Sadly I'm getting at that age where I'm having PSSR issues as well :(
@abbe96412 сағат бұрын
your upscaling isn't working as it used to ?
@WamblyHades2 сағат бұрын
You'll need them to finger test your upscaler my dude 😔
@greenman42182 сағат бұрын
temporal stability problems?
@KusholaCam2 сағат бұрын
Hahah this comedy, on only get PSSR Issues when I'm dehydrated 😅
@KusholaCam2 сағат бұрын
@@WamblyHades 😂
@coolerdaniel98992 сағат бұрын
He's no longer the new guy, but I'm still surprised just how comfortable Oliver is in these podcasts and how naturally he fits.
@mastersmurfify2 сағат бұрын
Oliver is the boss!!! always on point and delivery is just as good.
@AGz_MaGIXz2 сағат бұрын
Oliver my fav
@v1kt0u5Сағат бұрын
yet his take about being OK with FromSoft going Sony is awful ;(
@DeanT1987Сағат бұрын
He’s the best spoken and never skips a beat. It actually impresses me how eloquent he is and how he never stutters or mumbles
@realw1ll51 минут бұрын
agreed. great pickup for the DF crew
@Hypah2 сағат бұрын
Forgot to mention that the cloth physics in Syndicate are still locked to 30fps and it looks really bad especially on Evie's cape and some outfits Jacob has
@joaquimpinto52472 сағат бұрын
100%. It's very jarring to see while playing. Otherwise would have been a great patch
@Johnanomous8 минут бұрын
I came to say the same thing. I’m surprised they didn’t notice. Must not like playing as Evie. Which is wild cause Evie is the best. Jacob’s great too though.
@starbez3 минут бұрын
On PC, you need to edit the config file to increase it to 60 FPS.
@1down12go53 минут бұрын
In Gran Turismo, when pssr is enabled, you can no longer see rain in the cockpit view. PSSR looks very bad in Gran Turismo.
@theotheronethere43912 сағат бұрын
Unreal 5 has arrived in current gen like a lead balloon...
@Yoinqe2 сағат бұрын
I would assume that the reason AC Syndicate got an update instead of other AC games is because the game didn’t work on the PS5
@mindrover7772 сағат бұрын
😂 indeed
@peteparker222 сағат бұрын
I actually loved Syndicate. Glad it's on sale now too
@marrow94Сағат бұрын
It did after one single update in 2020, 4 years ago, now it's just better
@Lyoko42o19 минут бұрын
Truee @@marrow94
@maynardburger49 минут бұрын
Having delayed FROM games on PC would be a step back. Oli doesn't seem to realize that most of From games are multiplatform on Day 1 already. And PC is a very popular platform for their games, too.
@SeanTSC34 минут бұрын
There's no excuse for developers taking out modes and locking you into PS5 Pro only modes that look obviously worse, no matter the resource constraint, and they should be called out for this harder.
@Paakli2 сағат бұрын
Options, please Sony. Give us options.
@dethskullcrusher2 сағат бұрын
Silent Hill 2 really needs a 40 FPS mode.
@parsashirali895731 минут бұрын
It needs proper optimization. The base ps5 is doing better than the pro. Thats insane
@Lyoko42o14 минут бұрын
@@parsashirali8957where are you seeing that, if anything pro is better
@theobrominatorСағат бұрын
Sony buying From Software could mean PC releases being staggered 😔
@FuchsfeuerСағат бұрын
we need a 4k/60fps patch for Assassin’s Creed IV: Black Flag, Assassin’s Creed Rogue and Assassin’s Creed Unity
@baundiesel33 минут бұрын
Ollie saying that Sony buying From Software means they may do Day 1 PC releases is one of the wildest things I've ever heard on this channel. Surely that would make it almost certain NOT to happen as long as Sony continues to be obsessed to be the only platform obsessing over hardware sales.
@deeplaysgaming475412 минут бұрын
they released concord and helldivers 2 day one on pc, didnt they release until dawn remake on pc day and date too?, When they bought bungie did destiny become exclusive?
@adamdavis17372 сағат бұрын
What is up with Silent Hill 2!? That was the game I was most looking forward to playing on the pro and all it did was discourage me from continuing it. Just hoping for a patch It doesn't even feel like any of the patches they released were actually a pro patch and instead It was just listed that way Performance didn't really seem all that much better, not some special pro high frame rate mode. And the graphics were broken on both modes. Insane
@valiantthor5238Сағат бұрын
Same here, i bought it for PS5 Pro Launch and im disappointed with „this“ Game.
@sonervisualsСағат бұрын
Same here, I've literally waited for my PS5 Pro to finish Silent Hill 2, Alan Wake 2 DLCs and Wukong with better performance, but right now they're all a mess
@tykjenffsСағат бұрын
Gotta give Bloober Games more time. Its an Indie team more or less.
