PART 2 IS UP!!💕 kzbin.info/www/bejne/aoqtdWdvo9yGbLMsi=1egmzpfFAj7oA6zy
@quill_x Жыл бұрын
Nice!
@No-lo1kt Жыл бұрын
Yay
@odayakaanimations7938 Жыл бұрын
Yooo
@quickfingerpro41164 ай бұрын
Love this man, we need more
@RaveNinja1401 Жыл бұрын
For the Pellet Poser I'd like to suggest too a subtle loose thread that doesn't completelly ruin the surprise, but does reward attentive players and punishes careless ones, such as the number being mirrored or the petals being pale yellow rather than white.
@paracosmparty Жыл бұрын
That’s a good idea!!
@JustAYellowPikmin Жыл бұрын
It would be cool if when you kill the pellet poser and bring it back to the onion it can kill the pikmin in the onion and the pellet had like a negative number or something.
@SwagWizard555 Жыл бұрын
That's a pretty cool concept but I think that it would be a living nightmare because idle pikmin would pick the petal up and run away with it. If you let them take it back to the onion, you lose pikmin, otherwise you have to frantically chase them and waste lots of time going backwards. Also, even if you call your pikmin back, trying to pick up just the corpse and leaving the petal alone would be quite infuriating. @@JustAYellowPikmin
@JustAYellowPikmin Жыл бұрын
@@SwagWizard555 that reminds me of when I played pikmin 4 and I was chasing a Pikmin before the day ended because they were going back for the rock things and the day ended.
@KreeperKilla551 Жыл бұрын
Actually, as long as it is only a red pellet, ot would have a giveaway that isn't too obvious: Pellets match the Pikmin out of the Onion.
@Kirbyfan7209 Жыл бұрын
We needed more uses for whites, rocks, purple, and winged pikmin Okay, so for those saying “purples are the best they don’t need another enemy” I mean like, the paper bags or heavy treasures Whites could have better uses with more hazards Rocks should have more rock walls, where you don’t have to destroy the walls, but they might inconvenience you And winged… they needed more enemies, better navigation, and more uses in general
@paracosmparty Жыл бұрын
I agree!!
@didgeridooo Жыл бұрын
whites should have a 2× (or more) damage multiplier to metal enemies (also give us more metal enemies), we just need more glass/crystal type stuff with rock, purples kinda need to get nerfed, and winged just need better pathfinding and they need to be found earlier in game
@FriendlyNeighborhoodNoob Жыл бұрын
We need more flying enemies.... and I don't mean enemies that fly above average height, but enemies that literally swoop down from the heavens and just dash down into the ground (similar to the Phantoms in Minecraft), killing off multiple Pikmin nearby. That would have us use both the camera angle to see where the enemy is coming from and have the Winged Pikmin fly far away at the enemy We need a mole like enemy. Their attack would consist on popping out of multiple holes in the ground, having us play a game of Whack-a-Mole. Any enemy that isn't a Rock Pikmin would simply get eatened underground when going in (similar to the Giant Breadbug). Rock Pikmin would be needed to block all of the holes They should make a faker Puffstool. That looks like a normal Puffstool, but instead they turn any Pikmin that isn't white into Puffmin. Also, make it so that White Pikmin not get poisoned by the Smoky Progg
@elnz888 Жыл бұрын
Purples are already the main dps dealers, winged are the best for transporting small items, whites are like winged just for when there are no shortcuts and rocks are the only thing what can destroy crystal
@QuirkyMaster Жыл бұрын
Clearly you've never played pikmin before if you're saying purples need more uses
@kirbystar634 Жыл бұрын
I would love to see this become a series, designing unique enemy designs that would fit well into games and your art to go with it is fantastic!
@paracosmparty Жыл бұрын
Thanks so much!! 💕 I plan on expanding to many different game series (but Pikmin will always be my favorite) Hope you can come along for the journey ☺️✨
@SpongeBobraelnotfaik Жыл бұрын
@@paracosmpartytbh you should try and learn how to code a game and then make a pikmin fan game with your own enemies characters maybe a pet again like oatchi but you can customise oatchis name and style and it has its own maps and caves and treasure and items and maybe some original enemies
@mariewilliams87416 ай бұрын
@@paracosmparty fun fact: don't throw the pikmin on the pellet of the pellet poser instead use oatchi's rush to wake it up
If you want to, you should do a part two. Personally, I would love to see more gloom enemies. Gloom is so criminally under used in the game and seeing the boss use it is so nice, but still, amazing job.
@StartouchArts Жыл бұрын
While it would be cool, that also would reduce how special Gloom is. Because it's SO rare and dangerous, it makes the few enemies who DO have it all the more important.
