Рет қаралды 1,970
The easiest way to improve times on staged surf maps is to understand how teleports work in the source engine and how mappers handle them in surf.
grave mistake at 2:43: "expect a loss of up to half a second or more." setting a maximum first just to be negated 2 seconds later. not gonna happen again!
What's up with the classics2 framerate?? ask premiere pro or just give me money for nuke (software).
the technical aspects are @granis approved.
"granis: you definitely get the right message across but there are some inconsistencies and word choices i wouldn't use"
appeared in the video:
surf_greek by quethesurfer WR by @bzukey ; bad surf by me
surf_boogie_woogie by TheJazzAgenT WR by @Cafff
surf_nesquik by Sam WR by Kusche, WRCP by @emil8624
surf_classics2 put together by panzer, WR by @p1nke801
thumbnail:
Image by stockking on Freepik