Just diving in on Overdrive. I’m a fan of the “middle ground” approach. I like Alpha Strike play for the lack of hex movement and a more free form level of play. I like the crunchy details of classic. Overdrive seems like it will be the sweet spot that I dream of. Well done and thanks for the effort with it!
@halmartin74178 ай бұрын
Hey boys, thanks for posting these. This seems EXACTLY what I've been looking for in Battletech, as well as many friends. Classic is too much everything for us, yes AS doesn't feel like you're in a mech - you're just rolling for numbers. Didn't this used to be behind your Patreon wall? Is there more that still is? I recall something from quite a while back, and was going to dig in more, but never got around to it. Or is it all in your public DLs. Thank you again for the system and equally for the effort in the vids.
@DeathfromAboveWargaming8 ай бұрын
Thanks! Glad you agree it hits the sweet spot. We did have it as a patron exclusive a while back, but made all the “core stuff” available to everyone for free. There are still some things that are patron only perks - notably the weapons and equipment that is not in MechWarrior: Destiny, and thus required some “house” rules. Still all of these conversion rules are free in the doc so anyone could do it by hand - but the online builder will unlock these things in the drop downs for patrons.
@halmartin74178 ай бұрын
@DeathfromAboveWargaming More than fair. Lots of work went into it I'm sure. I'll hop on Patreon after I give the game a whirl and see how it is. Thanks once more.
@DeathfromAboveWargaming8 ай бұрын
Sounds great, we appreciate it!!! The real “perk” of patreon (imo) is the megamek integration - you can quickly import .mtf (and other) files and it will load and convert everything for you in one click
@FoxCDN11 ай бұрын
Loving Override, been playing it for a while now and it really hits the spot for speed of play and detail in mech loadout :D fantastic work!!
@DeathfromAboveWargaming11 ай бұрын
Thanks!! We are happy to hear it!
@blpx7595Ай бұрын
amazing series of videos. so nice production quality this is really great. i am really looking towards trying out this rules
@markphinney347611 ай бұрын
Fantastic version to play BattleTech! Fast and detailed game system. Our local gaming group is enjoying this so much!
@DeathfromAboveWargaming11 ай бұрын
Love it!!
@Legiondude11 ай бұрын
Sounds very interesting. Looking forward to hearing more of a faster mode that still holds the feel of classic hex tabletop
@sebastiang.503211 ай бұрын
I love Battletech:Override! It's my favorite way to play these days!
@StrixOwlStudios11 ай бұрын
Looks like a solid system, will watch the other tutorials, thanks for that!
@HammerFell-11 ай бұрын
Hell yes! I've been waiting for a tutorial series on Override!
@DeathfromAboveWargaming11 ай бұрын
It has arrived!
@HammerFell-11 ай бұрын
@@DeathfromAboveWargaming Indeed! Im super hype to watch through it and then try and get a few people in the different play groups here to try it out. Out of curiosity, will you guys be making all 6 into a playlist at somepoint?
@marvinjohnson248811 ай бұрын
Thank you. This makes it easier to convert . I was trying to change from classic to Destiny and I was having so many issues. Still haven't found people near me to play,but this I think will make it easier.
@DeathfromAboveWargaming11 ай бұрын
3 more vids coming *tonight* with 2 additional ones trickling out over the next few weeks
@HouseMasterPoDing11 ай бұрын
Excellent video! I look forward to having the complete series to reference. It is possible that the House Master will switch from Alpha Strike to Override given how much work you guys have put into it. The House Master Approves! And have some Fryz with that!
@DeathfromAboveWargaming11 ай бұрын
Hahaha Wawa Gobbler or BUST
@merkarion788311 ай бұрын
@@DeathfromAboveWargaming Will there be information how to create a sheet for a Mech in one of the Videos ? PS: I hope we get a Battlelytics of the Clan Warhammer C3 ( A Clan Mashine from the Golden Age of the Clans that has a Revival in the IlClan Era through Wolf Dragoon´s)
@DeathfromAboveWargaming11 ай бұрын
Yes - part 5, Force Building will go over this. The tool is fairly intuitive - free to use. Just input the Classic/Total Warfare numbers and equipment, or import directly from megamek if you are a patron.