@Subreon Жыл бұрын
My take would be, in 5, as the new group of people now try to colonize pnf404 and uncover its mysteries, gloom is revealed to be concentrated radiation. And a new pikmin is revealed to handle it. Orange pikmin, which are also immune to explosions
@bingusmingus95999 ай бұрын
@@SubreonI think that's an awesome idea for what gloom is, but i also think if orange pikmin were immune to it, they'd be a bit overpowered. Those are probably the 2 deadliest hazards in the whole series, (more so the gloom from pikmin 1) with a bomb rock being capable of a whole squad wipe in I think every game
@AnHoang-uh5kx Жыл бұрын
this video is insanely high quality, i was shocked to see it was your first full-length one. the music choices, script, funny meme transitions, intricate thought behind each design choice and obviously the beautiful art. everything leaves me breathless and is truly the work of a true dandori master!! love this hella and excited to see if you’ll make a continuation!
@paracosmparty Жыл бұрын
Wow thanks so much for watching and leaving this lovely comment! I will definitely make more videos & I’d love for you to come along for the journey 😁💕
@diannakerns1404 Жыл бұрын
I was also surprised it was his first full length one as well.
@sprucemoose5056 Жыл бұрын
Love how creative all these enemies are, also your art style is beautiful.
@paracosmparty Жыл бұрын
Thank you so much!!! :)
@mt2r-music Жыл бұрын
The pikmin community always manages to shock me at how dedicated they are. Not too long ago a Minecraft mod came out that replaced every enemy with pikmin enemies and it was insanely well made. Just as this video right here. Honestly one of the best videos I’ve ever seen on this website. Your art looks incredible as well.
@teaoftraffic5 ай бұрын
resource pack*
@Jacobturtle Жыл бұрын
I came here for pikmin, but the pure quality was stunning. The art, transitions, text, memes, and also your voice were all amazing, and you also explained it all very well!
@paracosmparty Жыл бұрын
Thank you! That means a lot ☺️💕
@C_XVR Жыл бұрын
I’d suggest a change for the new boss concept: remove spewing red smoke in a magnitude relative to its hour hand of the timer, have the timer be separate from the health bar and instead tie it to a time before exploding, turning it into a volatile dwevil-like boss (except the explosion could be big enough to eclipse half of its arena), therefore making it more important to defeat the boss as quickly as possible, it may otherwise be unlikely that you can run away from the boss before it explodes, you could find cover (however scarce that may be depending on the arena layout) to avoid the explosion
@treehousegames7903 Жыл бұрын
That would also synergize very well with the Pearly Clampclam aspect, since that's an enemy that heavily punishes trying to kill it too quickly!
@paracosmparty Жыл бұрын
Wow that's a super neat concept! I love it! Thanks for watching and taking the time to share your thoughts! :)
@starsoficarus3915 Жыл бұрын
Wow your editing style is amazing, didn't expect this quality from a fresh channel! I love all the design concepts and artwork as well. Keep up the amazing work
@cyberbearbonjour Жыл бұрын
I agree I can't imagine how much Time he put into drawing all of this idea
@diannakerns1404 Жыл бұрын
It more editing than King of Skills videos.
@kittyfuture1069 Жыл бұрын
The Man-of-the-Hour is an amazing boss design. It’s super creative and seems like a great and terrifying boss fight!
@Lunar-dx8pv Жыл бұрын
That was great. It's almost too great. I have an idea of my own. Imagine you enter the boss room and find a giant gray rock pile and a huge black shell in the middle. You get closer and start to attack it, and suddenly the gray rocks start to fall off, and lava comes out of the cracks. It turns out it is a pyroclasmic sloochsnail. A giant magma slug with a giant black shell. It starts spitting out rolling fireballs towards you. It also starts to move towards you, trying to eat your pikmin. You notice that there are wires around the arena that are broken. You take yellow pikmin and connect all the wires where then the sprinkler from above turns out, detecting the smoke. The creature turns gray like it is stone and stops moving, resembling what solid lava looks like in real life. At that point, you are able to walk on the creature and get to the shell. You notice that you are creating cracks in the creature as you keep walking. These cracks begin to expand, and lava shoots out of them like a geyser. The more you walk, the shorter the creature regains the ability to move again. As these geysers come out of it, pyroclasmic slooches pop out and scurry towards your pikmin attack the shell. Once you go through its cycles multiple times, the attacks get harder and faster. The shell will explode, and the creature will shrivel up like the pyroclasmic slooch once it dies. I think this fight would be cool because I liked the wire idea from pikmin 3. I also like how it resembles how solid lava works in real life where molten lava shoots out of the cracks.
