Maybe the real switch 2 was the friends we made speculating along
@jamesthomas2410Күн бұрын
....the way
@Joe-cp5udКүн бұрын
That was actually the Wii U 2
@ilbroduccioreКүн бұрын
You lost the way, my friend
@xenaprincess3144Күн бұрын
Bro is that even English you're using? What kind of nonsense is your comment?
@NeroVingian40Күн бұрын
Friends? I think I’ve made more enemies while speculating things lol
@DarknessAlchemist00Күн бұрын
> FSR is better in stills > PSSR better in motion Uh, then PSSR is better because games are about motion?
@georgkeller3225Күн бұрын
Jeah because you are playing a game and not looking pics you slowbrainer :D
@FJTabbКүн бұрын
Yeah that comment was kinda crazy! Who plays a game in photo mode?!
@mjc0961Күн бұрын
Maybe FSR is better on Switch where games run at 10fps on a good day /hyperbole that people will take seriously
@apokalip6Күн бұрын
@mjc0961 swtich tiene chip de Nvidia, no tocaria fsr ni con un palo
@TeremeiКүн бұрын
the real answer is to use PFSSR.
@ErlaxisКүн бұрын
I love the PSSR toggles in the games. They made me realize that I actually prefer PSSR over FSR very clearly. It just looks so much better in movement, which is the way you are normaly experiencing games anyway. And that actually explains why devs made it the default option in many cases.
@notmedude12 сағат бұрын
Summed up all the past and future PSSR videos in one comment. Too bad we're gonna have tons of coverage of it anyway.
@IrrationalCharm7 сағат бұрын
@@Erlaxis I actually don’t like having that many options on consoles. The point of consoles is to be hassle free. The devs should find the best options for us. I do think having an option to toggle between quality / performance is a good idea. But that’s it.
@davidruppelt4 сағат бұрын
@@IrrationalCharmand they did. PSSR, the seemingly best choice, is the default, at least most of the time. Having options to change that shouldn’t harm your experience.
@RobbieB2606Күн бұрын
Merry Christmas to the whole DF crew - loved this show through all of 2024
@ehenningsenКүн бұрын
I have it on good authority the next switch will be called the Switcheroo
@SimonBuchanNz23 сағат бұрын
I would have loved that unironically
@jamesquinn46784 сағат бұрын
SwitcherU?
@MurCurieux4 сағат бұрын
Missed the mark, it needs to be the Super Switch
@fafmotorsportСағат бұрын
Switchy McSwitchface!
@eruannsterКүн бұрын
I've played a bit of the new Alan Wake 2 update (mostly testing out the 40 FPS balanced mode) and I don't know if I agree with DF's take on PSSR vs FSR here. Yes, PSSR produces a bit more "fizzle" in certain areas of the game (most notably in Bright Falls) versus FSR which is more stable in still shots, but I think PSSR handles motion and aliasing a lot better with FSR being a blurrier and more aliased choice. There are plenty of areas with lots of fine pixel detail in the game, and I think PSSR overall looks far sharper and more stable with those. It's not perfect, and there are still some issues, but overall I think PSSR is a better alternative for the majority of the game's areas.
@alanamarkoКүн бұрын
man, i miss native resolutions.
@eruannsterКүн бұрын
@@alanamarko 4K is a lot of pixels if you want RT and high framerates, though. Personally I miss just being at reasonably high resolutions. Naughty Dog and Guerrilla running games at like ~1440p and above while others are barely pushing 1080p is... interesting.
@angeloespindola4139Күн бұрын
@eruannster I fully agree with you. I've just tested the game again (I had already tested after the patch) to be sure I was still with the right perception. But I do not see as much shimmering as before and, also, the image looks shaper with PSSR than with FSR (and I am really close to the TV).
@teddyholiday8038Күн бұрын
@@eruannster you are correct. Details in motion straight up melt with FSR
@DEVILTAZ35Күн бұрын
It is pretty good and having reflections even in mirrors is just awesome I hated that on the other consoles as it looked like a blurry mess lol
@Zexx9100Күн бұрын
For me the backlash against raytracing is very simple: 2060 to 4060 is a +40% 2070 super (2070 was a joke) to 4070 is a +65% 2080ti to 4090 is a +250% Extremely good improvements for extreme enthusiast gpu, extremely disappointing improvements for the xx60 class gpus, to impress the mass of gamers raytracing must be interesting to use with the xx60, it is useless to continue to focus on 2000$ gpu to show how beautiful RT is, 99% of people don't play with a 4090... A 5060 will be needed in 2025 to convincingly surpass the 2018 top of the range (2080ti), the lack of progress in this sector is evident.
@PrecludeLP23 сағат бұрын
This is a fair take, but Nvidia has no reason to care. The choice is clear. Either pay Nvidia for a high end GPU, or someone else will. There's little reason for them to cater to the budget audience. That's just a waste of silicon it could have been another 4090 instead.
@pedro.alcatra21 сағат бұрын
That was 2 generations, Between 3000 and 4000 there was barely any improvements on non 80, 90 class cards
@TheT0nedude14 сағат бұрын
@@pedro.alcatra Stop lying. While it is true that the best improvements are in the high end range, the improvements from the 30 to 40 class for mid range gpu's vary from 20 - 28% according to userbenchmarks site. Which is considerably higher than those observed from 20 class to 30 class. It is fair to say that the improvement from 30 to 40 series has been the highest so far, the second biggest leap was from the GTX 900 to the 1000 series.
