Devlog 1# Making my dream RTS game

  Рет қаралды 6,276

Hosein_sunflower

Hosein_sunflower

Күн бұрын

My Journey on Making My Dream 🎮 | Devlog #1
Join me in the process of creating my dream game. subscribe for the next devlog :)
Arcand's trailer :
• Arclands - Kickstarter...
making a game about lil guys :
• Making a game about li...
RTS tutorial playlist :
• RTS Game Tutorial | Un...
Background songs :
Hornet by ‪@ComposerLarkin‬
Dung defender by‪@ComposerLarkin‬
Fungal Wastes by ‪@ComposerLarkin‬
Awake by ‪@LenaRaine‬
StoryTeller ‪@LenaRaine‬
Lifeline by ‪@Infraction‬
Better Days by ‪@LAKEYINSPIRED‬
Human them from Warcraft III
Sandal maker by firefly studio
#IndieDev #GameDev #Devlog #RTS #Roguelike #Unity3D #Blender3D #PixelArt #GameDesign #IndieGame #IndieDevJourney #GamedevCommunity #SoloDev #MadeWithUnity #balatro #mosalina
#warcraft3 #strongholdcrusader

Пікірлер: 57
@SteleDev
@SteleDev 8 күн бұрын
This looks awesome. I like the 2.5d perspective and the pixel art style. Keep doing it 💜💜💜
@Hosein_sunflower
@Hosein_sunflower 8 күн бұрын
Thanks man 💛💛💛💛!
@Flamebamboo
@Flamebamboo 7 күн бұрын
Yeah Same!
@d.a.1973
@d.a.1973 Күн бұрын
Nice! I'm loving the art style and what you've implemented.
@SuperEssenceOfficial
@SuperEssenceOfficial 4 күн бұрын
love the ironclad design and animations!!!
@ibrabdo
@ibrabdo 6 күн бұрын
i liked the end result, wish u the best of luck in ur gamedev journey, it could be intimidating but it s a thrilling experience to go throw :)
@rezahejazi4343
@rezahejazi4343 5 күн бұрын
به به آقا حسین عالی بود keep up man
@tldmbruno
@tldmbruno 7 күн бұрын
Unwanted advice: Try scoping under 3 months of development. I've seen far too many games unfinished because of scope creep, and a RTS tends to be complex and take a lot of time. You can release the demo, and after the game is launched keep updating it if it was a success.
@samamies88
@samamies88 7 күн бұрын
Another thing im considering for my 2nd game onwards (1st one is passion project and im very stubborn so it might take year or 2 since im learning everything from start and am about to do most of the game myself by hand so i'll find out my strengths and weaksses along with what i enjoy doing more: art or code) is moving scope creep stuff for sequels. If the small game is successful i already have ideas what sequel could offer. And if the 3 month game isn't doing well i can move onto another small project. (After polishing 1st with bug fixes and maybe some small content patch depending on game, feedback and how its performing). Dlc is another thing to consider but i feel like indie devs undervalue sequels
@Hosein_sunflower
@Hosein_sunflower 7 күн бұрын
Hey man , thanks for watching, Yea , scope creep is a thing i highly want to avoid, im actively redesigning and re imaging the game to make a demo as soon as possible . Thanks for the advice 💛💛
@ChickenPiez0
@ChickenPiez0 6 күн бұрын
finally, someone who used the 2.5d style correctly
@reptiliannoizezz.413
@reptiliannoizezz.413 7 күн бұрын
As a guy also making an RTS, best of luck in your journey ✨👌
@Hosein_sunflower
@Hosein_sunflower 7 күн бұрын
Thank you 🙌💛🌻
@benjamin_auditore
@benjamin_auditore 6 күн бұрын
I to Inspired to make rts game by stronghold and Warcraft and in addition:" game cossack back to war "(really recomend this one) Keep doing it! we need new Rts games!
@Hosein_sunflower
@Hosein_sunflower 6 күн бұрын
Thanks man 💛 will do 💯
@Pavlo404
@Pavlo404 8 күн бұрын
Great result so far! Like units look and 2.5 perspective! How you manage crowd pathfinding, have you used some assets from the unity store or made formations by yourself?
@Hosein_sunflower
@Hosein_sunflower 8 күн бұрын
Thanks man❤️ , well for the pathfinding navmeshagent component did the job i just changed some values and made a script that makes units stand in an order.
@ai._.i
@ai._.i 8 күн бұрын
Very good, instant subscription. Keep it up!
@Hosein_sunflower
@Hosein_sunflower 8 күн бұрын
Thanks for the sub 💛💛💛!
@SugeryGold
@SugeryGold 6 күн бұрын
