Most of your tutorials are about those little things and buttons you never end to catch up well and end up using external plugins, third party softwares, etc. So thanks man!
@protonprotonfix57492 жыл бұрын
This is awesome. I’ve never seen a better tutorial explanation of the projection Tags. Thank you very much for this. It’s extremely helpful!
@DIGITALMEAT2 жыл бұрын
Glad you found it useful!
@nikar61542 жыл бұрын
Thank you, clear, fast and in the explanation of several cases of using the tool at once. Great!
@PetraCGSchmidt2 жыл бұрын
Great clear tutorial. I could have used that 10 years ago. Now I finally understand - better late than never! Thanks!!
@everlastproducciones92802 жыл бұрын
Friend thank you very much good tutorial I appreciate your time for the 3d community Thank you!
@loganpenciu73172 жыл бұрын
Very clear information! Thank you as always!
@MrPada1432 жыл бұрын
I cant believe I didn’t know this. 🔥🔥
@KarimJanobi2 жыл бұрын
Thanks man, very helpful.
@jakejakejakejakejakejake2 жыл бұрын
This was great! Thanks Good Sir! X
@revocolor2 жыл бұрын
Thank u, great tutorial ♥
@Diafragma__9 ай бұрын
It helped me. Thank you!
@tiagocardoso4434 Жыл бұрын
Great!! How do I stitch textures using realfow? liquid like hot metal with surface imperfections? I don't see the answer to this in any place on the internet.
@brunobordini76962 жыл бұрын
Man, so cool! 😁
@glmstudiogh Жыл бұрын
hi, so I imported a rigid body sim from Houdini to C4D as ABC which came with various tags that includes a uv tag, when I applied the material on the newly imported abc, it looks different from what it was before I sent it out to Houdini, is there a way to fix that or is there a way I can use the UV tag to fix it?
@justhitplay2 жыл бұрын
Excellent tutorial. Thanks for clearing that up. One question... when you had the sphere with the shrink wrap, flat and cubic projections... is there a way to adjust/edit/delete any one of those after the fact? Or do you have to start over? Thanks again! 😃
@DIGITALMEAT2 жыл бұрын
Select the polys you want to change, pick a new projection and scale or move it to the desired look, the assign UVs again.
@fatihyavuz5052 жыл бұрын
Hello, i got a question about UV mapping There is no "unwrap" button in my layout, im using R20, is there any way to find this button? Or it is a feature for further versions? Thank you for the video, take care
@DIGITALMEAT2 жыл бұрын
What "unwrap" button are you talking about?
@fatihyavuz5052 жыл бұрын
@@DIGITALMEAT my question is out of content btw sorry, But i'm talking about UV unwrap button in UV mapping layout. There is a console in the middle with that buttons you've talked about. UV unwrap is another button in that console. But i dont have that type of console in my UV mapping layout.
@DIGITALMEAT2 жыл бұрын
@@fatihyavuz505 - I don't actually use Cinema 4D for UV Unwrapping, I use a piece of software called RizomUV. Here's a playlist: kzbin.info/aero/PLhv312e45up85vss8gC2jAxxlEq9UiO7t
@Amarjeet-fb3lk Жыл бұрын
Hi, how can we apply materials to only one face of the cube and resize it to project a particular area only, I mean reshape the uv cordinates
@brassybones77402 жыл бұрын
Thank you for that great tutorial! It helped me a lot! I still have a question that I couldn't find an answer for yet, maybe you can help. Is there any way to change the tag hierarchy in the object manager for several objects at the same time? E.g. I have a cloner object that was made editable and now on all 600 clones I got the UV Mapping Tag on the left side, than the phong tag and after that the texture tag. Until now I didn't find a way to move the UV tags to the right side for all objects at the same time... If I select all of them and drag them to the right it just copies all of them to one clone... Maybe you have an idea? Thank you!!
@DIGITALMEAT2 жыл бұрын
I don't actually know of a way to do this, but with that said, why are you trying to do this?