@Supernova09414 сағат бұрын
@@pedro.alcatraStop talking nonsense, a 4080 roughly gives 30-50% more performance in 4k than my 3080 12 GB model at lesser power. I've been dying not to upgrade it till 5080 comes out because of how better it is. Now 5080 is just 1 month away and I'll be grabbing it next month. If 5080 gives 30-50% more performance than 4080 then I'll be getting significant performance upgrade for like extra 50 watts of power usage max.
@RedPillAlways11 сағат бұрын
@Supernova094 News Flash the 5080 will Cost $1200
@Sur_GalaChad2189Күн бұрын
Pro tip you can connect the joycon to your pc and change the colors of the furmware so when you connect it to you switch it will show the correct color
@NeonNoodleNexusКүн бұрын
I don't get Rich being so focused on the name being some IP violation. Nintendo's IP is Donkey Kong. The name Kong itself is more associated with King Kong than nintendo.
@pedroferrr1412Күн бұрын
Exactly, Rip off ?! the game is different, there is no Mario....
@ZedJensenКүн бұрын
It may be due to the common misconception (that DF do refer to here) that Donkey Kong's original name was Monkey Kong but was messed up in translation. Apparently that's not true, but there's still a lot of obvious overlap in the game itself (picking up bananas for example) that might be part of the reason he's so focused on it.
@gerardnll223 сағат бұрын
You can argue that it’s to similar to your brand and it could affect perception of yours
@vivi1649Күн бұрын
Turns out the real Switch 2 was just Yuzu all along.
@thingsiplayКүн бұрын
lol
@Jonathan-fw6tyКүн бұрын
What does this even have to do with the video. Why are people liking this comment?
@thingsiplayКүн бұрын
@@Jonathan-fw6ty Its a joke? Also did you watch the video? The first topic is Switch 2.
@timmygilbert4102Күн бұрын
You mean suyu😂
@vivi1649Күн бұрын
@@Jonathan-fw6ty First topic was Switch. Also, you need to chill a bit more in life. Don't take things to seriously, it's _really_ not worth it.
@kabl00muk9422 сағат бұрын
'At NVIDIA, We give you the most advanced GPU's in the world..... with 1/4 of the Vram and bandwidth you'll need to actually use it' 😉👍🏻
@Radek49421 сағат бұрын
5070 deserves 256 bit and 5060 deserves 192 bit, but it won't happen 😢
@kabl00muk9421 сағат бұрын
@Radek494 you'll probably see 192 bit if they stick with the 8gb/16gb variations of the 60 series again. Undoubtedly gated at twice the price for the 16gb model 😒
@neilranson4185Күн бұрын
Very rarely do I disagree with DF but how do others feel about this point. Iv played Alan wake 2 a lot with both pssr and fsr back to back and there is a very perceptible to my eye reduction in noise and general aliasing in movement over fsr when using psr, so much so that going to fsr in wooded high contrast areas is quite jarring in its instability when moving, not to mention disaclusion fizzle. DFs point about stills looking sharper is vailed but who plays a game without moving? No one
@JuniiHejjikoКүн бұрын
I had to hard disagreed with them, PSSR motion clarity for me is everything I wanted it to be, yeah it does has it fault but I don't feel like I am going blind or my eyes are fucked cause of ghosting and the persistant blur there is with fsr even when you turn off motion blur. I finished Alan wake 2 when the pro update show up and with this patch I really think the temporal image is even way more stable due to them cleaning up the noise issue.
@cube2foxКүн бұрын
DF doesn't seem to care as much about movement. At most they show some footage of the character walking forward. But what about turning the camera? E.g. to the right? Happens quite a lot in most games.
@neilranson4185Күн бұрын
@ I agree, I don’t think pssr gets close to a 4k like image and doesn’t look much different to fsr in stills but motion is day and night for me, loved its implementation
@or1on89Күн бұрын
It’s a pointless comparison anyway. PSSR was built using AMD tech and is the first bit of a joint effort that will go beyond PlayStation. The FSR version in Alan Wake is so old that is not even representative. The most interesting thing I would hear about is finally having open libraries across PC and consoles with joint efforts that take advantage of the hardware…but no, for them is just easier doing still comparisons, as always.
@teddyholiday8038Күн бұрын
I’ve tested the game in every mode. PSSR overall clearly better. The image straight up dissolves in motion with FSR
@icy100720 сағат бұрын
The FSR mode has extreme ghosting vs PSSR. It’s really bad.
@djayjpКүн бұрын
Monkey Kong was allowed because it's not Nintendo IP. Donkey Kong himself was ripped from King Kong.
@czbrat17 сағат бұрын
33:20 I don't think that's correct. 1/3 of the game is in Thailand so foliage heavy areas are important.
@MurCurieux4 сағат бұрын
I really hope MS does’t try to gobble up Valve… Please gawd don’t let it happen.
@Vonliktenstien21 сағат бұрын
1:00:52 "The more you buy the more you save" God we are cooked, as the kids say.
@xproflipscarab22 сағат бұрын
1:02:31 of course it's an argument people will resolve... It's GAME OF THE YEAR Not DLC OF THE YEAR Nothing complicated about that distinction whatsoever... How can a game/DLC that was built on a premade game be held to the same standard of games that are built from the ground up...
