¡Muy bueno Dilmer! Continúa así. Una pregunta: ¿Cómo se puede pausar y continuar un vídeo tocando en la pantalla?
@ercuesy5 жыл бұрын
Gracias una vez mas por compartir, hermano!
@dilmerv5 жыл бұрын
Muchas gracias a ti por tu tiempo saludos !
@sgtphnx4 жыл бұрын
In this series of videos you use a prefab where you put a video as a mesh on and object. Have you made a video on how you complete this if so can you refer me to it? Thank you
@VirtualproDigital5 жыл бұрын
Hi !! Could you tell me which is the first tutorial to use ARFOUNDATION with image target? I cant find it. I really appreciatte your videos!! Thanks!!
@dilmerv4 жыл бұрын
Look at my AR Foundation Beginner tutorials playlist and they should all be in order now.
@ercuesy5 жыл бұрын
Dilmer, how do you manage to get the prefab flush with the tracked image? All my prefabs are instantiated at a 90 degree perpendicular to the tracked image, which works fine if the tracked image is horizontal, but not if it's vertical. I have TextMeshPro prefabs that are always instantiated at 90 degrees. I didn't see any manipulation in your code regarding rotation. In fact, you don't even instantiate the prefab, right? So, what makes the TV prefab appear totally over the tracked image and not perpendicular? Thanks. Gracias!
@dilmerv5 жыл бұрын
The prefabs are instantiated internally within AR Foundation, to manipulate the prefab just use the trackedImage transforms as I show on this line and make sure you update the transform during add and update events. github.com/dilmerv/UnityARFoundationEssentials/blob/2c77a59a99e8c919a9fa0685d91e7d45340d2f41/Assets/Scripts/TrackedImageInfoRuntimeMultipleManager.cs#L72
@ercuesy5 жыл бұрын
@@dilmerv Yes, I saw that you adjust the local scale. So, let me play with the rotation quaternion. I struggle a lot with this AR stuff because there's no easy way to debug on the actual device. I've used runtime hierarchy and runtime inspector but still is a hassle on an iPhone 6s. Gracias!
@dilmerv5 жыл бұрын
I am glad that helps and yes I agree that debugging on the device is a pain, I need to find out why Unity is not proving an AR remote just yet because it would accelerate development drastically if there was one.
@ercuesy5 жыл бұрын
@@dilmerv PLEEEAAAASE! :-D
@rupsje79742 жыл бұрын
Hi All, For me, my Image Reference library is not generated when building Xcode project. Does anyone have any experience with this issue? It is also not working on a fresh project. Instead it is only exporting Two folders named TestReferenceImageLibrary, but not my own.
@innaarmilleenriquez11644 жыл бұрын
How to scan 3d image using ar and connect it on database xampp. For the imformation to show