@cristopher8186Сағат бұрын
Good thing I decided to wait lmao, I’ll get the pro once gta 6 comes out 😂
@watchmejumpstart2449 минут бұрын
At this point they may as well remove the "enhanced" label from the store. Exact same boat. Haven't even finished the game because of it all.
@coffee.coyote2 сағат бұрын
I'm very disappointed with decisions made in game patches for PS5 Pro. If dev teams are not able to make their games good looking with PSSR, why they not stick to TSR or FSR 3.1
@froggydarrenСағат бұрын
@@coffee.coyote it's been a month, let them find there footing and then we can judge how well it works when used correctly as it's not a magic bullet
@TheGoncas2Сағат бұрын
Sony should rework PSSR at low resolutions, right now it is an outright failure in those cases and you're better of with FSR2.
@xtremegamer78Сағат бұрын
PSSR will improve overtime
@mkrv788Сағат бұрын
@@TheGoncas2 Não é um fracasso não já que todos os jogos praticamente melhoraram com o psssr, só o silent hill 2 está ruim
@jasonrussell738736 минут бұрын
Jesus christ pssr has just come out!!How long has dlss been available and that still has problems!!!!!!!
@anubisbahamutСағат бұрын
super bad takes from oliver on exclusivity
@samgoff52893 минут бұрын
Ummm no? He made excellent points
@99konondrumsСағат бұрын
Just terrible takes from Oliver about FromSoft. Could not possibly disagree more. All while admitting that the only game he's played is one they didn't even develop.
@schneckenwilly2 сағат бұрын
Would be interesting to see a difference between PSSR and Checkerboard Rendering from a 1440P basis.
@Dave_H8342 сағат бұрын
That’s what she said.
@cube2fox2 сағат бұрын
Would be interesting to see the difference between PSSR and the new Guerilla Games upscaler which they are using in Horizon Forbidden West for PS5 Pro.
@iurigrang2 сағат бұрын
@@cube2fox they aren't available on the same content tho? Tough to make a comparison
@BrunoMael2 сағат бұрын
1440p basis is super fine on PSSR, the problem is below 1080p
@rashed434Сағат бұрын
Doesn’t the TLOU2 use checkerboarding to 4k from 1440p for the performance mode on the base?
@CamsWarpRoomСағат бұрын
The PS Portal did have an issue with a specific kind of micro-stutter, where it would stutter constantly for a few seconds, then stop, then start again, etc. due to a mismatch between refresh rates of screen and stream (I think). That has been fixed. There is still the occasional streaming stutter, but that specific micro-stutter issue is eliminated, fortunately! Much smoother now.
@RockoBam12 сағат бұрын
Unreal Engine 5 is awful in pretty much every game. It's absolutely ridiculous nearly every developer is moving to it. The Red Engine that Cyberpunk uses in it's latest iteration is superior to every EU5 title, it runs well and looks great on a variety of hardware. UE5 can look great but always has traversal stutter and frame rate issues. I've a 4090 and it makes no difference. UE4 was bad as it was, Hogwarts is basically unplayable on my pc and it was one of the last uses of the engine.
@ThomasVvV2 сағат бұрын
Yeah, 4 years after one of the worst launches in history (worse than any UE5 game ever btw) Cyberscam looks acceptable... why do CDPR fans try to rewrite history that hard? CDPR is also moving away from their own engine to UE5. For good reasons, their next game wont release as bad as Cyberscam
@AnEyeRacky2 сағат бұрын
@@ThomasVvV cyberpunk has been stable for years...
@aquaneon8012Сағат бұрын
@@ThomasVvV people have short term memory. they only think of now and not the past. The horrible launch IS the reason why cdpr is moving away from redengine to ue5. RedEngine was making it take way too difficult and long to make cyberpunk thus the buggy and broken launch.
@mitchellbrinkerdpСағат бұрын
i have a 14900k/4090 and ive never had an issue with any UE5 game. they've all worked perfectly. also, cyberpunk is pretty stable now, but it took years to get there. the devs are switching engines because of the issues they had with the red engine.
@ume-f5jСағат бұрын
@@aquaneon8012 "CD Projekt Red's Art Director, Jakub Knapik, noted that thanks to Epic's collaboration with many other studios there are already many desirable features in Unreal Engine 5. "The fact that Unreal is used by a lot of teams already in the world, a lot of perspectives are projected into the design of the tools and that helps the tool to be way more agile." As such, CDPR will benefit from the ideas of other Unreal users." RED engine at its current state has given rise to the most stable running AAA open world game available at the moment. Don't believe me? Watch DF's video's on CDPR's engine switch. Why would the irrelevant past state of a currently perfectly stable engine affect their decision making?
@Johnanomous19 минут бұрын
I wish they would fix the clothing being locked at 30fps on syndicate. It’s very distracting.
@steveybiggunzgaming81182 сағат бұрын
The black ops issue is only in the 60 fps mode on ps5 pro. If your playing 120 mode i haven't seen any issues and it plays and looks amazing
@pratyushkumar88555 минут бұрын
What resolution does the pro target at 120 fps? Also, does it use pssr?
