traditional capitalistic notions of "property" break down when confronted with things that can be infinitely replicated for free. See "intellectual property" law for the kinds of absurdities you end up with when you try to squeeze these new phenomena into the old corset so that capital owners can keep making money the way they're used to.
@HeadsFullOfEyeballs5 жыл бұрын
@Max William Lauf Yeah, the porn industry is interesting to watch because they have no lobbying power. So they just have to deal with whatever technological and social change throws at them, instead of legislating their preferred status quo the way the mainstream media industry can.
@PutkisenSetä5 жыл бұрын
Porn streaming is mostly piracy, with publishers stealing money from their own performers. Don't be too surprised if Ubisoft gets into the business of fuckery.
@arminkuburas16965 жыл бұрын
I'm sorry if I want to own what I bought. This isn't about infite replication. This is about me owning what I own.
@ineednochannelyoutube53845 жыл бұрын
@@arminkuburas1696 It is, but thats merely symptomatic of the underlyi g issue of IP being infinitely replicable, and as such worthless.
@schlafanzyk4 жыл бұрын
@@ineednochannelyoutube5384 That's not true though. Infinite reproduction still requires effort (bandwidth, storage, etc.) the same way finite and physical reproduction does. It's just that the cost of the Nth reproduction falls off much faster. To reproduce IP you own a license to, you still have to acquire it in the first place, copy it and have, as well as maintain, a medium for backup. That's not nothing. All of that must be 100% legal as long as it is for your own private use. Creating backup copies for video games and circumvention of copy-protection has been ruled legal for a reason. As long as you own the original game, making an "illegal copy" for yourself is perfectly legal. If you didn't have the right to make sure you own a permanent copy of the licensed product, even when the physical medium breaks down, then the license itself would be worthless as you are not even allowed to maintain it. It would be like buying a car but not being allowed to put any gas in it after driving it off the lot. If that was the case, people would stop buying cars. Same thing would happen with games if developers didn't hide their nefarious business practices. The only reason games aren't dying left and right is because customers have been intentionally kept in the dark about the reality, that you don't own the games you buy - which is fraud.
@darthdangermouse14535 жыл бұрын
This is indeed a complicated situation, being able to resell your games would definitely put ownership on your digitally owned games, but on the other hand, people will absolutely abuse this feature for their own gain through some method.
@seigeengine5 жыл бұрын
You act like the idea of being able to sell things you own is a novel concept.
@CThyran5 жыл бұрын
@@seigeengine With a digital item you can nigh infinitely copy it without any labor. It's not as simple as selling a used game or car.
@seigeengine5 жыл бұрын
We're not talking about copying digital files, mate. Stop bitching about your rekt asshole, you dumb fuck.
@CThyran5 жыл бұрын
@@seigeengine He was taking about digital games you mouth breathing neanderthal.
@ihateyougoog1elol4 ай бұрын
@@CThyran CDs are a physical good you can resell but contain easily accessible digital data that can be infinitely recopied without labor and that market did fine until it got eclipsed technologically. It's not as foreign as you think.
@lionocyborg60305 жыл бұрын
Is the price of that GOG sale at 8:46 shown in dollars just for convenience? I thought Poland used Zloty. Then again, it's pounds where I come from so who am I to talk?
@solidsnake72565 жыл бұрын
This could be a Google-backed plot to terrorize game publishers/devs and get them on Stadia, a "safer" alternative.
@TheseAreOurGames5 жыл бұрын
There's something i haven't seen mentioned yet is, if valve were to be forced to open up a used games store, they might in turn also open themselves up to the same kind of illegitimate buyers you see on G2A and the likes. Given how they've managed moderation of Steam Greenlight and Direct, i'm not sure if this'd pan out well for consumers.
@_EVANERV_5 жыл бұрын
There is one interesting perspective you are not seeing here. What happens to my steam library of 400+ games when I die? Currently you can not do anything. As far as I know, when you die, your digital library dies with you. But if the French ruling is passed, this technically means you can pass on your digital game library to family or friends. To me, this is sort of an important issue and I'm very glad they ruled this way.
