Demon's Souls: Remaking a PlayStation Classic - Documentary

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Noclip - Video Game Documentaries

Noclip - Video Game Documentaries

Күн бұрын

Пікірлер: 1 700
@NoclipDocs
@NoclipDocs 3 жыл бұрын
Hit that 4k button if your internet pipe can take it. Umbasa. www.patreon.com/noclip
@Aragorn7884
@Aragorn7884 3 жыл бұрын
thx for the 4k60fps!
@NoclipDocs
@NoclipDocs 3 жыл бұрын
@@Aragorn7884 Our pleasure, you should see the size of this project file! :D
@EyesOfByes
@EyesOfByes 3 жыл бұрын
Gigabit fibre, unlimited dataplan, 4K60fps looks amazing on a 1080p display, less compression artefacts. My poor SnapDragon 865+ got very very hot though... 😁 So thank you guys for uploading in 2160p, stunning image quality!
@Robber7
@Robber7 3 жыл бұрын
Truly sick quality. I couldnt even tell the gameplay was video lol
@colorofmus1s
@colorofmus1s 3 жыл бұрын
I suggest uploading the next doc in smaller segments and as whole (like this).
@Ipavaiva
@Ipavaiva 3 жыл бұрын
"We even looked at characters feet" The spirit of true Miyazaki experience lives on with Blue point games as well
@ticklememary992
@ticklememary992 3 жыл бұрын
lol
@mookiestewart3776
@mookiestewart3776 2 жыл бұрын
Lol
@Gabriel-qs1ly
@Gabriel-qs1ly 3 жыл бұрын
35:17 "looking at every single character down to their feet..." Shows Maiden in Black. Truly a man of culture was editing this video
@NoclipDocs
@NoclipDocs 3 жыл бұрын
We had a long meeting over it as we also had Fool's Idol's feet. Demon's Souls is a top game if you desire 4k feet.
@samaritan29
@samaritan29 3 жыл бұрын
@@NoclipDocs Based.
@KingLich451
@KingLich451 3 жыл бұрын
ew
@hagbardceline711
@hagbardceline711 3 жыл бұрын
@@NoclipDocs embarrassing reply
@cinderscarlet
@cinderscarlet 3 жыл бұрын
@@hagbardceline711 embarassing reply
@LPDani123
@LPDani123 3 жыл бұрын
As a programmer myself, thank you for a documentary that focuses on the technical aspects, most of the documentarys tend to largely focus on designers and game design sometimes not even interviewing the programmers
@WritingOnGames
@WritingOnGames 3 жыл бұрын
This doc was truly excellent. Always been fascinated at how Bluepoint consistently manages to make some pretty drastic changes but still maintains the utterly unique feel of the games they work on. Was great to get an insight into that process. Keep up the amazing work Danny and crew!
@Edaym
@Edaym 3 жыл бұрын
Except it's far from unique amerilard
@MrFr2eman
@MrFr2eman 3 жыл бұрын
@Skaab Ruinator Is there really a need to call people names? I agree that the remake completely missed the mark with the art side of things, but that's not the reason to be toxic to people, who believe otherwise.
@triplehelix3207
@triplehelix3207 3 жыл бұрын
@@MrFr2eman calling people names doesnt make his words any less true and, god knows, the truth hurts
@GT3-787B
@GT3-787B 3 жыл бұрын
@Skaab Ruinator The hell are you talking about? How did they exactly butcher it? While some things did change it's clearly the same game underneath. Is it the longer animations for backstabs and parry? I really want to know specifically if you have some legitimate criticism, or are just saying that to get a rise out of people.
@guitarspud1723
@guitarspud1723 3 жыл бұрын
@@GT3-787B I'll give you one. The Storm Ruler sounds like a whimper compared to the thundering crash of the original.
@mattsmith2084
@mattsmith2084 3 жыл бұрын
"FromSoftware politely declined our requests" *pauses video and goes to corner to quietly cry*
@calfae01
@calfae01 3 жыл бұрын
What happened?
@mattsmith2084
@mattsmith2084 3 жыл бұрын
@@calfae01 Basically implies that FromSoftware won't be part of any NoClip docs, they always decline. A more in depth of their games from their perspective doesn't look like it's going to happen for NoClip which is a shame
@spinyslasher6586
@spinyslasher6586 3 жыл бұрын
@@mattsmith2084 Fromsoft is known for being very secretive, that's why you don't see as much documentation of the inner workings of their studio, most of what we know is from some staff interviews.
@KingLich451
@KingLich451 3 жыл бұрын
it's for the best, perhaps
@Texelion3Dprints
@Texelion3Dprints 3 жыл бұрын
They don't want people to know that they don't actually develop games. They just make human sacrifices to the God of Pain and Suffering until He pops out a new game.
@Midnighthalo
@Midnighthalo 3 жыл бұрын
You guys never disappoint. What a beautiful video.
@NoclipDocs
@NoclipDocs 3 жыл бұрын
Thank you so much for taking the time to watch!
@Kyle_00
@Kyle_00 3 жыл бұрын
@@ahamb my friend. You must learn the meaning of simp. Its not applicable here in this context.
@NoclipDocs
@NoclipDocs 3 жыл бұрын
@pervert
@maxhill9254
@maxhill9254 3 жыл бұрын
+1
@HugoStiglitz88
@HugoStiglitz88 2 жыл бұрын
@@Kyle_00 It might actually be an inside joke man. Midnight is a big youtuber in the DOOM community and on Hugo Martin's live streams (game director of DOOM Eternal and 2016) there's a guy replying to everyone calling them simps so it's become a meme. I HOPE that this guy is making a joke about it rather than legit being like the clown on Hugo's streams
@kingofthesharks
@kingofthesharks 3 жыл бұрын
Noclip, you have a heart of gold. Don't let them take it from you...
@SimpleArt93
@SimpleArt93 3 жыл бұрын
Beware the limits of your own power.
@Rudi4rius
@Rudi4rius 3 жыл бұрын
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH HELP ME
@CircleOfSvlt
@CircleOfSvlt 2 жыл бұрын
Thank you Tom (:
@cptspoofy
@cptspoofy 3 жыл бұрын
I can’t wait until the PS5 comes out next year. I’ll be playing this day 1.
@cyberangel82
@cyberangel82 3 жыл бұрын
Irony?
@OptimumSlinky
@OptimumSlinky 3 жыл бұрын
@@cyberangel82 Technically, that’s sarcasm.
@joesaiditstrue
@joesaiditstrue 3 жыл бұрын
😂
@jj2sad504
@jj2sad504 3 жыл бұрын
😂
@ThomasMBlank
@ThomasMBlank 3 жыл бұрын
@@UberNoodle buddy you'll get the ps5 and they'll be on the ps10
@ShellComics
@ShellComics 3 жыл бұрын
The devs sitting around a campfire is a fantastic touch haha! Well done as ever :D
@senecauk8363
@senecauk8363 3 жыл бұрын
Had no idea they mo-capped everything. That is crazy dedication.