@misterbeeps11 ай бұрын
This rule set is shaping up to be more tasty than the leftover turkey from Thanksgiving that I am still eating. Honestly, it's looking like Override might do away of many of my issues with the Classic BT and Alpha Strike rule sets.
@DeathfromAboveWargaming11 ай бұрын
That is the goal. And I actually lectured my wife for not ordering a turkey big enough to support 1+ months of left overs. Let’s hope she never makes that mistake again.
@misterbeeps11 ай бұрын
@@DeathfromAboveWargamingI like, no, I LOVE a hot turkey sandwich smothered in gravy. Just not every day for a month.
@wolfshadow7428Ай бұрын
Nothing beats classic Battletech
@DeathfromAboveWargamingАй бұрын
Controversial opinion. Many would disagree in 2024.
@shagakhan944211 ай бұрын
Thank you for this video
@DeathfromAboveWargaming11 ай бұрын
You are welcome - 3 more on the way tonight!
@shagakhan944211 ай бұрын
@@DeathfromAboveWargaming awesome I can't wait to see them!
@Snaillearningacademy11 ай бұрын
Coolest name ever. Nice change up from Destiny which was confusing.
@DeathfromAboveWargaming11 ай бұрын
Haha thanks - that was the goal, to deconflict a little but keep a cool BT vibe. 😁
@BazztheBazz11 ай бұрын
This is awesome!
@SaturmornCarvilli10 ай бұрын
I like the idea of a middle ground Battletech game. I see a lot of the semi-superfluous dice rolls in Classic, especially re-rolling, but Alpha Strike is a tad too light like. Even with the multiple attacks optional rule. Override seems like a good middle ground. Keeping the heat management and hit locations of Classic. While cutting much of what I consider mostly filler. One question, I noticed on the hit location chart that a roll of a 2 didn't have a location. Is that a re-roll or something like superficial damage?
@DeathfromAboveWargaming10 ай бұрын
A 2 is a floating through-armor critical… so reroll location (another 2 means torso) and then roll to confirm a critical.
@ethanmyers37424 ай бұрын
After playing override, I felt that the marriage between BTC and AS is great but there’s things in the relationship to iron out. The good: It drastically reduces the number of ticks of mechs to be simplified, quantity speaking. Its rules flow similarly with classic with some AS elements included so it’s easy to pick up and go. The not so good: The gameplay time is still the same as classic so don’t expect it to be fast paced. I wasn’t a fan of the cluster dice rule and feel that it should stick with a chart. Heat is very punishing; I feel that it should be scaled up a little. These are just my impressions having played one game though.
@GunnCloud11Ай бұрын
Buddy of mine and I have played and loved override. We changed a few things. Losing one weapon doesn't destroy a whole TIC, that has never been a thing in video games or Solaris. Second we made the run just a run is a plus one tmm and to hit, cause it doesn't fit the rules as written for a sprint which has to be twice the walk.
@nyandyn11 ай бұрын
There are tons of time sinks in Classic - too many to list here and no, they are not solvable with dice boxes-of-death and memorizing the tables. They are not individually bad but quickly add together and make it exhausting to play just a lance vs lance sized game.
@DeathfromAboveWargaming11 ай бұрын
You and I are on the same page. I think you said it well though - less about the individual things and more about when you put them all together. Alpha Strike otoh plays very quickly but at the expense of some of what we love. That is what caught my eye initially with the MechWarrior Destiny combat system - best of both!