@corintibbetts-harlow802121 сағат бұрын
Plenty of full sequels are built using the same engine, framework, even assets as the previous game, do they not count as games either? I don't care one way or the other for goty lists really, but I think the lines are blurred in some cases; I've seen plenty of standalone sequels that have much less completely novel content than SotET does.
@steel589716 сағат бұрын
Tears of the Kingdom was also built on top of the previous game, and it deservedly won many GOTY awards. In another angle, if Shadow of the Erdtree was the exact same, but it was sold as a standalone entry, would it then qualify, despite being the literal same content delivered in the same structure but simply SOLD in a different way? You are summoning a level of arbitrary semantical nonsense that you are not ready for.
@kingoftherevolution485513 сағат бұрын
The distinction between a game and a DLC is entirely about the marketing and distribution and nothing about the content and sometimes there are examples where it's not necessarily obvious which one something is. "Standalone dlc" is a term, And it doesn't even only refer to DLC that was additionally released as a standalone product like The last of Us Left behind
@NintentoastКүн бұрын
To clarify, I don’t think NextHandheld currently has the Switch 2 in his possession. He supposedly just received hands-on time with the final retail unit.
@SimplyMavAgain6 сағат бұрын
not sure how busy you guys are of if Jon is going to see this, but there's actually PC tools to change a joycons internal color. The people are big into custom joycon shells, so this was a problem that was already solved pretty early into the consoles life cycle
@fcukugimmeausername18 сағат бұрын
RIP Gordon Mah Ung.
@jacklobb351022 сағат бұрын
you can change the color of the joycon using a pc program called Joy-Con Toolkit
@GoffredoMarocchi11 сағат бұрын
I get we need to explain the differences between PSSR and FSR in these titles, but “I prefer FSR because it looks more stable in still camera shots to be mmh odd”. True that you sometimes observe without the character moving (thus the camera is “still”), but as soon as you move you will appreciate PSSR…
@soulsbourneКүн бұрын
The cost savings on switch is quickly offset when you buy anything more than 2-3 game because games are freaking expensive on switch
@BusyWeaverBeatsКүн бұрын
True but you can resell them for 70% msrp for a few years 😅
@seanmcbayКүн бұрын
Only for first party ones and they retain their value at least.
@BusyWeaverBeatsКүн бұрын
@@seanmcbay the best way is to just buy used cartridges and resell for the same price,
@anibalmax19814 сағат бұрын
Simply not true. Day One games cost the same everywhere
@Daniel-yz3zfКүн бұрын
Merry Richmas everyone
@chasesmay7237Күн бұрын
The hori joy con’s changed how often I use my switch oled. Both the regular switch and the oled can start to cramp your hands, but having a grip on the back really helps alleviate that problem and I hope Nintendo is aware of that after so many years with no change
@PookaBot23 сағат бұрын
Nvidia GPUs can already upscale video content in realtime within your browser
@MulliganSnickerКүн бұрын
Rich’s British accent made me think he was saying “Newell-level rendering”
@richardhunter9779Күн бұрын
The Switch Situation Is Crazy
@Railssob_Kaetson1Күн бұрын
1:40:30 Aren't you completely misunderstanding the question being asked? The question posed was how will current high end PC GPUS (4090 and the upcoming 5090) compare to the PS6 and the next XBox and not how will the best PC GPU's available at the time of the next consoles launch will compare.
@apokalip6Күн бұрын
serie 50 tendra mejores tecnologias que ps6, eso sin contar que para cuando salga ps6 igual ya van por la serie 60
@TJones4LКүн бұрын
They answered it They said the next gen consoles will not have a 4090 tier gpu in terms of performance
@Railssob_Kaetson123 сағат бұрын
@@TJones4L Care to timestamp when this was said because I've watched this segment a couple of times now and haven't anything of the kind being said?
@komatosfulcrum23 сағат бұрын
@@Railssob_Kaetson1 1:41:34
@Railssob_Kaetson122 сағат бұрын
@@komatosfulcrum Thankyou. Of course he is talking nonsense though as the previous timelines of GPU's and console launches don't tally with that at all.
@05DonnieB23 сағат бұрын
Surprised there hasn't been a mention of Forza Motorsport receiving the ray-tracing global illumination update
@RedPillAlways11 сағат бұрын
@@05DonnieB Cause Nobody really cares. Esports Online multiplayer and games-as-a-DISservice is all GARBAGE
@chrissyboy704711 сағат бұрын
Its pretty much been available for a while now on pc. Alex did a video a while back, there was a 'fix' to enable it. I think this is just the official version of the same thing more or less
@SuperTanuki6414 сағат бұрын
If PSSR is better in motion, why would anyone pick FSR? Surely you’re almost always in motion during play…?
@JorisWeerts1Күн бұрын
@1:51:51 Oliver hit the nail on the head with the similarities in scope between PS360 games and current-gen games, compared to what was possible on the 6th gen. What we ultimately got were more stable experiences of those same concepts, instead of actual leaps in game-logic/simulation fidelity. I was on PC back then, so I didn't experience those performance issues as much, but those leaps in physicality were pretty impressive at the time, and I'd love for games to push game-logic boundaries again, instead of mainly just visual fidelity boundaries.