Loving the designs for the units! Your artstyle shows a lot of promise
@Rav0nn4
@Rav0nn4 6 күн бұрын
very solid art work respect on that
@CrisisDispenser
@CrisisDispenser 7 күн бұрын
Looks awesome! Keep it up!
@sleepingcolossus
@sleepingcolossus 6 күн бұрын
This looks very intriguing. I’m looking forward to seeing your progress
@orli3191
@orli3191 Күн бұрын
love the game so far but the editing is kinda alr. Keap going im sure it will turn out great
@Hosein_sunflower
@Hosein_sunflower Күн бұрын
Thanks for watching man . It was my first time making video actually I learned a lot man , It will definitely be far better in the next devlog
@orli3191
@orli3191 23 сағат бұрын
@@Hosein_sunflower man im waiting and looking forward to it
@whos__sam
@whos__sam 7 күн бұрын
great style id defenitly play it
@SamGarcia
@SamGarcia 6 күн бұрын
As a fellow RTS dev, immediate sub
@youssefaouame9962
@youssefaouame9962 4 күн бұрын
Your game is awesome❤
@auto7385
@auto7385 7 күн бұрын
artstyle is lit. it looks good even if theres nothing else
@mmewtwosayshello
@mmewtwosayshello 7 күн бұрын
Holy crap thats amazing
@AhmadAli-kv2ho
@AhmadAli-kv2ho 8 күн бұрын
i like the 2.5d perspective,itll make it a cool game
@amirarslsnmihrfar5923
@amirarslsnmihrfar5923 7 күн бұрын
Nice man very hype for next devlog
@anty8187
@anty8187 7 күн бұрын
looks insane
@dziuaftermidnight
@dziuaftermidnight 7 күн бұрын
great progress so far. how did you handle collisions and pathfinding?
@Hosein_sunflower
@Hosein_sunflower 7 күн бұрын
Thank for watching ❤️💛 . The Navmeshagent component did the job.
@OneWho
@OneWho 7 күн бұрын
you did a great job, keep it up!
@rezakhorrami8383
@rezakhorrami8383 8 күн бұрын
Awesome 🔥🔥❤️❤️ NEXT 💥
@JrmyR
@JrmyR 6 күн бұрын
What angle are you using for your camera? I like the perspective with the 2.5d style.
@Hosein_sunflower
@Hosein_sunflower 6 күн бұрын
There are three objects camera controller > camera holder > main camera ... The camera controller has 45 rotation in the x axis and the camera holder has 45 rotation in the y axis. I can change the main camera z axis value to make the zoom feature. Also thanks for watching 💛❤️
@LonelyTurtle-xd5yb
@LonelyTurtle-xd5yb 7 күн бұрын
Looks cool. Not sure what direction you want to take, but the units you showed seemed a bit too tanky.
@Hosein_sunflower
@Hosein_sunflower 7 күн бұрын
Yea man it's intentional, i want that battle's be more manageable and easier to control. you'll see when i add more units
@pmlomb
@pmlomb 8 күн бұрын
Looks like a good start!
@Vpox_Studio
@Vpox_Studio 7 күн бұрын
Very good keep working 👍
@HateredSpawn
@HateredSpawn 7 күн бұрын
We want a mobile version(Android )
@alialassas3664
@alialassas3664 8 күн бұрын
My dream game 🔥
@Alejandro-y4l
@Alejandro-y4l 14 күн бұрын
❤❤❤❤
@Alejandro-y4l
@Alejandro-y4l 14 күн бұрын
che khafanh
@Mohamad-q1q8n
@Mohamad-q1q8n 13 күн бұрын
👌🔥
@MattS-og5zb
@MattS-og5zb 4 күн бұрын
Ive been having a hard time setting up autoattacking for units, what approach did you use? Pawnsensing or onoverlap?
@Hosein_sunflower
@Hosein_sunflower 4 күн бұрын
@@MattS-og5zb Pawnsensing or wha... ?😅 So i use state machines. If there's any enemy in agro aura Ironclad switches to combat state In that state he choses the nearest target and follows it until he reaches the attack range and then he just attacks on a timer based on attack speed That is my implementation Also thanks for watching man , it helps a lot 💛❤️🌻
@MattS-og5zb
@MattS-og5zb Күн бұрын
@@Hosein_sunflower Ok thanks for the explaination, The OnOverlap I was talking about is using a sphere collision on the actor
@NazaninKhorrami-jj7gw
@NazaninKhorrami-jj7gw 14 күн бұрын
Cooooooooooool🔥🔥🔥
@KalponicGames
@KalponicGames 6 күн бұрын
Yeah right now i am recreating Warcraft 3
@vailstar345
@vailstar345 7 күн бұрын
are you Persian?
@Hosein_sunflower
@Hosein_sunflower 7 күн бұрын
Yep
@vailstar345
@vailstar345 7 күн бұрын
@@Hosein_sunflower ویدیوت عالی بود داش
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