@mookiestewart3776
@mookiestewart3776 2 жыл бұрын
Just got to that part in the video , that’s insane they redid the entire mocap…… Jesus Christ lol
@Bobio
@Bobio 3 жыл бұрын
35:14 "...down to their FEET..." Somewhere in the deep dark recesses of FromSoftware, Miyazaki feels strangely called out.
@travismccoy8316
@travismccoy8316 3 жыл бұрын
Boletaria Palace does not get the credit it deserves for setting the Souls gameplay loop. 1-1 is perfect game design.
@donttouchthisatall
@donttouchthisatall 3 жыл бұрын
Could not agree more. The shortcuts and the layout. Immense! Still one of my fav areas in the game to this day
@jacob-fj9ev
@jacob-fj9ev 3 жыл бұрын
Also worth noting that you can’t level during 1-1. It’s just you and the tools they give you. No grinding to save you.
@Stefan0os
@Stefan0os 3 жыл бұрын
@@jacob-fj9ev thats a good point, and that while death does suck and you lose souls, you wont really be able to collect that many souls off the start anyway so the consequences aren't quite as harsh too. Its an excellent intro to the mechanics of the game and its the real tutorial imo where the first tutorial is kind of a fakeout, down to killing you at the end lmao. I hate boring tutorials and this is one of the few series to understand how to make an interesting sneaky tutorial you dont even realize is there.
@henrafel2892
@henrafel2892 3 жыл бұрын
Could say the same about Demon's Souls as a whole ^^
@metfan4l
@metfan4l 3 жыл бұрын
Man, hearing them talk about all the steps they have to go through sounds like a complete nightmare to me, haha. But they certainly did a great job, this remake was fantastic!
@David-nd4to
@David-nd4to 3 жыл бұрын
Unlikely. They literally shifted the source code to ps5.
@Ozzianman
@Ozzianman 3 жыл бұрын
@@David-nd4to Not that simple. Demon Souls was made for PS3 which had a very special CPU architecture for its time. Its not just "shifting" the source code to the PS5, they had to adapt it from CELL to work with x86_64. Its probably not a "hard" task, more like time consuming.
@Eerazor
@Eerazor 3 жыл бұрын
Thats pretty much "Game Industry" in a nutshell. No one is aiming to make a bad game, its all very hard work, regardless of the result or how it is perceived.
@FullConcerts100
@FullConcerts100 3 жыл бұрын
Metalli-Souls gang
@BackfallGenius
@BackfallGenius 3 жыл бұрын
especially the QA teams having to play the PS3 version and the in-progress PS5 version side-by-side to find the tiniest differences. i would die in 2 hrs.
@Kieranh778
@Kieranh778 3 жыл бұрын
Honestly, this is the highest quality game, I've played, in a very long time. You can clearly feel the love and craftsmanship that went into making it. Some other studios could take a leaf from their side and learn, you can't simply throw enough money at the wall and automatically get something great, or even good.
@venom2935
@venom2935 3 жыл бұрын
Well that sucks for you, because the game looks outdated. The combat looks like crap.
@theoneb22000
@theoneb22000 2 жыл бұрын
@@venom2935 😂😂😂😂
@MisterHeroman
@MisterHeroman Жыл бұрын
Bro this is a 2009 game.
@big-wood196
@big-wood196 Жыл бұрын
@@venom2935 name a game that looks better right now dummy 🤡🤡🤡🤡
@markellison24
@markellison24 3 жыл бұрын
*opens popcorn and pushes play*
@landonny
@landonny 3 жыл бұрын
opens play and pushes popcorn
@thirdcoast6513
@thirdcoast6513 3 жыл бұрын
Plays popcorn and pushes open
@thirdcoast6513
@thirdcoast6513 3 жыл бұрын
Opens play and popcorn pushes
@thirdcoast6513
@thirdcoast6513 3 жыл бұрын
Pushes popcorn and opens play
@juicebox2159
@juicebox2159 3 жыл бұрын
Closes video
@rogthepirate4593
@rogthepirate4593 3 жыл бұрын
27:30 wait ... WHAT?? Vaulting was actually implemented in the original??? I've played that game for years and I never knew! I always got to Ostrava and the Thief ring by rolling off the stairs, I thought that was the intended way to do it lol I was certain this one was an improvement done by Bluepoint.
@LuizAlexPhoenix
@LuizAlexPhoenix 2 жыл бұрын
Yeah, I found it on my first playthrough by accident and when I brought it up in conversation it was often a surprise to people. I don't think of any other point in the game where it comes up.
@quereakwer8135
@quereakwer8135 2 жыл бұрын
@@LuizAlexPhoenix its all over in bolateria 1-3
@David-tl6ix
@David-tl6ix 2 жыл бұрын
same, I totally thought it was added in, and I didn't even find out about it through the tutorial message or whatrver I just stumbled upon it lol
@weaverquest
@weaverquest 2 жыл бұрын
Yeah it doesn't help that this mechanic was removed in the following Souls games. The crazy part is, there is a section in Latria where if you drop down to get the item, vaulting is the only option ti climb back up but looking at the bloodstains in the og game people just jumped to their death because they didn't know vaulting existed.
@TheRadioSquare
@TheRadioSquare Жыл бұрын
How are there so many people who don't know about vaulting? You literally have to vault in the tutorial for the original game and several times throughout the game to pick up items. Talk about inattentive.
@lethauntic
@lethauntic 3 жыл бұрын
I can't wait until I get to play this 3 or 4 years from now
@organicmethamphetamine2391
@organicmethamphetamine2391 3 жыл бұрын
me too lol... pretty frustrating huh
@joeyxl3456
@joeyxl3456 3 жыл бұрын
I have a PS5 but I'm not paying 80 euros for it. When it drops to around 40, I'm in.
@Dekead1930
@Dekead1930 3 жыл бұрын
Amen…
@kalibr22
@kalibr22 3 жыл бұрын
i waited for a bit and got it for 50€ on sale, today i bought ratchet for 78€ and got spiderman miles morales ultimate edition for 30€
@03chrisv
@03chrisv 3 жыл бұрын
I played and beat the game last year. I was lucky to buy a PS5 on launch day for MSRP.
@EricJacobusOfficial
@EricJacobusOfficial 3 жыл бұрын
Awesome team, awesome game, awesome experience. Thanks Gavin and Chris for teaching this horse a few new mocap tricks.
@RaySquirrel
@RaySquirrel 3 жыл бұрын
My ears perked when I herd your name. Been a fan since I found the Stunt People videos on Revver. Remember that?
@8304u
@8304u 3 жыл бұрын
>awesome team you mean fromsoftware right?