@MrWizardGGКүн бұрын
Gamers would have to stop endlessly praising simplistic Sony games JUST because they're exclusive and need to feel good about the expensiveness theyre paying
@jonathanhayhurst392820 сағат бұрын
John's impression of Metro dialouge was too good
@DoctorHadesКүн бұрын
Alan Wake 2 is half price on the PS Store at the moment so I decided to pick it up for PS5 Pro. I've only played about an hour so far but I think the image quality in the 40 fps / 120 Hz Balance mode looks fine to me on my 55" LG C3 evo TV using PSSR. There is some noticeable flickering on textures and some shimmering (very noticeable with depth of field effects) but it is very minor and not distracting. I am very happy with it as it is.
@peteparker22Күн бұрын
The people have spoken. Astrobot is GOTY. Everyone shut up
@FrawgfithAmblose22 сағат бұрын
Every honest person who has played AstroBot know it's the GOTY .
@rmoulster20 сағат бұрын
While excellent, I had more fun with Echoes of Wisdom tbh. While playing Astrobot, all I could think of was how inferior it is to mainline Mario. Lots of nostalgia, but not a lot of difficulty and pretty safe I thought. Different strokes though and won't argue that people liked Astrobot more than I did. I mean who really gives that much of a shit which game somebody else likes?
@peteparker2219 сағат бұрын
@rmoulster yeah you make some good points. I just had a smile on my face all the way through. I hope in the future they can make it a little more challenging. The developer has a promising future
@rmoulster19 сағат бұрын
@peteparker22 Absolutely, just glad more excellent platforming games are being made tbh.
@GoffredoMarocchi10 сағат бұрын
1:29:16 look at one simple thing in terms of customisation. AMD fully redesigned the Zen 2 FPU for Sony (PS4 also launched with several Sony co-developed enhancements). They added a lot of new instructions for PSSR support and in terms of BC support they took a less conservative approach with PS5 Pro compared to PS4 Pro… they are getting better and bolder :).
@robertlawrence9000Күн бұрын
Imagine the Switch 2 magnet system is going to be a problem with dirt and debris attraction causing user annoyances.
@-BL1NKYКүн бұрын
Maybe they'll need to finally tidy their rooms
@EVPointMasterКүн бұрын
Nintendo really is more Apple-like these days
@violent8931Күн бұрын
That the person problem..
@DEVILTAZ35Күн бұрын
I barely use the 2 switches I have so no way I am wasting money on a switch 2 any time soon.
@SimonBuchanNz23 сағат бұрын
I've used a similar sounding connector with the Microsoft Surface Book line of convertible laptop/tablets. It's reliable and robust and strong as hell there, at least.
@syferz21 сағат бұрын
12:42 Switch had a TDP of 25w including 5w for battery charging. Switch 2 having 45w with 15-18w battery charging, would leave you with 27w for the Switch 2 when docked, considering Switch drew less than 15w outside of charging, Nintendo is likely to keep to a similar ratio with Switch 2, meaning drawing up to 20w for the Switch 2 system is very possible.
@AFryingPan15 сағат бұрын
Ryse Son of Rome looked extremely impressive for an XB1 launch title
@SammeakingsКүн бұрын
I think the big interesting thing could be what kind of accessories could you attach between these new magnetic joycons. Could you add a power pack to make it like a normal controller, could you add a second screen. I think the magnets could be a bit of a game changer if they were to do something like that. Just a hypothetical.
@TilSkywalker9 сағат бұрын
Merry Christmas and a happy new year to everyone in the DF Community :)
@SITSIndustriesКүн бұрын
1:32:50 "Rich says in-the-here-and-now" drinking game
@ilbroduccioreКүн бұрын
You must be new here
@chrisbullock6477Күн бұрын
Even as someone who has the means and loves PC Hardware of all kinds and technology in general, how there's always that elites smug smirk, you'll see Rich give sometimes as if every pc owner in the world is or will be playing a video game on the Highest End and cutting edge PC hardware, as if the entire collective group of PC owners have $5000 systems ready to go at any given time.
@HalcyonSunset21 сағат бұрын
Rich is sort of a tool, and an Nvidia fan boy to boot. I like the other guys but Rich is a snob and an eye rolling crystal ball wannabe I've found.
@phrozenliquidz6 сағат бұрын
I can't tell if you guys are trolling or not, Rich famously loves to test games on low end hardware as well as being a raving fanboy of RandomGamingInHD, a channel dedicated to the subject
@HayreddinКүн бұрын
Kinda surprised you didn't think about "neural rendering" being texture upscaling (which DLSS doesn't perform currently, and - I guess - would partially solve the VRAM issue), we've already seen "neural compression" showcased by Nvidia, I think that's what it's going to be.
@steel5897Күн бұрын
Maybe I'm missing something but how would texture upscaling solve VRAM issues? Where would the upscaling process take place in memory if not VRAM? Wouldn't it make it worse? Or would this be something that runs in the game files before you launch the game to reduce texture size in some kind of "texture pre-compilation" process?
@or1on89Күн бұрын
Whatever is going to be is going to make games a mess. Because there is too much BS going around already cutting corners thanks to upscaling. The industry is not healthy enough to use generative tools in a way that enriches experiences and no, Cyberpunk 2077 is not a good example of done right because it’s an awful and boring game…I think the biggest upset in my Steam library…
@Phil_52923 сағат бұрын
@@or1on89 Yeah? Well, you know, that's just like uh, your opinion, man.
@mattmexor288223 сағат бұрын
I think "neural rendering" means something more integral to the rendering process than texture compression. For example, look up "real-time neural appearance models". It's a research paper by Nvidia that discusses using neural networks to calculate the texturing values for a scene in real time. Nvidia has made a 2 minute video describing the method from a 20 mile overview. The Two-minute Papers youtube channel also made an overview video about it some months ago, if I recall.