@NotMoreZombies5 жыл бұрын
I mean you could just tell your family your Steam password on your deathbed.
@_EVANERV_5 жыл бұрын
@@DoomguyIsGrinningAtYou. Technically you can, legally you can not. So say you have a lawyer draft out a will for you, currently you can not put your steam library in your will as it doesn't really belong to you. Unless the ruling passes, you don't legally own any game in your library.
@_EVANERV_5 жыл бұрын
@@NotMoreZombies Sure that could work, but if steam ever finds out someone is accessing your account after your death, chances are both your account and that person's account will be banned as that action is illegal. For now at least, you can not legally draft a will that bequeaths your steam library upon your death to another person; unless the ruling is passed and your respective region adopts such law.
@DoomguyIsGrinningAtYou.5 жыл бұрын
@@_EVANERV_ Doesn't...? :/
@DoomguyIsGrinningAtYou.5 жыл бұрын
@@_EVANERV_ Is there supposed to be period there or???
@Yotrymp3 жыл бұрын
There's a separate but related issue to consider. Even physical copies of games, even if they never need an update to run properly, will eventually break or become unreadable. I guess it's like any other art medium, where only the most important/substantial art pieces survive because they are being maintained by conservators. But with videogames, the physical media have much shorter lifespans. And of course, as said in the "Games as a service" video, downloaded/updated games have much shorter lifespans. Say goodbye to most modern games, because they're too complicated and large of files to save them all for future emulation.
@ImSquiggs5 жыл бұрын
The whole concept of a "digital used game market" is really interesting. Even after listening to all this I'm not 100% sure how I feel about it, all I know is it feels really significant. Depending on how this plays out, it really could be the biggest thing to happen to the structure of gaming in the last decade.
@wipje415 жыл бұрын
Soooo, where are the Google Play apps resellers? Apple store? Autodesk licences? I think this kind of ruling might be VERY bad for small developers. I like that people get paid for honest work. Used digital goods are bullshit because there's no such thing and just should be called piracy IMO. I'm glad you made a video for it Ross. For some reason I think there's a lobby behind this that doesn't like Valve too much or something. I get weird vibes from this.
@dirpyturtle695 жыл бұрын
Ah yes the old “you bought it but you don’t own it” argument. What a dumbass this law is specifically for video games because that’s what’s drummed up attention for it. And as a developer I can tell that this won’t kill off small devs. make good games and people will want to keep them not resale them, this will only effect asset flippers and big game company’s pumping out increasingly worse games every year
@Sewblon5 жыл бұрын
8:00 I think that you are getting the mechanism wrong on how non-resellable games --> lower prices. Game companies don't really raise prices to account for used games. They charge whatever price maximizes profits, which in software is going to be whatever price maximizes revenue, because most costs are fixed costs. Rather, what is happening is that if games can be resold, then they are more valuable to the consumer, by definition. So people will be willing to pay more for them. If games can't be resold, then people just won't be willing to pay as much for them, because they know that that money they spend is gone forever. So companies just won't be able to get away with charging as much. Back to the larger issue. I see being able to re-sell your digital games as a positive, specifically because of de-listed games. If a game ever gets de-listed from its digital market place, then the only way for it to reach new people is through piracy and a secondary market. So legalizing re-sale is the easiest way to create a legal way for new players to experience de-listed games, and like you said in Games as a service is Fraud, the important element in all this is preserving history. Sure shortening the length of time that it takes the copyright to expire, or abolishing the practice of copyrighting all together, would make it even easier to introduce new people to games that aren't being sold by the original creators anymore. But until that happens, a digital secondary market is a good way to introduce old games to new people and keep our history alive. But I honestly think that we can't put all our eggs in the basket of litigation. Sure there was a victory in the french courts. But there was a defeat in a case with almost identical facts in the German courts. We need to also put pressure on lawmakers. Otherwise, if a ruling that game makers don't like gets upheld by the courts, then game companies will just lean on legislators to pass laws that undo those decisions. Sure companies have more money to spend on lobbying than consumers. But, consumers have more numbers, which legislators need to get re-elected. Edit: I discussed this decision with my dad, and he pointed out that it has a problem that you didn't quite touch on. When you sell a used digital game, how do you prove that you have actually transferred title? How do you prove that the game no longer functions on the selling party's computer? In other words, how do you prove that you transferred the license, rather than merely copying the game?