@francescopuddu9837
@francescopuddu9837 2 жыл бұрын
@@8304u he can also mean the team that made the remake since it also takes lots of work and research 🤯
@8304u
@8304u 2 жыл бұрын
@@francescopuddu9837 its a remaster and its bad
@francescopuddu9837
@francescopuddu9837 2 жыл бұрын
@@8304u sure buddy
@madmaxmel
@madmaxmel 2 жыл бұрын
At times, it feels like we players are complaining too much about things, and we don’t remember to appreciate these awesome game developers, for the input and soul they put into the work. Sure, criticism is sometimes in place, but there could be more gratitude. You’re doing a great job, and you’re improving our free time with games!
@brandonthomas6602
@brandonthomas6602 2 жыл бұрын
They ruined a beautiful game and Sony locked content behind a preorder, it’s the destruction of art, we’re not complaining too much, we’re complaining too little
@brandonthomas6602
@brandonthomas6602 Жыл бұрын
@Eclipse nobody loved it, not one single person
@collinz126
@collinz126 Жыл бұрын
@@brandonthomas6602 you’ve got issues
@brandonthomas6602
@brandonthomas6602 Жыл бұрын
@@collinz126 No I just love artistic games and hate when corporate measures push what I love into being commodified and homogenized.
@helpme315
@helpme315 Жыл бұрын
@@brandonthomas6602 The original game was a wonderful artistic creation that can never be replaced. The remake has also had a lot of artistic vision both new and old ies combined of it's own put into it and careful love and attention. To say you dislike it and disliking Sony's locked preorder content is more than fine. But to say every aspect of the remake is destruction of art when it shows off an old piece of art in a new (albeit less shining) light, that in of itself is enough to make me not hate the remake. You cannot claim to care about art if you jump the gun and don't appreciate the art of all things big and small, claiming that no one in the world not a single person liked it. You shouldn't use words like art at all if you are going to be stubborn like that, stubborness defeats the point of art. no new art would be made if stubborness was allowed to fester
@MagMan105
@MagMan105 3 жыл бұрын
You guys always deliver some banger docs, super interesting how when they see what must be built from the ground up and what they can interpret in a way almost has a sense of "restoration" of something like an old relic from the past lost to time.
@illusorywall
@illusorywall 3 жыл бұрын
I am so thankful this was made! Great work!
@laurentlong4702
@laurentlong4702 3 жыл бұрын
finished the game three times already, didn't notice the dragon footprint or the vanishing shadows of the Boletarian Bosses... Well, time for a new build!
@SLX25
@SLX25 3 жыл бұрын
That PS5 remake was one of the greatest games I’ve ever played. Just outstanding.
@Boskibro
@Boskibro 2 жыл бұрын
I loved it as well. I understand they wanted to stick closely to the og formula but I still wish the rolling was more than 8 directions. They improved it from the og game but DS3 play through right before this made it feel pretty janky
@stevenesbitt3528
@stevenesbitt3528 2 жыл бұрын
It’s driving me crazy at the moment, great game tho
@Baltiquee
@Baltiquee 2 жыл бұрын
@@stevenesbitt3528 it's really easy compared to any other Soulsborne
@BatLB
@BatLB 2 жыл бұрын
@@Baltiquee its easier to exploit and shorter, but as a melee fighter its actually the hardest souls game.
@Whitto77
@Whitto77 2 жыл бұрын
@@BatLB Surely you're joking....hardest Souls game as a melee fighter? I have literally never heard anyone say that.
@Lo-Kag
@Lo-Kag 3 жыл бұрын
The sound in this game is simply fantastic, I always felt it (as did my GF who pleaded for me to quiet it down), but after trying RE:Village, another fantastic LOOKING game, I have to say that Bluepoint did something spectacular with the sound. Playing back to back, RE sounds almost weak and weightless. Just the credits scene here with the magic... dammit, this is good.
@shadowbird25
@shadowbird25 3 жыл бұрын
The Storm King is such an audio experience, it's amazing, can you imagine playing that fight in a movie theater!
@-pressxtostart-
@-pressxtostart- 3 жыл бұрын
Getting hit with my first firebomb in 1-1 with the 3D audio made me jump out of my skin, such amazing sound, aswell as another favourite, in 2-2 in the tunnels underground it sounded like a real tunnel ive been in caves in england and you can hear the heat the lava is giving off through the wall, its crazy
@mcgruber
@mcgruber 3 жыл бұрын
Agreed. I brought a new, top of the line theatre system for upcoming games and was not disappointed. The dragon in 1-2 is absolutely ridiculous.
@krookedvulture
@krookedvulture 3 жыл бұрын
I totally agree about the audio. The work that has gone into sound in this game is on another level When we first saw that amazing gameplay reveal, I remember being equally impressed with what I was _hearing_ just as much as what I was seeing ... the breathing and vocalisations by the player character and enemies, the jingle of armour, the soul arrows that sound as if they tear through the air ... sound department at Bluepoint aren't getting paid enough 😆
@yab3146
@yab3146 3 жыл бұрын
its especially apparent when going back to older souls games, there is no comparison
@D71219ONE
@D71219ONE 3 жыл бұрын
I really want Bluepoint to make their own original title. I know they’re built for remakes and remasters, but I feel like they would do an amazing job with their own IP. Besides, Sony could really use a great exclusive WRPG.
@lukkkasz323
@lukkkasz323 3 жыл бұрын
But why though? They haven't shown their approach to design. They probably don't even have any notable gameplay designers, they just adapt/remake stuff. Their staff would have to change a lot just for that and at that point it's not even the same company. Do you know what actually made Demon's Souls so great to be worth remaking? Because certainly it wasn't graphics. The thing Bluepoint is the best at.
@idglet9565
@idglet9565 3 жыл бұрын
@@lukkkasz323 All the considerations they have to make to modernize dated gameplay systems, massively update fidelity and interpret someone else's vision shows a ridiculous amount of understanding of game design and how to create an engaging player experience already. They go far beyond just tracing over someone else's work and they wouldn't have the design chops to stay so faithful to the games they're updating if they didn't thoroughly understand the appeal and design of game fundamentals in the first place.
@lukkkasz323
@lukkkasz323 3 жыл бұрын
@@idglet9565 They don't stay faithful though. Compare Fat Official designs from the Original and the Remake, changing, adding things for no reason. Also being good at adaptation doesn't mean being good at design. Have you ever watched HBO's Game of Thrones? I think the showrunners of GoT proved what I'm talking about the best way possible.
@KingLich451
@KingLich451 3 жыл бұрын
death to exclusivity
@hagbardceline711
@hagbardceline711 3 жыл бұрын
They have no creativity. They basically just slap "good grafix" over games while destroying the original atmosphere and art direction. Absolute hacks
@krookedvulture
@krookedvulture 3 жыл бұрын
I bought my PS5 day one specifically because Demon's Souls Remake was a launch title ... and it's the best launch title I've ever played As much as i wanted it to happen, I never truly believed a game as inscrutable and unconventional as Demon's Souls could ever be remade so perfectly. Bluepoint laid those fears to rest and delivered even more than I could have ever expected So glad that the grandaddy of Soulsborne games got lavished with so much love and attention by such a wonderful development team for a whole new generation of people to enjoy Congratulations and love to Bluepoint! (and great work Noclip as always!)