@TommyBull22 сағат бұрын
Pssr is about 1 month old. It will be fine.
@killerklinge522 сағат бұрын
It has problems with UE5 Games, but it works great on UE4 and sonys own engines, right now
@AnEyeRacky2 сағат бұрын
@@killerklinge52UE5 has problems on its own. Nobody should care how upscalers work with it when it runs shitty on its own 🤷
@kainairsoft23312 сағат бұрын
@@killerklinge52What hasn't have problems with UE5
@AbrahamZX12 сағат бұрын
Actually, it isn't and devs are using old versions of PSSR according to an anonymous PlayStation employee. I'm surprised only Daniel has covered that info.
@mjc09612 сағат бұрын
1 month after FSR first launched, we could have said "FSR has only been out for one month. It will be fine." We would have been wrong, FSR still sucks and is still the worst upscaling option. There's absolutely no reason to conclude that PISSER will be fine just because it's one month old.
@bobocpeСағат бұрын
Who the hell needs 8k/30? Uou won't see the diffetence sitting 6f away from your TV.
@electrikoptik32 минут бұрын
8K TV owner here. You do see the difference from 6 ft.
@samgoff528921 минут бұрын
@@electrikoptikthere are dozens of us, DOZENS! Meme
@yonkocommander55315 минут бұрын
@@electrikoptikyou won't see a big difference 6fy away from a 65 inch tv but you'll definitely see the difference with a 98 inch tv
@91KevinJohn44 минут бұрын
They fix the 59,84hz stutter problem on the Portal while streaming from Ps5, thats clear. Bevor Update 4.0 you got noticeble stutter every 10 seconds for about 5 seconds. This is fixed and work now like every third party Remote play app.
@TheOldest39 минут бұрын
I can't help but notice that every game that PSSR has a bad or worse image is on titles that were already dependent on image upscalers. Where as every title that didn't have issues and were highlighted did not use upscalers, which may likely be why PSSR operated so well, because the base image was already good.
@faustianblur17982 сағат бұрын
Seems like Syndicate is running at a touch higher resolution on Series X than PS5 (Pro). There's slightly more breakup on the hair on PS5 (57:10).
@TheGoncas2Сағат бұрын
PSSR **should not** be comparable to FSR2, specially when you're comparing to a console with less GPU power. It makes the entire point of the Pro console redundant.
@ErmineViolinistСағат бұрын
Move over PC-chumps, make room for the “works fine on my PS5 pro” crowd.
@chrisness27 минут бұрын
Bizarre Oliver didn't even consider the millions of Xbox players not having access to From Software games. Thankfully Alex brought it up
@sterlonb.digital777Сағат бұрын
Starting to feel like I've been scammed by Sony! I was so excited to get my PS5 PRO and now the games i've been playing have been running worse than on my original PS5
@danielweiss449833 минут бұрын
what was not mentioned was e.g. PS5 pro pssr in Hogwarts looks extremely good
@AnthonyTripoliСағат бұрын
So Star Wars Outlaws is another game where you can’t access the old quality mode, meaning the pro doesn’t have access to a mode where the graphics are at least as good as the non-pro? Crazy.
@danloki7856 минут бұрын
The gfx are better and FPS is it's just suffering from pssr artifacts. Otherwise it 10x better than the crap performance mode on base.
@J-SinСағат бұрын
I don't understand the love for UE5. Absolute dog shit on consoles and not much better on pc. This game is an UE issue, not a pro issue
@suparibhau2 сағат бұрын
0:12 We're in the thick of it everybody knows 🗣🗣
@tre263637 минут бұрын
That's just how the story goesss 🤷♂️
@R1775920 минут бұрын
Nobody knows
@NetshadeXСағат бұрын
Another Stalker 2 issue that's very prominent (and already acknowledged by the devs) is the broken controller support. There is 0 deadzone on the analog sticks meaning the character becomes extremely hard to control and feels like he's gliding across ice. Now on the PC version you could argue a lot of players are on K&M but that certainly doesn't apply to the vast majority of Xbox gamers. I actually had to stop playing because the floaty feel of the game actually induced motion sickness for me. A simple dead zone slider in the menu would have solved the issue.
@Gvines723Сағат бұрын
I believe there is a patch supposed to be coming this week to improve the problem
@NetshadeX10 минут бұрын
@@Gvines723 Sadly, it won't be in the upcoming patch, it's listed under known issues that will be helped in the future. I'll just have to be patient.
@chubbs650446 минут бұрын
$700 for that 🤣🤣🤣
@retrowrath9374Сағат бұрын
You got to remember with UE5 is that the newer features for Nanite as said 46:42 came later, 5.5 has support for Nanite skeletal meshes now but they can't just convert everything to Nanite, there are certain issues that need to be resolved. I converted my Metahuman to Nanite skeletal mesh and it crashes, also some meshes don't look right so it could include more bugs. Nanite foliage is fantastic though, no pop in at all but with Nanite you still have to be carful of overdraw which brings the performance down of Nanite meshes when you layer too many.
