Deepwater Guard Craft to Watch Out For! From the Depths

  Рет қаралды 6,996

BorderWise

BorderWise

Күн бұрын

Пікірлер: 66
@Klint_Izwudd
@Klint_Izwudd 3 жыл бұрын
The Tarpon's most dangerous weapon is that horn. Brown trouser time.
@ComradeRedmond
@ComradeRedmond Жыл бұрын
What is the horn from tho. Ive heard it so many times in other places, the exact same sound
@RMMinc
@RMMinc Жыл бұрын
Damn. I just tested tarpon against 90% of godly designs and unless it's PAC or lasers or like 2000ms railgun tarpon wins or tanks indefinitely. IDK how this is not dangerous
@brm1380
@brm1380 3 жыл бұрын
Good video borderwise, and I would like to add another honorable mentions: the coffin nail, its a problem if you dont bring a strong enought AA, and the Piraiba, not the strongest, but the same reason of the coffin nail
@sampletext5959
@sampletext5959 3 жыл бұрын
Also, fighting the Piraiba in the story missions. If the missiles don't get you, the broadside cannons almost certainly will.
@BorderWise12
@BorderWise12 3 жыл бұрын
I thought about mentioning those, actually. I guess they're being honorably mentioned here?
@brm1380
@brm1380 3 жыл бұрын
I guess they are
@SamSchurger
@SamSchurger 3 жыл бұрын
Also, don't take cheap or lightly armoured aircraft to a fight with a Coffin Nail. I did something like that once, and it was quite a mistake. When I finally killed it, the fighter it previously destroyed ended the fight by ramming its disintegrating corpse.
@abcadef6171
@abcadef6171 3 жыл бұрын
Yup: that thing killed one of my first (otherwise) effective campaign craft. It was a little monitor that could definitely kill any ship the DWG were going to throw at it. Key word: ship. It had no ability to fire meaningfully upwards, so the stupid coffin nail just sat above it and slowly bombed it to death.
@sampletext5959
@sampletext5959 3 жыл бұрын
Personally I've found the Rapier really irritating. There's a good reason you start with one in "Of Oil and Pirates": It's like a Corsair, but fast enough to keep up with some of the Watch's sailing ships. It _really_ screwed me over when I wasn't ready to fight one.
@comradetonk8280
@comradetonk8280 3 жыл бұрын
It's kinda the quintessential DWG ship. Yeah it's weak, but don't under estimate it.
@darthkarl99
@darthkarl99 3 жыл бұрын
The crossbones is one of my standard test targets when building weapons systems.
@BorderWise12
@BorderWise12 3 жыл бұрын
She's pretty good for testing anti-munition defenses too with all them flash suppressors. :)
@darthkarl99
@darthkarl99 3 жыл бұрын
@@BorderWise12 True, aesthetically she' one of my favourites too.
@gilbertley1309
@gilbertley1309 2 жыл бұрын
For me I use the Tyr most of the time, and I also use the Megalodon for more expensive weapons.
@MegaDan5
@MegaDan5 3 жыл бұрын
For me, the major irritation was the Falkenheim. Trying to fend one off when you barely have the resources to build a fighting ship is a major league pain in the butt, even more so when you don't have something to fend off the little fighters that come with it.
@elikirkwood4580
@elikirkwood4580 3 жыл бұрын
I had the same experience on my first playthrough until I figured out that its very easy to down it and capture it. Then it became a cram front sider with a nasty advanced cannon on the bottom
@MegaDan5
@MegaDan5 3 жыл бұрын
@@elikirkwood4580 Do you happen to have some advice for a rookie trying to fight a Falkenheim?
@elikirkwood4580
@elikirkwood4580 3 жыл бұрын
Use flares to stop the missiles from the plane, and metal armor at least above the water for their guns and the gun on the falkenheim. Then some agile missiles and beltfed 80mm adv cannons should take them down
@milesbarrineau1584
@milesbarrineau1584 3 жыл бұрын
Personally I would love to see this with every faction (or at least the OW, SS and LH since I always fight them early as well. I personally just did the campaign one last time before all the changes start to come down and used a combo or my super cheese subs and normal ships and ran into a few ships I've rarely seen before and even lost one of my subs because it wasn't properly prepared for the fight it got.