@KageRule360
@KageRule360 3 жыл бұрын
This game sold me on the PS5, it also allowed me to realize I love Souls-Bourne games ☺️💪🏽
@eugenecheong7066
@eugenecheong7066 3 жыл бұрын
I love Souls-Borne games so much that I now play other games on Hard or Very Hard...then complain when a boss kills me and shout at the screen 'why is this game so damn hard?!'...
@eugenecheong7066
@eugenecheong7066 3 жыл бұрын
@The Ferryman I'm hanging out for Elden Ring...that game is off the hook...
@JaysusV
@JaysusV 3 жыл бұрын
@The Ferryman I'd say learning the games quirks and how to play them can be difficult, but the games are very fair. There's a certain way to play the FromSoft games (with obvious variations depending on the class you're playing as), but once you get that down. Relatively reasonable
@eugenecheong7066
@eugenecheong7066 3 жыл бұрын
@pervert That's true...it gives you a split second to react to an attack you can see coming from an attacker...and it's very close to a real attack...and the difficulty of opponents is increased by reducing that split second gap...howver the gap never reaches zero, because that is a little unrealistic...as you said, arttificial difficulty...
@ERoBB1
@ERoBB1 3 жыл бұрын
Seeing how deathly protective Miyazaki was of the difficulty possibly at the cost of his own job, and how absolutely crucial that was to obfuscating the game's secrets, fostering a community of people helping in-game and on forums, and basically inventing a genre of struggle and reward, it really gives me pause in the difficulty/accessibility conversation.
@joesaiditstrue
@joesaiditstrue 3 жыл бұрын
still the best looking game on next gen systems imo
@theendboss4849
@theendboss4849 3 жыл бұрын
Yes rift apart is really good, but I like demon souls better too
@brandondamitz8876
@brandondamitz8876 3 жыл бұрын
*current gen
@jackofnotrades4350
@jackofnotrades4350 3 жыл бұрын
I agree, rift looks great, but DS is breathtaking
@DroneCorpse
@DroneCorpse 3 жыл бұрын
Same. I do think FF7RI joins its ranks
@Bloodhurl67
@Bloodhurl67 3 жыл бұрын
@@DroneCorpse That game still has pretty blurry textures.
@mordecaiwayne652
@mordecaiwayne652 3 жыл бұрын
I would argue that they mean ‘believable’ more than ‘realistic’. Particularly the dragon.
@casey8836
@casey8836 2 ай бұрын
I'm so happy to have this recommended by KZbin. I started playing Demons Souls again because of how special this game is. I didn't play any Fromsoft games outside of Armored Core and my first Soulsbourne was DS3. Anytime someone asks what is the best looking PS5 game, I tell them to look/play this game. The animations are incredible as well. I loved learning about the process of QA and starting from the original source data. Makes me want to quit my SaaS job and join Bluepoint in Austin. There are many classic games that I would be happy to contribute to and a fulfilling career. Thanks again for sharing Noclip.
@Saeti4
@Saeti4 3 жыл бұрын
started watching and i just remembered that sony disbanded japan studios and this first guy to apper ''Gavin moore'' left before this happened per example
@SirGofres
@SirGofres 3 жыл бұрын
I will watch it soon, did they talk about why they changed some DS original characters/bosses designs into something generic that they weren't? Like Yuria? Wouldn't been better to follow the original concept arts instead of just making what they felt like?
@Ashtarte3D
@Ashtarte3D 3 жыл бұрын
Gotta love the video has only been up for 15 minutes, is an hour long, but already has people smashing the dislike button. FFS people.
@NoclipDocs
@NoclipDocs 3 жыл бұрын
Some folks never beat Phalanx.
@livingaftermidnight
@livingaftermidnight 3 жыл бұрын
Thanks for this awesome production! As a game engineer, I really enjoyed hearing how they tackled the technical aspects of getting the game up and running on new hardware. Both Demon's Souls are masterpieces imo.
@maruf16khan
@maruf16khan 3 жыл бұрын
I have an exam on the 16th. I really can't afford watching this right now. But I am sincerely thankful to the Noclip team for making these super high quality docs for us to enjoy and that too for free. You guys are legends!
@NoclipDocs
@NoclipDocs 3 жыл бұрын
Best of luck with your exam!
@maruf16khan
@maruf16khan 3 жыл бұрын
@@NoclipDocs Thank you! :)
@Rain-King
@Rain-King 3 жыл бұрын
This documentary has given me a deep appreciation for the hard work, craft and artistry that Blue Point Games has put into what is still in my eyes a fundamentally flawed practice. Video games, as with all art, are a product of their time and we diminish their value by attempting to supplant them from that time rather than embrace them, warts and all. While it is a huge technical and artistic accomplishment to alter and improve a game while retaining its core identity, it is no substitute for proper games preservation - something to which the games industry as a whole has a troubling aversion.
@jose131991
@jose131991 3 жыл бұрын
Well put but both will definitely be welcomed! Purist and non would be both satisfied.
@Rain-King
@Rain-King 3 жыл бұрын
@@jose131991 Sure, there is absolutely room for both. I might be a bit more of a purist, but completely understand why people enjoy remakes and have no problem with them as long as the original versions of games remain available for future generations. This was done beautifully with the first two Monkey Island games, for example.
@zainalmayahi4960
@zainalmayahi4960 5 ай бұрын
so youre telling me i have to pay 100-120 $ for silent hill because a remake "would diminish the games value"? cmon now thats just ridicilous you can just play the original if you dont like the remake. And this is coming from someone who doesnt have a new gen console and has only played demons souls on the ps3 and i love it.
@AllThatJuice-
@AllThatJuice- 3 жыл бұрын
The studio heads have done a great job with Bluepoint, nurturing the studio's growth, its been great to see them become more and more ambitious with every project they take on. Excited to see what they're working on next. I know MGS is being rumoured, but I'd love a Tenchu remake
@rustyrocks69
@rustyrocks69 2 жыл бұрын
Good shout on tenchu, I'd take siphon filter too!
@fodassenaosei
@fodassenaosei 3 жыл бұрын
I was expecting for a little more info about the artistic approach, it was rather short imo.
@strikingdiscussion5263
@strikingdiscussion5263 3 жыл бұрын
I wish we had more in-depth videos like this which show what making a game is really like. A lot of critique channels nitpick every aspect of a game without any appreciation for the tedious, utterly challenging process that is making a video game. We owe the people that do this work a ton of kudos. And many in the media would do well to actually inundate themselves to the actual process it takes to make a game.