@paracosmparty Жыл бұрын
Wow this is an awesome idea!! I love the use of the Yellow Pikmin! It’s a shame they didn’t bring back electric currents in Pikmin 4. Thanks so much for taking the time to share 😄💖
@ludvigwatte4924 Жыл бұрын
You had me at s l o o c h s n a i l.
@Lunar-dx8pv Жыл бұрын
@paracosmparty wow thanks, I really love your ideas as well. Especially the burrowing flukewhip. Keep up the good work.
@patata123-wl9ri Жыл бұрын
THIS IS ACTUALLY SO COOL
@qwertystop Жыл бұрын
More of a Pikmin 3 style of boss - that game was pretty different from the rest - but a good one.
@codymead1334 Жыл бұрын
that Man of the Hour is beautiful, love how it's like Man at Legs, and the clock hands to show it's health is really awesome! you did a fantastic job on all of the enemy designs!
@lasercraft32 Жыл бұрын
I could imagine the Man-of-the-Hour being a fake out final boss or something. Like you fight it and its hard as if its the final boss, only to realize there's an entire post game with an even harder final boss later.
@democracydemocracy8026 Жыл бұрын
The Man-of-the-Hour is a really interesting concept. It reminds me of a discussion a friend of mine and i had about the Man-At-Legs regarding how Oatchi trivializes the fight and a possible redesign so that Oatchi doesn't turn the fight into a literal joke. We called it the Man-At-Legs Mk 2.5 (real creative i know). Instead of sporting an explosive machine gun, it had a rapid fire laser turret. The laser bolts did not deal splash damage but they moved alot quicker AND the laser turret would rotate alot faster as well. The lasers would have slight deviation from the main target to give that "suppression" feel. The kicker however is the Man-at-Legs Mk 2.5's two new weapons. The MaL 2.5's room would have cover like raised metal bits or walls just like the vanilla MaL. But occasionally, the MaL 2.5 would open up the top half of its body instead of the lower half to reveal a mortar. This Mortar unlike the laser turret would attempt to lead its target, firing ahead of where the player is moving. This means players using Oatchi to easily gather pikmin and dodge the laser bolts would have to run in zig zag patterns or a circle instead of an easy straight line, while also forcing players out of cover lest they be hit by incoming explosives. The MaL 2.5 marks the ground with a yellow crosshair spotlight, and it leaves behind red after images of where the mortar rounds will land. At half health, the Mal 2.5 can use both weapons in quick succession, though not at the same time and can only quick swap once per attack cycle (i.e, if it starts its attack cycle using its mortar to flush the player out of cover, it may then switch to the laser turret and fire on the player but it cannot swap back to the mortar until its next attack cycle). The player will have to either run from cover into a hail of laser fire, or stop running in circles in an attempt to confuse the MaL 2.5's mortar as it will allow for an easy laser turret follow up. The mortar does however have a weakness. It cannot target anything too close to the MaL 2.5, which can force it to end its attack cycle early. Finally, if you think about charging the MaL 2.5 while it is using its mortar, it has one last trick up its sleeve. Instead of shaking pikmin off after a delay, the MaL 2.5 would charge up for about a second and a half before unleashing an electric discharge around itself, stunning the captain and Oatchi if they do not immedietly clear the area, while also launching pikmin away from itself. This defense shock works like pikmin 4 electricity however instead of instant death like in pikmin 2. This would punish players if they just mindlessly use Oatchi's ram attack, as well as prevent crafty players from immedietly exploiting a weakness in the mortar's blind spot. This move does have a lengthly cooldown however, so it can be baited out to waste this attack. Yellow pikmin are immune to being killed by this attack, but would still be launched off the MaL 2.5, though at a greatly reduced distance. While the electric discharge is on cooldown, the Mal 2.5 will default to shaking pikmin off like most other creatures. TL:DR Man at legs combined with bearded amprat and gattling groink.
@SirenRunner Жыл бұрын
I LOVE your editing style and those pictures at the beginning were hilarious!
@paracosmparty Жыл бұрын
Thank you so much!! 💕💕
@LuckyWolfUnleashed Жыл бұрын
Congrats! Your the first comment!
@WigwamMan Жыл бұрын
Ok this Video was Phenomenal. the Ideas and art are literally the best I've seen in the Pikmin community, i LOVE your style and i LOVE your ideas. Keep it up. And welcome to the Pikmin KZbinr Family. 💙💙💙
@paracosmparty Жыл бұрын
Wow thank you so much!! I love your content ☺️💖 I’ll happy join the Pikmin KZbinr Family! Haha
@WigwamMan Жыл бұрын
@@paracosmparty Thankyou so much too! i was unaware you even knew of my stuff! thankyou!!