@ihateyougoog1elol4 ай бұрын
"In other words, how do you prove that you transferred the license, rather than merely copying the game?" I know this is an old comment, but there's no requirement to do this for physical media either. I can rip a CD and sell it and no one has to check that I don't have a copy somewhere. It's illegal if I do that, but it doesn't require a verification process to make sure I didn't. An option on steam to resell wouldn't NEED to have anything more than that, though of course valve is in the business of DRM and they could be dicks about it.
@0Enigmatic05 жыл бұрын
I'm entirely pro-consumer and that you own everything you buy. But with digital goods, like you pointed out, you don't just get one of that good, you essentially get an infinite supply. You can copy whatever you bought and then sell it. I mean this can apply to music, programs, movies, games, etc from Amazon, iTunes, GoG, etc. And I guess people were already buying things then sharing them for free on torrent sites, so there is some precedent for people spreading what they've bought while it's still on the market, but I can really see it hurting indie developers if in steam you saw "Buy New: $10, Buy Used: $0.08". Or even if used was one penny cheaper, most people would save that one penny because why not. This really doesn't work with supply demand anymore, you don't necessarily lose a physical good when you sell it now. Maybe steam will have to change its pricing model to comply with this if it gains traction
@bearmandev5 жыл бұрын
I could listen to Ross rant and rave for ages on end.
@chocoloutre Жыл бұрын
Talking about dead game, Battleborn's community keep more and more active since few weeks, and someone even created a petition, that seems in good way! Gathered, player can to help to show they reject game closure! :D
@justsomeloserlol5 жыл бұрын
I am in no way a legal expert, but i see this as a fairly common sense approach: Things like games bought and downloaded from a digital storefront are sold with a perpetual license, you own that instance of the code and can re-download it to any device that you own, but you may not in any way, shape or form redistribute that instance of the code, be it through re-selling or piracy. it would be best that they get classified as a "digital good" rather than just a "good" that way they can be treated as a good without being able to be re-sold
@DoomguyIsGrinningAtYou.5 жыл бұрын
Interesting... That's all I have to say about it cause I'm clueless.
@UnicornStorm5 жыл бұрын
well, you can rip a music CD and resell it, so this isn't a problem unique to digital goods, but I'd agree that an infinitely downloadable game needs some restriction to reselling it. maybe only allow reselling games that haven't been downloaded in a state to play without a launcher. So, selling steam games is fine, selling GOG games would only work if you only a) played the game through gog galaxy and b) gog galaxy wasn't just a fancy new way to click one the .exe of a stand alone game
@CaroFDoom5 жыл бұрын
What I find weird is that Valve don't want to implement a system where they could just take a cut off every used game sale on their platform the same way they do with csgo skins on the community market. The person buying the game pays 20% more, Valve can share that with the developers of the game and everyone is happy. The guy buying the game gets his product, the guy selling the game gets some cash, the developers get a cut from a used game sale and Valve continue making profit while doing almost nothing.
@bunkerdown84945 жыл бұрын
I think reselling games on steam would really harm smaller developers but I dont really know enough to know for sure, they need the money Edit: I got to the part in the video and now I feel smart haha yes
@SnakeEater77715 жыл бұрын
That could be easily solved by letting Devs take a small % from each used game sale
@taekinuru25 жыл бұрын
SnakeEater7771 yeah that works I feel. They get let’s say 50% from the main sale then like 25% out of each resale of that file. If a game’s played briefly then resold rather than refunded the developer gets an effective 75% rather than 50% now and a POSSIBLE future 50% when some new user buys directly. This ultimately opens up gaming as prices for used games works out cheaper, allowing for a more liquid marketplace. Maybe
@VARO5485 жыл бұрын
@@taekinuru2 They are still earning less with the change which is the opposite of what small developers/indie devs want (they are already not earning enough). I am all for owning your software but not this way. I would have supported something more in the line of what GOG is doing instead of whatever france proposed
@jabberw0k8125 жыл бұрын
I really wonder how much of an effect it would have. When it comes to the more indie indies, I feel like a lot of their consumers are from a community that actively wants to support them.