@SimonBuchanNz23 сағат бұрын
@@or1on89are you talking about their AI use for incidental character animation during dialog? When the alternative is the abysmal incidental character animation you see in eg Outlaws, an otherwise very technically and artistically competent game, I'll take the AI please.
@03chrisvКүн бұрын
Disagree with Oliver. I don't think the 4090 will be faster than the PS6's GPU. Historically, it's never been the case that a newly launched PlayStation was slower than a high end PC from 5 years prior. I mean a PS5 Pro's GPU isn't that far off from a 4070 in pure rasterization. Simply doubling the performance puts it in 4090 territory. If the PS6 doesn't have at least double the GPU performance of a PS5 Pro, it's going to be DoA unless Sony has a compelling gimmick to sell.
@mikem225319 сағат бұрын
With the way raster matters less and less and AI becoming more and more important, it may not matter in the way it used to.
@TheT0nedude14 сағат бұрын
How do you figure that? The PS5 gpu vs the PS4 gpu equivalent is just over 2 times faster (2.1x), whereas the 4090 is 3.4x faster than the PS5 gpu, so by that rationale of a leap the PS6 should fall around the 4080 level I would think. Perfectly reasonable. Remember EVERY console that comes out uses low powered cheaper mid range (at best) custom hardware. If you're expecting to have a cheap console with high end components you're dreaming and the difference at the high end of the 40 series from 80 to 90 is very high, +78%. EDIT: the PS5Pro matches the 4070 in raster performance? You're having a laugh. The difference between the 2070S vs the 4070 is +65% - the Pro was touted with a 40-45% increase in GPU while having the same cpu. In tests on this very channel it was close to and sometimes struggling to outmatch a 3070. You're completely dreaming.
@mylifematterКүн бұрын
The word "leak" has lost it's meaning in 2024.
@alanamarkoКүн бұрын
anyone else just absolutely not interested in any of this "neural rendering" bollocks? especially considering how eye-wateringly expensive the 50 series is likely to be. gaming is increasingly becoming just for the middle class and up (and up and up and up).
@InternetListener21 сағат бұрын
Neural rendering comes free with your Nvidia powered car... Don't you have one of those $100.000 electric like everyone on Internet?
@mattmexor2882Күн бұрын
A large part of the value of an SSD is the programming of the controller. If a manufacturer does not have a good controller algorithm they need to license it from someone who does. It's the same thing with image upscaling. A big part of the value of the GPU is the quality of the associated algorithms. Companies have invested time, money, and expertise to develop these things. They aren't going to simply give them away to their competitors any more than an SSD manufacturer is going to give away their controller algorithms to their competitors. It's sensible to have an API that can simplify the integration of these algorithms for developers, but the algorithms themselves must be developed by someone, and the development of cutting edge algorithms is a competitive environment just like the development of cutting edge compute processors. This is free market economics. If hardware manufacturers have no incentive to pursue algorithms for competitive advantage they are not going to pursue algorithms. It would be entirely up to developers or third party tool providers to pursue them. In fact, engine makers do have upscaling solutions, they just aren't as good as what the hardware manufacturers provide and they are what we would be left with if hardware manufacturers didn't pursue their own. After development stalls and there is no more advantage to be gained by further innovation we can expect such algorithms to be opened up. To force it to be opened up before then would be to force a stall in further development.
@SimonBuchanNz23 сағат бұрын
Ehh, Unreals TSR is fairly competitive. The main advantage DLSS has over it's competitors is being hardware specific (the secondary one being that it's had a crapload of expensive ML training) Would we have had DLSS quality from the general developer ecosystem if the manufacturers were required to be open source from the start? No, but I think we *would* have had FSR quality or better, given that we already did with TSR, and we would have had the hardware specific DLSS and XeSS versions. In short, I see no reason why anything would be different. Nvidia are not actually in the business of selling software, even if their software is why their hardware is so valuable. I know a lot less about SSD controllers, so maybe you're right in that market, but I can't see a business not instead choosing to innovate the hardware to get something they can market themselves on. Or at least to make their controller software less portable.
@MisterReenКүн бұрын
Best console version of Indiana Jones will be on ps5 pro :)
@apokalip6Күн бұрын
sigue soñando jajajaja
@froggydarrenКүн бұрын
@@apokalip6 more power, better graphics 🤦
@mjc0961Күн бұрын
Bold of you to assume that pisser won't make PS5 Pro the worst console version
@apokalip6Күн бұрын
@@froggydarren pssr basura esperen artefactos y sombras temblorosas al reescalar, mejor en pc con dlss y ray tracing de verdad, no las copias chinas de sony y amd
@froggydarrenКүн бұрын
@mjc0961 done right it won't, space marine 2 is leagues ahead of the other consoles unless you admit MS don't care about the quality and just push it out in a compromised state?
@rickylovesyou12 сағат бұрын
How useless would it be to own a console that has no games released for it yet. Lnao
@rockutron900017 сағат бұрын
Can't wait for Switch 2 to come out so we can start talking about Switch 3.
@HAL113815 сағат бұрын
Microsoft is going to pull the ultimate swerve and use Apple Silicon in the next Xbox.
@robertforster8984Күн бұрын
I think when the ps6 comes out in 2030 it is going to rock.