@Watermelon_Pawz9 ай бұрын
Its YOU!!
@mariotapawan55218 ай бұрын
@@WigwamManI am your biggest fan😏😏😏
@Garva01 Жыл бұрын
When I clicked on this video I expected some ideas with rough sketches, what I got was intricate designs and well thought out enemies, very cool!
@mrfrog3876 Жыл бұрын
Honestly you could make an entire series out of these.... I just love seeing all these new Pikmin enemy ideas.
@lizcat3767 Жыл бұрын
Yo these slap. The pellet poser is definitely my favorite. Love the idea of penalizing just charging everything in the case of the bumbling bulborb and giving pinks a use with the flukewhip. Man of the Hour is so cute- it reminds me of a coconut octopus - but a spider.
@itsumikoroko Жыл бұрын
BREADMIN I CAN TELL THIS'LL BE A BANGER
@paracosmparty Жыл бұрын
YES i had to draw breadmin even if it was just for the vibe 😎
@jefftonic Жыл бұрын
When I first saw the thumbnail I was worried the pellet poser would would be a bit unfair and not well executed based purely on appearance, but I was pleasantly surprised. The slight delay and different interaction by the Pikmin made all the difference.
@EldritchDoodler4828 Жыл бұрын
I love the editing for this video, and you’re a really talented concept artist! They’re *blooming* with personality Hope to see more stuff from you soon
@FriendlyNeighborhoodNoob Жыл бұрын
The pellet posser could work as an enemy, but they would need to have a certain detail that makes them stand out from any other pellet possie.... maybe less petals, a small alteration to the number, or even some markings on the stem
@ShinyBvlblaxАй бұрын
it's called a 'tell' and I agree. It would have to be very finely balanced as to not scare players away from a safe way to grow Pikmin. I reckon to match the great risk it should have a great reward like a 40 pellet, a number you wouldn't see on a normal posy.
@charliepikminfan Жыл бұрын
i love the... love shown for pikmin 3 here. it’s my favorite game and means everything to me ❤️❤️❤️ your rendering style is stunning!
@hdk-gamer2829 Жыл бұрын
Silly it’s for four
@duckhuntdawg Жыл бұрын
I’ve never expected one of my tiktoks to ever be in a youtube video 😭. And in one as great as this, it truly is an honor. These concepts are just as fantastic as your art. And from such a small channel it truly is impressive. If you keep up with the great content there’ll be no doubt your channel will keep growing. I’m sure many others and myself would love to see more.
@paracosmparty Жыл бұрын
Thank you sooo much! & omg which tik tok is yours? I’d love to give credit in my description 💖
@duckhuntdawg Жыл бұрын
@@paracosmparty It’s the one at 1:29, I don’t really care about being credited it was just so surprising to see 😭 plus the @ is already there. Great video, really. The Man of the Hour was definitely my favorite lol.
@K1ttyGam3r Жыл бұрын
These are amazing concepts, you just earned a sub!! I love spider-like enemies (despite being arachnophobic) so seeing Man-of-the-Hour made me very happy, it’s such a cool idea
@epicgamersaurus10 ай бұрын
Perhaps this is a bit too fantastic but the Man of the Hour gave me the idea for an enemy that has control over time, it’s attacks will cause portions of the day to go by in an instant but setting the watch back by attacking it can potentially give you more time in the day
@patata123-wl9ri Жыл бұрын
I LITERALLY LOVE THE WAY YOU DRAW AND I LOVE THE CONCEPTS PLEASE DO MORE
@anton.s6882 Жыл бұрын
The greatest video I've ever watched. I've also drawn fan-made enemies back when I was little. Ever since the original Pikmin 3. Especially the Pellet Poser and Man of the Hour. I've been a big fan of camouflaged enemies since Creeping Crysanthemum and Quaggled Mireclops. I really wanted to see more of your enemy ideas. It's so interesting.
@_roxiepro_2775 Жыл бұрын
WOW! THESE WERE AMAZING! Your concepts are so charming!!
@ellainarichards4843 Жыл бұрын
Finally, pikmin art without blue pikmin suffering (amazing art btw :D)
@modstin Жыл бұрын
I was shocked to see how few views there are here and how few subscribers you have, this was an insanely awesome video with some really cool creatures!!!
@magentaface2750 Жыл бұрын
The video’s only been out 2 hours when you commented. The views have definitely skyrocketed since then.
