good thing I'm not making racing games.. soundtrack: • Darker Thoughts - Sile...
Пікірлер: 26
@danielfarr19715 ай бұрын
Zortch probably needs to remind her self to keep the Bloop gun away from the Car Battery, especially after last time.
@mutantleg5 ай бұрын
that gives me the idea of putting bloop ammo in a broken down car - like it looks like car battery anyway - I should write it down somewhere 🤔
@average_ms-dos_enjoyer5 ай бұрын
Reminds me a little of the goofy car mechanics in one of the Time Splitters games, there's a multiplayer map with some janky jeeps that can be driven around with extremely unconvincing "physics"
@mutantleg5 ай бұрын
indeed such old 'physics' gave me the confidence that it shouldn't be that hard 😔
@octotv76675 ай бұрын
0:46 HR giger references
@natslashtly4 ай бұрын
you are one of those game developers I could describe as a one man game development powerhouse. good job (even if the vehicle physics are kinda scuffed right now)
@mutantleg4 ай бұрын
aww shucks ☺
@PootisMayo5 ай бұрын
Func_vehicle but Zortch
@mutantleg5 ай бұрын
wasn't that just the hl1 train thing? 🤔
@denizo92635 ай бұрын
@@mutantleg No, func_vehicle is a counter strike thing. I think it was deprecated after source in favor of it's own vehicle system, but I'm not sure.
@mutantleg5 ай бұрын
@@denizo9263 I had no idea cs had vehicles 😯
@IIIOldSchooLIII5 ай бұрын
They see Zortch rollin'. They hatin'.
@GrandSirThebus5 ай бұрын
I would really enjoy having vehicles to drive, but even without them im sure the game will still be great
@mutantleg5 ай бұрын
in a way you already can (the guided missile kind of counts as one) I just got greedy and thought adding more controllable stuff will be easy 😔
@denizo92635 ай бұрын
I hope you can do it. My favorite chapter in HL2 was highway 17 because of how expansive everything was. It kinda was relaxing in a way... driving a buggy around and stopping at houses to loot them, all while the soothing sounds of the drained sea playing in the background. I hope for something similar in your game, where there's an ambience instead of the usual soundtracks in a map.
@mutantleg5 ай бұрын
I'll try but I must warn you that it looks better on video than how it handles ingame 😓 at first I just wanted this small gag where you get in this clearly rundown car - but its missing a wheel so you just keep turning in one place when you try to drive it - because I never understood how he HL2 buggy is invincible despite looking like that 🤔
@denizo92635 ай бұрын
You gotta take the sweetest time of your life, @@mutantleg. Zortch 2 has big shoes to fill. You have it in you.
@mutantleg5 ай бұрын
@@denizo9263 thank you for the encouragement - I hope I do 🤔
@Trachychelomoloch5 ай бұрын
Yes! CARS!
@Speedyfarsh5 ай бұрын
Do flip, yeah
@dmitryselnyagin34815 ай бұрын
Whoa, you added a car! Does this mean that maps are gonna be huge?
@mutantleg5 ай бұрын
if I get it working - I only planned one level (a sort of hl2 parody thing) thing is people tend to get lost on small maps so I'm kind of reluctant to go too big 😓
@enadopato4 ай бұрын
Hey, sorry its unrelated but im up to the last achievement in zortch to find all 88 secrets, got all the secrets im sure and thats the last one, cant find a guide on it, any hints or solutions?
@mutantleg4 ай бұрын
I can help if you tell me which map is troubling you 👍 but I must warn you it's an evil achievement = you are expected to find them in one go and beat the game - of course you can do it on easiest but still 😓
@enadopato4 ай бұрын
@@mutantlegoh in one run? Alright seems feasible, I already found all the secrets so it so won’t be as painful, so I’ll do it on the second highest difficulty for fun, and another random thing but have you listened to signals and alibis by curve? Something about that song reminded me of zortch
@mutantleg4 ай бұрын
@@enadopato I have no idea who they are 😔 my idea was to have ambient tracks because they were supposed to be mixed with the ambient sounds on the levels - but it didn't worked out in the end - at least not for most maps 🤔 it's like quake1 had these whispers and other sounds on their tracks and I always thought they were placed by the mappers - but turns out they weren't - and that impressed me so much that I went all ambient 😓