@Railssob_Kaetson1Күн бұрын
Gonna be a lot sooner than 2030.
@extremepayneКүн бұрын
Monkey Kong was kind of a silly story, but I did get a few good laughs out of your coverage, so, good work!
@WT83Күн бұрын
Game Pass eventually coming to Steam OS wouldn't surprise me at all. Excel has been on Apple operating systems since the the nineteen hundred and nineties. They have a long history of being willing to sell you product x, even if you don't want to use product y. They'll gladly take the check.
@rusty8311Күн бұрын
I agree, Microsoft is a software selling company first and foremost. And I like the Xbox brand, but Microsoft knows they aren’t in the position to have the dominant ecosystem. So it’s more profitable to go to other ecosystems where the consumers have their time/library. Many people are unhappy with the new direction that Xbox/microsoft gaming is taking, but it’s the one that gives them leverage in the business. And it limits risk of failure
@mobbaddictchannel22 сағат бұрын
I can see the Game Pass become an agnostic service in the future, targeting third-party consoles as well
@martymcintosh5026Күн бұрын
Even if they are making fun of Monkey Kong, it actually helps the devs with sales
@LeandroCunha_8512 сағат бұрын
My top 5 tech games on last gen 1 - RDR2 2 - Gears 5 3 - Uncharted 4 4 - Control 5 - Resident Evil 2 Remake Happy Holiday's, DF team!
@lesserlogic997722 сағат бұрын
Sounding like Microsoft is going to make a steam os compatible Game Pass app
@TheUnlovedhomieКүн бұрын
They forgot the "NEW" 3DS. That's was almost a 2 😂
@WayStedYouКүн бұрын
1:28 He's already put it up for auction without asking the owner.
@DemmrirКүн бұрын
Brutal. But deserved.
@FrawgfithAmblose22 сағат бұрын
@@Demmrirbrutal how? linus is just alowlive
@MrPellican23 сағат бұрын
My bet for the Switch 2: Nvidia is helping with a custom implementation of the Tegra, allowing 'modern'(?) versions of DLSS and frame-generation. That would make the power requirements for handheld mode much lower, rendering games at 960x540 to show on a 1080p already very dense screen. So the overall hardware can be 'beefier' scaling its more between handheld and docked modes.
@DroneCorpseКүн бұрын
Merry Christmas 🎄
@MisterReenКүн бұрын
Cute how Olli is drinking from the Stanley cup 😀
@BasePuma4007Күн бұрын
Didn't know he was a hockey fan
@perpetualprocrastinatorКүн бұрын
I hope 2025 will be the year , developers will start adding 'console' level graphics preset in settings besides usual suspects (low, medium , high , ultra) in their games.
@arthurcuesta6041Күн бұрын
Maybe they have a blower style assembly that attaches to the console's default vents, such as a wind tunnel. This would work in theory. The bigger problem IMO is the PSU.
@SIXminWHISTLEКүн бұрын
The GameCube should have been named Nintendo 65. Huge blunder.
@rodriguezkevКүн бұрын
Why?
@CorruptedDoggКүн бұрын
If they’d kept the naming scheme, Switch 2 would be Nintendo 69. Remember what they took from us.
@DenkyMannerКүн бұрын
N642
@rangersnutКүн бұрын
It should have been Super Nintendo 64
@yesmate78Күн бұрын
Was originally ultra 64
@phrozac20 сағат бұрын
A week after I preordered the Claw 8 ai+, the LeGo 2 OLED was announced. The handheld PC market is on fire right now and I love it.
@DyeHard79Күн бұрын
In indiana Jones I don't really agree that you don't spend much time in foliage heavy areas i mean Sukhothai is foliage heavy and I spent a large chunk of the second half of the game there at least 15 hours out of 50 I went back post patch and it does look better especially in areas that start dense and open up on the jungle paths and temples with overgrowth
@alex1212456Күн бұрын
It dosnt matter what looks better in stills…. Motion is what’s happening while your playing lol
@rare6499Күн бұрын
Thank you to the whole DF crew for all the content. The direct weekly episodes are my favourite - I love relaxing listening to the conversation. Pure escapism from my daily worries. I look forward to every episode.
@DEVILTAZ35Күн бұрын
I still think there was something special about the 360/PS3 as they supported 3D TV’s and having a 54 inch 3D Panasonic Plasma to use with them was awesome. (which I still have in a spare room) Sly cooper 3D, Halo 3D and Avatar 3 and even Crysis 2 3D were amazing back then. Even one of the GT games supported 3D TV’s. The great thing about 3D TV’s it is far easier to use a steering wheel set up and you don’t have to wear a goofy dorky looking head device.
@Fulthrotle73Күн бұрын
Let us get Bespoke.
@Rickyrick423Күн бұрын
I’ve always been of the mindset that the Switch should have an eGPU in the dock. Great docked performance, good battery in handheld
@lucimon97Күн бұрын
Never happening, way too costly and no seamless transition from handheld into stationary play.
@rodriguezkevКүн бұрын
@@lucimon97 They could certainly improve the clock speeds of their GPU/CPU in dock mode as will not be hindered by battery life.
@mechanicalmonk2020Күн бұрын
@@lucimon97 the seamless transition comment is misguided. Just because you can't do that on PC doesn't mean it can't be achieved.
@guily6669Күн бұрын
It can make an easy seamless transition, some tablets did it seamless, a private console well thought would do it even more seamless... The problem is knowing Nintendo they are always the cheapest hardware bastards, would be very unlikely as they maximise profits selling mostly old or underpowered hardware.