@modstin Жыл бұрын
I realized later the youtube channel was pretty new. This video was just SUCH high quality I assumed this channel's been around for a long while. @@magentaface2750
@sharksuperiority9736 Жыл бұрын
I am in love with the Man o’ the Hour, the design is so weird in the best way possible and wonderfully unique, the mechanics are well thought out and the clock hands matching the health bar is genius, plus I love the name. Also your rendering is gorgeous and the gold metal looks so good. My only real critique with any of the designs is that most of them don’t really feel living-enough, particularly the Flukewhip and Pellet Poser. One thing I always loved about Pikmin’s creatures (particularly more modern ones, hence why the Creeping Chrysanthemum was redesigned) is how all of them feel goofy and alien, but also natural and cohesive, taking traits of real animals and mixing or abstracting them. Some of the enemies in this video feel more like beautifully rendered amorphous blobs with gimmicks glued onto them. Still, great designs overall, would love to see more in the future
@Raggins Жыл бұрын
Your art is absolutely stunning.
@paracosmparty Жыл бұрын
Thank you so much! I’m a big fan of your content!! 😁
@moss243 Жыл бұрын
raggins my father
@jr.ranger6 Жыл бұрын
Raggins?
@LuckyWolfUnleashed Жыл бұрын
How did you find that cute bulb orb? 😊
@jr.ranger6 Жыл бұрын
@@LuckyWolfUnleashed it's bulborb, although your auto correct probably made that
@michaelcastro2765 Жыл бұрын
Oh my gosh, this is the best Pikmin fanart i've ever seen. Nice song choices too!
@thebucketgod9177 Жыл бұрын
Love these guys you created! This video in general just gives off a very cozy vibe that feels so nice and comforting to watch. Look forward to seeing what else you may make.
@paracosmparty Жыл бұрын
I’m glad to hear that, thank you!! ☺️✨
@tiredveryissage Жыл бұрын
YOURE ARTSTYLE????? THE MOST GORGEOUS IVE EVER SEEN OMG >>>
@maxwellhavoc69963 ай бұрын
1:29 WHAT 😭😭
@jellobeanartist Жыл бұрын
I love all these designs! The rendering of the bumbling bulborb in the dark is sooo pretty, I can imagine almost imagine what a 3d model of the creature would look like! The boss design is also an interesting spin on your standard arachnorb. I love the idea of the flukewhip too, we need more enemies that take multiple pikmin types to defeat :o
@paracosmparty Жыл бұрын
Thanks so much! 💕
@lizallison16483 ай бұрын
0:03 spikey testicle XD
@sandwich_bubbles47 Жыл бұрын
Pikmin enemies are at their best when they’re scary. It’s annoyed me for so long how 3 and 4 have moved away from that and made most enemies an inconvenience at worst. I LOVE traps in Pikmin games and these are absolutely perfect! Such an amazing video!!
@Springdude11 Жыл бұрын
Honestly do like the ideas of these creatures, and I especially like the art you made for them, makes it a lot easier to imagine them in the actual game. Only thing I'm left wondering about is the corpse and stuff relating to it, like, if it has a corpse, what would it be? How much would it weigh? How much Pikmin/Pokos would it give, you get it. Regardless, impressive job I'd say.
@magnatcleo2043 Жыл бұрын
I'd say that the Pellet Poser would probably take 10 pikmin to carry, and would make about the same number of of them, plus one more if you count the pellet. For the Bumbling Bulborb, I'd say it should weigh about the same as a spotty bulborb but be twice as valuable due to being much harder to kill. The Burrowing Flukewhip would probably slightly heavier than dwarf bulborbs, and not be worth more than 10 pikmin. The Man of the Hour is an arachnorb, so it probably would not leave a corpse and would have a treasure instead.
@Springdude11 Жыл бұрын
@@magnatcleo2043 Makes sense
@thekindcat Жыл бұрын
his drawing art is cute and amazing
@eve_unit016 Жыл бұрын
holy shit these are so well thought-out and made. i hope some version of at least one of these concepts makes into pikmin 5 because they’re really cool. fantastic work ❤
@lnterest-ing Жыл бұрын
its been interesting to see people's different ideas for the pellet poser concept, another person i saw aimed it in more of an angler fish type design, with the "flower" getting poked out of the water by a much bigger fish
@mykaoceanvictorio3121 Жыл бұрын
these are so cool! absolutely love your art style!! what brushes do you use? :>
@paracosmparty Жыл бұрын
Thanks so much!! I use a brush pack by the Artist and KZbinr Angrymikko called "Brushes for Painters" (for most of my work) Hope that helps!
@mykaoceanvictorio3121 Жыл бұрын
@paracosmparty ooo thank you! I'm trying to learn digital painting more but none of the brushes I've tried so far have hit home haha, gonna check em out later!
