Dealing with Long Rest | DM One on One

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No Fun Allowed

No Fun Allowed

Күн бұрын

Пікірлер: 22
@elewyth
@elewyth 2 жыл бұрын
In more exploration/wilderness themed campaigns I like the houserule, where you can only benefit from a long rest while inside a (friendly) settlement. This encourages diplomacy and makes the wilderness feel more dangerous. Of course you'll have to think about how to handle spells like Tiny Hut, whether they should allow a long rest or not.
@elewyth
@elewyth 2 жыл бұрын
This way you can spread out encounters across multiple adventuring days, whithout a long rest, and the party must plan around when they want to return to a safe haven.
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
i always dig making a safehaven truly feel like a safe haven!
@LeakysTV
@LeakysTV Жыл бұрын
I have use this for my ToA best choice ever, every little goblin or zombie encounter matter even at bigger level
@jayfuryin8270
@jayfuryin8270 2 жыл бұрын
A great way my DM uses long rest, is he tells us when we're taking long rests. It's not up to us. It opens the games up for very tense long periods of time followed by a feeling of victory and relief when we can get that long rest. It really makes you feel like you've completed a chapter.
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
heck yeah!
@miceltusav88
@miceltusav88 2 жыл бұрын
Steely-Sam sends his regards!
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
Haha thank you sam!
@pelijer
@pelijer 2 жыл бұрын
Great points. One could also roll for random encounters during a long rest. If it happens, they spend resources surviving the fight, the rest was interrupted thus no benefit, and they may have to start making Con saves or suffer Exhaustion.
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
true true!
@scottburns4458
@scottburns4458 2 жыл бұрын
I have thankfully never encountered this problem with my players only using the long rest at night
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
lucky haha!
@RIVERSRPGChannel
@RIVERSRPGChannel 2 жыл бұрын
Yes the DM needs to set the pace in order to make the PCs vulnerable in 5e
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
for sure!
@Journey-of-1000-Miles
@Journey-of-1000-Miles 2 жыл бұрын
A solution would be to read the entire entry within the players handbook which states, “A character can't benefit from more than one long rest in a 24-hour period, and a character must have at least 1 hit point at the start of the rest to gain its benefits.” In fact, the solution to most questions can be solved by reading the book. surprising, I know!
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
but that text entry doesnt stop players from saying "We do nothing for the next 18 hours and then we take a long rest!" haha
@leonelegender
@leonelegender 2 жыл бұрын
@@NoFunAllowed that is why inventory management and ration tracking is actually important back in the day. Will the player waste a day doing nothing to heal a scratch when their time on wilderness is limited and counting down? 5e have rules that are supposedly balanced around that supposition , but giving us clunky inventory management rules and bad survival/exploration procedures .
@s12830
@s12830 9 ай бұрын
Great advice a year later
@GreenBlueWalkthrough
@GreenBlueWalkthrough 2 жыл бұрын
Orks attack! in vanilla DND rules nothing yes you can't have the PCs be ambushed in a long rest also nothing says you can't be fighting a boss, Enemy party or randos and take a long rest during the fight... It would be silly and broken but with a boss or enemy party they can agree on a time out and basically reset the battle without consumables and having lost time.
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
for sure!
@laurenbraun37
@laurenbraun37 2 жыл бұрын
Haha but I have to sleep for 8 hours to get all my spell slots back even though I’ve only fought one thing and only been awake for about 3 hours 😄
@NoFunAllowed
@NoFunAllowed 2 жыл бұрын
I need everything!
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