@jakaltha7067
@jakaltha7067 3 жыл бұрын
Kind of surprised you didn't mention my nemesis in the DWG. The "Mistraider". Not the most powerful, even by DWG standards, but those guns can effectively target and hit your craft from silly ranges. 2000+ meters. Plus it fires in large salvos, like a long range shot gun. That thing has caused me no end to trouble. More so in Adventure mode where it can hit you from beyond render range. but it always makes a mess of my earlier craft if they spawn it in in campaign.
@BorderWise12
@BorderWise12 3 жыл бұрын
I was considering that one, actually! We can chalk leaving it out to personal bias, I've never encountered one at a bad time.
@jakaltha7067
@jakaltha7067 3 жыл бұрын
@@BorderWise12 that make perfect sense. would only qualify as an honorable mention at best anyways.
@revengefullobster4524
@revengefullobster4524 2 жыл бұрын
Oh yeah! When you are new, the DWG are quite terrible... I was terrified of the Angry Chicken, Prowler, Kracken, Squirrels, Plunderer, Ransack, Tortuga, Orca, Paddlegun and Moray, Basically all the godly craft back in the early days! :) it took me a very long time to build anything that could go head to head with them without a million repair bots. This was also before aps was a thing. I'm glad the Leatherback was not around then! There are alot more scarier things now. I agree with the Crossbones to an extent, but if you make the mistake of trying to out cram it, you might be in for a surprise. Many years later, I've finally built a ship that can solo the Meg, for less cost. Dreams do come true! Good vid!
@ryokkeno
@ryokkeno 2 жыл бұрын
They've done a lot of updates since this video came out. New Pequod is like a shark, a lot of vessels can defend themselves better... and some craft haven't been touched so they flip over a lot.
@inscseeker401
@inscseeker401 3 жыл бұрын
Finally them getting recognized
@BorderWise12
@BorderWise12 3 жыл бұрын
People sometimes forget that the early stuff for the newer players is still a tough obstacle, eh? :)
@revengefullobster4524
@revengefullobster4524 Жыл бұрын
There are some pretty tough new ships. The Loggerhead is pretty impressive. It does double duty as an airship but can also submerge and is pretty nasty!
@vadenummela9353
@vadenummela9353 Жыл бұрын
No idea how it happened but I started running into alot of the Lightning Hoods when trying to finish off the Deepwater Guard. So instead of being worried there might be a Crossbones waiting around some corner there were MULTIPLE Candelas. Candela, the 1.2mil$ godly hover battleship that can lightsaber metal hulls in half. I was just about getting used to fighting Corsairs.
@BorderWise12
@BorderWise12 Жыл бұрын
Lightning Hoods are the disco-themed difficulty spike that no one deserves. XD
@DSIREX_
@DSIREX_ 3 жыл бұрын
ok not gonna lie here I started out building small ships including some failure planes to get rekt by a single pilderer in campaign after litteraly just capping 1 piece of the map
@maxzinusnightfury1208
@maxzinusnightfury1208 3 жыл бұрын
The DWG got a new sub and its really scary, it can also fly, shoud check it out, its called the Loggerhead!
@BorderWise12
@BorderWise12 3 жыл бұрын
Wait, it can FLY?! I need to check it out again! XD
@maxzinusnightfury1208
@maxzinusnightfury1208 3 жыл бұрын
@@BorderWise12 aye! i took a bit of pokeing at it, its got a lot of acbs that control its AI, and in some combat testing it appears that it flies if it gets too far away, they are also fairly tough!
@InsufficientGravitas
@InsufficientGravitas 2 жыл бұрын
@@maxzinusnightfury1208 Its got a pretty neat top mounted advanced cannon too, and some nasty weapons.
@ithuriel128
@ithuriel128 3 жыл бұрын
Thanks for this! Super fun.
@BorderWise12
@BorderWise12 3 жыл бұрын
Yer welcome! Glad to hear it. :)
@luckas2942
@luckas2942 3 жыл бұрын
love the videos man!