@mandrews628234 минут бұрын
I knew there would be teething issues with a 1.0 upscaler but some of this stuff is unacceptable. Shoddy patches being rushed out with seemingly no QA, and that look worse than the base version is absolutely wild. This should never happen, despite knowing enhancement quality can vary wildly (we saw this on the PS4 Pro as well with suspect patches). This is further exacerbated by the removal of the old base modes. Meaning you are stuck with these if you own a Pro. And the implications mentioned here that we’ll all be stuck with these and essentially get downgrades if we move to PS6 for such high level titles is going to be a nightmare. This is part of the problem with a console specific upscaler to begin with even just with the iterative improvements and versions that will come down the line. On PC we don’t have to use the upscaler. But when it’s baked into the game without any way for the user to update this stuff it presents a whole bucket of issues moving forward for any game getting a Pro version coming up for the rest of the generation. Not just these couple problem ones and even just the ones that look good now but would look better with newer versions of PSSR (unless every developer updates all of their games with the latest version we’ have games stuck with earlier iterations of PSSR with no recourse even as hardware improves in later generations. Or what happens if PSSR is later abandoned and a better solution made available by some other means. We really do need to get to a point where console players have similar robust option sets and control over game settings as PC does. Which would resolve a lot of these potential issues. Also, Sony is selling this thing at premium pricing. They are not innocent here as well. I’m sure in part they wanted this thing out there to get some kinks out instead of launching it alongside a new console gen out the gate. But this is the console space, and players are not really signing up to be beta testers. If they can’t get meaningful gains here out the gate, across the board, they shouldn’t have focused on the upscaler as their primary feature (especially when other upscale methods are similar or even superior) until it was fully fleshed out. And they shouldn’t have sold this at premium pricing. No one expects to buy a Pro level refresh console, at that price to boot, to get marginal or even subpar image quality and performance changes. I think the average player won’t notice and do think it’s the Pro it just must be better. Despite being an enthusiast level console, there will be a lot of players who are somewhat tech illiterate that just don’t have an eye for this stuff either. Also, the coloring or contrast on the Pro is much more vibrant than the base PS5, which could seem washed out or flat at times (especially when comparing to Series X for example). A big one where this was noticable was Hogwarts Legacy. In my opinion the color and contrast on the Pro out of the box is superior, and it makes a lot of images pop. Even if they have no other changes present. That’s more of an aside than anything and just something I noticed. Personally I’m very into the tech side of gaming and play on all platforms, including PC. I don’t mind being an early adopter (I had the Steam Deck day one as well) and the games that do see gains are great on the Pro. And I still have my base PS5 for any hiccups that may occur. Teething issues with a 1.0 upscaler were expected, and it’s only a handful of games, but the issues are piling up (as well as implications for the state of these games going into the PS6 and for upcoming games) that this is a rough launch overall. Sony really needs to get this sorted out sooner than later or this will end up a red ring of death style momentum killer that will follow this machine for the rest of the generation. Either way, it has been truly fascinating to watch unfold. Being in forums though I have to say, most people really don’t notice unless they’ve watched tech videos like this. Sometimes, as they say, ignorance truly is bliss.
@dethskullcrusher2 сағат бұрын
For anyone interested there's a DLSS mod for the Callisto Protocol, and it aliviates most of the stutters in game.
@valiantthor52382 сағат бұрын
This is about the PS5 Pro Version……not PC
@Not_Lewis2 сағат бұрын
Are you guys not talking about MSFS 2024? Haven't seen any coverage about it, not even any discussion points in these weekly podcasts. It had a disastrous launch, arguably worse than stalker, but is the tech underneath is something to be explored?
@Cpoint.2002 сағат бұрын
I guess it is more like a launch problem. I tried yesterday (after a big update...) it worked well. Ms said servers overloaded 🤷🏻
@davillain99742 сағат бұрын
MSFS2024 launch is a mess! Far worst than Stalker 2 from what I'm hearing. Most PC gamers are talking about it more than the console version topics. I too thought DF was gonna cover it but I think they're gonna wait for patches. Not to mention, the game launch undetected by most outlets
@Spartan_832 сағат бұрын
Was great for me other than the first day, but it's been great ever since.
@MazLadСағат бұрын
Yeah it didn't really take off
@DeonvanHeerdenMusic43 минут бұрын
1:04:25 I think Oliver's forgetting that Armored Core 6 was very technically accomplished. John gushed about it in the Best Graphics of 2023 video.
@3KPK32 сағат бұрын
Waiting patiently for your MSFS 2024 analysis on PC.