@harvestblades9 ай бұрын
As a "new" tabletop player that doesnt have time to play outside of with my ten year old son after a year i still love tutorial vids like this & im curious to get your take as i love Battlelytics (Despite your thoughts on the Hunchback! ;) 😉
@DeathfromAboveWargaming9 ай бұрын
Thanks for watching!! Lots of juicy Battlytics vids out there - we are bound to agree on at least one 😜
@chrisbyrnes875811 ай бұрын
When looking at the max damage allowed for the TIC system, do you take into account lore-adjacent reasoning such as the Hunchback 4P's 6x medium lasers 'replacing' the AC20? Either way, this looks to be a really fun system; a good balance between the two established systems. Great video, as always!
@DeathfromAboveWargaming11 ай бұрын
We adjusted it down (from 10 to 7 to 5) after playtesting and feedback - we didn’t look too closely at the lore for this one beyond the concept of TICs!
@05Matz11 ай бұрын
Huh. Normally I have a knee-jerk reaction against 'simplified' rulesets like Alpha Strike, but I have to admit this looks a lot more... practical to run in more situations than classic BT, while still maybe fitting into the same 'niche', unlike something like AS which doesn't scratch the same 'big complex machines' itch.
@johntrotter737211 ай бұрын
Hexagons are the bestagons. :)
@rburt311 ай бұрын
Big thanks to Aries!
@VictorSteiner9 ай бұрын
I would really really love to see an expansion of these explanations for VTOLs and tanks so we could play combined arms without reading those 3 rulebooks.
@DeathfromAboveWargaming9 ай бұрын
You don’t really need to read anything… watch a battle report or two. Vehicles move and shoot like everything else. VTOLs have a few nuances with moving vertically but there really isn’t much to it. Also pop into our discord - lots of people there can help. We may get to a video down the road on vehicles, but it is 90% redundant.
@nappopsOG11 ай бұрын
Pdf? Cannot wait for more.
@DeathfromAboveWargaming11 ай бұрын
It is available now on the website 👍
@Dark-Hound11 ай бұрын
Thank you so much for this series. I have been wanting to get back into btech. But classic is too time consuming and Alpha is too simplified for me. I had been eyeing Override for a while now. But have not tried yet cause I was waiting for a better walkthrough of the system. This rocks!
@DeathfromAboveWargaming11 ай бұрын
Glad it is helpful!!! Enjoy 🙂
@gijimmy111 ай бұрын
What is override?
@halmartin74178 ай бұрын
Did you watch the vid?
@Blaster__CA11 ай бұрын
Needing 6x parts to 'teach' a version of the otherwise simple+approachable game of BattleTech... 🤯😵🤐
@DeathfromAboveWargaming11 ай бұрын
Comment of the month!
@Blaster__CA10 ай бұрын
@@DeathfromAboveWargaming I know, right? I mean it's only what, 2hrs+ of Learn To Play, 'stead of the regular/norm of maybe 30mins to teach CBT?
@DeathfromAboveWargaming10 ай бұрын
@Blaster__CA 30 minutes to teach Classic? LOL dude you are a trip.
@Blaster__CA10 ай бұрын
@@DeathfromAboveWargaming Took less than that to teach my 8yr old nephew & his friend. & no QSR in the late 90s, no rules held back. It's just a a buncha math & charts afterall. They didn't master it in 30mins or less, no doubt. But they started with 2 Mechs, 100t total each. They were blowing sith up in no time. & it only took about 3 games with my help before they were playing on their own. I'd spectate here & there & they were 99% on it. Seriously, it doesn't take more than 30mins to teach Classic.
@Blaster__CA10 ай бұрын
@@DeathfromAboveWargaming & for the record; Guerrilla Miniatures Games taught & played a 1 on 1 game of QSR in 28mins. Then taught the rest of the Rules & played another game, Lance on Lance no less, in 49mins. So yeah, 1hr, 17mins to teach and play both a QSR & full game. Seriously, it's not that difficult! [& yeah, I'd total up the actual teaching time of both vids, sans game actually being played, if I thought it'd make a difference...]