Dunno why audio is like that but you can probably fix it with some settings.
@dennisthemenace4288 Жыл бұрын
Without recording fps? SPU thread from 1 to auto in "CPU". Enable white colour buffer, reduce resolution scale to 80% and toggle vsync, A-F, A-A off and asynchronous texture streaming on in "GPU".
@SlaYeR.R Жыл бұрын
My settings were almost same also from what i noticed i was getting 3-4 fps more when i wasn't recording but breaking objects always causes huge framedrops.
@dennisthemenace4288 Жыл бұрын
@@SlaYeR.R this is emulation, you can't say my settings were ALMOST same. My advise would be to take above mentioned settings into consideration. Not sure about the performance difference though.
@SlaYeR.R Жыл бұрын
Alright lol
@dennisthemenace4288 Жыл бұрын
@@SlaYeR.R so how was the change, comment back after trying.