@mr.b1613Сағат бұрын
Microsoft opened the floodgates for large acquisitions and bought Zenimax then made games like Starfield, redfall, and Indiana Jones exclusive. Sony has every right to do the same with FromSoftware. Besides, Sony helped FromSoft pioneer the Souls games into existence with Demon's Souls and garnered a hardcore fanbase with Bloodborne so it would not be all that surprising for Sony to own FromSoft considering past partnerships and their success.
@Frojj18 минут бұрын
This!
@jamesgreen415054 минут бұрын
I’ve heard a few people saying that Jedi and silent hill were running an earlier version of PSSR….but to be fair it could be nonsense.
@EastyyBlogspot2 сағат бұрын
It does feel like games are being made....and then they think about porting the game to the hardware
@residentidiot59982 сағат бұрын
Why can’t we just build games around targeting a native resolution at least around 1440p on console hardware?
@mjc09612 сағат бұрын
You can target a render resolution of 1440p, but if you connect the console to a 2160p display, some upscaling is going to have to occur unless you're okay with the 1440p image surrounded by a black border.
@residentidiot5998Сағат бұрын
Yeah, I know. I’m saying upscaling from 1440p is a good start to eventually getting back to native 4K.
@nerdybrothers57 минут бұрын
Here’s a hot take. Devs were working with dev kits vs final hardware. Devs had to work with older SDKs vs what launched with first party, particularly the ones that were featured on the announcement. System had a day 1 update. I don’t think they would intentionally launch an inferior version with PSSR with those IQ issues.
@eded9157Сағат бұрын
The good news is PS5 customer will probably have a decent out-of-the-box experience with Stalker 2 after months of updates
@grahamwatson46Сағат бұрын
Ps5pro is simply a 700quid beta test
@Fulthrotle732 сағат бұрын
Let us get Bespoke.
@purebaldness2 сағат бұрын
The concept of a *bespoke* DF video sounds quite _compelling._ I'll be _curious_ to see how the rest of the episode unfolds, _in the here and now._
@Segundachanceemgames2 сағат бұрын
Honestly, I'm starting to think people should sue Sony. The whole "you don't need to choose performance or quality in games anymore, we're gonna match both", talk was complete BS, even though most of us knew that, it was pretty much false advertisement
@tomekkrr78062 сағат бұрын
Just imagine Xbox would do it… big shitstorm…
@TheUriahFoundation2 сағат бұрын
I don't think you can sue for issues with third party implementation... But yeah go for it!
@FungeHucker2 сағат бұрын
It's true in the majority of games now though. You get the original "quality" mode at 60fps. If it's annoying people that there's still a 30fps mode then that's just weird. Why not give the option for higher fidelity graphics 🤔
@AnEyeRacky2 сағат бұрын
Please do it. I only wish I could be there when they embarass you for trying to sue over something so ridiculous
@RKramer1052 сағат бұрын
PSSR is definitely undercooked and released before it was done to put it extremely charitably.
@treyeumph13 минут бұрын
So many games that perform well that DF doesnt talk about - Dying Light 2, Dead Island 2, Madden 25, AC Mirage
@yonkocommander55312 минут бұрын
if it performs well what's the point of talking about it
@RKramer1052 сағат бұрын
Wow those trails on the leaves are still VERY distracting. PC version at least I was able to fix that by editing the config file. Sadly 1.6 doesn't fix traversal stutter on any version so they may never fix it. 1.6 for PC did fix dualsense functionality and the one bug I was seing which was mannequin's getting stuck and T-posing after death so outside of the very distracting traversal stutter PC is mostly feature complete with editing the config and of course a few mods but that's down to personal taste.
@jamessinclair67295 минут бұрын
Syndicate was completely broken on PS5 in back compat. Shadows were flickering intensely and bleeding into indoor areas. I’ve waited for this fix for years!
@fred420Сағат бұрын
I'm very disappointed with the GT7 pro patch. The game looks horrible in motion with PSSR, everything shimmers like a disco ball. Thankfully you can turn off PSSR but wasn't that one of the main selling point of this over priced POS?
@danloki78Сағат бұрын
Yep pssr off is the way to go. Unfortunately
@TW-bh2mi2 сағат бұрын
the ignoranc in these comment section is amazing also the lack of knowledge by DF members on how dev works and business works Rich says the correct answer and Oliver just spits out trash right afterwards. There is no way its finacially viable to fully QA games that have already launched using PSSR. I didnt see this hate with DLSS and PSSR is literally brand new. ITs called AI learning for a reason it gets better over time as the model improves.
@ziondavegaming5493Сағат бұрын
WHAT KIND OF THUMBNAIL WAS THAT HAHA YOU GUYS HAVING FUN
@konvictz000746 минут бұрын
I think it's worth developers putting in a lot more time for PSSR enhanced modes. One thing we do know is PSSR is here to stay, moving forward to the PS6. PSSR 2 (and other upscaling tech) will be fundamental to gaming - it already is, but it will become more important.