@GreatGozales92 Жыл бұрын
The man of the hour is a fantastic name and design, and what makes it even better is it even looks like just another treasure to the player
@kstan5112 Жыл бұрын
Not only do I enjoy all of these ideas, the background for the Man-of-the-Hour having that cool farm-style fencing and yellow grass would be such a fun new area that Pikmin has yet to implement. A barn area would be so iconic. 🌱❤️💛💙
@User-d6l6t Жыл бұрын
Purples are immune to sucking so they are the best to deal with the pellet poser
@enchilordo8562 Жыл бұрын
Perhaps for the Bumbling Bulborb, if a Pikmin is thrown onto its back once the spikes are already out, instead of getting instakilled, they just get knocked away and get deflowered
@probierer7184 Жыл бұрын
I have a really good idea for the man of the hour: rock pikmin when bouncing back after an attack land on the front casing, when they're crushed, the man of the hour takes a small amount of damage, but the rock pikmin still die, but it can't be poisoned by eating whites. The other crushing attack doesn't damage it and only kills rocks on a hard surface. Oh and by the way, you're drawing soooo good.
@VxlvetCece Жыл бұрын
These were all such great, well thought-out concepts! I don't have much to say honestly other than that, but I did want to leave a comment to feed the algorithm because I think this video deserves to be seen by more people :)
@thenewsong3497 Жыл бұрын
We needed a fan who could make concept art, those concepts are neat and lovely for the uses of pikmins, even more for winged and rock to shine. Its also funny how half of the conceptual enemies can't do anything to the rock pikmins lol.
@eesedesesesrdtsuperjoshuab7907 Жыл бұрын
That last design absolutely secured a subscribe from me, the man-at-legs is my favourite boss and not only is that an incredible design but it also has an incredibly genius name. Man-of-the-hour is so genius
@Mega_lolol Жыл бұрын
I’ve only seen pellet poser so far, and I LOVE HIM. It’s the perfect new enemy that is like a relative to a species but also completely different, and it’s scary just thinking it slowly closing its mouth like a Venus fly trap.
@smileyp4535 Жыл бұрын
These are some DEVIOUS enemy designs, the fluke whip in particular, honestly I would say the fluke whip is a little TOO difficult, especially if you never played pikmin 3 and didn't know what those little spirals were. However it's totally fine as is if there were regular spiral plants around until you got winged pikmin and figure out what they were and rhe fluke whip didn't appear until you went to a later game area (after you've had wing pikmin for a while) and then maybe once you've unlocked the area and beat one in the late game area they could occasionally appear in earlier areas instead of the normal spiral posies, that would be balanced fair and SCARRRRY
@elzipper7167 ай бұрын
The Man-of-the-Hour is an INSPIRED design! It fits so perfectly with... EVERYTHING! The Pikmin series' silly-yet-quietly-disturbing tone, the enemy naming conventions, the visual design - it LOOKS like an arachnorb, it'd fit right in in a lineup! AND it was directly inspired by the quirky health meter design?! The designers of the Pikmin games are the madmen who looked at Pikmin 2's fast-paces real-time-strategy competitive multiplayer mode and went "What if we put BINGO in it?" AND THEN MADE IT WORK! And you sir, I think, would make them proud.
@DJ_CULLEN Жыл бұрын
These enemies are all so plausible. I especially like the bumbling bulborb for offering a challenge to Oatchi's overpowered rush.
@mitchellginn7730 Жыл бұрын
I’ve always enjoyed the idea of an enemy that mimics something helpful.
@cherriemaesicad8830 Жыл бұрын
My new idea for a boss is called the Musseled shellusk. For its first phase you would see a large circular rock-like structure, and after getting close the top part will open revealing 3 tongue-like tentacles. Phase 2 is when it starts attacking, it will spin around slowly with its tentacles extended forward, snatching any pikmin that isnt fast enough to dogde the tentacles. Phase 3 is when you throw a bombrock to one of its tentacles damaging the boss revealing its eyes for phase 3 while simoltaneously getting faster, in this phase you need to attack both of its eyes to get it to have a tantrum and drop bombrocks and hazardous rocks. Phase 4 is when it gets even faster tricking you by constantly switching its tentacles from one side to another, otherwise it is still the same way to damage it. Thank you and i hope you will see this
@elizabethcervantes1211 Жыл бұрын
So well composed!!! You can tell you’re passionate about the game. You’re art work is nice as well!!!! I don’t even play Pikmin but I enjoyed every minute of this video! Keep up the good work!