@strikingdiscussion5263
@strikingdiscussion5263 3 жыл бұрын
@Bib Soss of course it is still possible to make a terrible game, that wasn’t being disputed in my post. My point is that some people that make these 4hr critiques of games do so without ever considering what limitations exist, and must be overcome by, developers. It is analagous to a person saying a fighter isn’t “good enough” while knowing nothing about the sport or the training that goes into it - in short, one will make an ignorant critique of something unless they avail themselves to the process involved with facilitating it.
@clearandsweet
@clearandsweet 3 жыл бұрын
This made me want a NoClip video about WayForward. I dunno why, but it did.
@gregpitta
@gregpitta 3 жыл бұрын
Well, if you have any contact with bluepoint could please ask them if they could add a way to delete a character save? It is great that we don't have a limit anymore on the number of characters created... but I want to somewhat manage it as well. Ps5 by default only allows to delete all at once.
@Ashumbra
@Ashumbra 3 жыл бұрын
True, this would be a very useful feature.
@jmssun
@jmssun 2 жыл бұрын
R.I.P. Japan Studio
@silicone_salami1525
@silicone_salami1525 2 жыл бұрын
The bit about the fans noticing the missing eye patch on the flame lurker and the dev team's response initially being "do we need it" is pretty funny. Especially since earlier in the documentary they're talking about the necessity of keeping and enhancing details. Asking why and what about every room in the Bolaterian Palace, so that the world's stroy telling is rich and consistent. Yeah dudes, that's what the eye patch is - detail 😂
@MrFrapsxiv
@MrFrapsxiv 3 жыл бұрын
Demons Souls was my first PS5 game, totally worth playing, i'd never played the originial and still loved the heck out of it. Amazing achievement indeed.
@notjustsad
@notjustsad Жыл бұрын
seeing this and the comments afterwards I gotta say, I would never ever want to work in the games industry. how you can watch this and call them lazy, doing a bad job, etc. is just such a bad joke. people complaining about eye patches on a character or wings being 2mm bigger, what in the world is going on?! If you love the original and hate change, play the old game, they did not take anything away from you by making a new one? man I love games but I hate gamers. thanks for the great documentary as always!
@themafla3370
@themafla3370 Жыл бұрын
It's not like everyone has a ps3 to be able to play the original, part of the idea of a remake, remaster and port is to bring it to the new generations but they almost always end up touching something small that people end up not liking (this time was the art direction).
@notjustsad
@notjustsad Жыл бұрын
​@@themafla3370 doesnt matter if they dont have a PS3, the new game does not take their experience of the past away from them? Are they forced to play the new version? I liked the first album of Adele, the next one not so much, so I don't listen to it, is it that hard?
@shiny-piplup
@shiny-piplup 7 ай бұрын
They changed a lot of details that makes demon souls demon souls
@Dieozam
@Dieozam 3 жыл бұрын
I love learning the creative process and behind the scenes info on my favorite titles. Good job fellas! This is a great video.
@BackfallGenius
@BackfallGenius 3 жыл бұрын
Japan Studio also owns the Bloodborne IP, right? Given the success of this collab with Bluepoint, I think they know what the fans want next!
@palawolfy4855
@palawolfy4855 3 жыл бұрын
Pretty sure sony owns the rights to it. Japan studio isnt even a thing anymore
@lutherheggs451
@lutherheggs451 3 жыл бұрын
Sony owns it....Sony owns Bloodborne and Demon's Souls, and they don't need to have it remade or remastered nor do they need to have some outside studio do a sequel to it....Maybe, just maybe Sony and From haven't made a sequel because they just don't have any great ideas for it...Or maybe its just because they're busy with Elden Ring. Not every game needs to have sequels anyway, Bloodborne would be just fine as a one off, its story was so well self contained. Sekiro doesn't need sequels either.
@BackfallGenius
@BackfallGenius 3 жыл бұрын
@@lutherheggs451 I was hinting towards a Bloodborne PS5 remake, not a sequel. Would love to experience Yharnam in 60 fps with upgraded visuals in 4K@120Hz.
@icaruswindrune7116
@icaruswindrune7116 3 жыл бұрын
@@BackfallGenius For me, what you said would be something I want, but I would add in fleshed out chalice dungeons and maybe even adding the great one beast back into the game (it basically was fully finished in the retail copy of the game).
@IcepersonYT
@IcepersonYT 3 жыл бұрын
I unfortunately don't have a PS5 but I've consistently been super impressed with the animation fidelity of this game every time I've seen anything about it. The physics, the way cloth moves, how impactful strikes are... it looks fucking fantastic!
@Deffine
@Deffine 10 ай бұрын
Yeah, there is something special about this game you dont see in other games. Its more organic on top of having really high fidelity, cinematic looking graphics.
@walber33
@walber33 3 жыл бұрын
This game is great because the original was great and almost all the changes blue point made was for the worse. And I dont like the feel of this game replacing the original as "Demon's Souls"(as they did with Shadow of the Colossus) they could put the original as a bonus content of this game, they ported the code to ps5 so was very easy to just leave there as a bonus.
@atmatey
@atmatey 3 жыл бұрын
Yes they should have included it, it’s criminal that the original is stuck now on PS3. Thankfully the RPCS3 emulator runs the original Demon’s Souls pretty well nowadays.
@lucaspml3792
@lucaspml3792 3 жыл бұрын
why the changes was for the worse?
@Galacticbraindentist
@Galacticbraindentist 2 жыл бұрын
I still think the art design of the remake is pretty soulless in comparison to the original, despite being technically worse. I respect it a little more after this video but I still would love to play the original demons souls upscaled some day.
@Lico5512.
@Lico5512. 2 жыл бұрын
Try rcps3 demons souls runs pretty good
@TruTrae
@TruTrae 2 жыл бұрын
I actually prefer the art design of the remake in most areas aside from the enemies and the hud. I feel like the original has a very distinct look with the heavy bloom and the limited lighting but the lack of detail and the very limited color palette really hurts the art direction, the later fromsoftware games don't have this issue as often . I would've liked if fromsoftware themselves could've had their hands on the remake as well as it probably would've been perfect but I think bluepoint did a good job.
@MaxIronsThird
@MaxIronsThird 3 жыл бұрын
I really don't like how the look of the game changed so dramatically in the remake. BP's tech is definitely much better though.
@ob1-computers659
@ob1-computers659 2 жыл бұрын
You don't like the way this game looks? It looks INCREDIBLE even 12 months on
@MaxIronsThird
@MaxIronsThird 2 жыл бұрын
@@ob1-computers659 HAHAHAHA, you say 12 months as if that's enough time to date a game, holy fuck, are you 12 or something? The remake looks overly shining and soulless.
@ob1-computers659
@ob1-computers659 2 жыл бұрын
@@MaxIronsThird are you OK? Did I hurt your feelings? Do you need a hug? Have you ever even been hugged?
@MaxIronsThird
@MaxIronsThird 2 жыл бұрын
@@ob1-computers659 It's just that your comment was bit awkward and funny.