@stevejones3868Сағат бұрын
So after all that, the PS5 Pro is just... Okay. A bit better. Two reasons why it was released: 1) They knew the Fanboys were that DUMB 2) Due to global politics (namely the failure of the US to invade/occupy Taiwan and vastly reduce the cost of semiconductors) the PS6 will be 800/900 (choose currency). The ps5 pro was just to soften you up.
@SiemovaСағат бұрын
If, as alleged, the version/quality of PSSR depends on what version of the PlayStation SDK a game targets, and if newer SDKs require more input data to produce those better results, that would explain why games using an older SDK would produce worse results. It would also explain why some developers are not updating to a newer SDK despite the image quality benefits: because it would require significant changes to their code, far beyond mere configuration of a version number. And that would probably rule out automated improvements to these games in the future, since pointing to a newer SDK couldn't magically make games provide the additional data needed.
@TheNerd24 минут бұрын
01:30 The answer: If you combine the greed for money and incompetence, games like Jedi Survivor are born. "Fast, easy money". That's what they are thinking. Easy Math: Greed + Incompetence = Happy Shareholders OR Greed + Cheap Developers = Happy Shareholders.
@strangevision9918 минут бұрын
Syndicate had graphical issues on PS5, but about a year ago Sony updated something and it was fixed, along with a few other titles.
@alzzer3414Сағат бұрын
Feel it's a wee bit disingenuous to dismiss the concerns of fans of Fromsoft's games who'd rather not have access to future titles locked to PSN - which may not even be available in their country - or an expensive console they have no other need for because "it'd probably mean better fps"
@kommandantvhs499439 минут бұрын
Are you kidding? exclusivity and heavy censorship will be a win-win for everybody!!!
@hododod24634 минут бұрын
Expensive console :D You can find Playstation digital version for around 300 dollar. On the other hand with 300 dollar PC, you can open 10 tabs in chrome.
@HastyElderHaman29 минут бұрын
People tend to only respond to things that directly affect them. That being said, I think PC enthusiasts steering the conversation to a hypothetical future where you have to login to PSN on PC, might get access after console and perhaps lose access to From Software titles in specific regions while completely ignoring Xbox users (as well as a potential Switch 2) is really quite telling. It shows me that it's all about me me me me and little to do with the people that will be most affected by an acquisition: the workers at the studio. If you're a fan of From Software games (or Spike Chunsoft/Acquire which just get completely ignored and disregarded in these hardcore spaces even though they make games that plenty of people love) you should be more worried about Miyazaki and other people in leadership positions at From Software leaving because of this acquisition than timed exclusivity. Seriously, these games don't happen without all these people busting their butts making them. Acquisitions suck for workers, suck for consumers and haven't really been great for many companies in the gaming space. They reduce the amount of options workers have by funneling the bigger IPs in a select few companies. This is bad for us, when there are only a few big companies controlling a large part of the revenue of an industry, they can dictate things in such a way that there are few other options. Also yes, PlayStation is being dumb about the PSN login and region nonsense on PC, no disagreement there, I just don't think it's really the main thing to worry about here.
@SkyBorik2 сағат бұрын
Are you gonna be covering Microsoft Flight Simulator 2024?
@Rahxephon91Сағат бұрын
Callisto Protocol is the hidden gem for PS5 Pro. Looks amazing.
@HastyElderHaman22 минут бұрын
Copied from another thread: If you're a fan of From Software games (or Spike Chunsoft/Acquire which just get completely ignored and disregarded in these hardcore spaces even though they make games that plenty of people love) you should be more worried about Miyazaki and other people in leadership positions at From Software leaving because of this acquisition than timed exclusivity. Seriously, these games don't happen without all these people busting their butts making them. Acquisitions suck for workers, suck for consumers and haven't really been great for many companies in the gaming space. They reduce the amount of options workers have by funneling the bigger IPs in a select few companies. This is bad for us, when there are only a few big companies controlling a large part of the revenue of an industry, they can dictate things in such a way that there are few other options. The problem isn't related simply to Sony or Microsoft, the problem is larger. It's how our system is setup globally. We need better worker protections, and we need to have our global regulatory leadership push back on these acquisitions. Instead what I see is people choosing sides based on some preference for PC, Microsoft or Sony's efforts in the gaming space. This is completely myopic. You can see this with the PC folks that had no issue with Zenimax being bought because they weren't affected. You can see it with the folks who shrugged when Insomniac was bought because they loved their PS4 games. I could go on. I dunno, I guess I wish people just had principles and didn't vary them based on the whims of some shareholders or whether they might have a minor inconvenience. That really shouldn't be the takeaway here.
@TheLucasbuck21 минут бұрын
Not sure if you checked but AC Syndicate has big performance issues on the Pro if the PS4 upscaler is turned on. Switch it off for AC Syndicate and it's smooth sailing. PS Syndicate is my favourite AC after Odyssey so was very happy they gave this free update.