@paracosmparty Жыл бұрын
Thanks so much!! 💕✨
@daniellaizekemoe1967 Жыл бұрын
Your art is amazing!!! Your use of lighting, shading, highlights, form, and depth really stand out! Your artstyle is also quite polished, I like the color theory and color shift in your artworks.❤❤❤ Your content and commentary is also very soothing and informative. I like the interesting biological attributes you put on your enemiess similar to real life animals. Your vocabulary range is wide and use of it is also very great. Lastly, your creativity is exceptional to implement these complex designs and their interactions, functions, and purpose of the game.
@paracosmparty Жыл бұрын
Wow! Thank you so much for the kind words 💕💕 I really appreciate it! ☺️
@Zerobeat2004 Жыл бұрын
One of my favourite Pikmin enemy designs I ever came up with is the Scornet Hunter, a dark green and bright orange wasp heavily inspired by the Cazador from Fallout. It would focus entirely on captains, and would deal the most damage of any enemy to them as well, but it won't attack Pikmin unless they are idle nearby it.
@Ronald200in Жыл бұрын
Bumbling Bulborb would probably be my favorite overall since I've always wanted a "night species" bulborb that physically looked different (color, new ability, etc). Since it also has the inclusion of spikes, there's more uniquness that comes with it. Besides the other nice enemy concepts, the video strucutre, art, and music choices were top tier. Keep up the good work and can't wait to see more in the future.
@poggerman3056 Жыл бұрын
Trying to go to bed i thought somthing like the pellet poser but the pellet would be the eye
@odayakaanimations7938 Жыл бұрын
This is definitely one of the most high quality pikmin videos I’ve seen in a while
@superbfruitpigeon Жыл бұрын
These are incredible!!! I once saw a concept of an enemy imitating a pikmin captain to lure pikmin. I just love enemies that imitate their surroundings!
@Chilly_M04 Жыл бұрын
I LOVE these enemy ideas. One nitpick I have however is that the bumbling bulborb is not really balanced for new players. As you said in the video, if the player charges it while its asleep, their entire squad is dead. This is obviously avoidable for someone who knows how the enemy works, but for a first encounter, it comes off as unfair and can lead to player frustration. My suggestion is to have the spikes function more the porquillion; basically acting as a shield that knocks back and deflowerizes Pikmin. While this may seem like a huge nerf, I think needing to fight a bulborb from the front and without a charge option is already a pretty good challenge. Even bulbears give the player the option to sneak up from behind.
@GlitchyNitro Жыл бұрын
Nintendo needs to hire this man right now
@frostflamegames6735 ай бұрын
The pikmin in the bottom right of that Pellet Posy concept art looks absolutely terrified. And also oddly like a reaction image for some reason. Like he's taking a selfie in the face of death.
@thelonleygengar Жыл бұрын
I am loving the enemies mimicking helpful plants ,and the flukewhip needed a team up of the Pikmin 3 Pikmin. And the man of the hours clamp seems perfect for some ticking
@DiamondZorua Жыл бұрын
Do a ball hanging from the ceiling with a string attached and you have to pull the ball and it will bounce onto the ceiling and the blob inside will fall out letting pikmin to attack It can eat your pikmin like the sunquish but has more health The ball can come down and it can go in and close it so you have to repeat!
@clem_clam Жыл бұрын
Wow, these are beautiful! I'm absolutely in love with the Pellet Poser and Man of the Hour! Clamping enemies and those in the arachnorb family really annoy me, so they're be such a fun challenge. And man, the health bar-to-attack count concept for the MOTH? Really lovely attention to detail. Great stuff!
@paracosmparty Жыл бұрын
Thank you!! 😄💕
@nekoarclvl9963 Жыл бұрын
In NintendoLand, he has a game that is based on Pikmin and one of the bosses is a praying mantis. The only enemies that resemble it are the leaf enemies and seeing your video, it made me think of a version larger than the latter which camouflages itself as a leafy branch to avoid conflicts (the green version), or as a dead branch which camouflages itself to catch its prey without that they care about his presence (the maroon version).
@the_godbodor7026 Жыл бұрын
As a massive fan of Winged Pikmin, which is my favorite type, so having an enemy like the Flukeweed that requires Wings to be defeated while also adding another crystal-coated enemy for Rocks to do their thing with is a wonderful idea!
@chaos7076 Жыл бұрын
Love the art as well as all the cool ideas for pikmin enemies! The idea of needing multiple types of pikmin to defeat an enemy is simple but really cool
@aidanchessher8076 Жыл бұрын
I love the concept of mimics in Pikmin so much, and I especially love your additions to those very ideas.
@rivianexcel763 Жыл бұрын
you could definitely do a mini boss & boss version of the pellet poser with the 5 & 10 pellet.