@rodriguezkevКүн бұрын
@@guily6669 That's true lol
@metalhead2550Күн бұрын
Switch 2 PSU could support fast charging which is why it has been rated at 65W
@peteparker22Күн бұрын
Nobody with Santa hats or Christmas backgrounds? Cmon guys wheres the holiday spirit
@GameChronicles23 сағат бұрын
FSR really blurred that camping dos and don'ts sign to the point where it was unreadable.
@Sur_GalaChad2189Күн бұрын
My money would be on the switch 2 will run about 12-15 watts on battery and 25-30 watts docked. Those mobile apu dont ever get much performance boost over 30 watts it hits a wall
@mesasone228019 сағат бұрын
The Steam Deck is 25 watts + 20 watts charging while playing. I suspect the 45 watts spec for the Switch 2 is a similar scenario. Maybe only in docked mode, even.
@double0cinco79521 сағат бұрын
If the Switch 2 WERE rated for 45W, that would very likely only be in docked mode when plugged in. Which seems plausible. Of course it wouldn't run that high on battery. RE: the fan - it could possibly be used to force more air into the console at a quieter volume than the internal fan.
@JaspyLeeКүн бұрын
10:20 John mentioned something that I thought I would speak up, Joycons can be reprogrammed to whatever color you desire!
@Makoto0323 сағат бұрын
Kinda sad they will go with the boring title of 'Switch 2'. Would have rather 'Super Nintendo Switch' or 'Super Switch'.
@rusty831123 сағат бұрын
The switch is on track to be the best selling console of all time. I would also like the name Super Switch, but for marketing purposes (especially to casuals) keeping it simple is best. But maybe we’ll get a nicer model on release or a bit down the road with a title like “Super Switch 2”
@BenWiseman00714 сағат бұрын
i think there is a higher chance of nintendo announcing a new super scope than the switch 2 in the coming months
@RedPillAlways18 сағат бұрын
I got a PS5 Slim(With Disc Drive) with 4TB 990 Pro Playing on a 65-inch LG C3 and I still can't see any reason to Give Sony any Money Especially $700 with NO DISC DRIVE and Minimally upgraded for this "PRO". This Is more a Test Product aimed at the Extreme Brand Loyalist that hang on every Buzzword and are Easily placebo effected. Witch is the Minority of the Minority of PS Players.. Sony had to of known this. So they are seeing how many of their Player Base are willing to just Throw Big money for Bread Crumbs. I assume the People that bought the Pro also Bought the PS5 1000 Model(2020) from Scalpers for $800+. Witch is why Sony Priced this Similarly. I Think thats Brilliant on Sony's Part. Use them to Forge the Cost of the PS6 that they will pay more money on. Then the rest of us also will Also buy.
@human_brian19 сағат бұрын
Regarding the "semi-custom" APU designs for Sony and MS: AMD will do whatever the customer asks if the customer can guarantee they'll sell tens of millions of units; that 100% makes it worth the investment of time and doing custom hardware features.
@chengcao41821 сағат бұрын
Neural rendering is definitely full scale integration of neural radiance cache & neural texture/ material compression
@PloopChute21 сағат бұрын
If Nintendo actually goes with hall effect sensor instead of pots for the sticks, its going to be a massive deal. 3rd parties have begun switching over en masse, but the big 3? Not a peep. Having one of the big guys finally do it is going to all but force the hands of the other 2 to do the same. And that's a change that wouldn't happen without some major pressure. This could be that pressure. I do think it's worth pointing out something about how Nintendo handled joycon drift that deserves to be acknowledged: voluntarily extending the warranty. When the problem became big enough to garner widespread attention, they extended the warranty. I primarily play on Playstation, and the Dualsense has been nothing but problematic for me. It's very uncommon for me to experience stick drift during a console's active generation. 90% of the time, i dont have issues until years after ovsolescence, if ever. But I'm on my 4th Dualsense since launch, 3 of which failed in the first year. The drift problems for the cobtroller were frequently reported on, and the exact ALPS model used were discovered to have a laughably low guaranteed lifespan per the manufacturers own datasheets. Sony never acknowledged this in any way. But I did find out (unlike Nintendo), they expect the consumer to cover shipping for a warranty claim. And i find it very suspicious that with all the outcry over drift, the conveniently launch a $200 "Pro" controller with swappable joystick modules pruced at a STEEP $20 per stick. Not only that, but they arbitrarily lock the ability to adjust deadzone behind the $200 controller. It just screams "we know we sold you a crappy product. But if you want something that works, you better fork over a LOT more cash!". And even with the joycon drift nightmare, the system at least allows you to recalibrate them right in the menu. They also cover shipping for warranty claims. And most importantly, they don't solder the potentiometers to the board of the controllers. If you can turn a screwdriver and have $5 to spare, you can fix your own stick drift in just a few minutes. The joystick modules are connected by 2 screws and a single ribbon cable, that's it. Playstation's actuons this generation have been ansolutely terrible, and i have much, much more faith in Joycons than i do in the Dualsense at this point. And it sucks since Playstation is by far my preferred platform, and I love the Dualsense (when it works). Seeing the industry transition to hall sensors is going to be an absolute game changer. And for anyone out there dealing with dualshock or dualsense drift (that isn't solved with cleaning), some absolute badass out has created a web app that will calibrate your controller. It can massively improve circularity as well as recentering the sticks. Just google "Dualshock Calibration GUI", you'll find it.