@takeshinakamura45432 сағат бұрын
When are you guys covering the GTA definitive trilogy patch? stop making more silent hill 2 videos please there are enough
@LeeCheshire-q9x55 минут бұрын
Syndicate was one of the few major PS4 games that didn't work properly on PS5 at launch. I assume this framerate update came out of the work they did to get it running properly.
@rsmrichy0026 минут бұрын
Sony acquiring FromSoft's parent company is nothing but bad news. We already know that future FromSoft games wouldn't come to Xbox at all (if acquired by Sony) and they may not even hit PC Day One (given FF7Rebirth, Stellar Blade, FF16, Rise of the Ronin etc).
@konvictz000750 минут бұрын
With the games that have bad PSSR implementation, they should just keep the base PS5 modes but just use the PS5 Pro's horsepower to enhance it. That way people get a better than PS5 experience, and when PSSR is fixed with those games- you get a substantial boost.
@elyssa.c90Сағат бұрын
It just seems devs threw out the Pro updates as fast as they could to meet the "PS5 enhanced" label requirements, even if that came with mixed results at best. I'm just hoping that they'll take their time and improve the results, following the very good examples of Stellar Blade or TLOU.
@SlambearСағат бұрын
Consoles should offer a menu where you can adjust settings like on pc but to a certain degree. Set the upper end of settings to that which have been chosen by the devs, but give players the ability to drop settings in order to improve the framerate. This setting should be hidden away like avatars unobtanium mode so only a small percentage of users tinker with it.
@drizzydragonСағат бұрын
SH2 running on and older SDK seems to be a reoccurring theme.
@DARS_042 сағат бұрын
blast proccessing, hell yeah!!!
@John117M6339 минут бұрын
It would be cool if PSSR evolved into frame generation within the next few years
@Boss_Fight_Index_muki20 минут бұрын
tbf, it's a "nature of the beast" issue with any Ai upscalers. All upscalers must goes thru years of post-data refinement. The implementation has to start at sometime.
@justreality4054Сағат бұрын
If we can't be offered 4k at 60 fps, then it would make a lot more sense to offer 1440p at 60 fps.
@modestyblaise41672 сағат бұрын
Regarding Xbox backwards compatibility of 360 games, I think we already know the future. The fact that everyone upgrading from Xbox One to Series S couldn’t use their discs says everything you need to know. Nobody really made a fuss and it appears that MS just ‘got way with it’. How about Series X discs (a license key in many cases) being used on future hardware? Will those machines have drives? With Xbox fans being quite against disc drives on their consoles, the trend is just going to continue, which stinks. Digital 360 games on PC? Yeah, they will use the cloud which again stinks. Either that or nothing.
@Chasm9Сағат бұрын
Imagine if all these vendors could cooperate with each other to make the best fastest most sophisticated upscaler in the world, instead of competing with each other and reinventing the wheel, so to speak. That's what this idiotic monetary markets economy produces. So much wasted talent on doing the same thing over and over again. I'm almost certain some ultra experienced engineer in NVIDIA that works on DLSS knows exactly where Sony should iterate on PSSR to improve the boiling, fizzling, image instability, etc. I'm sure they have to know where to start, but they can't tell Sony anything. Very "efficient" use of brains and talent, indeed. (this goes for *everything* tech sector, literally everything)
@nostalgicdouchebag191243 минут бұрын
Oliver is definitely the most self centred of all the DF crew like he literally couldn't be more selfish
@yonkocommander553119 секунд бұрын
what's an example of that?
@kamikazilucas2 сағат бұрын
silent hill 2 still has massive ghosting issues on pc because of lumen
@RKramer1052 сағат бұрын
It's on all versions but you can at least edit the config on PC to fix it.
@marius_naturalIDСағат бұрын
if you see a game made with unreal engine 5 on ps5 dont expect AAA quality , an egine made for lazy devs just to spew games faster
@inspirer47632 сағат бұрын
Anyone who was expecting AMD to beat Nvidia on their home turf (AI assisted stuff) was setting themselves for a disappointment.
@Doug-mu2evСағат бұрын
I have not seen any indication that this is AMD’s AI model; it is Sony’s first AI model. But your point may be prescient, and we should definitely temper our hopes regarding AMD’s first AI upscaling model when it appears. Do you think it will be as good as XeSS?
@Gravy1255Сағат бұрын
This is Sony's technology. They most likely got help from their TV upscaling division. However Nvidia's first try at it was worse than current pssr. Dlss1.0 was horrible.
@Gravy1255Сағат бұрын
Current pssr is extremely good compared to DLSS1.0
@CaptainKenwayСағат бұрын
I like how pre-launch it was all about how this was Sony's upscaling technology (which it is) that they developed because they were unhappy with FSR, yet now that it's not quite living up to the hype it's suddenly AMD's fault again.
@TheGoncas2Сағат бұрын
This has got nothing to do with AMD.
