Awesome video! Can’t wait for the next one 😄 I really want to see how to implement this in Unity!
@praveenb-xr Жыл бұрын
Yeah that would be great
@DineshPunni Жыл бұрын
Coming next week 😎
@wirelessmind9517 Жыл бұрын
How can I optimised these avatar for Android games , can you explain me this.because as I download the avatar it is about 9 mb ,big for android
@WaenglTaengl Жыл бұрын
That's so neat! So for my 2D character selection I will just call the .png endpoint. And if the user clicks on it I will call the .glb endpoint so the corresponding avatar is loaded and can be played, neat! 🚀❤🕺💃 Very nice video quality btw!
@DineshPunni Жыл бұрын
Exactly! Thanks man
@ivantodorov Жыл бұрын
Very cool. How many avatars in a room/world at a time are you able to render and low LOD? VR Chat caps out at 80 per room and wonder how far we can push RPM?
@DineshPunni Жыл бұрын
I'd have to check back with Ready Player Me on any estimate but I'm pretty damn sure it's more than 80
@fbussiere Жыл бұрын
cool tutorial Dinesh! do you know if we can hide automatically the head? maybe using UV? i would like to replace the head with something else. thx!
@pabloarielnicoli7888 Жыл бұрын
Did you try to change the Avatar T-Pose with something like an animation? like: Idle ?
@deepakkumar-bq5bp Жыл бұрын
Hi, can we used these characters for commercial use? Thanks
@kiing-ot-plays-games Жыл бұрын
Awesome Video, looking forward to the scriptable objects in Unity!
@DineshPunni Жыл бұрын
Coming next week! :)
@praveenb-xr Жыл бұрын
Well explained..Thanks Bro
@DineshPunni Жыл бұрын
Glad you liked it
@Interstellgretz Жыл бұрын
This is really awesome , love my avatar a lot 🥶🥶🥶💨
@mohammadbishalahmed87848 ай бұрын
Hi could you please guide or refer me anyone youtube link where i can find how can i make custom cloth for ready player me