@juliusb7713
@juliusb7713 3 жыл бұрын
The shift from Romanesque architecture in Boletaria palace -- not "Roman-like" or neoclassical, that terminology represents a fundamental lack of understanding regarding ehat Romanesque even is -- was a huge mistake
@icaruswindrune7116
@icaruswindrune7116 3 жыл бұрын
True that, albeit the architecture of the original seems more along the likes of early Norman Gothic architecture (which actually is what the Tower of London is). ENG is similar to Romanesque, but there is a difference in that ENG doesn't have as many instances of buttresses as Romanesque does (walls being extremely thick at the bottom), and whenever I played the original - I never noticed many buttresses. If they wanted to keep in the same vein as the original - they should have gone with middle or late Norman Gothic - which share similar traits with the early style, but also have more unique traits that make them more grand. With that being said, the late or high French Gothic style does make sense from an artistic standpoint when looking at Boletaria's history; it being a mighty kingdom that collapsed - and Late/High French Gothic does appear mighty and magnificent (it was even used to show how grand a village was at times [Notre Dame de Amiens being a great example of this]). The prior point is paralleled by Rome in their architecture (they originally had extremely militaristic and plain Etruscan based architecture and then adopted the type of architecture that the Baths of Caracalla was made in). France did similar things under Napoleon (L'arc de Triomphe and the widening of Paris's streets) and their kings - Versailles and the Louvre (Versaille was a hunting cabin originally and the Louvre was a fortress that became a palace).
@sunadokei69
@sunadokei69 3 жыл бұрын
good doc as usual but still disappointed with how little discussion about the enemy redesign. I wish its a little bit more in depth especially some mob enemy type like fat official drastic changes
@eumeliovazquezjr1630
@eumeliovazquezjr1630 3 жыл бұрын
They made a vary beautiful game but I don’t understand why they say they tried to be 100% faithful when they made huge chargers on some things, and made a few things horrible looking. For example adjudicator looks like a blob monster, instead of being golden with markings, the rolling knights now look like zombies. The old hero is not on fire for some reason. They destroyed that whole world with those changes.
@kang2448
@kang2448 3 жыл бұрын
There are actually interesting theory around that old hero we fight is actually his phantom rather than his real form. Since obviously his aura and when he break out of the stone, The stone doesn't actually break. It make me think only his phantom get out.
@merlinplagge8354
@merlinplagge8354 3 жыл бұрын
Watching this when it came out made me give the remake a second chance, really trying to play my first soulslike. 50 hours later I actually finished the game, thinking about it night and day. Now I am watching the documentary again with a whole new set of eyes. Thanks for this NoClip and Blue Point!
@JediPloys
@JediPloys 3 жыл бұрын
19:43 Sure is faithful to the original, huh? How they were fine with changing the art direction? It's not like a big part of the story in these games comes from the environment, and that changing it up would change the subtle story telling.
@LieseFury
@LieseFury 3 жыл бұрын
the shape of the castle has no bearing on the story, and bluepoint's reimagining is better.
@Alrekr666
@Alrekr666 3 жыл бұрын
@@LieseFuryBetter is arguable.
@JediPloys
@JediPloys 3 жыл бұрын
@@LieseFury Perhaps it was a bad choice of me to point out them talking about the castle and the architecture, but the point I was trying to make was that they said in other interviews and stuff that they were making a faithful remake, and yet here they are just saying they're fine with changing the art direction because "things change." As for the story, if you look around Boletaria in the remake, it's overgrown with foliage and looks to be abandoned/overtaken for a long time, where in the original, it looks like the place was overrun recently. Like, very recently. There's fresh blood and unrotten food still around.
@MrFr2eman
@MrFr2eman 3 жыл бұрын
​@@LieseFury Shape of the castle has no bearing on the story, really? A strict, grey and militaristic-looking city doesn't tell a different story from a gothic, covered in vegetation, overly-detailed city? And I wouldn't say it's better at all, original designs had a lot of thought and function in mind, which is something that was lost even in the later Fromsoft games, and definitely got lost in the remake, where the art direction throws an overwhelming amount of detail at the player, but if you actually stop and think about how things work, the believability of the world falls apart.
@kang2448
@kang2448 3 жыл бұрын
@@MrFr2eman the lore describe the Boletaria as this mighty kingdom. But the original barely look like a kingdom at all. Look at the Boletaria gate. In a lot kingdom it make a lot sense to give entrance a beautiful design. So that when other kingdom visit it. It will give them a good first impression. But the original look like a box.
@aleksandarbrcic2521
@aleksandarbrcic2521 3 жыл бұрын
We need Legacy of Kain remake done by this guys.
@PlaylistGeneral
@PlaylistGeneral 3 жыл бұрын
Holy fuck what a great idea, they absolutely should!
@DrFurb
@DrFurb 3 жыл бұрын
I've watched my son complete the Japanese PS3 version 20+ times then he requested the EU version and did the same. I don't know if I'll ever have the resources to even play this once. But I'm going to try.
@TheRandomGuyTheFarNoGameCat
@TheRandomGuyTheFarNoGameCat 3 жыл бұрын
You won at parenting! 😊
@Rodentbird
@Rodentbird 3 жыл бұрын
Fantastic documentary. Very surprised to hear that Demon's Souls was made with just 70 people.
@HerbieChuckNorris
@HerbieChuckNorris 3 жыл бұрын
The sound design in this Game has to be the best I've ever heard. Crisp, punchy, I never play mages in Souls, but for the way those spells crack and whip out I'd give it a go.
@AnImperfectSoul
@AnImperfectSoul 3 жыл бұрын
Fantastic video. Blows my mind that you have console fanboys saying this is nothing special, just a pretty PS3 game. So so so much more went into this
@michaelespinosa9168
@michaelespinosa9168 3 жыл бұрын
One Of my favorite games of all time. Still waiting for a PS five after having one in my cart about 50 times and always missing out. Is anyone still playing this? Please wait for all Of us to get a PS5 hopefully by 2022! 🙏
@TheRandomGuyTheFarNoGameCat
@TheRandomGuyTheFarNoGameCat 3 жыл бұрын
Join the Demon's Souls discord. 🥰 The community is still huge even on PS3.
@cozyflannel
@cozyflannel 3 жыл бұрын
Making games sounds so complicated it's god damn ridiculous lol it's insane to me any game gets made
@AndresSanchez-xv9cb
@AndresSanchez-xv9cb 3 жыл бұрын
I’d recommend looking into the development of the original Demon’s Souls, it’s crazy. Miyazaki lied to the studio about the difficulty and multiple game mechanics so that they wouldn’t cancel the project. We’re lucky Demon’s Souls even exists
@Morraak
@Morraak 3 жыл бұрын
Excellent documentary! Please create more hour long specials like this.