@BorderWise12
@BorderWise12 3 жыл бұрын
Cheers! :D
@crackheadengineer3716
@crackheadengineer3716 2 жыл бұрын
32:40 am i tripping or did the Tarpon sound a horn?
@bd5317
@bd5317 3 жыл бұрын
Some godly dont spawn on custom campaign even you set it later on in godly difficulty for some reason or maybe they are rare in custom, some of this godly are common spawn in godly/very hard difficulty to the point in rare occasion DWG destroy onyx watch before you reach them, to those who doesnt know godly/very hard difficulty from the depths puts you in the middle of the map and everyone hates you so fighting DWG rarely happends in godly. I remember my first time from the depths the paddlegun destroy me to the point it force me to study advance canon and missle. I agree some of this ship will destroy beginners but with little experience they are easy to destroy. I want to see borderwise try very hard difficulty (not custom set but from the depths very hard mode) it will be entertaining.
@BorderWise12
@BorderWise12 3 жыл бұрын
Good news! I HAVE tried very hard difficulty on stream! It was a disaster! XD
@bd5317
@bd5317 3 жыл бұрын
@@BorderWise12 we need to band up and put borderwise name in the leaderboard
@bd5317
@bd5317 3 жыл бұрын
@@BorderWise12 can you do a most wanted on Stronghold its my favorite punching bag that replace the bulwark
@Couram
@Couram 2 жыл бұрын
Pequad= underwater Dunsparce
@kamilgrzybowski4625
@kamilgrzybowski4625 3 жыл бұрын
i encountered the flounder for the first time and got violated. in the camaign... i lost :(
@BorderWise12
@BorderWise12 3 жыл бұрын
Yeah, that's what I was thinking of when I made this video. We all get blindsided by stuff eventually. 😅
@riven8890
@riven8890 3 жыл бұрын
why is the marauder not there
@BorderWise12
@BorderWise12 3 жыл бұрын
'Cos otherwise the video would be 5 hours of me gibbering in terror at the majesty of the superior combat vessel. 😮
@riven8890
@riven8890 3 жыл бұрын
@@BorderWise12 ahh yes, I suppose this is why we do not speak of the marauder, otherwise us FTD players would start cowering from fear of superior pirate engineering
@yvyboulet4345
@yvyboulet4345 3 жыл бұрын
The Pequoq sucks just because its a sub who's not underwater >< thats silly
@LightningDragon79
@LightningDragon79 3 жыл бұрын
Sadly, my like was the 70th like.. rip 69 likes.
@pokeface119
@pokeface119 3 жыл бұрын
You should learn how to make a short concise script and cleaver cuts to shorten your videos down to around 25 minutes while retaining information. Your tutorial Videos specifically I completely ignore because no one other that your own fanbase is going to spend 45 minutes learning a single specialized thing like "Tracks". Tutorials are supposed to be the highest form of condensed information so people can spend 10 minutes and understand the over all basics of *insert thing*
@BorderWise12
@BorderWise12 3 жыл бұрын
So where do you think my fanbase originally came from? 🤔 Every single time I've tried to shorten tutorials via scripting or editing (yes, I have tried), people have gotten on my case for leaving things out or skimming things over. This game does NOT lend itself well to short, concise tutorials and trying to do what you're asking would likely make me give up on tutorials entirely. You are welcome to try it and prove me wrong, however. 😃
@pokeface119
@pokeface119 3 жыл бұрын
​@@BorderWise12 I mean, people will inevitably like it if it exists. Just as there are those who dislike it xD But you cannot honestly tell me that you can't shorten your videos and make them more time efficient.. You often spend several minutes multiple times per video finicking around with settings and blocks only to go back on what you initially said then think about it like "Is this really right?" (In Specific Cases) In those kinds of cases, you can cut out a lot of the faff while retaining important information. I'd also recommend (instead of recording the video and audio at the same time) try writing down the script, everything you plan to do in the video, then record the video and narrate over it after you have the footage. This is the easiest way in my experience to condense information in a single video because trying to take everything in 1 take is extremely difficult. I appreciate the work you put in, but I don't enjoy the time sink required to watch your videos. ♥
@benseaman3856
@benseaman3856 3 жыл бұрын
@@pokeface119 have you played from the depths to quote a phrase I heard it's a learning cliff on fire with bears on it.