@dregothic5 жыл бұрын
@@SnakeEater7771 How do you justify that though? Does Ford or GM get a sale of every used car? If you sell your PC does every manufacture of each part get a part of the sale? In this case if we are saying these games are used products then you selling it get all the proceeds. I can see Steam charging for you to use say a market they setup but otherwise the developer would have no rights to it. So in the end indie dev's would take a hit.
@RemyNote5 жыл бұрын
In my opinion, there are no good law for digital copies of goods. A game-key is not the same as a game-cartridge. Re-selling old books is trivial. Re-selling a digital copy is not. How do you move the ownership? The same goes for games. This is also why this court-case is (much) bigger than just games. Can you re-sell your songs on iTunes? Your eBooks on Amazon? The law is outdated. And the result of this is likely a new law, related to digital goods.
@KabutoZombie5 жыл бұрын
ross you keep saying "more money goes to the developers" but that's not how it works at all. more often than not money from game sales goes to the publishers NOT the developers, they already got their wage and that's that. unless of course it's an indie game that was self-published.
@cpitts3855 жыл бұрын
Kabuto Zombie I know the odds of him seeing this comment are low but I hope he does, because he’s missing out on a key price of information that would probably change his mind on this topic.
@ImTheBestJamie5 жыл бұрын
I think he actually understood that. He talked about how triple-A games would for the most part be fine either way, meaning that the ones that would be most effected and therefore be getting more or less money depending on how things turn out here would be indie games that are self published.
@KabutoZombie5 жыл бұрын
except that games as a service is something pushed by publishers and mostly AAA ones. when was the last time you needed to sign in to some DRM to play cave story?
@ImTheBestJamie5 жыл бұрын
@@KabutoZombie Right but the law wouldnt just apply to games as a service, but all games, including games like cave story. It would mean that the next time someone wanted to buy cave story they would need to choose between buying an original copy of cave story or a cheaper functionally identical second hand copy of cave story. If enforced this ruling basically means that it would make it concrete and absolute that you own a game sold to you as "games as a service", but it would also make EVERY game resalable, including games that are very much not games as a service. Having games be made resalable or locked out of resale would have more of an impact on indie games and less of an impact on triple A games. Having games be definitely absolutely owned in every respect OTHER than resalability (ie under the effect of other consumer protection laws) would have more of an impact on games as a service than on other games. Hence "mixed bag." This putting more money in devs pocket things was in regards to the ability to resell games(which is bad for indies) but not the idea of considering games owned products as opposed to services(which is bad for games as a service).
@KabutoZombie5 жыл бұрын
I don't see much harm in this. 20 or so years ago when DRM wasn't a thing that's how people would look for games. All my first games were hand me downs from my cousins, something like this is very hard to do nowadays. You should absolutely have ownership of the product you paid for. It's then up to the consumer to support a developer by buying fresh if they can afford to.
@albertamalachi35605 жыл бұрын
Dead Game News. I subscribed to you on THAT channel. Fancy finding you here.
@do0myk3 жыл бұрын
only now, 2 years after, i got it why he did choose this specific game as a background im fucking stupid
@BlazeHedgehog5 жыл бұрын
Somehow I missed this video until now. I'm curious about what will happen to the indie market as well, should this come about. I think what we'll see is a lot less low-effort indie games, aka the kinds that get thrown up on Steam for an asking price of $2 or less. I think prices for indie games overall will go up, to discourage oversaturating the market with previously-owned copies. That's not the worst outcome, given I think the race to the bottom of the market is hurting the value of games as a whole.