@smileyp4535 Жыл бұрын
Imagine if the pellet poser has a 1 in 7 chance of taking over a real pellet posey for a day (and remaining for 2 or 3 days) to potentially fool any unwitting players trying to expand their armies. Imagine the trauma that would inflict forever on players! 😈😈
@foxygirl19049 ай бұрын
The flukewhip outside of the ground looks like some sort of thing that’d say “ehhh! im gonna getcha!” over and over if it was to chase something
@coltontheabsoluteweirdo21165 ай бұрын
13:39 as soon as he said “isss” I got a Hershey ad lol XD
@legionbeast Жыл бұрын
I'm quite happy with the idea of more mimic based creatures to put trouble into a pikmin's life and make a player regret not paying attention to their surroundings or the pikmin's pathing.
@doubleboneinporkchop Жыл бұрын
Whoa am I so glad I found this video! Your art style is incredible, your designs are i credible and your ideas are incredible. Absolutely loved every second of this!
@grafzeppelin406911 ай бұрын
The Pellet Poser was immediately a 10/10 visual design, enemy concept, and name. The Flukewhip is also a great idea. Way too few enemies/bosses/puzzles take advantage of using one/some Pikmin (or preferably, a type) to accomplish some task, and while they're on that, using another Pikmin (or preferably, type) to actually deal damage. I can only think of the Armored Cannonbug off the top of my head.
@paracosmparty11 ай бұрын
Thanks so much!! 💞 I too love puzzle type enemies 😌
@May-yd4yv Жыл бұрын
Honestly I saw your video by chance in my KZbin feed saw the thumbnail and thought "Yo! That's really cool actually!" and man I am blown away by these concepts!! The way you draw and render and all that is absolutely phenomenal and a joy to watch! I will admit I was mostly just listening while checking the screen from time to time to see what you meant and had done but this was a brilliant art video to listen to while I also did art! You're getting me back in my Pikmin phase for sure, these enemies were all brilliant so well thought out, maybe they should hire you for the next Pikmin game I also loved the "I know this boss is grueling but that makes me happy" we're gonna suffer BUT we're gonna have a good time about it :D Liked commented and subscribed honestly!
@oofedultra Жыл бұрын
all these concepts are so amazing and i loved each and every one of them, i wished that winged had more uses and the burrowing flukewhip really helps with that (also i am now a HUGE fan of the Man of the Hour because it SUCH an amazing idea and all the phases are so good too!)
@monolophosaurus10 ай бұрын
Only 40 seconds in and you’ve earned a sub! Also I LOVE the Man of the hour!
@paracosmparty10 ай бұрын
Thank you so much friend! 😄✨
@Wapcvm Жыл бұрын
I'm intrigued. Also like how all of them are mimic enemies.
@boredgabe4874 Жыл бұрын
These are so neat! I do agree that Pikmin 4 could’ve used more unique enemies. Its cool seeing someone make enemies with both unique designs and attack strategies!
@cindymac1475 ай бұрын
This guy should actually be hired These ideas are brilliant
@connart-thegameartist757 Жыл бұрын
This is a type of video I’ve always wanted to make!! Designing new characters for games I love is a passion of mine. Thank you for proving that it’s possible!
@Davidguy576 ай бұрын
Pellet Poser was fantastic! I love the idea of turning some always safe into an enemy. Subbed
@Masterplanfoiler Жыл бұрын
This content is pretty awesome. I really hope you continue to do more amazing concepts and art works. And hopefully a few more pikmin concepts 👉👈
@LizorSpinning2024 Жыл бұрын
Can I just say, your art style is AMAZING! As a huge pikmin fan, these genuinely look like they belong in the games.
@paracosmparty Жыл бұрын
Thanks so much! 💖
@diannakerns1404 Жыл бұрын
Great bosses, this video has inspired me to make my own custom enemies and boss. Can wait to see more videos.
@fivestarguy100 Жыл бұрын
I really like the concept of the Man of the Hour boss. Only thing I'd change is the name, because all of the other Arachnorbs have a reference to their long legs in their name. Beady Long Legs, Raging Long Legs, Hairy Long Legs, Man at Legs, you get the idea. But that's just a minor nitpick that I personally have with it. So that's literally the only thing I'd change about it, but I really love the art and the concept of the boss. I also really love the Pellet Poser too. All of the art is amazing.
@alexpfeifle8797 ай бұрын
Your knowledge, passion, and designs are phenomenal! I like your well thought out and challenging enemies.
@ratking679 Жыл бұрын
part 2 and pikmin making when? (funny beside i loved this video and am excited for whatever comes next)