@moneyshot7785
@moneyshot7785 3 жыл бұрын
The remake was my first souls game and I enjoyed it so much that I went back and played the rest of fromsofts games. They’re one of my favorite developers now
@moneyshot7785
@moneyshot7785 3 жыл бұрын
@Skaab Ruinator I’m curious why you think it’s terrible? When I went to dark souls after playing the remake it felt similar to play
@InkyMuste
@InkyMuste 3 жыл бұрын
You should check out Nioh for some more souls-like goodness
@moneyshot7785
@moneyshot7785 3 жыл бұрын
@@InkyMuste yeah I’ve been meaning to check that out
@ThatFuckinGame
@ThatFuckinGame 3 жыл бұрын
@@moneyshot7785 Whiny elitist on the spectrum complaining probably about subjective stuff or extreme nitpicking. I have seen quite some of those lately.
@GroundPunch2
@GroundPunch2 3 жыл бұрын
WELL DONE TEAM NOCLIP! Nailed it. Always wanted a deep dive into Bluepoint so thank you very much for all the care that clearly went into this. Also, Danny's head was the 4K showpiece we all needed.
@bryal7811
@bryal7811 3 жыл бұрын
If the entire Doc didn't sell you on the game, that maneater fight during the credits definitely will! Incredible job showing off the changes in animation impact, sound design and particle effects.
@DavidAGIII
@DavidAGIII 3 жыл бұрын
This is a really well made documentary but I personally find it somewhat insulting that everyone is pretending this remake was faithful, they made it sound like bloodborne and made it look like an overly orange and blue Dark Souls 3
@user-lr8pk7un1x
@user-lr8pk7un1x 3 жыл бұрын
what did you expect? they weren't ever going to admit some of their changes were outright ridiculous, I thought it was hilarious how that guy tried to spin the changes to flamelurker as a positive when they ended up backpedaling on their decision because, surprising nobody, it was a shitty design choice after all.
@TylerNessss
@TylerNessss 3 жыл бұрын
Finished this game yesterday and my god was I blown away time and time again. The beauty, the details, the refinement. Bluepoint = frkn INSANE! Did they actually just happen to find magic or something? Because that is what this game is to me.
@MisterHeroman
@MisterHeroman Жыл бұрын
Some refinements were too much and went into fanfiction territory. Look at how they massacred the fat man...
@DeanCutsforth
@DeanCutsforth 3 жыл бұрын
I like them cutting to Leechmonger as Gavin mentioned how hard the boss fights are. Easy as pie, that chap was.
@way2real364
@way2real364 10 ай бұрын
I am a DeS Fan Boi... I put in over 1000 hrs of gameplay in the OG 2009 version. Comparing this remake to the OG is like comparing an Orange to an Apple. Yes, they are both fruit but different. This remake is NOT Demon's Souls. BluePoint is using the foundation of the OG game but ALL the Bosses and NPC's look totally different, for the WORSE. They removed the original Musical score as well. What really killed this remake is how they TOTALLY destroyed the Ambience and lore of the OG game. Tower of Latria is the best example of this. Latria is a Prison and in the OG game as soon as you ported to Latria, you can hear in the background sounds of INSECTS - you can hear the screaming of torture - you can hear the bell rings of the octopus head enemies. In the remake Latria is TOTALLY washed down and they removed all the ambience and lore. In the Penetrator Boss fight - the OG Penetrator buffs his sword with MAGIG - in the Remake he has a FIRE sword - Really BluePoint? How can you make a change like that? BluePoint was ONLY focused on GRAPHICS.... Thank you BluePoint for RUINING one of the MOST ICONIC video games that has ever been produced.
@nobody_gtk
@nobody_gtk 10 ай бұрын
the botched art style made me lose interest in the remake / buying a PS5
@InkyMuste
@InkyMuste 10 ай бұрын
Couldn't agree more, they took the heart and soul of demon's souls and replaced it with the most generic garbage possible. A soulless tech demo built using the husk of demon's souls.
@_brutalista
@_brutalista Ай бұрын
Totally agree. It has the same mechanics of Demon's Souls but it's not Demon's Souls.
@Gherkins
@Gherkins 23 күн бұрын
interesting you said the atmosphere and music was ruined as the OG composer gave amazing praise towards the remakes ost. they sound great, just greater.
@DavidMcGuizz
@DavidMcGuizz 3 жыл бұрын
Amazing work from the Bluepoint Team and so amazing to give a shout out to the QA department and the work they had to do. Love the new trend of showing appreciation to those hard working individuals. Though clearly everyone at Bluepoint is world class.
@DavidMcGuizz
@DavidMcGuizz 3 жыл бұрын
And obviously another amazing video from Noclip!
@dickheadrecs
@dickheadrecs 3 жыл бұрын
jesus bluepoint aren’t developers - they’re archeologists!
@eversostrange6337
@eversostrange6337 3 жыл бұрын
Necropheliacs more like it, because they love humping the corpse of games. I'm so tired of these remakes, remaster, and reboots. I want something new and creative not the safe boring cash grabs at nostalgia we keep getting. No shade on No Clip they do an amazing job on all there documentaries and content in general. It's just that money is has become the sole source of inspiration to output a game and creativity is given the back seat, it's watering down the art. I've hoped over the years things would of went the other way and artists and creators would take over but I suppose artist aren't as cutthroat.
@sambhavsingh7415
@sambhavsingh7415 3 жыл бұрын
@@eversostrange6337 I think remakes are justified when they are made to revive a franchise which still shows potential or when they are very hard to access games so making a remake makes them more and more accessible. I may be a little biased on the second tbh since I own a ps4 and shadow of colossus wouldn't have been available to me if it wasn't remade.
@Vyscera
@Vyscera 2 жыл бұрын
"We checked over every detail, even down to the feet" Ahh yes, Miyazaki would be proud.
@redrooster303
@redrooster303 3 жыл бұрын
Every generation has a game that makes me love gaming even more and even though it's the start of this gen, I think this title may be that one.
@Sam-nn9hv
@Sam-nn9hv 3 жыл бұрын
These in depth documentaries really give me a greater appreciation for some of my favorite games. After watching outer wilds doc I was even more blown away. Same with this classic. Thank you.
@JSilv3r
@JSilv3r 3 жыл бұрын
"Player's memories of a game is way better than the game ever was" these guys are geniuses
@vVAstrAVv
@vVAstrAVv 3 жыл бұрын
Maybe. But fat officials redesign is still pretty whack
@MarkHogan994
@MarkHogan994 3 жыл бұрын
@@vVAstrAVv A lot of the redesigns are whack. In general I don't like the art direction of the remake. A lot of character designs and stuff like architecture were not really to my liking. And I feel like they butchered the soundtrack. Not a fan of the new music at all. But at least the graphics are great and the gameplay is the same as the OG, so no complaints there. I just wish they were more artistically faithful.
@hoax2
@hoax2 Жыл бұрын
I love the song at 25:26 that No-Clip uses for uplifting gamer magic.. makes me so happy
@sneslive1556
@sneslive1556 3 жыл бұрын
I got the platinum for a second time but watching this almost makes me want to go back again.
