Model A Low Poly Tree In Maya | A Simple Tree

  Рет қаралды 28,698

Digital Dreambox

Digital Dreambox

Күн бұрын

In this tutorial on how to Model A Low Poly Tree In Maya we will look at the process of creating a simple tree for your games and projects. This is a beginner friendly tutorial and part of the Low Poly Art Series.
Low Poly Art Series
• Low Poly Art

Пікірлер: 51
@tubthungusbychumbungus
@tubthungusbychumbungus 3 жыл бұрын
dude i have a project due in 6 days that i needed trees for and you really came in clutch,, thank you so much!!
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
Nice I'm glad it worked out for you. I have another video dropping in a few hours that I think you might also enjoy so look out for that one!
@maxhuk
@maxhuk Жыл бұрын
Thank you! Love the way you explain the process ❤
@mortred.lvl565
@mortred.lvl565 Жыл бұрын
Hey, just wanted to let you know, that your tutorial is exactly what I was looking for! Thank you so much for this video. You really saved me there :)
@GravyBaconPancake
@GravyBaconPancake 2 жыл бұрын
This is such a great video to follow along with! Thank you for making this video :D I can't wait to see what else you make!
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thanks I'm really happy you enjoyed it!
@TJ-wq7su
@TJ-wq7su 3 жыл бұрын
I'm learning something new everyday, thank you for the awesome tutorial!
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
No problem. Happy modeling!
@haley8368
@haley8368 2 жыл бұрын
Wow thank you for this tutorial! You were clear and easy to follow!
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thanks! Best of luck!
@itragoresovo105
@itragoresovo105 6 ай бұрын
thank you so much for these tutorials
@anna-ul5qf
@anna-ul5qf 8 ай бұрын
Sir your videos save my life rn thank you sm
@Yiannio222
@Yiannio222 3 жыл бұрын
Wow just starting to get into low poly stuff and found this. Shocked you didn't have thousands of subscribers you're so clear and confident, really impressed!
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
Thank you! Yes the KZbin algorithm can be hard to crack. Many of my videos don't even show up in a search unfortunately. I just need to work harder at it I guess haha.
@Yiannio222
@Yiannio222 3 жыл бұрын
@@DigitalDreambox Don't stress! Just keep doing whatb you're doing and be consistent and you'll get the recognition. I found the channel i'm sure others will :)
@laurenpetrie-UP
@laurenpetrie-UP 3 жыл бұрын
@@DigitalDreambox your video was the fifth one down when I search 'low poly tree maya' so I think you're cracking it! Also Im a student and this helped so much, just subbed thank you dude
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
@@laurenpetrie-UP Wow that is great news! Thanks for the update and good luck with school!
@smokybite9970
@smokybite9970 Жыл бұрын
This is so good !! Thank you so much :D
@hello_keera
@hello_keera Жыл бұрын
Hi. I just wanted to say thank you so much for all the video tutorials you've uploaded. All your videos really helped me in doing the assignments given to me in college. I've also subscribed to this channel.😄 I hope, keep uploading autodesk maya tutorial videos. because it is very rare and difficult to find a tutorial video with detailed explanations and step by step like your videos! :))
@iskksoos499
@iskksoos499 2 жыл бұрын
Thank you for making this video! 🐰
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
No problem!
@user-my3bj5xf5y
@user-my3bj5xf5y 3 жыл бұрын
Thanx for the tutorial! It was very easy to follow and I learnt something new! ))
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
Thank you! I'm glad it worked out for you.
@Kingrio22
@Kingrio22 2 жыл бұрын
Thank you very much and very well explained for each of the steps :)
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thank you very much!
@nickyH76
@nickyH76 3 жыл бұрын
This is so good! Thank you :)
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
Thank you and thanks for the support!
@Enryuu1
@Enryuu1 2 жыл бұрын
Amazing Job. Thank you.
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thank you. Happy you enjoyed it!
@Millu30
@Millu30 2 жыл бұрын
After some months you are still a helpful guide for my 3d progress even tho im after college 😎😁