@aL3891_10 сағат бұрын
Merry Christmas lads, get some well deserved holiday rest 🙂
@gazman111r9 сағат бұрын
My standout moments of ps360 era were Lost Planet and Vanquish running at 60fps. Both Japanese developers really making the most of the system for silky smooth visuals.
@lzap_CZ11 сағат бұрын
Is it just me who thinks Switch 2 could be very likely called "New Switch" just like they did with "New 2DS"?
@axxa5000Күн бұрын
Super Switch would've been a very cool name imo, but I'm sure a straightforward naming scheme will be much better for marketing.
@BusyWeaverBeatsКүн бұрын
Super switch 64 U XL
@AGNM-b9xКүн бұрын
After the Wii U, they want to minimize risk potential.
@apokalip6Күн бұрын
@BusyWeaverBeats mejor que el pro, con tecnologias y chip de Nvidia, solo esperen y veran como vende como pan caliente, una lastima que mientras escribia esto ps2 vendiera otros 50 millones para que switch no pueda romper el record......
@rusty831123 сағат бұрын
Purely hopes/speculation, but I wouldn’t mind Switch 2 releasing with 3 models. The lite, the standard “family” model, and the super switch. The super wouldn’t perform better, but it would have the OLED screen, better controls (maybe like pro controllers), more storage than the standard model, and generally a bit better quality feel. Things like that.
@DeceniumКүн бұрын
Test Drive Unlimited was so amazing, great game, TDU2 as well, good memories, such a unique vibe
@weatherfox1Күн бұрын
TDU was a mess. The previous games were legendary
@mesasone228019 сағат бұрын
I don’t understand what’s so confusing about the Switch 2 power situation. 45w is likely system power + charging like on the Steam Deck. 25 watts system power + 20 watts charging while in docked mode. Add a few watts for the dock itself and a 60 W power brick seems appropriate. Hand held mode will probably be limited to 15 watts or less, including the screen.
@TwoForOneGamingКүн бұрын
@Dark1X There is a software that lets you connect the joy con to the PC and choose the color of the joycon to display. Its changeable and not read only!
@TheBpendleton442 сағат бұрын
Lol John at 1:25:02 had me in tears. And then the fact that they just immediately move on
@SussedRageКүн бұрын
Astrobot. Meanwhile...Microsoft constantly insisting there's no demand for a Banjo Kazooie 3D platformer.
@steel589714 сағат бұрын
Astro Bot wipes the floor with any Banjo game though, it kinda competes with 3D Mario in quality. Banjo Kazooie is very very overrated because everyone who praises it now is a milennial who played it when they were 8-10 years-old. That's not to say they couldn't do a good game with Banjo, but the source material is not great to begin with.
@maxwellwagoner-watts4747Күн бұрын
Oliver, please lint roll your mic.
@DuncanJMcMillan10 сағат бұрын
An interesting elaboration on the whole cross-pollination of AMD tech between Sony and Microsoft, I have to wonder if there is an extent to which the goal for each company is not WHETHER they have a feature or certain tech, but instead about how GOOD their version of that tech is compared to the competition. I have to wonder, if the PS5 didn't have RT support, would the Xbox see as many games and uses of their RT hardware? Given adding any feature to a game costs money, if a feature is only possible on one console, there is less incentive for developers to consider and include it, as opposed to if both console makers have the same core abilities, just one is better at it than the other, then developers are more likely to include it as both consoles support it, and it can be used as a marketing move to show how one console is superior. Given how expensive games are these days to develop I almost wonder if a "rising tide lifts all boats" mentality is there with Sony and Microsoft. Not to mention that at this point price and ecosystem are likely much larger factors in driving sales than the silicon hardware under the hood.
@Youtube-Censorship-Police5 сағат бұрын
i really hope nintendo addresses the docking station scratching the display issue too, it's just too tight. and yes i know, screen protectors exist, but they shouldn't be a necessity to prevent damage in the first place, plus it sucks to change them every so often because of the marks.
@NintyPrimeКүн бұрын
Or the switch 2 is 45watts in docked mode only….
@EVPointMasterКүн бұрын
Still too much for the size of that cooling solution. And another fan to push more air through the internal fan would be stupid. Plus you have to consider that the cooling and the battery have limited space in the console. You're balancing handheld performance and docked performance with the size of the cooling vs size of the battery
@rangersnutКүн бұрын
It would be cool if the dock became more of an actual additional console that increased the graphics capability of switch 2. That way you could charge the switch on it, but most of the processing on tv came from more of a separate console.
@or1on89Күн бұрын
Some rumors talk about 60W in docked mode 🤣 Pretty much killing all the appeal of the first Switch.
@josiahgarber376123 сағат бұрын
Rich has continually been the guy to say “it can’t possibly be this good” or “manage your expectations” on several accounts for the Switch 2 over the past few years. It’s been really annoying.
@thatdarnskag504322 сағат бұрын
@@josiahgarber3761 I find it strange that you think it’s “annoying” that a person who works in the tech news space is telling their audience to *not* get overhyped for a product that hasn’t even been officially announced yet. Isn’t that the responsible thing for a journalist to be doing?
@CharlieBoy36014 сағат бұрын
Hands down the best gamer podcast anywhere. Ever. Always good for a laugh too. Merry Christmas to the whole DF Team!