@oropher123427 минут бұрын
There is similar issues with DLSS on Unreal Engine games that utilize some form of Raytracing. Wukong, Silent HillR and Forttnite have it as well. It can sometimes be lessened by using TSR, but even with TSR it can actually happen + that other parts of the image will actualy look worse with TSR.
@cristopher8186Сағат бұрын
I wish they upgraded watchdogs 2 so it runs at 60fps on ps5
@aberoful42 минут бұрын
Concerning Star Wars Outlaws: you should take a look at the flickering and shimmering on akiva where's a lot of dense foliage, it's really up to the problems of Jedi Survior/Silent Hill 2 and needs more attention imo. Interesting: Even when activating the photomode the image doesn't stop shimmering heavily even when i don't move the camera at all.
@steveybiggunzgaming8118Сағат бұрын
So the 16.7 tflop ps5 pro gpu people are calling that a minimal or "slight" upgrade. But the consensus among "experts" was the 12 tflop on the series x was ALOT faster than the 10 on the base ps5. The reality is when games look this good hardware upgrades are going to yield diminishing returns. Image quality can only scale so high right now. Even my pc with a 4070s running games at higher settings or res it's not that big a difference. Personally I got the pro because I have hundreds on Playstation games and I want to have the best experience with them. Many unpatched ps5 games have unlocked framerate modes that'll at least use some extra grunt. Armored core runs great in quality mode now. Dragons dogma is actually smooth to play. I've been impressed with everything except wukong now has a ghosting issue with performance mode on pro not sure what's going on there. Without a magnifying glass alan wake looks and plays great for my eyes. To me sony has a good issue that being most games run and look so great already even the spec bump most people aren't immediately noticing difference which says alot about how great the base ps5 already is, the pro is just for some of those demanding games or if u want a little more on the ones already in good shape. It's easy to forget the ps4 pro gave better image quality but almost all the big games were stuck at 30 fps so we saw hardly any performance bumps, which the ps5 pro offers on many games already. And to those crying about the disk drive, if they included it and the budget took away from the internal upgrades is that really better? The internals can never be upgraded, the disk drive can be added and id call it a slight inconvenience all things considered, especially when looking at what xbox just got with a digital series x that can never have a drive added or a 2 tb console for 600 and zero upgrades, it has the disk drive tho which is seemingly the most important thing for some!
@Avalanche818134 минут бұрын
It's a developer problem not a PSSR issue. 1st party games look better than PC with PSSR.
@lolzim8888Сағат бұрын
the controller deadtone problem is definitely still in the game as in this video sadly its not fixed
@robertorossi4361Сағат бұрын
The biggest problem is that there does not seem to be a quality test for some of the pro-patched games. That's not a good strategy, and precisely why we are seeing negativity towards the pro now. You pay this premium for a pro console, and you are actually getting worse performance/picture quality in some games. I mean seriously? Bunch of amateurs, running the show at Sony.
@Spitznock27 минут бұрын
Heck yeah AC Syndicate. Let's get Unity updated, too!
@mefirstplease3676Сағат бұрын
4:54 why is the background freaking out on the far left DLSS side? 🤨🤨
@rvalent93662 сағат бұрын
52:23 oh no the cape is still half refresh rate (need a mod on pc to fix btw)
@atthelord2 сағат бұрын
Just realised Rich looks like Neil Tennent.😂😅
@Shantara112 сағат бұрын
“Sony is a smaller company” Really? 😂
@vegan-vrking9565Сағат бұрын
The hate is real lmfao
@ReydrielСағат бұрын
It's nowhere near as big as Nvidia or Microsoft (aka the big tech companies), which is what they were talking about
@ajdaniel8128Сағат бұрын
Wtf lol
@ajdaniel8128Сағат бұрын
@@ReydrielSony in reality is huge. Size doesn't always mean market evaluation. There are other ways to judge size of a company
@ajdaniel8128Сағат бұрын
@@Reydriel Another example is Toyota/Lexus is far bigger than Tesla and also earns more than Tesla every year but market evaluation wise, Tesla is bigger. That is not how you judge the true size of a company
@TurnaboutAdamСағат бұрын
for Silent Hill It looks like playing unpatched on Pro is still the way to go, doesn’t it?
@G360LIVE2 сағат бұрын
I feel like Microsoft's next hardware will be PC hardware, not Xbox. They can save money and manpower by not making an Xbox version of every game but instead just having the PC version be the Xbox version. I think that's why Sarah Bond put together a compatibility team, to work on PC emulation for Xbox, Xbox 360, and Xbox One. And of course, they can make some extra money by opening up the Xbox library (pre-Xbox One) to PC. There are some really good Xbox-exclusive games that never made it to PC.
@Gvines723Сағат бұрын
Would this bring the unreal stutter to xbox too?
@jacobterpstra74902 сағат бұрын
Yikes. SH2 is NOT a good selling point for the Pro. I own the Pro and damn...that is BAD. Hardly any upgrade whatsoever.