@BorderWise12
@BorderWise12 3 жыл бұрын
@@pokeface119 I see where you're coming from, and I promise you I try (and will continue to try) to keep unnecessary waffling down. However... You know you can just watch the video at double-speed, right? That's in fact how many of my regular viewers do it. If that's not enough, it's a little strange to me that you'd be patient enough to go through the hundreds or thousands of hours necessary to get competent at FtD but a 30 minute to 1 hour KZbin video is impossible for you to sit through. My videos are a time sink mostly because FtD itself is a time sink. The people who were making tutorials before me - Rosefall, IreLan, even Lathrix when he was making them - all made pretty lengthy tutorial videos as well, so it's not just me.😜 Like I've said, I've tried shortening and scripting videos before: some of my very earliest non-FtD videos were all scripted and the degree of perfectionism that comes into play means a script can take me days or even weeks to finalize. Writing a script might make the video shorter, but it's far more time-consuming - and draining - for me behind the scenes. And this game is not unchanging, it updates when you least expect it. I'm not spending ages writing a script only for an update to come out of the blue and render half or all of my script useless. I'd rather just get the video out there and then be sad when it inevitably falls out of date.😆 The cases you're talking about when I faff around with settings actually happen quite rarely in tutorials and are generally over in less than a minute. I leave them in mostly 'cos I like to laugh at myself and show people that I sometimes struggle as much as they do, which is a VERY important thing to show with this game for new players. Trying to match what I do in the video with scripted post commentary is just not feasible time-wise. It already doubles the recording time when I do it for Let's Builds, which is completely unscripted and not even intended to be informative. Doing it live means I can match audio with what I'm doing without even worrying about it, respond instantly to what is happening in the game and demonstrate principles as and when they occur to me. FtD is also somewhat unpredictable sometimes: multiple times I've tested things off-camera just for something slightly different to happen when recording. It's derailing enough when I'm just improvising with a few notes, it's even more derailing if I'm trying to follow a strict script. Not to get personal, but I checked your channel and there is not a single tutorial for anything. I always appreciate feedback and criticism, but please don't insist on recommending things to me that you have not tried yourself and put out there for people to see. I'm one of the very few people making tutorials for this game, and if nothing else I know what works for me at this time. And finally: here's not one, but two playlists full of tutorials which are between 20 to 6 minutes long. I do keep things short, whenever I can, even though it might not seem like it. 👍 Quick Guides: kzbin.info/aero/PLaRoLXEzRVvZ4oi9MaN6wVjIiwVPISfzX Cheese Tactics: kzbin.info/aero/PLaRoLXEzRVvYhGw8GVS9emmoFs3z9NYdj
@pokeface119
@pokeface119 3 жыл бұрын
​@@BorderWise12 I watch *all* videos at 2x speed as a default. I value my time and try to condense as much information down as possible. Who said I watched "Rosefall, IreLan, even Lathrix" tutorial videos? (Though I do sometimes) I often try and find the shortest tutorial video I can even if its from some guy with only 300 subs. You can always improve, whether that be for time or the way in which you convey your message.. Regardless of whether or not everyone else does it. (I spend hundreds and thousands of hours getting competent at FTDs even though FTDs is a time sink because it improves my building skills overall which will remain through other buildings games.) For the 3rd paragraph I pretty much agree with. It definitely takes more time to record a video then narrate over it compared to when you can just record as things move along. I also see the never ending updates as a massive hinderance to both creators and players alike because in only a few months all your effort will become obsolete with the next update inevitably comes around.. So I understand not wanting to put in a lot of time and effort into a video that will be useless in such a short time. "Not to get personal, but I checked your channel" I figured you might, but I also would have thought you would have realized this is an alt account. I personally do not comment or watch videos on my main. (I personally forget the videos I have up on here with this channel.) It's a massive assumptions saying I don't know what I am talking about based solely on the fact I don't tend to this channel. The information I provided already shows I have put a lot of care and effort into what I use for a tutorial format. (KZbin also cleared out my initial message and I couldn't get it back so this is my second draft trying to salvage what I had from the first by memory)
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