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thanks a lot! I really mean that. Best of luck!
@zhiqing5038
@zhiqing5038 9 ай бұрын
useful video!! Thank you so much 🙏🙏
@rowthuvijay2829
@rowthuvijay2829 3 жыл бұрын
Clear & super explanation 😌.. Thank you
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
Thanks!
@vinamrasharma2388
@vinamrasharma2388 3 жыл бұрын
Amazing trick ❤️❤️🙏
@sassuskrassus3166
@sassuskrassus3166 2 жыл бұрын
boom! exactaly how tutorial should be Straight to the point, no begging for Subs and Likes just a great Guide you earned a sub
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thanks for subscribing. Yes I try not to mention the Likes and Subs as much in the newer videos. Hope you enjoy the content!
@user-ye8ho3ps1g
@user-ye8ho3ps1g 3 жыл бұрын
Save my day
@christopherhall4772
@christopherhall4772 7 ай бұрын
arigato, conichiwa, aloha, buenos noches mi amigo😁🤗🤗
@topggregor4254
@topggregor4254 2 жыл бұрын
Amazing video man
@DigitalDreambox
@DigitalDreambox 2 жыл бұрын
Thanks!
@dijitalmanset2284
@dijitalmanset2284 3 жыл бұрын
thanx
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
You are very welcome!
@Neerepha
@Neerepha 3 жыл бұрын
Question! At school they taught me we should delete the upper and bottom faces of a cilinder because they contains a pole. I guess it's not that important in this specific case, right?
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
No you are correct in this case thanks for pointing that out! I was too focused on other aspects of this tutorial that I missed deleting that. My reasoning though would be more game specific meaning I don't need those faces on the top and bottom cause it adds to the geometry count. I don't think there is a hard rule though that you need to always delete the tops and bottoms of cylinders just like there isn't a hard rule for Ngons and non-planar faces if they work. Where complex poles become a problem is when you are doing Sub-D modeling which hard surface modeling for films and TV is built around. For an object like this I would say most of the time it's probably okay and I've seen some games keep the tree trunk ends closed to act as a leafless tree or as a modular piece as a branch. It really comes down to whether it gets the look you want, is your modeling efficient, and if it's optimized for your gaming platform.
@Neerepha
@Neerepha 3 жыл бұрын
@@DigitalDreambox Thanks for such a detailed reply! My teacher said that we should keep the polygons as low in count as possible, but I also know he worked for tv projects, so I understand both reasons for deleting those parts. I've also seen closed tree trunks in games, so I think that's all about the look of what you're modelling sometimes! I've just completed the tutorial, I didn't know about retopologing and remeshing, I am so excited! (yes, they didn't teach us about them in a 2 years videogame course...) Thank you
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
@@Neerepha The fact that you are advancing says a lot. I've seen many students take a break or outright quit after graduating when that is the time when they can really focus on getting better. Mostly because it is after school that they can dedicate the hours to the area they want to learn. Believing we can get there plays a big part.
@Neerepha
@Neerepha 3 жыл бұрын
@@DigitalDreambox Weren't it because of covid (I lost my father), I wouldn't have taken a break either. All my class but one abandoned the field, and I don't want to be like the rest of them. I really like doing this kind of job, despite the long hours sitting on a chair and getting frustrated at Maya crashing xD I'll make sure to watch and all your videos during the next weeks.
@DigitalDreambox
@DigitalDreambox 3 жыл бұрын
@@Neerepha Oh sorry about your loss. Hopefully 2021 turns it around for you. Maya use to crash for me a lot when I was in school as well but it hardly crashes now. Also I don't know what version of Maya you are on but I found Maya Indie to be the most affordable version in case you don't know about it. And I believe Italy is one of the supported countries. It's the full version of Maya for a fraction of the cost. Just wanted to mention it cause many people don't know about it and Autodesk doesn't advertise it.
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