@goreman7160
@goreman7160 3 жыл бұрын
I all of a sudden feel less acomplished... I've never played it before I got my ps5 and in the 2 months I've had it I've only been able to best it twice
@docspibby5740
@docspibby5740 3 жыл бұрын
Another typically fascinating and brilliant doc by Noclip. What I admire most about these videos is that the devs are given space to talk about their passion in their own words and time, but also encouraged to discuss the not-so-great parts of their endeavors, be that public/fan criticism or disappointments they encountered along the way. It wonderfully humanizes the game making process, and always leaves me wanting more when the credits roll. So, the next one's coming out tomorrow, right? ;) Well done.
@colorofmus1s
@colorofmus1s 3 жыл бұрын
I wish dark souls 1 remaster got this amount of love and effort
@Alrekr666
@Alrekr666 3 жыл бұрын
A remaster is a completely different type of project than a remake.
@colorofmus1s
@colorofmus1s 3 жыл бұрын
@@Alrekr666 I know. I wish it was a remake than a remaster.
@inconsistenttimebomb6922
@inconsistenttimebomb6922 3 жыл бұрын
@@Alrekr666 even then they could have done so much more than what was released.
@haydeng3541
@haydeng3541 3 жыл бұрын
Maybe one day it will. I'd be 100% down for a true remake of DS1
@danielmlfc
@danielmlfc 3 жыл бұрын
The score in this doc was on point, really made a difference. Beautiful Video Danny, thanks.
@SmokeDemonS
@SmokeDemonS 3 жыл бұрын
Shame there wasn't any comments on the soundtrack, that definitely was the biggest point of contention
@Edaym
@Edaym 3 жыл бұрын
It's trash compared to the OG
@yab3146
@yab3146 3 жыл бұрын
@Snake24 not the same people, they used the same sound team as the ones who made the bloodborne soundtrack which really shows, i personally love it
@DroneCorpse
@DroneCorpse 3 жыл бұрын
Yeah. It’s actually good now.
@stpirate89
@stpirate89 3 жыл бұрын
Nice video! If anyone wants some more, Digital Foundary did an interview video with bluepoint around the launch time of the game. It goes more into the technicals of how the game runs and what makes it look so good, but it's still interesting.
@sleeplessgr111
@sleeplessgr111 3 жыл бұрын
Thank you this game holds a special place on my heart
@SheevEdits
@SheevEdits 3 жыл бұрын
35:03 i love the timing of the hammer strike with the flamelurker smash.
@Quake2Freak
@Quake2Freak 3 жыл бұрын
This music brings back memories of The Witness and the many hours I spent trying to do the timed puzzle.
@simonisenberg4516
@simonisenberg4516 3 жыл бұрын
Those sounds in the outro are awesome on my big vintage stereo speakers. Looking forward to enjoy the game with some good headphones. Should I ever get my hands on a PS5. Demon's Souls always was my favorite for the varied zones and the central hub structure. Worthy of a remake especially such an excellent one.
@cyberspacecat
@cyberspacecat 3 жыл бұрын
I'll bemoan the aesthetic changes made to the enemies, atmosphere, character art and music all day but no hate on the devs, they're clearly passionate about doing right by their beloved games in the remakes and bring their own perspectives to it. I hope one day From Software will open up to their own processes when creating these games for us.
@icaruswindrune7116
@icaruswindrune7116 3 жыл бұрын
Honestly, I agree on that. I mean, I bemoan about them changing from Early Norman Architecture (which I would rather have been changed to mid or late Norman) in the OG to High or Late French Gothic, but I also realize that it makes sense lore wise due to how Boletaria is a a prominent and powerful kingdom and that High/Late French Gothic is grand and shows how important the place is (it takes a lot of time and money to build that type of Architecture - like 200+ in certain instances). As for the music, I don't actually mind all that much since it is more of a different interpretation of the bosses. Astraea's is more about how she and Vaarl fell from grace in the remake vs the original's unease about death. With that said, I still think your point's are valid.
@user-ie9om5cz9c
@user-ie9om5cz9c 3 жыл бұрын
41:12 - Talking about sound design and music
@aquelesousa
@aquelesousa 3 жыл бұрын
38:13 "Because we don't want to disrespect the game in any way" Oh my god, this phrase with THIS TAKE. It must have been on purpose. Because this design is literally the most offensive bullshit that this game did with all the translations to the Remake. And i'm not even talking about "Is it about him being Fat?". This take is the microcosm of this Remake and what it did.
@christopherhansen9026
@christopherhansen9026 3 жыл бұрын
Watching this doc about a company that tries their hardest to keep the original game and feel at the heart of their work, I would very much be interested in watching a doc about the Final Fantasy VII Remake, which takes much greater creative freedoms in their work. Square's remake is more like a reimagining and I would love to hear their thoughts on the balancing act of staying true to the vision of the original, while adding hour upon hour of entirely new content! Great work as usual on this doc. Love the channel 🙏
@solid_justice5855
@solid_justice5855 3 жыл бұрын
Most of that new content in FF7 Remake is what has been cut from the original FF7.
@christopherhansen9026
@christopherhansen9026 3 жыл бұрын
@@solid_justice5855 Really? That's A LOT of cut content 🤢
@vinsarrow
@vinsarrow 3 жыл бұрын
Oh, i didn't know there was a documentary for one of my favorite games of all time. This was a fantastic little documentary to enjoy.
@Girugi
@Girugi 3 жыл бұрын
Really well done. My only real dispoimtment is that we didn't get more behind the scenes footage. Especially for the Houdini part. Where most of it was just stick footage from the Houdini trailer/feature update video.
@alexandersokolov7001
@alexandersokolov7001 3 жыл бұрын
Now this is true journalism, reaching out to developers and studios without pre-planned PR deals with networks to promote an upcoming game. Thats a like from me 100%
@DarkEggplant
@DarkEggplant 3 жыл бұрын
Beautiful cut at 35:04 . Makes me wish I knew more about the lore but I'm one of those people who can't be bothered to read the item descriptions.
@aliteralfart3819
@aliteralfart3819 3 жыл бұрын
You probably already know of him but there's always Vaati's channel! I'm the same way and his stuff helps a lot of you're interested in the lore without the reading. Just don't watch if you're sleepy cause that silky voice crafted by Andre himself will put you out in seconds
@DarkEggplant
@DarkEggplant 3 жыл бұрын
@@aliteralfart3819 Oh, yeah. I think every Souls fan is at least tangentially familiar with his channel. Admittedly, I've never seen any of his videos. My recent obsession with the remake might be a good excuse to change that.
@luciddre4m
@luciddre4m 3 жыл бұрын
Still the best looking game I've ever seen. Great video!
@sufyanelmoumi7186
@sufyanelmoumi7186 2 жыл бұрын
Amazing docu, I never noticed that when you defeat a boss their hero ghost form hovers for a second before they disperse. Fantastic detail.
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